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34 Commits

Author SHA1 Message Date
3fba1d6b3d Bump version: 0.23.4.10 → 0.23.4.11 2021-01-18 16:35:35 +02:00
88c8d5a9a0 Unified all event setting 2021-01-18 16:35:31 +02:00
382749a8d8 Bump version: 0.23.4.9 → 0.23.4.10 2021-01-18 16:12:31 +02:00
0c877e315b as_dict updates 2021-01-18 16:12:26 +02:00
c95f642fee Citizen.as_dict rewrite 2021-01-18 16:00:29 +02:00
da0276f9a6 Removed unused CitizenMilitary.boosters property
Explicitly updated all Citizen*.as_dict properties
2021-01-18 15:22:53 +02:00
f89f91e969 Concurrency checks placed directly in Citizen class
Added concurrency checks also for citizen updates

Sentry: EREPUBLIK-BOT-77
2021-01-18 15:11:40 +02:00
56c2ca1b6e House renewal price check bugfix 2021-01-12 08:05:57 +02:00
3cee2d1f0f Bump version: 0.23.4.8 → 0.23.4.9 2021-01-11 21:05:22 +02:00
0ed03877ce Damage booster's name change 2021-01-11 21:05:12 +02:00
491c9f5efe CitizenMilitary.countries were never used - all countries are available at constants.COUNTIRES, but allies and deployed allies are also available on every Battle 2021-01-11 16:27:23 +02:00
8445b556e7 Bump version: 0.23.4.7 → 0.23.4.8 2021-01-11 16:21:14 +02:00
d02c5c2969 dev requirement update 2021-01-11 16:20:58 +02:00
bff4183cb6 Added option to fight with energy bars, count small energy bars more precisely 2021-01-11 16:19:10 +02:00
47f5142837 Bump version: 0.23.4.6 → 0.23.4.7 2021-01-08 11:09:39 +02:00
a32fd039dd Report details about fighting also on telegram 2021-01-08 11:08:50 +02:00
311e684c0c Add telegram fight reporting API, Fix message duplication on TelegramReporter initialization 2021-01-08 11:07:59 +02:00
52038a86d5 PackBooster icon update 2021-01-07 17:00:59 +02:00
c35a107641 Bump version: 0.23.4.5 → 0.23.4.6 2021-01-07 15:55:02 +02:00
b53b2f0fae Update loop 2021-01-07 15:54:56 +02:00
8da9b6221a Bump version: 0.23.4.4 → 0.23.4.5 2021-01-07 15:36:33 +02:00
caa41c85f6 minor tweaks 2021-01-07 15:36:27 +02:00
da3b5d5768 Update inventory on booster activation 2021-01-07 15:31:46 +02:00
f96d0233f9 CSRF bugfix 2021-01-07 15:31:10 +02:00
c693a5182e Merge branch 'master' of github.com:eeriks/erepublik 2021-01-07 15:14:17 +02:00
0dfba6a9ff Find battle and fight - reuse already calculated hit count 2021-01-07 15:14:11 +02:00
ee3eca9658 Bump version: 0.23.4.3 → 0.23.4.4 2021-01-06 23:37:05 +02:00
0e8680daca bugfix 2021-01-06 23:35:25 +02:00
8e3606f1a3 Doc update 2021-01-05 19:47:43 +02:00
bd0bcc9ac7 Bump version: 0.23.4.2 → 0.23.4.3 2021-01-05 19:35:00 +02:00
c6f2226e64 . 2021-01-05 19:34:43 +02:00
308807d800 isort, pre-commit 2021-01-05 19:29:20 +02:00
91565d840e Added endpoint for collect all WC rewards 2021-01-05 19:18:20 +02:00
b4a9dd88f8 config generator bugdix 2021-01-05 19:17:50 +02:00
16 changed files with 403 additions and 94 deletions

1
.gitignore vendored
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@ -102,5 +102,4 @@ ENV/
debug/
log/
docs/
*dump.json

13
.pre-commit-config.yaml Normal file
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@ -0,0 +1,13 @@
# See https://pre-commit.com for more information
# See https://pre-commit.com/hooks.html for more hooks
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v3.2.0
hooks:
- id: trailing-whitespace
- id: end-of-file-fixer
- id: check-yaml
- id: check-added-large-files
default_language_version:
python: python3.7

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@ -19,4 +19,3 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -34,4 +34,3 @@ This package was created with Cookiecutter_ and the `audreyr/cookiecutter-pypack
.. _Cookiecutter: https://github.com/audreyr/cookiecutter
.. _`audreyr/cookiecutter-pypackage`: https://github.com/audreyr/cookiecutter-pypackage

61
docs/erepublik.rst Normal file
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@ -0,0 +1,61 @@
erepublik package
=================
Submodules
----------
erepublik.access\_points module
-------------------------------
.. automodule:: erepublik.access_points
:members:
:undoc-members:
:show-inheritance:
erepublik.citizen module
------------------------
.. automodule:: erepublik.citizen
:members:
:undoc-members:
:show-inheritance:
erepublik.classes module
------------------------
.. automodule:: erepublik.classes
:members:
:undoc-members:
:show-inheritance:
erepublik.constants module
--------------------------
.. automodule:: erepublik.constants
:members:
:undoc-members:
:show-inheritance:
erepublik.types module
----------------------
.. automodule:: erepublik.types
:members:
:undoc-members:
:show-inheritance:
erepublik.utils module
----------------------
.. automodule:: erepublik.utils
:members:
:undoc-members:
:show-inheritance:
Module contents
---------------
.. automodule:: erepublik
:members:
:undoc-members:
:show-inheritance:

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@ -393,7 +393,7 @@
}
config.air = air.checked;
config.ground = ground.cehcked;
config.ground = ground.checked;
config.boosters = boosters.checked;
config.continuous_fighting = continuous_fighting.checked;
config.next_energy = next_energy.checked;
@ -402,10 +402,9 @@
config.travel_to_fight = travel_to_fight.checked;
config.epic_hunt = epic_hunt.checked;
config.epic_hunt_ebs = config.epic_hunt ? epic_hunt_ebs.checked : config.epic_hunt;
config.maverick = false;
// Advanced
let telegram = document.getElementById('telegram'); // Generated
config.telegram = telegram.checked;
let telegram_chat_id = document.getElementById('telegram_chat_id'); // Generated

7
docs/modules.rst Normal file
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@ -0,0 +1,7 @@
erepublik
=========
.. toctree::
:maxdepth: 4
erepublik

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@ -7,4 +7,3 @@ To use eRepublik script in a project::
from erepublik import Citizen
player = Citizen('email@domain.com', 'password')
player.update_all()

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@ -4,7 +4,7 @@
__author__ = """Eriks Karls"""
__email__ = 'eriks@72.lv'
__version__ = '0.23.4.2'
__version__ = '0.23.4.11'
from erepublik import classes, constants, utils
from erepublik.citizen import Citizen

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@ -120,6 +120,10 @@ class CitizenBaseAPI:
self._req = SlowRequests()
self.token = ""
@property
def as_dict(self):
return dict(url=self.url, request=self._req.as_dict, token=self.token)
def post(self, url: str, data=None, json=None, **kwargs) -> Response:
return self._req.post(url, data, json, **kwargs)
@ -305,11 +309,11 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
return self.post(f"{self.url}/main/buyGoldItems", data=data)
def _post_economy_activate_booster(self, quality: int, duration: int, kind: str) -> Response:
data = dict(type=kind, quality=quality, duration=duration, fromInventory=True)
data = dict(type=kind, quality=quality, duration=duration, fromInventory=True, _token=self.token)
return self.post(f"{self.url}/economy/activateBooster", data=data)
def _post_economy_activate_house(self, quality: int) -> Response:
data = {"action": "activate", "quality": quality, "type": "house", "_token": self.token}
data = dict(action="activate", quality=quality, type="house", _token=self.token)
return self.post(f"{self.url}/economy/activateHouse", data=data)
def _post_economy_donate_items_action(self, citizen_id: int, amount: int, industry: int,
@ -595,6 +599,10 @@ class ErepublikProfileAPI(CitizenBaseAPI):
data = dict(_token=self.token, rewardId=reward_id)
return self.post(f"{self.url}/main/weekly-challenge-collect-reward", data=data)
def _post_main_weekly_challenge_collect_all(self, max_reward_id: int) -> Response:
data = dict(_token=self.token, maxRewardId=max_reward_id)
return self.post(f"{self.url}/main/weekly-challenge-collect-all", data=data)
def _post_main_profile_update(self, action: str, params: str):
data = {"action": action, "params": params, "_token": self.token}
return self.post(f"{self.url}/main/profile-update", data=data)

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@ -2,7 +2,7 @@ import re
import sys
import warnings
import weakref
from datetime import datetime, timedelta, time
from datetime import datetime, time, timedelta
from decimal import Decimal
from itertools import product
from threading import Event
@ -11,7 +11,7 @@ from typing import Any, Dict, List, NoReturn, Optional, Set, Tuple, Union
from requests import HTTPError, RequestException, Response
from . import access_points, classes, constants, utils, types
from . import access_points, classes, constants, types, utils
from .classes import OfferItem
@ -38,9 +38,9 @@ class BaseCitizen(access_points.CitizenAPI):
energy: classes.Energy = None
details: classes.Details = None
politics: classes.Politics = None
my_companies: classes.MyCompanies = None
reporter: classes.Reporter = None
stop_threads: Event = None
concurrency_available: Event = None
telegram: classes.TelegramReporter = None
r: Response = None
@ -57,8 +57,6 @@ class BaseCitizen(access_points.CitizenAPI):
self.my_companies = classes.MyCompanies(self)
self.reporter = classes.Reporter(self)
self.stop_threads = Event()
self.concurrency_available = Event()
self.concurrency_available.set()
self.telegram = classes.TelegramReporter(stop_event=self.stop_threads)
self.config.email = email
@ -238,10 +236,7 @@ class BaseCitizen(access_points.CitizenAPI):
def update_inventory(self):
"""
Updates class properties and returns structured inventory.
Return structure: {status: {used: int, total: int}, items: {active/final/raw: {item_token:{quality: data}}}
If item kind is damageBoosters or aircraftDamageBoosters then kind is renamed to kind+quality and duration is
used as quality.
Updates citizen inventory
"""
self._update_inventory_data(self._get_economy_inventory_items().json())
@ -291,8 +286,9 @@ class BaseCitizen(access_points.CitizenAPI):
if item_data.get('attributes').get('expirationInfo'):
expire_info = item_data.get('attributes').get('expirationInfo')
expiration_info = [_expire_value_to_python(v) for v in expire_info['value']]
icon = item_data['icon'] if item_data[
'icon'] else "//www.erepublik.net/images/modules/manager/tab_storage.png"
if not item_data.get('icon') and item_data.get('isPackBooster'):
item_data['icon'] = f"//www.erepublik.com/images/icons/boosters/52px/{item_data.get('type')}.png"
icon = item_data['icon'] if item_data['icon'] else "//www.erepublik.net/images/modules/manager/tab_storage.png"
inv_item: types.InvFinalItem = dict(
name=item_data.get("name"), time_left=item_data['active']['time_left'], icon=icon,
kind=kind, expiration=expiration_info, quality=item_data.get("quality", 0)
@ -312,7 +308,7 @@ class BaseCitizen(access_points.CitizenAPI):
if item_data.get('type'):
# in ['damageBoosters', "aircraftDamageBoosters", 'prestigePointsBoosters']
if item_data.get('type').endswith('Boosters'):
if item_data.get('isBooster'):
is_booster = True
kind = item_data['type']
@ -343,6 +339,9 @@ class BaseCitizen(access_points.CitizenAPI):
elif q == 15:
self.eb_small += amount
item_data.update(token='energy_bar')
elif q == 16:
self.eb_small += amount
item_data.update(token='energy_bar')
kind = re.sub(r'_q\d\d*', "", item_data.get('token'))
if item_data.get('token', "") == "house_q100":
@ -469,7 +468,7 @@ class BaseCitizen(access_points.CitizenAPI):
self._req.debug = bool(debug)
def to_json(self, indent: bool = False) -> str:
return utils.json.dumps(self, cls=classes.MyJSONEncoder, indent=4 if indent else None)
return utils.json.dumps(self, cls=classes.MyJSONEncoder, indent=4 if indent else None, sort_keys=True)
def get_countries_with_regions(self) -> Set[constants.Country]:
r_json = self._post_main_travel_data().json()
@ -524,18 +523,29 @@ class BaseCitizen(access_points.CitizenAPI):
@property
def as_dict(self):
ret = self.__dict__.copy()
ret.pop('stop_threads', None)
ret.pop('_CitizenMilitary__last_war_update_data', None)
ret.update(_properties=dict(
now=self.now, should_do_levelup=self.should_do_levelup, is_levelup_reachable=self.is_levelup_reachable,
max_time_till_full_ff=self.max_time_till_full_ff, is_levelup_close=self.is_levelup_close,
time_till_full_ff=self.time_till_full_ff, time_till_week_change=self.time_till_week_change,
next_wc_start=self.next_wc_start, next_reachable_energy=self.next_reachable_energy,
health_info=self.health_info))
ret = super().as_dict
ret.update(
name=self.name, __str__=self.__str__(),
ebs=dict(normal=self.eb_normal, double=self.eb_double, small=self.eb_small),
promos=self.promos, inventory=self._inventory.as_dict, ot_points=self.ot_points, food=self.food,
division=self.division, maveric=self.maverick, eday=self.eday, wheel_of_fortune=self.wheel_of_fortune,
debug=self.debug,
logged_in=self.logged_in, restricted_ip=self.restricted_ip, _properties=dict(
now=self.now, should_do_levelup=self.should_do_levelup, is_levelup_reachable=self.is_levelup_reachable,
max_time_till_full_ff=self.max_time_till_full_ff, is_levelup_close=self.is_levelup_close,
time_till_full_ff=self.time_till_full_ff, time_till_week_change=self.time_till_week_change,
next_wc_start=self.next_wc_start, next_reachable_energy=self.next_reachable_energy,
health_info=self.health_info),
_last_full_update=self._last_full_update, _last_inventory_update=self._last_inventory_update,
config=self.config.as_dict, energy=self.energy.as_dict, details=self.details.as_dict,
politics=self.politics.as_dict, my_companies=self.my_companies.as_dict, reporter=self.reporter.as_dict,
telegram=self.telegram.as_dict, stop_threads=self.stop_threads.is_set(), response=self.r,
)
return ret
def set_locks(self):
self.stop_threads.set()
@property
def health_info(self):
ret = f"{self.energy.recovered}/{self.energy.limit} + {self.energy.recoverable}, " \
@ -692,6 +702,10 @@ class BaseCitizen(access_points.CitizenAPI):
self.eb_double -= amount
elif q == "12":
self.eb_small -= amount
elif q == "15":
self.eb_small -= amount
elif q == "16":
self.eb_small -= amount
next_recovery = r_json.get("food_remaining_reset").split(":")
self.energy.set_reference_time(
utils.good_timedelta(self.now, timedelta(seconds=int(next_recovery[1]) * 60 + int(next_recovery[2])))
@ -975,7 +989,6 @@ class CitizenCompanies(BaseCitizen):
def work_as_manager_in_holding(self, holding: classes.Holding) -> Optional[Dict[str, Any]]:
return self._work_as_manager(holding)
@utils.wait_for_lock
def _work_as_manager(self, wam_holding: classes.Holding) -> Optional[Dict[str, Any]]:
if self.restricted_ip:
return None
@ -1045,7 +1058,7 @@ class CitizenCompanies(BaseCitizen):
class CitizenEconomy(CitizenTravel):
def update_money(self, page: int = 0, currency: int = 62) -> Dict[str, Any]:
def update_money(self, page: int = 0, currency: int = 62):
"""
Gets monetary market offers to get exact amount of CC and Gold available
"""
@ -1055,7 +1068,6 @@ class CitizenEconomy(CitizenTravel):
resp_data = resp.json()
self.details.cc = float(resp_data.get("ecash").get("value"))
self.details.gold = float(resp_data.get("gold").get("value"))
return resp_data
def check_house_durability(self) -> Dict[int, datetime]:
ret = {}
@ -1077,7 +1089,7 @@ class CitizenEconomy(CitizenTravel):
local_cheapest = sorted(offers, key=lambda o: o.price)[0]
global_cheapest = self.get_market_offers("House", q)[f"q{q}"]
if global_cheapest.price + 200 < local_cheapest.price:
if global_cheapest.price + 2000 < local_cheapest.price:
if global_cheapest.price + 2000 < self.details.cc:
if self.travel_to_country(global_cheapest.country):
buy = self.buy_market_offer(global_cheapest, 1)
@ -1207,7 +1219,7 @@ class CitizenEconomy(CitizenTravel):
items = (self.inventory.final if final_kind else self.inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
if items[_inv_qlt]['amount'] < amount:
self.get_inventory(True)
self.update_inventory()
items = (self.inventory.final if final_kind else self.inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
if items[_inv_qlt]['amount'] < amount:
@ -1239,7 +1251,6 @@ class CitizenEconomy(CitizenTravel):
self._report_action("BOUGHT_PRODUCTS", json_ret.get('message'), kwargs=json_ret)
return json_ret
@utils.wait_for_lock
def buy_market_offer(self, offer: OfferItem, amount: int = None) -> Optional[Dict[str, Any]]:
if amount is None or amount > offer.amount:
amount = offer.amount
@ -1366,7 +1377,7 @@ class CitizenEconomy(CitizenTravel):
self.update_money()
cur = "g" if currency == 62 else "cc"
if success:
self._report_action("DONATE_MONEY", f"Successfully donated {amount}{cur} to citizen with id {citizen_id}!")
self.report_money_donation(citizen_id, amount, currency == 1)
else:
self._report_action("DONATE_MONEY", f"Unable to donate {amount}{cur}!")
return success
@ -1450,6 +1461,16 @@ class CitizenEconomy(CitizenTravel):
f" treasury", kwargs=r.json())
return False
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
self.reporter.report_money_donation(citizen_id, amount, is_currency)
if self.config.telegram:
self.telegram.report_money_donation(citizen_id, amount, is_currency)
def report_item_donation(self, citizen_id: int, amount: float, quality: int, industry: str):
self.reporter.report_item_donation(citizen_id, amount, quality, industry)
if self.config.telegram:
self.telegram.report_item_donation(citizen_id, amount, f"{industry} q{quality}")
class CitizenLeaderBoard(BaseCitizen):
def get_aircraft_damage_rankings(self, country: int, weeks: int = 0, mu: int = 0) -> Dict[str, any]:
@ -1530,11 +1551,15 @@ class CitizenMedia(BaseCitizen):
class CitizenMilitary(CitizenTravel):
all_battles: Dict[int, classes.Battle] = None
countries: Dict[int, Dict[str, Union[str, List[int]]]] = None
__last_war_update_data = None
active_fs: bool = False
boosters: Dict[int, Dict[int, int]] = {100: {}, 50: {}}
@property
def as_dict(self):
d = super().as_dict
d.update(active_fs=self.active_fs, all_battles=self.all_battles)
return d
def update_war_info(self):
if self.__last_war_update_data and self.__last_war_update_data.get('last_updated',
@ -1545,17 +1570,6 @@ class CitizenMilitary(CitizenTravel):
if r_json.get("countries"):
if self.all_battles is None:
self.all_battles = {}
if self.countries is None:
self.countries = {}
countries = {}
for c_id, c_data in r_json.get("countries").items():
if int(c_id) not in countries:
countries.update({
int(c_id): {"name": c_data.get("name"), "allies": c_data.get("allies")}
})
else:
countries[int(c_id)].update(allies=c_data.get("allies"))
self.countries = countries
self.__last_war_update_data = r_json
if r_json.get("battles"):
all_battles = {}
@ -1775,7 +1789,8 @@ class CitizenMilitary(CitizenTravel):
yield battle, battle_zone, side
def find_battle_and_fight(self):
if self.should_fight()[0]:
count = self.should_fight()[0]
if count:
self.write_log("Checking for battles to fight in...")
for battle, division, side in self.find_battle_to_fight():
@ -1802,25 +1817,26 @@ class CitizenMilitary(CitizenTravel):
if self.change_division(battle, division):
self.set_default_weapon(battle, division)
self.fight(battle, division, side)
self.fight(battle, division, side, count)
self.travel_to_residence()
break
@utils.wait_for_lock
def fight(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide = None,
count: int = None) -> Optional[int]:
count: int = None, use_ebs: bool = False) -> Optional[int]:
"""Fight in a battle.
Will auto activate booster and travel if allowed to do it.
:param battle: Battle battle to fight in
:type battle: Battle
:param division: Division number to fight in available choices
:type division: BattleDivision
:param side: BattleSide or None. Battle side to fight in, If side not == invader id or not in invader deployed
allies list, then defender's side is chosen
:type side: BattleSide
:param count: How many hits to do, if not specified self.should_fight() is called.
:type count: int
:param division: Division number to fight in available choices
:type division: BattleDivision
:param use_ebs: Should use energy bars if count > 0 and not enough food_fights
:type use_ebs: bool
:return: None if no errors while fighting, otherwise error count.
:rtype: int
"""
@ -1850,15 +1866,13 @@ class CitizenMilitary(CitizenTravel):
error_count += error
else:
self._eat('blue')
if count > 0 and self.energy.recovered < 50 and use_ebs:
self._eat('orange')
if self.energy.recovered < 50 or error_count >= 10 or count <= 0:
self.write_log(f"Hits: {total_hits:>4} | Damage: {total_damage}")
ok_to_fight = False
if total_damage:
self.reporter.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
# self.reporter.report_action('FIGHT', dict(battle_id=battle.id, side=side, dmg=total_damage,
# air=battle.has_air, hits=total_hits,
# round=battle.zone_id,
# extra=dict(battle=battle, side=side)))
self.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
return error_count
def _shoot(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide):
@ -1923,7 +1937,6 @@ class CitizenMilitary(CitizenTravel):
return hits, err, damage
@utils.wait_for_lock
def deploy_bomb(self, battle: classes.Battle, division: classes.BattleDivision, bomb_id: int, inv_side: bool,
count: int = 1) -> Optional[int]:
"""Deploy bombs in a battle for given side.
@ -2020,8 +2033,8 @@ class CitizenMilitary(CitizenTravel):
return utils.calculate_hit(0, rang, True, elite, ne, 0, 20 if weapon else 0)
def activate_damage_booster(self, ground: bool = True):
kind = 'damageBoosters' if ground else 'aircraftDamageBoosters'
def activate_damage_booster(self, ground: bool = True) -> int:
kind = 'damage' if ground else 'aircraftDamage'
if self.config.boosters and not self.get_active_damage_booster(ground):
booster: Optional[types.InvFinalItem] = None
for quality, data in sorted(self.inventory.boosters.get(kind, {}).items(), key=lambda x: x[0]):
@ -2032,12 +2045,14 @@ class CitizenMilitary(CitizenTravel):
break
break
if booster:
kind = 'damage' if ground else 'air_damage'
self._report_action("MILITARY_BOOSTER", f"Activated {booster['name']}")
self._post_economy_activate_booster(booster['quality'], booster['durability'],
'damage' if ground else 'air_damage')
resp = self._post_economy_activate_booster(booster['quality'], booster['durability'], kind).json()
self._update_inventory_data(resp)
return self.get_active_damage_booster(ground)
def get_active_damage_booster(self, ground: bool = True) -> int:
kind = 'damageBoosters' if ground else 'aircraftDamageBoosters'
kind = 'damage' if ground else 'aircraftDamage'
boosters = self.inventory.active.get(kind, {})
quality = 0
for q, boost in boosters.items():
@ -2051,13 +2066,16 @@ class CitizenMilitary(CitizenTravel):
def get_active_air_damage_booster(self) -> int:
return self.get_active_damage_booster(False)
def activate_battle_effect(self, battle_id: int, kind: str) -> Response:
def activate_battle_effect(self, battle_id: int, kind: str) -> bool:
self._report_action('MILITARY_BOOSTER', f'Activated {kind} booster')
return self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id)
resp = self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id).json()
return not resp.get('error')
def activate_pp_booster(self, pp_item: types.InvFinalItem) -> Response:
def activate_pp_booster(self, pp_item: types.InvFinalItem) -> bool:
self._report_action('MILITARY_BOOSTER', f'Activated {pp_item["name"]}')
return self._post_economy_activate_booster(pp_item['quality'], pp_item['durability'], 'prestige_points')
resp = self._post_economy_activate_booster(pp_item['quality'], pp_item['durability'], 'prestige_points').json()
self._update_inventory_data(resp)
return pp_item.get('kind') in self.inventory.active
def _rw_choose_side(self, battle: classes.Battle, side: classes.BattleSide) -> Response:
return self._post_main_battlefield_travel(side.id, battle.id)
@ -2218,6 +2236,11 @@ class CitizenMilitary(CitizenTravel):
if division.wall['dom'] == 50 or division.wall['dom'] > 98:
yield division, division.wall['for'] == battle.invader.country.id
def report_fighting(self, battle: classes.Battle, invader: bool, division: classes.BattleDivision, damage: float, hits: int):
self.reporter.report_fighting(battle, invader, division, damage, hits)
if self.config.telegram:
self.telegram.report_fight(battle, invader, division, damage, hits)
class CitizenPolitics(BaseCitizen):
def get_country_parties(self, country: constants.Country = None) -> dict:
@ -2371,6 +2394,12 @@ class CitizenTasks(CitizenEconomy):
ot_points: int = 0
next_ot_time: datetime = None
@property
def as_dict(self):
d = super().as_dict
d.update(tg_contract=self.tg_contract, ot_points=self.ot_points, next_ot_time=self.next_ot_time)
return d
def eat(self):
""" Eat food """
self._eat("blue")
@ -2498,8 +2527,8 @@ class CitizenTasks(CitizenEconomy):
self.ot_points = ot.get("points", 0)
class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
CitizenMedia, CitizenPolitics, CitizenSocial, CitizenMilitary, CitizenTasks):
class _Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
CitizenMedia, CitizenPolitics, CitizenSocial, CitizenMilitary, CitizenTasks):
def __init__(self, email: str = "", password: str = "", auto_login: bool = False):
super().__init__(email, password)
self._last_full_update = constants.min_datetime
@ -2510,10 +2539,18 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
@classmethod
def load_from_dump(cls, dump_name: str = ""):
filename = dump_name if dump_name else f"{cls.__name__}__dump.json"
player: Citizen = super().load_from_dump(filename) # noqa
player: _Citizen = super().load_from_dump(filename) # noqa
player.login()
return player
def _eat(self, colour: str = "blue") -> Response:
resp = super()._eat(colour)
if not any([resp.json().get("units_consumed").values()]):
if colour == 'orange' and resp.json().get('food_remaining'):
self.eat()
return self._eat(colour)
return resp
def config_setup(self, **kwargs):
self.config.reset()
for key, value in kwargs.items():
@ -2617,17 +2654,21 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
data = self._get_main_weekly_challenge_data().json()
self.details.pp = data.get("player", {}).get("prestigePoints", 0)
self.details.next_pp.clear()
max_collectable_id = data.get('maxRewardId')
should_collect = False
for reward in data.get("rewards", {}).get("normal", {}):
status = reward.get("status", "")
if status == "rewarded":
continue
elif status == "completed":
self._post_main_weekly_challenge_reward(reward.get("id", 0))
should_collect = True
elif reward.get("icon", "") == "energy_booster":
pps = re.search(r"Reach (\d+) Prestige Points to unlock the following reward: \+1 Energy",
reward.get("tooltip", ""))
if pps:
self.details.next_pp.append(int(pps.group(1)))
if should_collect:
self._post_main_weekly_challenge_collect_all(max_collectable_id)
def should_fight(self, silent: bool = True) -> Tuple[int, str, bool]:
count, log_msg, force_fight = super().should_fight()
@ -2670,10 +2711,12 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
else:
start_time = utils.good_timedelta(start_time.replace(minute=0), timedelta(hours=1))
while not self.stop_threads.is_set():
self.update_citizen_info()
start_time = utils.good_timedelta(start_time, timedelta(minutes=30))
self.update_citizen_info()
self.update_weekly_challenge()
self.send_state_update()
self.send_inventory_update()
self.update_companies()
self.send_my_companies_update()
sleep_seconds = (start_time - self.now).total_seconds()
self.stop_threads.wait(sleep_seconds if sleep_seconds > 0 else 0)
@ -2865,3 +2908,161 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
self.stop_threads.wait(90)
except: # noqa
self.report_error('Command central is broken')
class Citizen(_Citizen):
_concurrency_lock: Event
_update_lock: Event
_update_timeout: int = 10
_concurrency_timeout: int = 600
def __init__(self, *args, **kwargs):
self._concurrency_lock = Event()
self._concurrency_lock.set()
self._update_lock = Event()
self._update_lock.set()
super().__init__(*args, **kwargs)
def update_weekly_challenge(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_weekly_challenge()
finally:
self._update_lock.set()
def update_companies(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_companies()
finally:
self._update_lock.set()
def update_war_info(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_war_info()
finally:
self._update_lock.set()
def update_job_info(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_job_info()
finally:
self._update_lock.set()
def update_money(self, page: int = 0, currency: int = 62):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_money(page, currency)
finally:
self._update_lock.set()
def update_inventory(self):
if not self._update_lock.wait(self._update_timeout):
e = f'Update concurrency not freed in {self._update_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._update_lock.clear()
super().update_inventory()
finally:
self._update_lock.set()
def _work_as_manager(self, wam_holding: classes.Holding) -> Optional[Dict[str, Any]]:
if not self._concurrency_lock.wait(self._concurrency_timeout):
e = f'Concurrency not freed in {self._concurrency_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._concurrency_lock.clear()
return super()._work_as_manager(wam_holding)
finally:
self._concurrency_lock.set()
def fight(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide = None,
count: int = None, use_ebs: bool = False) -> Optional[int]:
if not self._concurrency_lock.wait(self._concurrency_timeout):
e = f'Concurrency not freed in {self._concurrency_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._concurrency_lock.clear()
return super().fight(battle, division, side, count, use_ebs)
finally:
self._concurrency_lock.set()
def deploy_bomb(self, battle: classes.Battle, division: classes.BattleDivision, bomb_id: int, inv_side: bool,
count: int = 1) -> Optional[int]:
if not self._concurrency_lock.wait(self._concurrency_timeout):
e = f'Concurrency not freed in {self._concurrency_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._concurrency_lock.clear()
return super().deploy_bomb(battle, division, bomb_id, inv_side, count)
finally:
self._concurrency_lock.set()
def buy_market_offer(self, offer: OfferItem, amount: int = None) -> Optional[Dict[str, Any]]:
if not self._concurrency_lock.wait(self._concurrency_timeout):
e = f'Concurrency not freed in {self._concurrency_timeout}sec!'
self.write_log(e)
if self.debug:
self.report_error(e)
return None
try:
self._concurrency_lock.clear()
return super().buy_market_offer(offer, amount)
finally:
self._concurrency_lock.set()
@property
def as_dict(self):
d = super().as_dict
d.update(locks=dict(concurrency_lock=self._concurrency_lock.is_set(), update_lock=self._update_lock.is_set(),
concurrency_timeout=self._concurrency_timeout, update_timeout=self._update_timeout))
return d
def set_locks(self):
super().set_locks()
self._concurrency_lock.set()
self._update_lock.set()

View File

@ -7,7 +7,7 @@ from typing import Any, Dict, Generator, Iterable, List, NamedTuple, NoReturn, T
from requests import Response, Session, post
from . import constants, utils, types
from . import constants, types, utils
__all__ = ['Battle', 'BattleDivision', 'BattleSide', 'Company', 'Config', 'Details', 'Energy', 'ErepublikException',
'ErepublikNetworkException', 'EnergyToFight',
@ -650,6 +650,16 @@ class Reporter:
air=battle.has_air, hits=hits,
round=battle.zone_id, extra=dict(battle=battle, side=side, division=division)))
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
cur = 'cc' if is_currency else 'gold'
self.report_action('DONATE_MONEY', dict(citizen_id=citizen_id, amount=amount, currency=cur),
f"Successfully donated {amount}{cur} to citizen with id {citizen_id}!")
def report_item_donation(self, citizen_id: int, amount: float, quality: int, industry: str):
self.report_action('DONATE_ITEMS',
dict(citizen_id=citizen_id, amount=amount, quality=quality, industry=industry),
f"Successfully donated {amount} x {industry} q{quality} to citizen with id {citizen_id}!")
def report_promo(self, kind: str, time_until: datetime.datetime):
self._req.post(f"{self.url}/promos/add/", data=dict(kind=kind, time_untill=time_until))
@ -974,7 +984,7 @@ class TelegramReporter:
self._last_time = utils.good_timedelta(utils.now(), datetime.timedelta(minutes=-5))
self._last_full_energy_report = utils.good_timedelta(utils.now(), datetime.timedelta(minutes=-30))
if self.__queue:
self.send_message("\n\n\n\n".join(self.__queue))
self.send_message("Telegram initialized")
def send_message(self, message: str) -> bool:
self.__queue.append(message)
@ -1002,15 +1012,29 @@ class TelegramReporter:
new_line = '\n' if multiple else ''
self.send_message(f"New award: {new_line}*{msg}*")
def report_fight(self, battle: "Battle", invader: bool, division: "BattleDivision", damage: float, hits: int):
side_txt = (battle.invader if invader else battle.defender).country.iso
self.send_message(f"*Fight report*:\n{int(damage):,d} dmg ({hits} hits) in"
f" [battle {battle.id} for {battle.region_name[:16]}]({battle.link}) in d{division.div} on "
f"{side_txt} side")
def report_item_donation(self, citizen_id: int, amount: float, product: str):
self.send_message(f"*Donation*: {amount} x {product} to citizen "
f"[{citizen_id}](https://www.erepublik.com/en/citizen/profile/{citizen_id})")
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
self.send_message(f"*Donation*: {amount}{'cc' if is_currency else 'gold'} to citizen "
f"[{citizen_id}](https://www.erepublik.com/en/citizen/profile/{citizen_id})")
def __send_messages(self):
while self._next_time > utils.now():
if self.__thread_stopper.is_set():
break
self.__thread_stopper.wait(utils.get_sleep_seconds(self._next_time))
message = "\n\n\n\n".join(self.__queue)
message = "\n\n".join(self.__queue)
if self.player_name:
message = f"Player *{self.player_name}*\n" + message
message = f"Player *{self.player_name}*\n\n" + message
response = post(self.api_url, json=dict(chat_id=self.chat_id, text=message, parse_mode="Markdown"))
self._last_time = utils.now()
if response.json().get('ok'):

View File

@ -1,5 +1,5 @@
from datetime import datetime
from typing import Dict, Union, List
from typing import Dict, List, Union
InvFinalItem = Dict[str, Union[str, int, List[Dict[str, Union[int, datetime]]]]]
InvBooster = Dict[str, Dict[int, Dict[int, InvFinalItem]]]

View File

@ -5,14 +5,15 @@ flake8==3.8.4
ipython>=7.19.0
isort==5.7.0
pip==20.3.3
pre-commit==2.9.3
pur==5.3.0
PyInstaller==4.1
pytz>=2020.0
pytest==6.2.1
responses==0.12.1
setuptools==51.1.1
Sphinx==3.4.2
requests>=2.24.0,<2.26.0
PySocks==1.7.1
pytest==6.2.1
pytz>=2020.5
requests>=2.25.1
responses==0.12.1
setuptools==51.1.2
Sphinx==3.4.3
twine==3.3.0
wheel==0.36.2
pur==5.3.0

View File

@ -1,5 +1,5 @@
[bumpversion]
current_version = 0.23.4.2
current_version = 0.23.4.11
commit = True
tag = True
parse = (?P<major>\d+)\.(?P<minor>\d+)\.(?P<patch>\d+)\.?(?P<dev>\d+)?
@ -37,4 +37,3 @@ warn_unused_configs = True
[isort]
multi_line_output = 2
line_length = 120
not_skip = __init__.py

View File

@ -50,6 +50,6 @@ setup(
test_suite='tests',
tests_require=test_requirements,
url='https://github.com/eeriks/erepublik/',
version='0.23.4.2',
version='0.23.4.11',
zip_safe=False,
)