Added utils.wait_for_lock decorator to wait for concurrency release
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75de8fce96
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@ -4,7 +4,8 @@ History
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0.23.2 (2020-12-01)
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0.23.2 (2020-12-01)
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-------------------
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-------------------
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* Added concurrency checks to guard against simultaneous fighting/wam'ing/traveling *(Note: Probably will make it into a decorator at some time)*
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* Added concurrency checks to guard against simultaneous fighting/wam'ing/traveling
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* For concurrency checking use `utils.wait_for_lock` decorator
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0.23.1 (2020-12-01)
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0.23.1 (2020-12-01)
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-------------------
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-------------------
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@ -42,7 +42,7 @@ class BaseCitizen(access_points.CitizenAPI):
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politics: classes.Politics = None
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politics: classes.Politics = None
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reporter: classes.Reporter = None
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reporter: classes.Reporter = None
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stop_threads: Event = None
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stop_threads: Event = None
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concurrency_lock: Event = None
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concurrency_available: Event = None
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telegram: classes.TelegramBot = None
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telegram: classes.TelegramBot = None
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r: Response = None
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r: Response = None
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@ -59,7 +59,7 @@ class BaseCitizen(access_points.CitizenAPI):
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self.my_companies = classes.MyCompanies(self)
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self.my_companies = classes.MyCompanies(self)
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self.reporter = classes.Reporter(self)
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self.reporter = classes.Reporter(self)
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self.stop_threads = Event()
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self.stop_threads = Event()
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self.concurrency_lock = Event()
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self.concurrency_available = Event()
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self.telegram = classes.TelegramBot(stop_event=self.stop_threads)
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self.telegram = classes.TelegramBot(stop_event=self.stop_threads)
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self.config.email = email
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self.config.email = email
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@ -428,15 +428,6 @@ class BaseCitizen(access_points.CitizenAPI):
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self.debug = bool(debug)
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self.debug = bool(debug)
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self._req.debug = bool(debug)
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self._req.debug = bool(debug)
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def _wait_for_concurrency_cleared(self) -> bool:
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self.concurrency_lock.wait(600)
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if self.concurrency_lock.is_set():
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self.write_log('Unable to acquire concurrency lock in 10min!')
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if self.debug:
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self.report_error("Lock not released in 10min!")
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return False
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return True
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def to_json(self, indent: bool = False) -> str:
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def to_json(self, indent: bool = False) -> str:
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return utils.json.dumps(self, cls=classes.MyJSONEncoder, indent=4 if indent else None)
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return utils.json.dumps(self, cls=classes.MyJSONEncoder, indent=4 if indent else None)
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@ -944,12 +935,10 @@ class CitizenCompanies(BaseCitizen):
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def work_as_manager_in_holding(self, holding: classes.Holding) -> Optional[Dict[str, Any]]:
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def work_as_manager_in_holding(self, holding: classes.Holding) -> Optional[Dict[str, Any]]:
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return self._work_as_manager(holding)
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return self._work_as_manager(holding)
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@utils.wait_for_lock
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def _work_as_manager(self, wam_holding: classes.Holding) -> Optional[Dict[str, Any]]:
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def _work_as_manager(self, wam_holding: classes.Holding) -> Optional[Dict[str, Any]]:
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if self.restricted_ip:
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if self.restricted_ip:
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return None
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return None
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if not self._wait_for_concurrency_cleared():
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return
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self.concurrency_lock.set()
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self.update_companies()
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self.update_companies()
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data = {"action_type": "production"}
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data = {"action_type": "production"}
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extra = {}
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extra = {}
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@ -971,7 +960,6 @@ class CitizenCompanies(BaseCitizen):
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data.update(extra)
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data.update(extra)
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if not self.details.current_region == wam_holding.region:
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if not self.details.current_region == wam_holding.region:
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self.write_log("Unable to work as manager because of location - please travel!")
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self.write_log("Unable to work as manager because of location - please travel!")
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self.concurrency_lock.clear()
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return
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return
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employ_factories = self.my_companies.get_employable_factories()
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employ_factories = self.my_companies.get_employable_factories()
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@ -980,7 +968,6 @@ class CitizenCompanies(BaseCitizen):
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response = self._post_economy_work("production", wam=[c.id for c in wam_list],
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response = self._post_economy_work("production", wam=[c.id for c in wam_list],
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employ=employ_factories).json()
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employ=employ_factories).json()
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self.concurrency_lock.clear()
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return response
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return response
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def update_companies(self):
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def update_companies(self):
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@ -1038,7 +1025,8 @@ class CitizenEconomy(CitizenTravel):
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ret.update({house_quality: till})
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ret.update({house_quality: till})
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return ret
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return ret
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def buy_and_activate_house(self, q: int) -> Dict[int, datetime]:
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@utils.wait_for_lock
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def buy_and_activate_house(self, q: int) -> Optional[Dict[int, datetime]]:
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original_region = self.details.current_country, self.details.current_region
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original_region = self.details.current_country, self.details.current_region
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ok_to_activate = False
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ok_to_activate = False
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inv = self.get_inventory()
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inv = self.get_inventory()
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@ -1051,9 +1039,6 @@ class CitizenEconomy(CitizenTravel):
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global_cheapest = self.get_market_offers("House", q)[f"q{q}"]
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global_cheapest = self.get_market_offers("House", q)[f"q{q}"]
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if global_cheapest.price + 200 < local_cheapest.price:
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if global_cheapest.price + 200 < local_cheapest.price:
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if not self._wait_for_concurrency_cleared():
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return self.check_house_durability()
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self.concurrency_lock.set()
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if self.travel_to_country(global_cheapest.country):
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if self.travel_to_country(global_cheapest.country):
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buy = self.buy_from_market(global_cheapest.offer_id, 1)
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buy = self.buy_from_market(global_cheapest.offer_id, 1)
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else:
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else:
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@ -1071,7 +1056,6 @@ class CitizenEconomy(CitizenTravel):
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self.activate_house(q)
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self.activate_house(q)
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if original_region[1] != self.details.current_region:
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if original_region[1] != self.details.current_region:
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self._travel(*original_region)
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self._travel(*original_region)
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self.concurrency_lock.clear()
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return self.check_house_durability()
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return self.check_house_durability()
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def renew_houses(self, forced: bool = False) -> Dict[int, datetime]:
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def renew_houses(self, forced: bool = False) -> Dict[int, datetime]:
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@ -1083,7 +1067,9 @@ class CitizenEconomy(CitizenTravel):
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house_durability = self.check_house_durability()
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house_durability = self.check_house_durability()
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for q, active_till in house_durability.items():
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for q, active_till in house_durability.items():
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if utils.good_timedelta(active_till, - timedelta(hours=48)) <= self.now or forced:
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if utils.good_timedelta(active_till, - timedelta(hours=48)) <= self.now or forced:
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house_durability = self.buy_and_activate_house(q)
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durability = self.buy_and_activate_house(q)
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if durability:
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house_durability = durability
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return house_durability
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return house_durability
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def activate_house(self, quality: int) -> bool:
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def activate_house(self, quality: int) -> bool:
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@ -1203,14 +1189,12 @@ class CitizenEconomy(CitizenTravel):
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self._report_action("BOUGHT_PRODUCTS", json_ret.get('message'), kwargs=json_ret)
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self._report_action("BOUGHT_PRODUCTS", json_ret.get('message'), kwargs=json_ret)
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return json_ret
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return json_ret
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def buy_market_offer(self, offer: OfferItem, amount: int = None) -> dict:
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@utils.wait_for_lock
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def buy_market_offer(self, offer: OfferItem, amount: int = None) -> Optional[Dict[str, Any]]:
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if amount is None or amount > offer.amount:
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if amount is None or amount > offer.amount:
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amount = offer.amount
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amount = offer.amount
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traveled = False
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traveled = False
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if not self.details.current_country == offer.country:
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if not self.details.current_country == offer.country:
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if not self._wait_for_concurrency_cleared():
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return {'error': True, 'message': 'Concurrency locked for travel'}
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self.concurrency_lock.set()
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traveled = True
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traveled = True
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self.travel_to_country(offer.country)
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self.travel_to_country(offer.country)
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ret = self._post_economy_marketplace_actions('buy', offer=offer.offer_id, amount=amount)
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ret = self._post_economy_marketplace_actions('buy', offer=offer.offer_id, amount=amount)
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@ -1222,7 +1206,6 @@ class CitizenEconomy(CitizenTravel):
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self._report_action("BOUGHT_PRODUCTS", json_ret.get('message'), kwargs=json_ret)
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self._report_action("BOUGHT_PRODUCTS", json_ret.get('message'), kwargs=json_ret)
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if traveled:
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if traveled:
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self.travel_to_residence()
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self.travel_to_residence()
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self.concurrency_lock.clear()
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return json_ret
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return json_ret
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def get_market_offers(
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def get_market_offers(
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@ -1702,7 +1685,8 @@ class CitizenMilitary(CitizenTravel):
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def has_battle_contribution(self):
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def has_battle_contribution(self):
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return bool(self.__last_war_update_data.get("citizen_contribution", []))
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return bool(self.__last_war_update_data.get("citizen_contribution", []))
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def find_battle_to_fight(self, silent: bool = False) -> Tuple[classes.Battle, classes.BattleDivision, classes.BattleSide]:
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def find_battle_to_fight(self, silent: bool = False) -> Tuple[
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classes.Battle, classes.BattleDivision, classes.BattleSide]:
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self.update_war_info()
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self.update_war_info()
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for battle in self.sorted_battles(self.config.sort_battles_time):
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for battle in self.sorted_battles(self.config.sort_battles_time):
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if not isinstance(battle, classes.Battle):
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if not isinstance(battle, classes.Battle):
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@ -1715,7 +1699,8 @@ class CitizenMilitary(CitizenTravel):
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if self.config.air and div.is_air:
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if self.config.air and div.is_air:
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battle_zone = div
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battle_zone = div
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break
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break
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elif self.config.ground and not div.is_air and (div.div == self.division or (self.maverick and self.config.maverick)):
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elif self.config.ground and not div.is_air and (
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div.div == self.division or (self.maverick and self.config.maverick)):
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battle_zone = div
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battle_zone = div
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break
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break
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else:
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else:
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@ -1769,18 +1754,15 @@ class CitizenMilitary(CitizenTravel):
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if not self.travel_to_battle(battle, countries_to_travel):
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if not self.travel_to_battle(battle, countries_to_travel):
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break
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break
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if not self._wait_for_concurrency_cleared():
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return
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self.concurrency_lock.set()
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if self.change_division(battle, division):
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if self.change_division(battle, division):
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self.set_default_weapon(battle, division)
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self.set_default_weapon(battle, division)
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self.fight(battle, division, side)
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self.fight(battle, division, side)
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self.travel_to_residence()
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self.travel_to_residence()
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self.concurrency_lock.clear()
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break
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break
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@utils.wait_for_lock
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def fight(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide = None,
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def fight(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide = None,
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count: int = None) -> int:
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count: int = None) -> Optional[int]:
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"""Fight in a battle.
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"""Fight in a battle.
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Will auto activate booster and travel if allowed to do it.
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Will auto activate booster and travel if allowed to do it.
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@ -1881,7 +1863,8 @@ class CitizenMilitary(CitizenTravel):
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return hits, err, damage
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return hits, err, damage
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def deploy_bomb(self, battle: classes.Battle, bomb_id: int, inv_side: bool = None, count: int = 1) -> int:
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@utils.wait_for_lock
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def deploy_bomb(self, battle: classes.Battle, bomb_id: int, inv_side: bool = None, count: int = 1) -> Optional[int]:
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"""Deploy bombs in a battle for given side.
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"""Deploy bombs in a battle for given side.
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:param battle: Battle
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:param battle: Battle
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@ -1893,9 +1876,6 @@ class CitizenMilitary(CitizenTravel):
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:rtype: int
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:rtype: int
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"""
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"""
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if not self._wait_for_concurrency_cleared():
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return 0
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self.concurrency_lock.set()
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if not isinstance(count, int) or count < 1:
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if not isinstance(count, int) or count < 1:
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count = 1
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count = 1
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has_traveled = False
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has_traveled = False
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@ -1929,7 +1909,6 @@ class CitizenMilitary(CitizenTravel):
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self.travel_to_residence()
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self.travel_to_residence()
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self._report_action("MILITARY_BOMB", f"Deployed {deployed_count} bombs in battle {battle.id}")
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self._report_action("MILITARY_BOMB", f"Deployed {deployed_count} bombs in battle {battle.id}")
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self.concurrency_lock.clear()
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return deployed_count
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return deployed_count
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def change_division(self, battle: classes.Battle, division: classes.BattleDivision) -> bool:
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def change_division(self, battle: classes.Battle, division: classes.BattleDivision) -> bool:
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@ -384,3 +384,19 @@ def get_final_hit_dmg(base_dmg: Union[Decimal, float, str], rang: int,
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def deprecation(message):
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def deprecation(message):
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warnings.warn(message, DeprecationWarning, stacklevel=2)
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warnings.warn(message, DeprecationWarning, stacklevel=2)
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def wait_for_lock(function):
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def wrapper(instance, *args, **kwargs):
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if not instance.concurrency_available.wait(600):
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e = 'Concurrency not freed in 10min!'
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instance.write_log(e)
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if instance.debug:
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instance.report_error(e)
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return None
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else:
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instance.concurrency_available.clear()
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ret = function(instance, *args, **kwargs)
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instance.concurrency_available.set()
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return ret
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return wrapper
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