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24 Commits

Author SHA1 Message Date
47f5142837 Bump version: 0.23.4.6 → 0.23.4.7 2021-01-08 11:09:39 +02:00
a32fd039dd Report details about fighting also on telegram 2021-01-08 11:08:50 +02:00
311e684c0c Add telegram fight reporting API, Fix message duplication on TelegramReporter initialization 2021-01-08 11:07:59 +02:00
52038a86d5 PackBooster icon update 2021-01-07 17:00:59 +02:00
c35a107641 Bump version: 0.23.4.5 → 0.23.4.6 2021-01-07 15:55:02 +02:00
b53b2f0fae Update loop 2021-01-07 15:54:56 +02:00
8da9b6221a Bump version: 0.23.4.4 → 0.23.4.5 2021-01-07 15:36:33 +02:00
caa41c85f6 minor tweaks 2021-01-07 15:36:27 +02:00
da3b5d5768 Update inventory on booster activation 2021-01-07 15:31:46 +02:00
f96d0233f9 CSRF bugfix 2021-01-07 15:31:10 +02:00
c693a5182e Merge branch 'master' of github.com:eeriks/erepublik 2021-01-07 15:14:17 +02:00
0dfba6a9ff Find battle and fight - reuse already calculated hit count 2021-01-07 15:14:11 +02:00
ee3eca9658 Bump version: 0.23.4.3 → 0.23.4.4 2021-01-06 23:37:05 +02:00
0e8680daca bugfix 2021-01-06 23:35:25 +02:00
8e3606f1a3 Doc update 2021-01-05 19:47:43 +02:00
bd0bcc9ac7 Bump version: 0.23.4.2 → 0.23.4.3 2021-01-05 19:35:00 +02:00
c6f2226e64 . 2021-01-05 19:34:43 +02:00
308807d800 isort, pre-commit 2021-01-05 19:29:20 +02:00
91565d840e Added endpoint for collect all WC rewards 2021-01-05 19:18:20 +02:00
b4a9dd88f8 config generator bugdix 2021-01-05 19:17:50 +02:00
8435aa23ba Bump version: 0.23.4.1 → 0.23.4.2 2021-01-05 16:30:49 +02:00
09cd275a69 type bugfix 2021-01-05 16:30:42 +02:00
e23a67231e Bump version: 0.23.4 → 0.23.4.1 2021-01-05 16:19:43 +02:00
6a03d99abf type bugfix 2021-01-05 16:19:27 +02:00
17 changed files with 168 additions and 67 deletions

1
.gitignore vendored
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@ -102,5 +102,4 @@ ENV/
debug/
log/
docs/
*dump.json

13
.pre-commit-config.yaml Normal file
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@ -0,0 +1,13 @@
# See https://pre-commit.com for more information
# See https://pre-commit.com/hooks.html for more hooks
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v3.2.0
hooks:
- id: trailing-whitespace
- id: end-of-file-fixer
- id: check-yaml
- id: check-added-large-files
default_language_version:
python: python3.7

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@ -19,4 +19,3 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -76,7 +76,6 @@ servedocs: docs ## compile the docs watching for changes
release: dist ## package and upload a release
twine upload dist/*
clean
dist: clean ## builds source and wheel package
python setup.py sdist

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@ -34,4 +34,3 @@ This package was created with Cookiecutter_ and the `audreyr/cookiecutter-pypack
.. _Cookiecutter: https://github.com/audreyr/cookiecutter
.. _`audreyr/cookiecutter-pypackage`: https://github.com/audreyr/cookiecutter-pypackage

61
docs/erepublik.rst Normal file
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@ -0,0 +1,61 @@
erepublik package
=================
Submodules
----------
erepublik.access\_points module
-------------------------------
.. automodule:: erepublik.access_points
:members:
:undoc-members:
:show-inheritance:
erepublik.citizen module
------------------------
.. automodule:: erepublik.citizen
:members:
:undoc-members:
:show-inheritance:
erepublik.classes module
------------------------
.. automodule:: erepublik.classes
:members:
:undoc-members:
:show-inheritance:
erepublik.constants module
--------------------------
.. automodule:: erepublik.constants
:members:
:undoc-members:
:show-inheritance:
erepublik.types module
----------------------
.. automodule:: erepublik.types
:members:
:undoc-members:
:show-inheritance:
erepublik.utils module
----------------------
.. automodule:: erepublik.utils
:members:
:undoc-members:
:show-inheritance:
Module contents
---------------
.. automodule:: erepublik
:members:
:undoc-members:
:show-inheritance:

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@ -393,7 +393,7 @@
}
config.air = air.checked;
config.ground = ground.cehcked;
config.ground = ground.checked;
config.boosters = boosters.checked;
config.continuous_fighting = continuous_fighting.checked;
config.next_energy = next_energy.checked;
@ -402,10 +402,9 @@
config.travel_to_fight = travel_to_fight.checked;
config.epic_hunt = epic_hunt.checked;
config.epic_hunt_ebs = config.epic_hunt ? epic_hunt_ebs.checked : config.epic_hunt;
config.maverick = false;
// Advanced
let telegram = document.getElementById('telegram'); // Generated
config.telegram = telegram.checked;
let telegram_chat_id = document.getElementById('telegram_chat_id'); // Generated

7
docs/modules.rst Normal file
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@ -0,0 +1,7 @@
erepublik
=========
.. toctree::
:maxdepth: 4
erepublik

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@ -7,4 +7,3 @@ To use eRepublik script in a project::
from erepublik import Citizen
player = Citizen('email@domain.com', 'password')
player.update_all()

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@ -4,7 +4,7 @@
__author__ = """Eriks Karls"""
__email__ = 'eriks@72.lv'
__version__ = '0.23.4'
__version__ = '0.23.4.7'
from erepublik import classes, constants, utils
from erepublik.citizen import Citizen

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@ -305,11 +305,11 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
return self.post(f"{self.url}/main/buyGoldItems", data=data)
def _post_economy_activate_booster(self, quality: int, duration: int, kind: str) -> Response:
data = dict(type=kind, quality=quality, duration=duration, fromInventory=True)
data = dict(type=kind, quality=quality, duration=duration, fromInventory=True, _token=self.token)
return self.post(f"{self.url}/economy/activateBooster", data=data)
def _post_economy_activate_house(self, quality: int) -> Response:
data = {"action": "activate", "quality": quality, "type": "house", "_token": self.token}
data = dict(action="activate", quality=quality, type="house", _token=self.token)
return self.post(f"{self.url}/economy/activateHouse", data=data)
def _post_economy_donate_items_action(self, citizen_id: int, amount: int, industry: int,
@ -595,6 +595,10 @@ class ErepublikProfileAPI(CitizenBaseAPI):
data = dict(_token=self.token, rewardId=reward_id)
return self.post(f"{self.url}/main/weekly-challenge-collect-reward", data=data)
def _post_main_weekly_challenge_collect_all(self, max_reward_id: int) -> Response:
data = dict(_token=self.token, maxRewardId=max_reward_id)
return self.post(f"{self.url}/main/weekly-challenge-collect-all", data=data)
def _post_main_profile_update(self, action: str, params: str):
data = {"action": action, "params": params, "_token": self.token}
return self.post(f"{self.url}/main/profile-update", data=data)

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@ -2,7 +2,7 @@ import re
import sys
import warnings
import weakref
from datetime import datetime, timedelta, time
from datetime import datetime, time, timedelta
from decimal import Decimal
from itertools import product
from threading import Event
@ -11,7 +11,7 @@ from typing import Any, Dict, List, NoReturn, Optional, Set, Tuple, Union
from requests import HTTPError, RequestException, Response
from . import access_points, classes, constants, utils, types
from . import access_points, classes, constants, types, utils
from .classes import OfferItem
@ -20,7 +20,7 @@ class BaseCitizen(access_points.CitizenAPI):
_last_inventory_update: datetime = constants.min_datetime
promos: Dict[str, datetime] = None
inventory: classes.Inventory
_inventory: classes.Inventory
ot_points: int = 0
food: Dict[str, int] = {"q1": 0, "q2": 0, "q3": 0, "q4": 0, "q5": 0, "q6": 0, "q7": 0, "total": 0}
@ -63,7 +63,7 @@ class BaseCitizen(access_points.CitizenAPI):
self.config.email = email
self.config.password = password
self.inventory = classes.Inventory()
self._inventory = classes.Inventory()
self.wheel_of_fortune = False
def get_csrf_token(self):
@ -238,17 +238,18 @@ class BaseCitizen(access_points.CitizenAPI):
def update_inventory(self):
"""
Updates class properties and returns structured inventory.
Return structure: {status: {used: int, total: int}, items: {active/final/raw: {item_token:{quality: data}}}
If item kind is damageBoosters or aircraftDamageBoosters then kind is renamed to kind+quality and duration is
used as quality.
Updates citizen inventory
"""
self._update_inventory_data(self._get_economy_inventory_items().json())
@property
def inventory(self) -> classes.Inventory:
return self.get_inventory()
def get_inventory(self, force: bool = False) -> classes.Inventory:
if utils.good_timedelta(self._last_inventory_update, timedelta(minutes=2)) < self.now or force:
self.update_inventory()
return self.inventory
return self._inventory
def _update_inventory_data(self, inv_data: Dict[str, Any]):
if not isinstance(inv_data, dict):
@ -264,8 +265,8 @@ class BaseCitizen(access_points.CitizenAPI):
status = inv_data.get("inventoryStatus", {})
if status:
self.inventory.used = status.get("usedStorage")
self.inventory.total = status.get("totalStorage")
self._inventory.used = status.get("usedStorage")
self._inventory.total = status.get("totalStorage")
data = inv_data.get('inventoryItems', {})
if not data:
return
@ -287,8 +288,9 @@ class BaseCitizen(access_points.CitizenAPI):
if item_data.get('attributes').get('expirationInfo'):
expire_info = item_data.get('attributes').get('expirationInfo')
expiration_info = [_expire_value_to_python(v) for v in expire_info['value']]
icon = item_data['icon'] if item_data[
'icon'] else "//www.erepublik.net/images/modules/manager/tab_storage.png"
if not item_data.get('icon') and item_data.get('isPackBooster'):
item_data['icon'] = f"//www.erepublik.com/images/icons/boosters/52px/{item_data.get('type')}.png"
icon = item_data['icon'] if item_data['icon'] else "//www.erepublik.net/images/modules/manager/tab_storage.png"
inv_item: types.InvFinalItem = dict(
name=item_data.get("name"), time_left=item_data['active']['time_left'], icon=icon,
kind=kind, expiration=expiration_info, quality=item_data.get("quality", 0)
@ -308,7 +310,7 @@ class BaseCitizen(access_points.CitizenAPI):
if item_data.get('type'):
# in ['damageBoosters', "aircraftDamageBoosters", 'prestigePointsBoosters']
if item_data.get('type').endswith('Boosters'):
if item_data.get('isBooster'):
is_booster = True
kind = item_data['type']
@ -433,11 +435,11 @@ class BaseCitizen(access_points.CitizenAPI):
offers[kind] = {}
offers[kind].update(offer_data)
self.inventory.active = active_items
self.inventory.final = final_items
self.inventory.boosters = boosters
self.inventory.raw = raw_materials
self.inventory.offers = offers
self._inventory.active = active_items
self._inventory.final = final_items
self._inventory.boosters = boosters
self._inventory.raw = raw_materials
self._inventory.offers = offers
self.food["total"] = sum([self.food[q] * constants.FOOD_ENERGY[q] for q in constants.FOOD_ENERGY])
def write_log(self, *args, **kwargs):
@ -1055,7 +1057,7 @@ class CitizenEconomy(CitizenTravel):
def check_house_durability(self) -> Dict[int, datetime]:
ret = {}
inv = self.get_inventory()
inv = self.inventory
for house_quality, active_house in inv.active.get('House', {}).items():
till = utils.good_timedelta(self.now, timedelta(seconds=active_house['time_left']))
ret.update({house_quality: till})
@ -1064,7 +1066,7 @@ class CitizenEconomy(CitizenTravel):
def buy_and_activate_house(self, q: int) -> Optional[Dict[int, datetime]]:
original_region = self.details.current_country, self.details.current_region
ok_to_activate = False
inv = self.get_inventory()
inv = self.inventory
if not inv.final.get('House', {}).get(q, {}):
countries = [self.details.citizenship, ]
if self.details.current_country != self.details.citizenship:
@ -1119,8 +1121,7 @@ class CitizenEconomy(CitizenTravel):
r: Dict[str, Any] = self._post_economy_activate_house(quality).json()
self._update_inventory_data(r)
if r.get("status") and not r.get("error"):
inventory = self.get_inventory()
house = inventory.active.get('House', {}).get(quality)
house = self.inventory.active.get('House', {}).get(quality)
time_left = timedelta(seconds=house["time_left"])
active_until = utils.good_timedelta(self.now, time_left)
self._report_action(
@ -1201,13 +1202,12 @@ class CitizenEconomy(CitizenTravel):
_inv_qlt = quality if industry in [1, 2, 3, 4, 23] else 0
final_kind = industry in [1, 2, 4, 23]
inventory = self.get_inventory()
items = (inventory.final if final_kind else inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
items = (self.inventory.final if final_kind else self.inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
if items[_inv_qlt]['amount'] < amount:
inventory = self.get_inventory(True)
items = (inventory.final if final_kind else inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
self.update_inventory()
items = (self.inventory.final if final_kind else self.inventory.raw).get(constants.INDUSTRIES[industry],
{_inv_qlt: {'amount': 0}})
if items[_inv_qlt]['amount'] < amount:
self._report_action("ECONOMY_SELL_PRODUCTS", "Unable to sell! Not enough items in storage!",
kwargs=dict(inventory=items[_inv_qlt], amount=amount))
@ -1773,7 +1773,8 @@ class CitizenMilitary(CitizenTravel):
yield battle, battle_zone, side
def find_battle_and_fight(self):
if self.should_fight()[0]:
count = self.should_fight()[0]
if count:
self.write_log("Checking for battles to fight in...")
for battle, division, side in self.find_battle_to_fight():
@ -1800,7 +1801,7 @@ class CitizenMilitary(CitizenTravel):
if self.change_division(battle, division):
self.set_default_weapon(battle, division)
self.fight(battle, division, side)
self.fight(battle, division, side, count)
self.travel_to_residence()
break
@ -1852,7 +1853,7 @@ class CitizenMilitary(CitizenTravel):
self.write_log(f"Hits: {total_hits:>4} | Damage: {total_damage}")
ok_to_fight = False
if total_damage:
self.reporter.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
self.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
# self.reporter.report_action('FIGHT', dict(battle_id=battle.id, side=side, dmg=total_damage,
# air=battle.has_air, hits=total_hits,
# round=battle.zone_id,
@ -2018,7 +2019,7 @@ class CitizenMilitary(CitizenTravel):
return utils.calculate_hit(0, rang, True, elite, ne, 0, 20 if weapon else 0)
def activate_damage_booster(self, ground: bool = True):
def activate_damage_booster(self, ground: bool = True) -> int:
kind = 'damageBoosters' if ground else 'aircraftDamageBoosters'
if self.config.boosters and not self.get_active_damage_booster(ground):
booster: Optional[types.InvFinalItem] = None
@ -2030,14 +2031,15 @@ class CitizenMilitary(CitizenTravel):
break
break
if booster:
kind = 'damage' if ground else 'air_damage'
self._report_action("MILITARY_BOOSTER", f"Activated {booster['name']}")
self._post_economy_activate_booster(booster['quality'], booster['durability'],
'damage' if ground else 'air_damage')
resp = self._post_economy_activate_booster(booster['quality'], booster['durability'], kind).json()
self._update_inventory_data(resp)
return self.get_active_damage_booster(ground)
def get_active_damage_booster(self, ground: bool = True) -> int:
kind = 'damageBoosters' if ground else 'aircraftDamageBoosters'
inventory = self.get_inventory()
boosters = inventory.active.get(kind, {})
boosters = self.inventory.active.get(kind, {})
quality = 0
for q, boost in boosters.items():
if boost['quality'] * 10 > quality:
@ -2050,13 +2052,16 @@ class CitizenMilitary(CitizenTravel):
def get_active_air_damage_booster(self) -> int:
return self.get_active_damage_booster(False)
def activate_battle_effect(self, battle_id: int, kind: str) -> Response:
def activate_battle_effect(self, battle_id: int, kind: str) -> bool:
self._report_action('MILITARY_BOOSTER', f'Activated {kind} booster')
return self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id)
resp = self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id).json()
return not resp.get('error')
def activate_pp_booster(self, pp_item: types.InvFinalItem) -> Response:
def activate_pp_booster(self, pp_item: types.InvFinalItem) -> bool:
self._report_action('MILITARY_BOOSTER', f'Activated {pp_item["name"]}')
return self._post_economy_activate_booster(pp_item['quality'], pp_item['durability'], 'prestige_points')
resp = self._post_economy_activate_booster(pp_item['quality'], pp_item['durability'], 'prestige_points').json()
self._update_inventory_data(resp)
return pp_item.get('kind') in self.inventory.active
def _rw_choose_side(self, battle: classes.Battle, side: classes.BattleSide) -> Response:
return self._post_main_battlefield_travel(side.id, battle.id)
@ -2217,6 +2222,11 @@ class CitizenMilitary(CitizenTravel):
if division.wall['dom'] == 50 or division.wall['dom'] > 98:
yield division, division.wall['for'] == battle.invader.country.id
def report_fighting(self, battle: classes.Battle, invader: bool, division: classes.BattleDivision, damage: float, hits: int):
self.reporter.report_fighting(battle, invader, division, damage, hits)
if self.config.telegram:
self.telegram.report_fight(battle, invader, division, damage, hits)
class CitizenPolitics(BaseCitizen):
def get_country_parties(self, country: constants.Country = None) -> dict:
@ -2616,17 +2626,21 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
data = self._get_main_weekly_challenge_data().json()
self.details.pp = data.get("player", {}).get("prestigePoints", 0)
self.details.next_pp.clear()
max_collectable_id = data.get('maxRewardId')
should_collect = False
for reward in data.get("rewards", {}).get("normal", {}):
status = reward.get("status", "")
if status == "rewarded":
continue
elif status == "completed":
self._post_main_weekly_challenge_reward(reward.get("id", 0))
should_collect = True
elif reward.get("icon", "") == "energy_booster":
pps = re.search(r"Reach (\d+) Prestige Points to unlock the following reward: \+1 Energy",
reward.get("tooltip", ""))
if pps:
self.details.next_pp.append(int(pps.group(1)))
if should_collect:
self._post_main_weekly_challenge_collect_all(max_collectable_id)
def should_fight(self, silent: bool = True) -> Tuple[int, str, bool]:
count, log_msg, force_fight = super().should_fight()
@ -2669,10 +2683,12 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
else:
start_time = utils.good_timedelta(start_time.replace(minute=0), timedelta(hours=1))
while not self.stop_threads.is_set():
self.update_citizen_info()
start_time = utils.good_timedelta(start_time, timedelta(minutes=30))
self.update_citizen_info()
self.update_weekly_challenge()
self.send_state_update()
self.send_inventory_update()
self.update_companies()
self.send_my_companies_update()
sleep_seconds = (start_time - self.now).total_seconds()
self.stop_threads.wait(sleep_seconds if sleep_seconds > 0 else 0)
@ -2687,7 +2703,7 @@ class Citizen(CitizenAnniversary, CitizenCompanies, CitizenLeaderBoard,
self.reporter.send_state_update(**data)
def send_inventory_update(self):
self.reporter.report_action("INVENTORY", json_val=self.get_inventory(True).as_dict)
self.reporter.report_action("INVENTORY", json_val=self.inventory.as_dict)
def send_my_companies_update(self):
self.reporter.report_action('COMPANIES', json_val=self.my_companies.as_dict)

View File

@ -7,7 +7,7 @@ from typing import Any, Dict, Generator, Iterable, List, NamedTuple, NoReturn, T
from requests import Response, Session, post
from . import constants, utils, types
from . import constants, types, utils
__all__ = ['Battle', 'BattleDivision', 'BattleSide', 'Company', 'Config', 'Details', 'Energy', 'ErepublikException',
'ErepublikNetworkException', 'EnergyToFight',
@ -974,7 +974,7 @@ class TelegramReporter:
self._last_time = utils.good_timedelta(utils.now(), datetime.timedelta(minutes=-5))
self._last_full_energy_report = utils.good_timedelta(utils.now(), datetime.timedelta(minutes=-30))
if self.__queue:
self.send_message("\n\n\n\n".join(self.__queue))
self.send_message("Telegram initialized")
def send_message(self, message: str) -> bool:
self.__queue.append(message)
@ -1002,13 +1002,19 @@ class TelegramReporter:
new_line = '\n' if multiple else ''
self.send_message(f"New award: {new_line}*{msg}*")
def report_fight(self, battle: "Battle", invader: bool, division: "BattleDivision", damage: float, hits: int):
side_txt = (battle.invader if invader else battle.defender).country.iso
self.send_message(f"*Fight report*:\n{int(damage):,d} dmg ({hits} hits) in"
f" [battle {battle.id} for {battle.region_name[:16]}]({battle.link}) in d{division.div} on "
f"{side_txt} side")
def __send_messages(self):
while self._next_time > utils.now():
if self.__thread_stopper.is_set():
break
self.__thread_stopper.wait(utils.get_sleep_seconds(self._next_time))
message = "\n\n\n\n".join(self.__queue)
message = "\n\n\n".join(self.__queue)
if self.player_name:
message = f"Player *{self.player_name}*\n" + message
response = post(self.api_url, json=dict(chat_id=self.chat_id, text=message, parse_mode="Markdown"))
@ -1030,7 +1036,7 @@ class OfferItem(NamedTuple):
class Inventory:
final: types.InvFinal
active: types.InvFinal
boosters: types.InvFinal
boosters: types.InvBooster
raw: types.InvRaw
market: types.InvRaw
used: int

View File

@ -1,5 +1,5 @@
from datetime import datetime
from typing import Dict, Union, List
from typing import Dict, List, Union
InvFinalItem = Dict[str, Union[str, int, List[Dict[str, Union[int, datetime]]]]]
InvBooster = Dict[str, Dict[int, Dict[int, InvFinalItem]]]

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@ -5,14 +5,15 @@ flake8==3.8.4
ipython>=7.19.0
isort==5.7.0
pip==20.3.3
pre-commit==2.9.3
pur==5.3.0
PyInstaller==4.1
pytz>=2020.0
PySocks==1.7.1
pytest==6.2.1
pytz>=2020.5
requests>=2.25.1
responses==0.12.1
setuptools==51.1.1
Sphinx==3.4.2
requests>=2.24.0,<2.26.0
PySocks==1.7.1
twine==3.3.0
wheel==0.36.2
pur==5.3.0

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@ -1,5 +1,5 @@
[bumpversion]
current_version = 0.23.4
current_version = 0.23.4.7
commit = True
tag = True
parse = (?P<major>\d+)\.(?P<minor>\d+)\.(?P<patch>\d+)\.?(?P<dev>\d+)?
@ -37,4 +37,3 @@ warn_unused_configs = True
[isort]
multi_line_output = 2
line_length = 120
not_skip = __init__.py

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@ -50,6 +50,6 @@ setup(
test_suite='tests',
tests_require=test_requirements,
url='https://github.com/eeriks/erepublik/',
version='0.23.4',
version='0.23.4.7',
zip_safe=False,
)