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9 Commits

Author SHA1 Message Date
8da9b6221a Bump version: 0.23.4.4 → 0.23.4.5 2021-01-07 15:36:33 +02:00
caa41c85f6 minor tweaks 2021-01-07 15:36:27 +02:00
da3b5d5768 Update inventory on booster activation 2021-01-07 15:31:46 +02:00
f96d0233f9 CSRF bugfix 2021-01-07 15:31:10 +02:00
c693a5182e Merge branch 'master' of github.com:eeriks/erepublik 2021-01-07 15:14:17 +02:00
0dfba6a9ff Find battle and fight - reuse already calculated hit count 2021-01-07 15:14:11 +02:00
ee3eca9658 Bump version: 0.23.4.3 → 0.23.4.4 2021-01-06 23:37:05 +02:00
0e8680daca bugfix 2021-01-06 23:35:25 +02:00
8e3606f1a3 Doc update 2021-01-05 19:47:43 +02:00
6 changed files with 32 additions and 21 deletions

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@ -36,6 +36,14 @@ erepublik.constants module
:undoc-members:
:show-inheritance:
erepublik.types module
----------------------
.. automodule:: erepublik.types
:members:
:undoc-members:
:show-inheritance:
erepublik.utils module
----------------------

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@ -4,7 +4,7 @@
__author__ = """Eriks Karls"""
__email__ = 'eriks@72.lv'
__version__ = '0.23.4.3'
__version__ = '0.23.4.5'
from erepublik import classes, constants, utils
from erepublik.citizen import Citizen

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@ -305,11 +305,11 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
return self.post(f"{self.url}/main/buyGoldItems", data=data)
def _post_economy_activate_booster(self, quality: int, duration: int, kind: str) -> Response:
data = dict(type=kind, quality=quality, duration=duration, fromInventory=True)
data = dict(type=kind, quality=quality, duration=duration, fromInventory=True, _token=self.token)
return self.post(f"{self.url}/economy/activateBooster", data=data)
def _post_economy_activate_house(self, quality: int) -> Response:
data = {"action": "activate", "quality": quality, "type": "house", "_token": self.token}
data = dict(action="activate", quality=quality, type="house", _token=self.token)
return self.post(f"{self.url}/economy/activateHouse", data=data)
def _post_economy_donate_items_action(self, citizen_id: int, amount: int, industry: int,

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@ -238,10 +238,7 @@ class BaseCitizen(access_points.CitizenAPI):
def update_inventory(self):
"""
Updates class properties and returns structured inventory.
Return structure: {status: {used: int, total: int}, items: {active/final/raw: {item_token:{quality: data}}}
If item kind is damageBoosters or aircraftDamageBoosters then kind is renamed to kind+quality and duration is
used as quality.
Updates citizen inventory
"""
self._update_inventory_data(self._get_economy_inventory_items().json())
@ -312,7 +309,7 @@ class BaseCitizen(access_points.CitizenAPI):
if item_data.get('type'):
# in ['damageBoosters', "aircraftDamageBoosters", 'prestigePointsBoosters']
if item_data.get('type').endswith('Boosters'):
if item_data.get('isBooster'):
is_booster = True
kind = item_data['type']
@ -1207,7 +1204,7 @@ class CitizenEconomy(CitizenTravel):
items = (self.inventory.final if final_kind else self.inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
if items[_inv_qlt]['amount'] < amount:
self.get_inventory(True)
self.update_inventory()
items = (self.inventory.final if final_kind else self.inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
if items[_inv_qlt]['amount'] < amount:
@ -1775,7 +1772,8 @@ class CitizenMilitary(CitizenTravel):
yield battle, battle_zone, side
def find_battle_and_fight(self):
if self.should_fight()[0]:
count = self.should_fight()[0]
if count:
self.write_log("Checking for battles to fight in...")
for battle, division, side in self.find_battle_to_fight():
@ -1802,7 +1800,7 @@ class CitizenMilitary(CitizenTravel):
if self.change_division(battle, division):
self.set_default_weapon(battle, division)
self.fight(battle, division, side)
self.fight(battle, division, side, count)
self.travel_to_residence()
break
@ -2020,7 +2018,7 @@ class CitizenMilitary(CitizenTravel):
return utils.calculate_hit(0, rang, True, elite, ne, 0, 20 if weapon else 0)
def activate_damage_booster(self, ground: bool = True):
def activate_damage_booster(self, ground: bool = True) -> int:
kind = 'damageBoosters' if ground else 'aircraftDamageBoosters'
if self.config.boosters and not self.get_active_damage_booster(ground):
booster: Optional[types.InvFinalItem] = None
@ -2032,9 +2030,11 @@ class CitizenMilitary(CitizenTravel):
break
break
if booster:
kind = 'damage' if ground else 'air_damage'
self._report_action("MILITARY_BOOSTER", f"Activated {booster['name']}")
self._post_economy_activate_booster(booster['quality'], booster['durability'],
'damage' if ground else 'air_damage')
resp = self._post_economy_activate_booster(booster['quality'], booster['durability'], kind).json()
self._update_inventory_data(resp)
return self.get_active_damage_booster(ground)
def get_active_damage_booster(self, ground: bool = True) -> int:
kind = 'damageBoosters' if ground else 'aircraftDamageBoosters'
@ -2051,13 +2051,16 @@ class CitizenMilitary(CitizenTravel):
def get_active_air_damage_booster(self) -> int:
return self.get_active_damage_booster(False)
def activate_battle_effect(self, battle_id: int, kind: str) -> Response:
def activate_battle_effect(self, battle_id: int, kind: str) -> bool:
self._report_action('MILITARY_BOOSTER', f'Activated {kind} booster')
return self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id)
resp = self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id).json()
return not resp.get('error')
def activate_pp_booster(self, pp_item: types.InvFinalItem) -> Response:
def activate_pp_booster(self, pp_item: types.InvFinalItem) -> bool:
self._report_action('MILITARY_BOOSTER', f'Activated {pp_item["name"]}')
return self._post_economy_activate_booster(pp_item['quality'], pp_item['durability'], 'prestige_points')
resp = self._post_economy_activate_booster(pp_item['quality'], pp_item['durability'], 'prestige_points').json()
self._update_inventory_data(resp)
return pp_item.get('kind') in self.inventory.active
def _rw_choose_side(self, battle: classes.Battle, side: classes.BattleSide) -> Response:
return self._post_main_battlefield_travel(side.id, battle.id)
@ -2674,7 +2677,6 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
else:
start_time = utils.good_timedelta(start_time.replace(minute=0), timedelta(hours=1))
while not self.stop_threads.is_set():
self.update_citizen_info()
start_time = utils.good_timedelta(start_time, timedelta(minutes=30))
self.send_state_update()
self.send_inventory_update()
@ -2685,6 +2687,7 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
self.report_error("State updater crashed")
def send_state_update(self):
self.update_all(True)
data = dict(xp=self.details.xp, cc=self.details.cc, gold=self.details.gold, pp=self.details.pp,
inv_total=self.inventory.total, inv=self.inventory.used,
hp_limit=self.energy.limit,

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@ -1,5 +1,5 @@
[bumpversion]
current_version = 0.23.4.3
current_version = 0.23.4.5
commit = True
tag = True
parse = (?P<major>\d+)\.(?P<minor>\d+)\.(?P<patch>\d+)\.?(?P<dev>\d+)?

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@ -50,6 +50,6 @@ setup(
test_suite='tests',
tests_require=test_requirements,
url='https://github.com/eeriks/erepublik/',
version='0.23.4.3',
version='0.23.4.5',
zip_safe=False,
)