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29 Commits

Author SHA1 Message Date
3fba1d6b3d Bump version: 0.23.4.10 → 0.23.4.11 2021-01-18 16:35:35 +02:00
88c8d5a9a0 Unified all event setting 2021-01-18 16:35:31 +02:00
382749a8d8 Bump version: 0.23.4.9 → 0.23.4.10 2021-01-18 16:12:31 +02:00
0c877e315b as_dict updates 2021-01-18 16:12:26 +02:00
c95f642fee Citizen.as_dict rewrite 2021-01-18 16:00:29 +02:00
da0276f9a6 Removed unused CitizenMilitary.boosters property
Explicitly updated all Citizen*.as_dict properties
2021-01-18 15:22:53 +02:00
f89f91e969 Concurrency checks placed directly in Citizen class
Added concurrency checks also for citizen updates

Sentry: EREPUBLIK-BOT-77
2021-01-18 15:11:40 +02:00
56c2ca1b6e House renewal price check bugfix 2021-01-12 08:05:57 +02:00
3cee2d1f0f Bump version: 0.23.4.8 → 0.23.4.9 2021-01-11 21:05:22 +02:00
0ed03877ce Damage booster's name change 2021-01-11 21:05:12 +02:00
491c9f5efe CitizenMilitary.countries were never used - all countries are available at constants.COUNTIRES, but allies and deployed allies are also available on every Battle 2021-01-11 16:27:23 +02:00
8445b556e7 Bump version: 0.23.4.7 → 0.23.4.8 2021-01-11 16:21:14 +02:00
d02c5c2969 dev requirement update 2021-01-11 16:20:58 +02:00
bff4183cb6 Added option to fight with energy bars, count small energy bars more precisely 2021-01-11 16:19:10 +02:00
47f5142837 Bump version: 0.23.4.6 → 0.23.4.7 2021-01-08 11:09:39 +02:00
a32fd039dd Report details about fighting also on telegram 2021-01-08 11:08:50 +02:00
311e684c0c Add telegram fight reporting API, Fix message duplication on TelegramReporter initialization 2021-01-08 11:07:59 +02:00
52038a86d5 PackBooster icon update 2021-01-07 17:00:59 +02:00
c35a107641 Bump version: 0.23.4.5 → 0.23.4.6 2021-01-07 15:55:02 +02:00
b53b2f0fae Update loop 2021-01-07 15:54:56 +02:00
8da9b6221a Bump version: 0.23.4.4 → 0.23.4.5 2021-01-07 15:36:33 +02:00
caa41c85f6 minor tweaks 2021-01-07 15:36:27 +02:00
da3b5d5768 Update inventory on booster activation 2021-01-07 15:31:46 +02:00
f96d0233f9 CSRF bugfix 2021-01-07 15:31:10 +02:00
c693a5182e Merge branch 'master' of github.com:eeriks/erepublik 2021-01-07 15:14:17 +02:00
0dfba6a9ff Find battle and fight - reuse already calculated hit count 2021-01-07 15:14:11 +02:00
ee3eca9658 Bump version: 0.23.4.3 → 0.23.4.4 2021-01-06 23:37:05 +02:00
0e8680daca bugfix 2021-01-06 23:35:25 +02:00
8e3606f1a3 Doc update 2021-01-05 19:47:43 +02:00
8 changed files with 309 additions and 76 deletions

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@ -36,6 +36,14 @@ erepublik.constants module
:undoc-members:
:show-inheritance:
erepublik.types module
----------------------
.. automodule:: erepublik.types
:members:
:undoc-members:
:show-inheritance:
erepublik.utils module
----------------------

View File

@ -4,7 +4,7 @@
__author__ = """Eriks Karls"""
__email__ = 'eriks@72.lv'
__version__ = '0.23.4.3'
__version__ = '0.23.4.11'
from erepublik import classes, constants, utils
from erepublik.citizen import Citizen

View File

@ -120,6 +120,10 @@ class CitizenBaseAPI:
self._req = SlowRequests()
self.token = ""
@property
def as_dict(self):
return dict(url=self.url, request=self._req.as_dict, token=self.token)
def post(self, url: str, data=None, json=None, **kwargs) -> Response:
return self._req.post(url, data, json, **kwargs)
@ -305,11 +309,11 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
return self.post(f"{self.url}/main/buyGoldItems", data=data)
def _post_economy_activate_booster(self, quality: int, duration: int, kind: str) -> Response:
data = dict(type=kind, quality=quality, duration=duration, fromInventory=True)
data = dict(type=kind, quality=quality, duration=duration, fromInventory=True, _token=self.token)
return self.post(f"{self.url}/economy/activateBooster", data=data)
def _post_economy_activate_house(self, quality: int) -> Response:
data = {"action": "activate", "quality": quality, "type": "house", "_token": self.token}
data = dict(action="activate", quality=quality, type="house", _token=self.token)
return self.post(f"{self.url}/economy/activateHouse", data=data)
def _post_economy_donate_items_action(self, citizen_id: int, amount: int, industry: int,

View File

@ -38,9 +38,9 @@ class BaseCitizen(access_points.CitizenAPI):
energy: classes.Energy = None
details: classes.Details = None
politics: classes.Politics = None
my_companies: classes.MyCompanies = None
reporter: classes.Reporter = None
stop_threads: Event = None
concurrency_available: Event = None
telegram: classes.TelegramReporter = None
r: Response = None
@ -57,8 +57,6 @@ class BaseCitizen(access_points.CitizenAPI):
self.my_companies = classes.MyCompanies(self)
self.reporter = classes.Reporter(self)
self.stop_threads = Event()
self.concurrency_available = Event()
self.concurrency_available.set()
self.telegram = classes.TelegramReporter(stop_event=self.stop_threads)
self.config.email = email
@ -238,10 +236,7 @@ class BaseCitizen(access_points.CitizenAPI):
def update_inventory(self):
"""
Updates class properties and returns structured inventory.
Return structure: {status: {used: int, total: int}, items: {active/final/raw: {item_token:{quality: data}}}
If item kind is damageBoosters or aircraftDamageBoosters then kind is renamed to kind+quality and duration is
used as quality.
Updates citizen inventory
"""
self._update_inventory_data(self._get_economy_inventory_items().json())
@ -291,8 +286,9 @@ class BaseCitizen(access_points.CitizenAPI):
if item_data.get('attributes').get('expirationInfo'):
expire_info = item_data.get('attributes').get('expirationInfo')
expiration_info = [_expire_value_to_python(v) for v in expire_info['value']]
icon = item_data['icon'] if item_data[
'icon'] else "//www.erepublik.net/images/modules/manager/tab_storage.png"
if not item_data.get('icon') and item_data.get('isPackBooster'):
item_data['icon'] = f"//www.erepublik.com/images/icons/boosters/52px/{item_data.get('type')}.png"
icon = item_data['icon'] if item_data['icon'] else "//www.erepublik.net/images/modules/manager/tab_storage.png"
inv_item: types.InvFinalItem = dict(
name=item_data.get("name"), time_left=item_data['active']['time_left'], icon=icon,
kind=kind, expiration=expiration_info, quality=item_data.get("quality", 0)
@ -312,7 +308,7 @@ class BaseCitizen(access_points.CitizenAPI):
if item_data.get('type'):
# in ['damageBoosters', "aircraftDamageBoosters", 'prestigePointsBoosters']
if item_data.get('type').endswith('Boosters'):
if item_data.get('isBooster'):
is_booster = True
kind = item_data['type']
@ -343,6 +339,9 @@ class BaseCitizen(access_points.CitizenAPI):
elif q == 15:
self.eb_small += amount
item_data.update(token='energy_bar')
elif q == 16:
self.eb_small += amount
item_data.update(token='energy_bar')
kind = re.sub(r'_q\d\d*', "", item_data.get('token'))
if item_data.get('token', "") == "house_q100":
@ -469,7 +468,7 @@ class BaseCitizen(access_points.CitizenAPI):
self._req.debug = bool(debug)
def to_json(self, indent: bool = False) -> str:
return utils.json.dumps(self, cls=classes.MyJSONEncoder, indent=4 if indent else None)
return utils.json.dumps(self, cls=classes.MyJSONEncoder, indent=4 if indent else None, sort_keys=True)
def get_countries_with_regions(self) -> Set[constants.Country]:
r_json = self._post_main_travel_data().json()
@ -524,18 +523,29 @@ class BaseCitizen(access_points.CitizenAPI):
@property
def as_dict(self):
ret = self.__dict__.copy()
ret.pop('stop_threads', None)
ret.pop('_CitizenMilitary__last_war_update_data', None)
ret.update(_properties=dict(
now=self.now, should_do_levelup=self.should_do_levelup, is_levelup_reachable=self.is_levelup_reachable,
max_time_till_full_ff=self.max_time_till_full_ff, is_levelup_close=self.is_levelup_close,
time_till_full_ff=self.time_till_full_ff, time_till_week_change=self.time_till_week_change,
next_wc_start=self.next_wc_start, next_reachable_energy=self.next_reachable_energy,
health_info=self.health_info))
ret = super().as_dict
ret.update(
name=self.name, __str__=self.__str__(),
ebs=dict(normal=self.eb_normal, double=self.eb_double, small=self.eb_small),
promos=self.promos, inventory=self._inventory.as_dict, ot_points=self.ot_points, food=self.food,
division=self.division, maveric=self.maverick, eday=self.eday, wheel_of_fortune=self.wheel_of_fortune,
debug=self.debug,
logged_in=self.logged_in, restricted_ip=self.restricted_ip, _properties=dict(
now=self.now, should_do_levelup=self.should_do_levelup, is_levelup_reachable=self.is_levelup_reachable,
max_time_till_full_ff=self.max_time_till_full_ff, is_levelup_close=self.is_levelup_close,
time_till_full_ff=self.time_till_full_ff, time_till_week_change=self.time_till_week_change,
next_wc_start=self.next_wc_start, next_reachable_energy=self.next_reachable_energy,
health_info=self.health_info),
_last_full_update=self._last_full_update, _last_inventory_update=self._last_inventory_update,
config=self.config.as_dict, energy=self.energy.as_dict, details=self.details.as_dict,
politics=self.politics.as_dict, my_companies=self.my_companies.as_dict, reporter=self.reporter.as_dict,
telegram=self.telegram.as_dict, stop_threads=self.stop_threads.is_set(), response=self.r,
)
return ret
def set_locks(self):
self.stop_threads.set()
@property
def health_info(self):
ret = f"{self.energy.recovered}/{self.energy.limit} + {self.energy.recoverable}, " \
@ -692,6 +702,10 @@ class BaseCitizen(access_points.CitizenAPI):
self.eb_double -= amount
elif q == "12":
self.eb_small -= amount
elif q == "15":
self.eb_small -= amount
elif q == "16":
self.eb_small -= amount
next_recovery = r_json.get("food_remaining_reset").split(":")
self.energy.set_reference_time(
utils.good_timedelta(self.now, timedelta(seconds=int(next_recovery[1]) * 60 + int(next_recovery[2])))
@ -975,7 +989,6 @@ class CitizenCompanies(BaseCitizen):
def work_as_manager_in_holding(self, holding: classes.Holding) -> Optional[Dict[str, Any]]:
return self._work_as_manager(holding)
@utils.wait_for_lock
def _work_as_manager(self, wam_holding: classes.Holding) -> Optional[Dict[str, Any]]:
if self.restricted_ip:
return None
@ -1045,7 +1058,7 @@ class CitizenCompanies(BaseCitizen):
class CitizenEconomy(CitizenTravel):
def update_money(self, page: int = 0, currency: int = 62) -> Dict[str, Any]:
def update_money(self, page: int = 0, currency: int = 62):
"""
Gets monetary market offers to get exact amount of CC and Gold available
"""
@ -1055,7 +1068,6 @@ class CitizenEconomy(CitizenTravel):
resp_data = resp.json()
self.details.cc = float(resp_data.get("ecash").get("value"))
self.details.gold = float(resp_data.get("gold").get("value"))
return resp_data
def check_house_durability(self) -> Dict[int, datetime]:
ret = {}
@ -1077,7 +1089,7 @@ class CitizenEconomy(CitizenTravel):
local_cheapest = sorted(offers, key=lambda o: o.price)[0]
global_cheapest = self.get_market_offers("House", q)[f"q{q}"]
if global_cheapest.price + 200 < local_cheapest.price:
if global_cheapest.price + 2000 < local_cheapest.price:
if global_cheapest.price + 2000 < self.details.cc:
if self.travel_to_country(global_cheapest.country):
buy = self.buy_market_offer(global_cheapest, 1)
@ -1207,7 +1219,7 @@ class CitizenEconomy(CitizenTravel):
items = (self.inventory.final if final_kind else self.inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
if items[_inv_qlt]['amount'] < amount:
self.get_inventory(True)
self.update_inventory()
items = (self.inventory.final if final_kind else self.inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
if items[_inv_qlt]['amount'] < amount:
@ -1239,7 +1251,6 @@ class CitizenEconomy(CitizenTravel):
self._report_action("BOUGHT_PRODUCTS", json_ret.get('message'), kwargs=json_ret)
return json_ret
@utils.wait_for_lock
def buy_market_offer(self, offer: OfferItem, amount: int = None) -> Optional[Dict[str, Any]]:
if amount is None or amount > offer.amount:
amount = offer.amount
@ -1366,7 +1377,7 @@ class CitizenEconomy(CitizenTravel):
self.update_money()
cur = "g" if currency == 62 else "cc"
if success:
self._report_action("DONATE_MONEY", f"Successfully donated {amount}{cur} to citizen with id {citizen_id}!")
self.report_money_donation(citizen_id, amount, currency == 1)
else:
self._report_action("DONATE_MONEY", f"Unable to donate {amount}{cur}!")
return success
@ -1450,6 +1461,16 @@ class CitizenEconomy(CitizenTravel):
f" treasury", kwargs=r.json())
return False
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
self.reporter.report_money_donation(citizen_id, amount, is_currency)
if self.config.telegram:
self.telegram.report_money_donation(citizen_id, amount, is_currency)
def report_item_donation(self, citizen_id: int, amount: float, quality: int, industry: str):
self.reporter.report_item_donation(citizen_id, amount, quality, industry)
if self.config.telegram:
self.telegram.report_item_donation(citizen_id, amount, f"{industry} q{quality}")
class CitizenLeaderBoard(BaseCitizen):
def get_aircraft_damage_rankings(self, country: int, weeks: int = 0, mu: int = 0) -> Dict[str, any]:
@ -1530,11 +1551,15 @@ class CitizenMedia(BaseCitizen):
class CitizenMilitary(CitizenTravel):
all_battles: Dict[int, classes.Battle] = None
countries: Dict[int, Dict[str, Union[str, List[int]]]] = None
__last_war_update_data = None
active_fs: bool = False
boosters: Dict[int, Dict[int, int]] = {100: {}, 50: {}}
@property
def as_dict(self):
d = super().as_dict
d.update(active_fs=self.active_fs, all_battles=self.all_battles)
return d
def update_war_info(self):
if self.__last_war_update_data and self.__last_war_update_data.get('last_updated',
@ -1545,17 +1570,6 @@ class CitizenMilitary(CitizenTravel):
if r_json.get("countries"):
if self.all_battles is None:
self.all_battles = {}
if self.countries is None:
self.countries = {}
countries = {}
for c_id, c_data in r_json.get("countries").items():
if int(c_id) not in countries:
countries.update({
int(c_id): {"name": c_data.get("name"), "allies": c_data.get("allies")}
})
else:
countries[int(c_id)].update(allies=c_data.get("allies"))
self.countries = countries
self.__last_war_update_data = r_json
if r_json.get("battles"):
all_battles = {}
@ -1775,7 +1789,8 @@ class CitizenMilitary(CitizenTravel):
yield battle, battle_zone, side
def find_battle_and_fight(self):
if self.should_fight()[0]:
count = self.should_fight()[0]
if count:
self.write_log("Checking for battles to fight in...")
for battle, division, side in self.find_battle_to_fight():
@ -1802,25 +1817,26 @@ class CitizenMilitary(CitizenTravel):
if self.change_division(battle, division):
self.set_default_weapon(battle, division)
self.fight(battle, division, side)
self.fight(battle, division, side, count)
self.travel_to_residence()
break
@utils.wait_for_lock
def fight(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide = None,
count: int = None) -> Optional[int]:
count: int = None, use_ebs: bool = False) -> Optional[int]:
"""Fight in a battle.
Will auto activate booster and travel if allowed to do it.
:param battle: Battle battle to fight in
:type battle: Battle
:param division: Division number to fight in available choices
:type division: BattleDivision
:param side: BattleSide or None. Battle side to fight in, If side not == invader id or not in invader deployed
allies list, then defender's side is chosen
:type side: BattleSide
:param count: How many hits to do, if not specified self.should_fight() is called.
:type count: int
:param division: Division number to fight in available choices
:type division: BattleDivision
:param use_ebs: Should use energy bars if count > 0 and not enough food_fights
:type use_ebs: bool
:return: None if no errors while fighting, otherwise error count.
:rtype: int
"""
@ -1850,15 +1866,13 @@ class CitizenMilitary(CitizenTravel):
error_count += error
else:
self._eat('blue')
if count > 0 and self.energy.recovered < 50 and use_ebs:
self._eat('orange')
if self.energy.recovered < 50 or error_count >= 10 or count <= 0:
self.write_log(f"Hits: {total_hits:>4} | Damage: {total_damage}")
ok_to_fight = False
if total_damage:
self.reporter.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
# self.reporter.report_action('FIGHT', dict(battle_id=battle.id, side=side, dmg=total_damage,
# air=battle.has_air, hits=total_hits,
# round=battle.zone_id,
# extra=dict(battle=battle, side=side)))
self.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
return error_count
def _shoot(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide):
@ -1923,7 +1937,6 @@ class CitizenMilitary(CitizenTravel):
return hits, err, damage
@utils.wait_for_lock
def deploy_bomb(self, battle: classes.Battle, division: classes.BattleDivision, bomb_id: int, inv_side: bool,
count: int = 1) -> Optional[int]:
"""Deploy bombs in a battle for given side.
@ -2020,8 +2033,8 @@ class CitizenMilitary(CitizenTravel):
return utils.calculate_hit(0, rang, True, elite, ne, 0, 20 if weapon else 0)
def activate_damage_booster(self, ground: bool = True):
kind = 'damageBoosters' if ground else 'aircraftDamageBoosters'
def activate_damage_booster(self, ground: bool = True) -> int:
kind = 'damage' if ground else 'aircraftDamage'
if self.config.boosters and not self.get_active_damage_booster(ground):
booster: Optional[types.InvFinalItem] = None
for quality, data in sorted(self.inventory.boosters.get(kind, {}).items(), key=lambda x: x[0]):
@ -2032,12 +2045,14 @@ class CitizenMilitary(CitizenTravel):
break
break
if booster:
kind = 'damage' if ground else 'air_damage'
self._report_action("MILITARY_BOOSTER", f"Activated {booster['name']}")
self._post_economy_activate_booster(booster['quality'], booster['durability'],
'damage' if ground else 'air_damage')
resp = self._post_economy_activate_booster(booster['quality'], booster['durability'], kind).json()
self._update_inventory_data(resp)
return self.get_active_damage_booster(ground)
def get_active_damage_booster(self, ground: bool = True) -> int:
kind = 'damageBoosters' if ground else 'aircraftDamageBoosters'
kind = 'damage' if ground else 'aircraftDamage'
boosters = self.inventory.active.get(kind, {})
quality = 0
for q, boost in boosters.items():
@ -2051,13 +2066,16 @@ class CitizenMilitary(CitizenTravel):
def get_active_air_damage_booster(self) -> int:
return self.get_active_damage_booster(False)
def activate_battle_effect(self, battle_id: int, kind: str) -> Response:
def activate_battle_effect(self, battle_id: int, kind: str) -> bool:
self._report_action('MILITARY_BOOSTER', f'Activated {kind} booster')
return self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id)
resp = self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id).json()
return not resp.get('error')
def activate_pp_booster(self, pp_item: types.InvFinalItem) -> Response:
def activate_pp_booster(self, pp_item: types.InvFinalItem) -> bool:
self._report_action('MILITARY_BOOSTER', f'Activated {pp_item["name"]}')
return self._post_economy_activate_booster(pp_item['quality'], pp_item['durability'], 'prestige_points')
resp = self._post_economy_activate_booster(pp_item['quality'], pp_item['durability'], 'prestige_points').json()
self._update_inventory_data(resp)
return pp_item.get('kind') in self.inventory.active
def _rw_choose_side(self, battle: classes.Battle, side: classes.BattleSide) -> Response:
return self._post_main_battlefield_travel(side.id, battle.id)
@ -2218,6 +2236,11 @@ class CitizenMilitary(CitizenTravel):
if division.wall['dom'] == 50 or division.wall['dom'] > 98:
yield division, division.wall['for'] == battle.invader.country.id
def report_fighting(self, battle: classes.Battle, invader: bool, division: classes.BattleDivision, damage: float, hits: int):
self.reporter.report_fighting(battle, invader, division, damage, hits)
if self.config.telegram:
self.telegram.report_fight(battle, invader, division, damage, hits)
class CitizenPolitics(BaseCitizen):
def get_country_parties(self, country: constants.Country = None) -> dict:
@ -2371,6 +2394,12 @@ class CitizenTasks(CitizenEconomy):
ot_points: int = 0
next_ot_time: datetime = None
@property
def as_dict(self):
d = super().as_dict
d.update(tg_contract=self.tg_contract, ot_points=self.ot_points, next_ot_time=self.next_ot_time)
return d
def eat(self):
""" Eat food """
self._eat("blue")
@ -2498,8 +2527,8 @@ class CitizenTasks(CitizenEconomy):
self.ot_points = ot.get("points", 0)
class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
CitizenMedia, CitizenPolitics, CitizenSocial, CitizenMilitary, CitizenTasks):
class _Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
CitizenMedia, CitizenPolitics, CitizenSocial, CitizenMilitary, CitizenTasks):
def __init__(self, email: str = "", password: str = "", auto_login: bool = False):
super().__init__(email, password)
self._last_full_update = constants.min_datetime
@ -2510,10 +2539,18 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
@classmethod
def load_from_dump(cls, dump_name: str = ""):
filename = dump_name if dump_name else f"{cls.__name__}__dump.json"
player: Citizen = super().load_from_dump(filename) # noqa
player: _Citizen = super().load_from_dump(filename) # noqa
player.login()
return player
def _eat(self, colour: str = "blue") -> Response:
resp = super()._eat(colour)
if not any([resp.json().get("units_consumed").values()]):
if colour == 'orange' and resp.json().get('food_remaining'):
self.eat()
return self._eat(colour)
return resp
def config_setup(self, **kwargs):
self.config.reset()
for key, value in kwargs.items():
@ -2674,10 +2711,12 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
else:
start_time = utils.good_timedelta(start_time.replace(minute=0), timedelta(hours=1))
while not self.stop_threads.is_set():
self.update_citizen_info()
start_time = utils.good_timedelta(start_time, timedelta(minutes=30))
self.update_citizen_info()
self.update_weekly_challenge()
self.send_state_update()
self.send_inventory_update()
self.update_companies()
self.send_my_companies_update()
sleep_seconds = (start_time - self.now).total_seconds()
self.stop_threads.wait(sleep_seconds if sleep_seconds > 0 else 0)
@ -2869,3 +2908,161 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
self.stop_threads.wait(90)
except: # noqa
self.report_error('Command central is broken')
class Citizen(_Citizen):
_concurrency_lock: Event
_update_lock: Event
_update_timeout: int = 10
_concurrency_timeout: int = 600
def __init__(self, *args, **kwargs):
self._concurrency_lock = Event()
self._concurrency_lock.set()
self._update_lock = Event()
self._update_lock.set()
super().__init__(*args, **kwargs)
def update_weekly_challenge(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_weekly_challenge()
finally:
self._update_lock.set()
def update_companies(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_companies()
finally:
self._update_lock.set()
def update_war_info(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_war_info()
finally:
self._update_lock.set()
def update_job_info(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_job_info()
finally:
self._update_lock.set()
def update_money(self, page: int = 0, currency: int = 62):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_money(page, currency)
finally:
self._update_lock.set()
def update_inventory(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_inventory()
finally:
self._update_lock.set()
def _work_as_manager(self, wam_holding: classes.Holding) -> Optional[Dict[str, Any]]:
if not self._concurrency_lock.wait(self._concurrency_timeout):
e = f'Concurrency not freed in {self._concurrency_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._concurrency_lock.clear()
return super()._work_as_manager(wam_holding)
finally:
self._concurrency_lock.set()
def fight(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide = None,
count: int = None, use_ebs: bool = False) -> Optional[int]:
if not self._concurrency_lock.wait(self._concurrency_timeout):
e = f'Concurrency not freed in {self._concurrency_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._concurrency_lock.clear()
return super().fight(battle, division, side, count, use_ebs)
finally:
self._concurrency_lock.set()
def deploy_bomb(self, battle: classes.Battle, division: classes.BattleDivision, bomb_id: int, inv_side: bool,
count: int = 1) -> Optional[int]:
if not self._concurrency_lock.wait(self._concurrency_timeout):
e = f'Concurrency not freed in {self._concurrency_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._concurrency_lock.clear()
return super().deploy_bomb(battle, division, bomb_id, inv_side, count)
finally:
self._concurrency_lock.set()
def buy_market_offer(self, offer: OfferItem, amount: int = None) -> Optional[Dict[str, Any]]:
if not self._concurrency_lock.wait(self._concurrency_timeout):
e = f'Concurrency not freed in {self._concurrency_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._concurrency_lock.clear()
return super().buy_market_offer(offer, amount)
finally:
self._concurrency_lock.set()
@property
def as_dict(self):
d = super().as_dict
d.update(locks=dict(concurrency_lock=self._concurrency_lock.is_set(), update_lock=self._update_lock.is_set(),
concurrency_timeout=self._concurrency_timeout, update_timeout=self._update_timeout))
return d
def set_locks(self):
super().set_locks()
self._concurrency_lock.set()
self._update_lock.set()

View File

@ -650,6 +650,16 @@ class Reporter:
air=battle.has_air, hits=hits,
round=battle.zone_id, extra=dict(battle=battle, side=side, division=division)))
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
cur = 'cc' if is_currency else 'gold'
self.report_action('DONATE_MONEY', dict(citizen_id=citizen_id, amount=amount, currency=cur),
f"Successfully donated {amount}{cur} to citizen with id {citizen_id}!")
def report_item_donation(self, citizen_id: int, amount: float, quality: int, industry: str):
self.report_action('DONATE_ITEMS',
dict(citizen_id=citizen_id, amount=amount, quality=quality, industry=industry),
f"Successfully donated {amount} x {industry} q{quality} to citizen with id {citizen_id}!")
def report_promo(self, kind: str, time_until: datetime.datetime):
self._req.post(f"{self.url}/promos/add/", data=dict(kind=kind, time_untill=time_until))
@ -974,7 +984,7 @@ class TelegramReporter:
self._last_time = utils.good_timedelta(utils.now(), datetime.timedelta(minutes=-5))
self._last_full_energy_report = utils.good_timedelta(utils.now(), datetime.timedelta(minutes=-30))
if self.__queue:
self.send_message("\n\n\n\n".join(self.__queue))
self.send_message("Telegram initialized")
def send_message(self, message: str) -> bool:
self.__queue.append(message)
@ -1002,15 +1012,29 @@ class TelegramReporter:
new_line = '\n' if multiple else ''
self.send_message(f"New award: {new_line}*{msg}*")
def report_fight(self, battle: "Battle", invader: bool, division: "BattleDivision", damage: float, hits: int):
side_txt = (battle.invader if invader else battle.defender).country.iso
self.send_message(f"*Fight report*:\n{int(damage):,d} dmg ({hits} hits) in"
f" [battle {battle.id} for {battle.region_name[:16]}]({battle.link}) in d{division.div} on "
f"{side_txt} side")
def report_item_donation(self, citizen_id: int, amount: float, product: str):
self.send_message(f"*Donation*: {amount} x {product} to citizen "
f"[{citizen_id}](https://www.erepublik.com/en/citizen/profile/{citizen_id})")
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
self.send_message(f"*Donation*: {amount}{'cc' if is_currency else 'gold'} to citizen "
f"[{citizen_id}](https://www.erepublik.com/en/citizen/profile/{citizen_id})")
def __send_messages(self):
while self._next_time > utils.now():
if self.__thread_stopper.is_set():
break
self.__thread_stopper.wait(utils.get_sleep_seconds(self._next_time))
message = "\n\n\n\n".join(self.__queue)
message = "\n\n".join(self.__queue)
if self.player_name:
message = f"Player *{self.player_name}*\n" + message
message = f"Player *{self.player_name}*\n\n" + message
response = post(self.api_url, json=dict(chat_id=self.chat_id, text=message, parse_mode="Markdown"))
self._last_time = utils.now()
if response.json().get('ok'):

View File

@ -13,7 +13,7 @@ pytest==6.2.1
pytz>=2020.5
requests>=2.25.1
responses==0.12.1
setuptools==51.1.1
Sphinx==3.4.2
setuptools==51.1.2
Sphinx==3.4.3
twine==3.3.0
wheel==0.36.2

View File

@ -1,5 +1,5 @@
[bumpversion]
current_version = 0.23.4.3
current_version = 0.23.4.11
commit = True
tag = True
parse = (?P<major>\d+)\.(?P<minor>\d+)\.(?P<patch>\d+)\.?(?P<dev>\d+)?

View File

@ -50,6 +50,6 @@ setup(
test_suite='tests',
tests_require=test_requirements,
url='https://github.com/eeriks/erepublik/',
version='0.23.4.3',
version='0.23.4.11',
zip_safe=False,
)