Eriks Karls 1f07f2e270 Update:
Citizen.set_default_weapon() - eRepublik should return list with all available weapon qualities, but when a battle is just launched, they return only dict with barehands
Citizen.fight() - no longer calls self.set_default_weapon()
Citizen.find_battle_and_fight() - now calls self.set_default_weapon() just before fighting
Citizen.update_war_info() - returns previous battle list if responses 'last_updated' isn't more than 30s old

New:
Citizen.get_battle_for_war(war_id) - returns Battle instance for specific war, if battle is active for given war
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2019-08-28 17:16:46 +03:00

================
eRepublik script
================


.. image:: https://img.shields.io/pypi/v/erepublik.svg
        :target: https://pypi.python.org/pypi/erepublik

.. image:: https://readthedocs.org/projects/erepublik/badge/?version=latest
        :target: https://erepublik.readthedocs.io/en/latest/?badge=latest
        :alt: Documentation Status


Python package for automated eRepublik playing


* Free software: MIT license
* Documentation: https://erepublik.readthedocs.io/en/latest/


Features
--------

* TODO

Credits
-------

This package was created with Cookiecutter_ and the `audreyr/cookiecutter-pypackage`_ project template.

.. _Cookiecutter: https://github.com/audreyr/cookiecutter
.. _`audreyr/cookiecutter-pypackage`: https://github.com/audreyr/cookiecutter-pypackage
Description
Python script for automated eRepublik playing
Readme 1.1 MiB
Languages
Python 99.1%
Makefile 0.9%