KEriks 65cf45e600 Granularity
changes

Loop fixers
2021-08-31 17:37:37 +03:00

318 lines
13 KiB
Python

import logging
import time
from typing import Dict, List, Optional, Union
from erepublik.constants import COUNTRIES
from sqlite_utils import Database
from sqlite_utils.db import NotFoundError
class DiscordDB:
_name: str
_db: Database
def __init__(self, db_name: str = ""):
self.logger = logging.getLogger(self.__class__.__name__)
self._db = Database(db_name) if db_name else Database(memory=True)
self.initialize()
self.member = self._db.table("member")
self.player = self._db.table("player")
self.division = self._db.table("division")
self.rss_feed = self._db.table("rss_feed")
self.channel = self._db.table("channel")
self.role_mapping = self._db.table("role_mapping")
self.battleorder = self._db.table("battleorder")
def initialize(self):
hard_tables = ["member", "player", "channel", "role_mapping"]
db_tables = self._db.table_names()
if "member" not in db_tables:
self._db.create_table("member", {"name": str, "pm_is_allowed": bool}, pk="id", not_null={"name", "pm_is_allowed"}, defaults={"pm_is_allowed": False})
else:
self._db.create_table("member_tmp", {"name": str, "pm_is_allowed": bool}, pk="id", not_null={"name", "pm_is_allowed"}, defaults={"pm_is_allowed": False})
for row in self._db.table("member").rows:
self._db["member_tmp"].insert(row)
self.logger.info(f"Moving row {row} to tmp member table")
self._db["member"].drop(True)
self._db.create_table("member", {"name": str, "pm_is_allowed": bool}, pk="id", not_null={"name", "pm_is_allowed"}, defaults={"pm_is_allowed": False})
for row in self._db.table("member_tmp").rows:
self._db["member"].insert(row)
self.logger.info(f"Moving row {row} from tmp member table")
self._db["member_tmp"].drop(True)
if "player" not in db_tables:
self._db.create_table("player", {"name": str}, pk="id", not_null={"name"})
if "notification_channel" in db_tables or "channel" not in db_tables:
try:
self._db.create_table("channel", {"guild_id": int, "channel_id": int, "kind": str}, pk="id", not_null={"guild_id", "channel_id", "kind"}, defaults={"kind": "epic"})
self._db["channel"].create_index(("guild_id", "channel_id", "kind"), unique=True)
except Exception:
pass
for row in self._db.table("notification_channel").rows:
self._db["channel"].insert(row)
if "role_mapping" not in db_tables:
self._db.create_table("role_mapping", {"channel_id": int, "division": int, "role_id": int}, pk="id", not_null={"channel_id", "division", "role_id"})
self._db["role_mapping"].add_foreign_key("channel_id", "channel", "id")
self._db["role_mapping"].create_index(("channel_id", "division"), unique=True)
else:
for row in self._db["role_mapping"].rows:
try:
self._db["channel"].get(row["channel_id"])
except NotFoundError:
if any(self._db["channel"].rows_where("channel_id = ?", (row["channel_id"],))):
self._db["role_mapping"].update(row["id"], {"channel_id": next(self._db["channel"].rows_where("channel_id = ?", (row["channel_id"],)))["id"]})
else:
self.logger.warning(f"RoleMapping contained unknown channel id {row['channel_id']}!")
self.logger.warning(f"DELETED:{row=}")
self._db["role_mapping"].delete(row["id"])
for table in self._db.table_names():
if table not in hard_tables:
self._db.table(table).drop(ignore=True)
self._db.create_table("division", {"division_id": int, "epic": bool, "empty": bool}, pk="id", defaults={"epic": False, "empty": False}, not_null={"division_id"})
self._db.create_table("rss_feed", {"timestamp": float}, pk="id", not_null={"timestamp"})
self._db.create_table("battleorder", {"battle_id": int, "side": int}, pk="id", not_null={"battle_id", "side"}, defaults={"side": 71})
self._db.vacuum()
def load_base_data(self):
for country_id in COUNTRIES.keys():
self.set_rss_feed_timestamp(country_id, time.time())
# Player methods
def get_player(self, pid: int) -> Optional[Dict[str, Union[int, str]]]:
"""Get Player
:param pid: int Player ID
:return: player id, name if player exists
"""
try:
return self.player.get(pid)
except NotFoundError:
return None
def add_player(self, pid: int, name: str) -> bool:
"""Add player.
:param pid: int Player ID
:param name: Player Name
:return: bool Player added
"""
if not self.get_player(pid):
self.player.insert({"id": pid, "name": name})
return True
else:
return False
def update_player(self, pid: int, name: str) -> bool:
"""Update player"s record
:param pid: int Player ID
:param name: Player Name
:return: bool
"""
if self.get_player(pid):
self.player.update(pid, {"name": name})
return True
else:
return False
# Member methods
def get_member(self, member_id) -> Dict[str, Union[int, str]]:
"""Get discord member
:param member_id: int Discord Member ID
:type member_id: int
:return: local id, name, mention number if discord member exists else None
:rtype: Union[Dict[str, Union[int, str]], None]
"""
try:
return self.member.get(member_id)
except NotFoundError:
return {}
def add_member(self, id: int, name: str, pm_is_allowed: bool = False) -> Dict[str, Union[int, str]]:
"""Add discord member.
:param id: int Discord member ID
:param name: Discord member Name
:param pm_is_allowed: Allow discord member to contact bot through PMs
"""
try:
self.member.insert({"id": id, "name": name, "pm_is_allowed": pm_is_allowed})
finally:
return self.member.get(id)
def update_member(self, member_id: int, name: str, pm_is_allowed: bool = None) -> bool:
"""Update discord member"s record
:param member_id: Discord Mention ID
:type member_id: int
:param name: Discord user name
:type name: str
:param pm_is_allowed: Is discord user allowed to interact through PMs
:type pm_is_allowed: Optional[bool]
:return: bool
"""
member = self.get_member(member_id)
if member:
if pm_is_allowed is None:
pm_is_allowed = self.member.get(member_id).get("pm_is_allowed")
self.member.update(member["id"], {"name": name, "pm_is_allowed": pm_is_allowed})
return True
self.add_member(member_id, name)
return True
# Epic Methods
def check_epic(self, division_id: int) -> bool:
"""Check if epic has been registered in the division
:param division_id: int Division ID
:return: bool
"""
return any(self.division.rows_where("division_id = ? and epic = ?", (division_id, True)))
def add_epic(self, division_id: int) -> bool:
"""Register epic in division.
:param division_id: int Epic division ID
:return: bool Epic division added
"""
if not self.check_epic(division_id):
self.division.insert({"division_id": division_id, "epic": True})
return True
return False
# Epic Methods
def check_empty_medal(self, division_id: int) -> bool:
"""Get Epic division
:param division_id: int Division ID
:return: division id
"""
try:
return bool(next(self.division.rows_where("division_id = ? and empty = ?", (division_id, True))))
except StopIteration:
return False
def add_empty_medal(self, division_id: int) -> bool:
"""Add Epic division.
:param division_id: int Epic division ID
:return: bool Epic division added
"""
if not self.check_empty_medal(division_id):
self.division.insert({"division_id": division_id, "empty": True})
return True
return False
# RSS Event Methods
def get_rss_feed_timestamp(self, country_id: int) -> float:
"""Get latest processed RSS Feed event's timestamp for country
:param country_id: int Country ID
:return: timestamp
"""
try:
return self.rss_feed.get(country_id)["timestamp"]
except NotFoundError:
return 0
def set_rss_feed_timestamp(self, country_id: int, timestamp: float) -> None:
"""Set latest processed RSS Feed event's timestamp for country
:param country_id: int Country ID
:param timestamp: float UNIX timestamp
"""
if self.get_rss_feed_timestamp(country_id):
self.rss_feed.update(country_id, {"timestamp": timestamp})
else:
self.rss_feed.insert({"id": country_id, "timestamp": timestamp})
# Notification methods
def add_notification_channel(self, guild_id: int, channel_id: int, kind: str) -> bool:
if channel_id in self.get_kind_notification_channel_ids(kind):
return False
self.channel.insert({"guild_id": guild_id, "channel_id": channel_id, "kind": kind})
return True
def get_kind_notification_channel_ids(self, kind: str) -> List[int]:
channels = [row["channel_id"] for row in self.channel.rows_where("kind = ?", [kind])]
return channels
def get_notification_channel_id(self, kind: str, *, guild_id: int = None, channel_id: int = None) -> Optional[int]:
if guild_id is None and channel_id is None:
raise RuntimeError("Must provide either guild_id or channel_id!")
for row in self.channel.rows_where(f"kind = ? and {'guild_id' if guild_id is not None else 'channel_id'} = ?", [kind, guild_id or channel_id]):
return row["id"]
def remove_kind_notification_channel(self, kind, channel_id) -> bool:
if channel_id in self.get_kind_notification_channel_ids(kind):
self.remove_all_channel_role_mappings(channel_id, kind)
self.channel.delete_where("kind = ? and channel_id = ?", (kind, channel_id))
return True
return False
# Role mapping methods
def add_role_mapping_entry(self, kind: str, channel_id: int, division: int, role_id: int) -> bool:
ch_id = self.get_notification_channel_id(kind, channel_id=channel_id)
if division not in (1, 2, 3, 4, 11):
return False
try:
row = next(self.role_mapping.rows_where("channel_id = ? and division = ?", [ch_id, division]))
self.role_mapping.update(row["id"], {"channel_id": ch_id, "division": division, "role_id": role_id})
except StopIteration:
self.role_mapping.insert({"channel_id": ch_id, "division": division, "role_id": role_id})
return True
def remove_all_channel_role_mappings(self, channel_id: int, kind: str):
ch_id = self.get_notification_channel_id(kind, channel_id=channel_id)
for d in (1, 2, 3, 4, 11):
self.remove_role_mapping(kind, ch_id, d)
def remove_role_mapping(self, kind: str, channel_id: int, division_id: int) -> bool:
try:
ch_id = self.get_notification_channel_id(kind, channel_id=channel_id)
row = next(self.role_mapping.rows_where("channel_id = ? and division = ? ", (ch_id, division_id)))
self.role_mapping.delete(row["id"])
return True
except StopIteration:
return False
def get_role_id_for_channel_division(self, *, kind: str, channel_id: int, division: int) -> Optional[int]:
ch_id = self.get_notification_channel_id(kind, channel_id=channel_id)
rows = self.role_mapping.rows_where("channel_id = ? and division = ?", (ch_id, division))
for row in rows:
return row["role_id"]
def set_battle_order(self, battle_id: int, side: int):
if self.get_battle_order(battle_id):
return False
self.battleorder.insert(dict(battle_id=battle_id, side=side))
return True
def get_battle_order(self, battle_id: int = None):
if battle_id is None:
return list(self.battleorder.rows)
try:
row = next(self.battleorder.rows_where("battle_id = ?", (battle_id,)))
return row
except StopIteration:
return
def delete_battle_order(self, battle_id: int):
bo = self.get_battle_order(battle_id)
if bo:
self.battleorder.delete(bo["id"])
return True
return False