deploy
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@ -1905,7 +1905,7 @@ class CitizenMilitary(CitizenTravel):
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energy_used = self.deploy(division, side, count * 10)
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self.sleep(energy_used // 30) # TODO: connect to eRepublik's WS and get from there when deploy ends
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self.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
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return error_count
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return energy_used
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# def _shoot(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide):
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# if division.is_air:
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