erepublik-client/tests/test_erepublik_script.py

131 lines
5.0 KiB
Python

#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Tests for `erepublik` package."""
import unittest
from erepublik import Citizen
class TestErepublik(unittest.TestCase):
"""Tests for `erepublik` package."""
def setUp(self):
"""Set up test fixtures, if any."""
self.citizen = Citizen("email", "password", False)
self.citizen.config.interactive = False
def test_should_do_levelup(self):
self.citizen.energy.recovered = 1900
self.citizen.energy.recoverable = 2940
self.citizen.energy.interval = 30
self.citizen.energy.limit = 3000
self.citizen.details.xp = 14850
self.assertTrue(self.citizen.should_do_levelup)
self.citizen.energy.recoverable = 1000
self.assertFalse(self.citizen.should_do_levelup)
def test_should_travel_to_fight(self):
self.citizen.config.always_travel = True
self.assertTrue(self.citizen.should_travel_to_fight())
self.citizen.config.always_travel = False
self.assertFalse(self.citizen.should_travel_to_fight())
self.citizen.energy.recovered = 1900
self.citizen.energy.recoverable = 2940
self.citizen.energy.interval = 30
self.citizen.energy.limit = 3000
self.citizen.details.xp = 14850
self.assertTrue(self.citizen.should_travel_to_fight())
self.citizen.details.xp = 15000
self.assertFalse(self.citizen.should_travel_to_fight())
self.citizen.energy.recovered = 3000
self.citizen.energy.recoverable = 2910
self.assertTrue(self.citizen.should_travel_to_fight())
self.citizen.energy.recoverable = 2900
self.assertFalse(self.citizen.should_travel_to_fight())
# self.citizen.next_reachable_energy and self.citizen.config.next_energy
self.citizen.config.next_energy = True
self.citizen.energy.limit = 5000
self.citizen.details.next_pp = [5000, 5250, 5750, 6250, 6750]
self.citizen.details.pp = 4900
self.citizen.energy.recovered = 4000
self.citizen.energy.recoverable = 4510
self.assertEqual(self.citizen.next_reachable_energy, 850)
self.citizen.energy.recoverable = 4490
self.assertTrue(self.citizen.should_travel_to_fight())
self.assertEqual(self.citizen.next_reachable_energy, 350)
self.citizen.energy.recovered = 100
self.citizen.energy.recoverable = 150
self.assertFalse(self.citizen.should_travel_to_fight())
self.assertEqual(self.citizen.next_reachable_energy, 0)
def test_should_fight(self):
self.citizen.config.fight = False
self.assertEqual(self.citizen.should_fight(), 0)
self.citizen.config.fight = True
# Level up
self.citizen.energy.limit = 3000
self.citizen.details.xp = 24705
self.assertEqual(self.citizen.should_fight(), 0)
self.citizen.energy.recovered = 3000
self.citizen.energy.recoverable = 2950
self.citizen.energy.interval = 30
self.assertEqual(self.citizen.should_fight(), 900)
self.citizen.my_companies.ff_lockdown = 160
self.assertEqual(self.citizen.should_fight(), 900)
self.citizen.my_companies.ff_lockdown = 0
# Level up reachable
self.citizen.details.xp = 24400
self.assertEqual(self.citizen.should_fight(), 305)
self.citizen.my_companies.ff_lockdown = 160
self.assertEqual(self.citizen.should_fight(), 305)
self.citizen.my_companies.ff_lockdown = 0
self.citizen.details.xp = 21000
self.assertEqual(self.citizen.should_fight(), 75)
self.citizen.my_companies.ff_lockdown = 160
self.assertEqual(self.citizen.should_fight(), 75)
self.citizen.my_companies.ff_lockdown = 0
self.citizen.details.pp = 80
# All-in (type = all-in and full ff)
self.citizen.config.all_in = True
self.assertEqual(self.citizen.should_fight(), 595)
self.citizen.my_companies.ff_lockdown = 160
self.assertEqual(self.citizen.should_fight(), 435)
self.citizen.my_companies.ff_lockdown = 0
self.citizen.config.air = True
self.citizen.energy.recoverable = 1000
self.assertEqual(self.citizen.should_fight(), 400)
self.citizen.my_companies.ff_lockdown = 160
self.assertEqual(self.citizen.should_fight(), 240)
self.citizen.my_companies.ff_lockdown = 0
self.citizen.config.all_in = False
self.citizen.config.next_energy = True
self.citizen.energy.limit = 5000
self.citizen.details.next_pp = [100, 150, 250, 400, 500]
self.assertEqual(self.citizen.should_fight(), 320)
self.citizen.my_companies.ff_lockdown = 160
self.assertEqual(self.citizen.should_fight(), 160)
self.citizen.my_companies.ff_lockdown = 0
self.citizen.energy.limit = 3000
self.citizen.details.next_pp = [19250, 20000]
self.citizen.config.next_energy = False
# 1h worth of energy
self.citizen.energy.recoverable = 2910
self.assertEqual(self.citizen.should_fight(), 30)