Added .get_article(int) and .delete_article(int) methods to CitizenMedia class
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@ -178,6 +178,9 @@ class ErepublikArticleAPI(CitizenBaseAPI):
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def _get_main_article_json(self, article_id: int) -> Response:
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def _get_main_article_json(self, article_id: int) -> Response:
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return self.get(f"{self.url}/main/articleJson/{article_id}")
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return self.get(f"{self.url}/main/articleJson/{article_id}")
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def _get_main_delete_article(self, article_id: int) -> Response:
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return self.get(f"{self.url}/main/delete-article/{article_id}/1")
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def _post_main_article_comments(self, article_id: int, page: int = 1) -> Response:
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def _post_main_article_comments(self, article_id: int, page: int = 1) -> Response:
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data = dict(_token=self.token, articleId=article_id, page=page)
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data = dict(_token=self.token, articleId=article_id, page=page)
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if page:
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if page:
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@ -1444,6 +1444,19 @@ class CitizenMedia(BaseCitizen):
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"\n".join(["{}: {}".format(k, v) for k, v in kinds.items()]), kind
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"\n".join(["{}: {}".format(k, v) for k, v in kinds.items()]), kind
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))
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))
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def get_article(self, article_id: int) -> Dict[str, Any]:
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return self._get_main_article_json(article_id).json()
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def delete_article(self, article_id: int) -> NoReturn:
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article_data = self.get_article(article_id)
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if article_data and article_data['articleData']['canDelete']:
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self._report_action("ARTICLE_DELETE",
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f"Attempting to delete article '{article_data['article']['title']}' (#{article_id})",
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kwargs=article_data)
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self._get_main_delete_article(article_id)
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else:
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self.write_log(f"Unable to delete article (#{article_id})!")
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class CitizenMilitary(CitizenTravel):
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class CitizenMilitary(CitizenTravel):
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all_battles: Dict[int, classes.Battle] = None
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all_battles: Dict[int, classes.Battle] = None
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@ -1982,13 +1995,8 @@ class CitizenMilitary(CitizenTravel):
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count = self.energy.food_fights
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count = self.energy.food_fights
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msg = "Fighting all-in. Doing %i hits" % count
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msg = "Fighting all-in. Doing %i hits" % count
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# All-in for AIR battles
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elif all([self.config.air, self.config.all_in, self.energy.available >= self.energy.limit]):
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count = self.energy.food_fights
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msg = "Fighting all-in in AIR. Doing %i hits" % count
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# Get to next Energy +1
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# Get to next Energy +1
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elif self.next_reachable_energy and self.config.next_energy:
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elif self.config.next_energy and self.next_reachable_energy:
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count = self.next_reachable_energy
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count = self.next_reachable_energy
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msg = "Fighting for +1 energy. Doing %i hits" % count
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msg = "Fighting for +1 energy. Doing %i hits" % count
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