Compare commits
No commits in common. "master" and "v0.26.0.2" have entirely different histories.
@ -21,7 +21,7 @@ insert_final_newline = false
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||||
indent_style = tab
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||||
|
||||
[*.py]
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||||
max_line_length = 120
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||||
max_line_length = 240
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||||
line_length=120
|
||||
multi_line_output=0
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||||
balanced_wrapping=True
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||||
|
5
.flake8
5
.flake8
@ -1,5 +0,0 @@
|
||||
[flake8]
|
||||
ignore = E203,E722
|
||||
exclude = .git,__pycache__,venv,docs,debug,log
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||||
max-line-length = 120
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||||
#max-complexity = 10
|
71
.github/workflows/codeql-analysis.yml
vendored
71
.github/workflows/codeql-analysis.yml
vendored
@ -1,71 +0,0 @@
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||||
# For most projects, this workflow file will not need changing; you simply need
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||||
# to commit it to your repository.
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||||
#
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||||
# You may wish to alter this file to override the set of languages analyzed,
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||||
# or to provide custom queries or build logic.
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||||
#
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||||
# ******** NOTE ********
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||||
# We have attempted to detect the languages in your repository. Please check
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||||
# the `language` matrix defined below to confirm you have the correct set of
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||||
# supported CodeQL languages.
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||||
#
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||||
name: "CodeQL"
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||||
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||||
on:
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push:
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branches: [ master ]
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pull_request:
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# The branches below must be a subset of the branches above
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branches: [ master ]
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schedule:
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- cron: '16 0 * * 0'
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||||
|
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jobs:
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analyze:
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||||
name: Analyze
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runs-on: ubuntu-latest
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||||
permissions:
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||||
actions: read
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||||
contents: read
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||||
security-events: write
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||||
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||||
strategy:
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fail-fast: false
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matrix:
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language: [ 'python' ]
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||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
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# Learn more:
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# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
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steps:
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- name: Checkout repository
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uses: actions/checkout@v2
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||||
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||||
# Initializes the CodeQL tools for scanning.
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- name: Initialize CodeQL
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uses: github/codeql-action/init@v1
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||||
with:
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languages: ${{ matrix.language }}
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# If you wish to specify custom queries, you can do so here or in a config file.
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# By default, queries listed here will override any specified in a config file.
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# Prefix the list here with "+" to use these queries and those in the config file.
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# queries: ./path/to/local/query, your-org/your-repo/queries@main
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|
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# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
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# If this step fails, then you should remove it and run the build manually (see below)
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- name: Autobuild
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uses: github/codeql-action/autobuild@v1
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||||
|
||||
# ℹ️ Command-line programs to run using the OS shell.
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# 📚 https://git.io/JvXDl
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||||
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
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# and modify them (or add more) to build your code if your project
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||||
# uses a compiled language
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|
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#- run: |
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# make bootstrap
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# make release
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- name: Perform CodeQL Analysis
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uses: github/codeql-action/analyze@v1
|
20
.github/workflows/pythonpackage.yml
vendored
20
.github/workflows/pythonpackage.yml
vendored
@ -8,7 +8,7 @@ jobs:
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runs-on: ubuntu-latest
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strategy:
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matrix:
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python-version: [3.8, 3.9]
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python-version: [3.7, 3.8]
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steps:
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- uses: actions/checkout@v2
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@ -19,15 +19,7 @@ jobs:
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- name: Install dependencies
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run: |
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python -m pip install --upgrade pip
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pip install -r requirements-dev.txt
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- name: Lint with isort
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run: |
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pip install -U isort
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isort --check erepublik
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- name: Lint with Black
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||||
run: |
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pip install -U black
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black --check erepublik
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pip install -r requirements_dev.txt
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- name: Lint with flake8
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run: |
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pip install flake8
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@ -35,7 +27,7 @@ jobs:
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flake8 . --count --select=E9,F63,F7,F82 --show-source --statistics
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||||
# exit-zero treats all errors as warnings. The GitHub editor is 127 chars wide
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flake8 . --count --exit-zero --max-complexity=10 --max-line-length=127 --statistics
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# - name: Test with pytest
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||||
# run: |
|
||||
# pip install pytest
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||||
# pytest
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||||
- name: Test with pytest
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||||
run: |
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||||
pip install pytest
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||||
pytest
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||||
|
13
.pre-commit-config.yaml
Normal file
13
.pre-commit-config.yaml
Normal file
@ -0,0 +1,13 @@
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||||
# See https://pre-commit.com for more information
|
||||
# See https://pre-commit.com/hooks.html for more hooks
|
||||
repos:
|
||||
- repo: https://github.com/pre-commit/pre-commit-hooks
|
||||
rev: v3.2.0
|
||||
hooks:
|
||||
- id: trailing-whitespace
|
||||
- id: end-of-file-fixer
|
||||
- id: check-yaml
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||||
- id: check-added-large-files
|
||||
|
||||
default_language_version:
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python: python3.8
|
@ -1,15 +0,0 @@
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version: 2
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||||
build:
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os: "ubuntu-20.04"
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||||
tools:
|
||||
python: "3.9"
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||||
|
||||
# Build from the docs/ directory with Sphinx
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||||
sphinx:
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||||
configuration: docs/conf.py
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||||
# Explicitly set the version of Python and its requirements
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||||
python:
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install:
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||||
- requirements: requirements-dev.txt
|
@ -58,10 +58,10 @@ Ready to contribute? Here's how to set up `erepublik` for local development.
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||||
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||||
$ git clone git@github.com:your_name_here/erepublik.git
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||||
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||||
3. This is how you set up your fork for local development::
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||||
3. Install your local copy into a virtualenv. Assuming you have virtualenvwrapper installed, this is how you set up your fork for local development::
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||||
|
||||
$ mkvirtualenv erepublik
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||||
$ cd erepublik/
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||||
$ python3 -m venv venv
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||||
$ python setup.py develop
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||||
|
||||
4. Create a branch for local development::
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||||
@ -73,7 +73,8 @@ Ready to contribute? Here's how to set up `erepublik` for local development.
|
||||
5. When you're done making changes, check that your changes pass flake8, isort and the
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||||
tests::
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||||
|
||||
$ make lint
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||||
$ flake8 erepublik tests
|
||||
$ isort erepublik
|
||||
$ python setup.py test
|
||||
|
||||
To get flake8 and isort, just pip install them into your virtualenv.
|
||||
@ -114,6 +115,8 @@ A reminder for the maintainers on how to deploy.
|
||||
Make sure all your changes are committed (including an entry in HISTORY.rst).
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||||
Then run::
|
||||
|
||||
$ bumpversion patch # possible: major / minor / patch / dev
|
||||
$ bumpversion patch # possible: major / minor / patch
|
||||
$ git push
|
||||
$ git push --tags
|
||||
|
||||
Travis will then deploy to PyPI if tests pass.
|
||||
|
5
Makefile
5
Makefile
@ -52,9 +52,8 @@ clean-test: ## remove test and coverage artifacts
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||||
rm -fr .pytest_cache
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||||
|
||||
lint: ## check style with flake8
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||||
isort erepublik examples tests
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||||
black erepublik examples tests
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||||
flake8 erepublik examples tests
|
||||
black erepublik tests
|
||||
flake8 erepublik tests
|
||||
|
||||
test: ## run tests quickly with the default Python
|
||||
python -m unittest
|
||||
|
@ -10,13 +10,16 @@ eRepublik script
|
||||
:target: https://erepublik.readthedocs.io/en/latest/?badge=latest
|
||||
:alt: Documentation Status
|
||||
|
||||
.. image:: https://api.codacy.com/project/badge/Grade/eaa7ae43d23f4c0abab65c3bde89475a
|
||||
:target: https://app.codacy.com/manual/eeriks/erepublik?utm_source=github.com&utm_medium=referral&utm_content=eeriks/erepublik&utm_campaign=Badge_Grade_Dashboard
|
||||
:alt: Codacy Badge
|
||||
|
||||
|
||||
Python package for automated eRepublik playing
|
||||
|
||||
|
||||
* Free software: GPLv3.0
|
||||
* Free software: MIT license
|
||||
* Documentation: https://erepublik.readthedocs.io/en/latest/
|
||||
* Source code: https://github.com/eeriks/erepublik
|
||||
|
||||
|
||||
Features
|
||||
|
19
docs/conf.py
19
docs/conf.py
@ -23,11 +23,8 @@ import sys
|
||||
|
||||
sys.path.insert(0, os.path.abspath(".."))
|
||||
|
||||
import datetime
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||||
|
||||
import edx_theme
|
||||
|
||||
import erepublik
|
||||
import edx_theme
|
||||
|
||||
# -- General configuration ---------------------------------------------
|
||||
|
||||
@ -53,7 +50,7 @@ master_doc = "index"
|
||||
|
||||
# General information about the project.
|
||||
project = "eRepublik script"
|
||||
copyright = "2017-%i, Eriks Karls" % datetime.date.today().year
|
||||
copyright = "2019, Eriks Karls"
|
||||
author = "Eriks Karls"
|
||||
|
||||
# The version info for the project you're documenting, acts as replacement
|
||||
@ -101,7 +98,7 @@ html_theme_path = [edx_theme.get_html_theme_path()]
|
||||
# Add any paths that contain custom static files (such as style sheets) here,
|
||||
# relative to this directory. They are copied after the builtin static files,
|
||||
# so a file named "default.css" will overwrite the builtin "default.css".
|
||||
# html_static_path = ["_static"]
|
||||
html_static_path = ["_static"]
|
||||
|
||||
|
||||
# -- Options for HTMLHelp output ---------------------------------------
|
||||
@ -148,13 +145,5 @@ man_pages = [(master_doc, "erepublik", "eRepublik script Documentation", [author
|
||||
# (source start file, target name, title, author,
|
||||
# dir menu entry, description, category)
|
||||
texinfo_documents = [
|
||||
(
|
||||
master_doc,
|
||||
"erepublik",
|
||||
"eRepublik script Documentation",
|
||||
author,
|
||||
"erepublik",
|
||||
"One line description of project.",
|
||||
"Miscellaneous",
|
||||
),
|
||||
(master_doc, "erepublik", "eRepublik script Documentation", author, "erepublik", "One line description of project.", "Miscellaneous"),
|
||||
]
|
||||
|
@ -44,6 +44,14 @@ erepublik.utils module
|
||||
:undoc-members:
|
||||
:show-inheritance:
|
||||
|
||||
erepublik.ws module
|
||||
-------------------
|
||||
|
||||
.. automodule:: erepublik.ws
|
||||
:members:
|
||||
:undoc-members:
|
||||
:show-inheritance:
|
||||
|
||||
Module contents
|
||||
---------------
|
||||
|
||||
|
@ -8,10 +8,12 @@
|
||||
<meta name="generator" content="Jekyll v4.0.1">
|
||||
<title>eBot configuration</title>
|
||||
<!-- CSS only -->
|
||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.0/dist/css/bootstrap.min.css" integrity="sha384-B0vP5xmATw1+K9KRQjQERJvTumQW0nPEzvF6L/Z6nronJ3oUOFUFpCjEUQouq2+l" crossorigin="anonymous">
|
||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.5.3/dist/css/bootstrap.min.css" integrity="sha384-TX8t27EcRE3e/ihU7zmQxVncDAy5uIKz4rEkgIXeMed4M0jlfIDPvg6uqKI2xXr2" crossorigin="anonymous">
|
||||
|
||||
<!-- JS, Popper.js, and jQuery -->
|
||||
<script src="https://code.jquery.com/jquery-3.5.1.slim.min.js" integrity="sha384-DfXdz2htPH0lsSSs5nCTpuj/zy4C+OGpamoFVy38MVBnE+IbbVYUew+OrCXaRkfj" crossorigin="anonymous"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@4.6.0/dist/js/bootstrap.bundle.min.js" integrity="sha384-Piv4xVNRyMGpqkS2by6br4gNJ7DXjqk09RmUpJ8jgGtD7zP9yug3goQfGII0yAns" crossorigin="anonymous"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/popper.js@1.16.1/dist/umd/popper.min.js" integrity="sha384-9/reFTGAW83EW2RDu2S0VKaIzap3H66lZH81PoYlFhbGU+6BZp6G7niu735Sk7lN" crossorigin="anonymous"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@4.5.3/dist/js/bootstrap.min.js" integrity="sha384-w1Q4orYjBQndcko6MimVbzY0tgp4pWB4lZ7lr30WKz0vr/aWKhXdBNmNb5D92v7s" crossorigin="anonymous"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div class="container">
|
||||
@ -118,57 +120,57 @@
|
||||
</div>
|
||||
|
||||
<div class="col-12 col-sm-6">
|
||||
<h3><span style="text-decoration: line-through;">Fighting</span></h3>
|
||||
<h3>Fighting</h3>
|
||||
<div class="form-group">
|
||||
<div class="custom-control custom-switch">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="fight" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="fight" checked>
|
||||
<label class="custom-control-label" for="fight">Fight</label>
|
||||
</div>
|
||||
<div class="custom-control custom-switch custom-control-inline">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="air" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="air" checked>
|
||||
<label class="custom-control-label" for="air">Air</label>
|
||||
</div>
|
||||
<div class="custom-control custom-switch custom-control-inline">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="ground" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="ground">
|
||||
<label class="custom-control-label" for="ground">Ground</label>
|
||||
</div>
|
||||
<div class="custom-control custom-switch">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="boosters" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="boosters">
|
||||
<label class="custom-control-label" for="boosters">Use ground boosters</label>
|
||||
</div>
|
||||
<div class="custom-control custom-switch">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="continuous_fighting" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="continuous_fighting">
|
||||
<label class="custom-control-label" for="continuous_fighting">Continue fighting all FF in round</label>
|
||||
</div>
|
||||
<div class="custom-control custom-switch">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="next_energy" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="next_energy" checked>
|
||||
<label class="custom-control-label" for="next_energy">Fight for next WC +1hp/6min if reachable by FF</label>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<div class="form-check form-check-inline">
|
||||
<input type="radio" class="form-check-input" onchange="updateJson()" id="all_in" name="fight_amount" value="all_in" disabled>
|
||||
<input type="radio" class="form-check-input" onchange="updateJson()" id="all_in" name="fight_amount" value="all_in">
|
||||
<label class="form-check-label" for="all_in">All energy</label>
|
||||
</div>
|
||||
<div class="form-check form-check-inline">
|
||||
<input type="radio" class="form-check-input" onchange="updateJson()" id="h_energy" name="fight_amount" value="h_energy" disabled>
|
||||
<input type="radio" class="form-check-input" onchange="updateJson()" id="h_energy" name="fight_amount" value="h_energy" checked>
|
||||
<label class="form-check-label" for="h_energy">1h energy</label>
|
||||
</div>
|
||||
</div>
|
||||
<div class="custom-control custom-switch">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="rw_def_side" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="rw_def_side" checked>
|
||||
<label class="custom-control-label" for="rw_def_side">In RWs fight on right side (occupier/defender)</label>
|
||||
</div>
|
||||
<div class="custom-control custom-switch">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="travel_to_fight" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="travel_to_fight" checked>
|
||||
<label class="custom-control-label" for="travel_to_fight">Travel to fight</label>
|
||||
</div>
|
||||
<div class="custom-control custom-switch">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="epic_hunt" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="epic_hunt">
|
||||
<label class="custom-control-label" for="epic_hunt">Hunt epics</label>
|
||||
</div>
|
||||
<div class="custom-control custom-switch">
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="epic_hunt_ebs" disabled>
|
||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="epic_hunt_ebs">
|
||||
<label class="custom-control-label" for="epic_hunt_ebs">Spend <small>[all]</small> EBs in epics</label>
|
||||
</div>
|
||||
</div>
|
||||
@ -260,13 +262,7 @@
|
||||
</form>
|
||||
</div>
|
||||
<div class="col-12">
|
||||
<div class="card">
|
||||
<div class="card-body">
|
||||
<h5 class="card-title">config.json</h5>
|
||||
<h6 class="card-subtitle mb-2 text-muted">Copy-paste the content below into 'config.json' file</h6>
|
||||
<pre id="json-output" class="bg-light card-text"></pre>
|
||||
</div>
|
||||
</div>
|
||||
<pre id="json-output"></pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -1,859 +0,0 @@
|
||||
|
||||
|
||||
|
||||
# TODO: Fix fighting and reimplement CitizenMilitary module
|
||||
# class CitizenMilitary(CitizenTravel):
|
||||
# all_battles: Dict[int, classes.Battle] = None
|
||||
# __last_war_update_data = None
|
||||
#
|
||||
# active_fs: bool = False
|
||||
#
|
||||
# @property
|
||||
# def as_dict(self):
|
||||
# d = super().as_dict
|
||||
# d.update(active_fs=self.active_fs, all_battles=self.all_battles)
|
||||
# return d
|
||||
# def update_all():
|
||||
# super().update_all()
|
||||
# self.update_war_info()
|
||||
#
|
||||
# def update_war_info(self):
|
||||
# if (
|
||||
# self.__last_war_update_data
|
||||
# and self.__last_war_update_data.get("last_updated", 0) + 30 > self.now.timestamp()
|
||||
# ):
|
||||
# r_json = self.__last_war_update_data
|
||||
# else:
|
||||
# r_json = self._get_military_campaigns_json_list().json()
|
||||
# if r_json.get("countries"):
|
||||
# if self.all_battles is None:
|
||||
# self.all_battles = {}
|
||||
# self.__last_war_update_data = r_json
|
||||
# if r_json.get("battles"):
|
||||
# all_battles = {}
|
||||
# for battle_data in r_json.get("battles", {}).values():
|
||||
# all_battles[battle_data.get("id")] = classes.Battle(battle_data)
|
||||
# # old_all_battles = self.all_battles
|
||||
# self.all_battles = all_battles
|
||||
# # for battle in old_all_battles.values():
|
||||
# # utils._clear_up_battle_memory(battle)
|
||||
#
|
||||
# def get_battle_for_war(self, war_id: int) -> Optional[classes.Battle]:
|
||||
# self.update_war_info()
|
||||
# war_info = self.get_war_status(war_id)
|
||||
# return self.all_battles.get(war_info.get("battle_id"), None)
|
||||
#
|
||||
# def get_war_status(self, war_id: int) -> Dict[str, Union[bool, Dict[int, str]]]:
|
||||
# r = self._get_wars_show(war_id)
|
||||
# html = r.text
|
||||
# ret = {}
|
||||
# reg_re = re.compile(fr'data-war-id="{war_id}" data-region-id="(\d+)" data-region-name="([- \w]+)"')
|
||||
# if reg_re.findall(html):
|
||||
# ret.update(regions={}, can_attack=True)
|
||||
# for reg in reg_re.findall(html):
|
||||
# ret["regions"].update({int(reg[0]): reg[1]})
|
||||
# elif re.search(
|
||||
# r'<a href="//www.erepublik.com/en/military/battlefield/(\d+)" '
|
||||
# r'class="join" title="Join"><span>Join</span></a>',
|
||||
# html,
|
||||
# ):
|
||||
# battle_id = re.search(
|
||||
# r'<a href="//www.erepublik.com/en/military/battlefield/(\d+)" '
|
||||
# r'class="join" title="Join"><span>Join</span></a>',
|
||||
# html,
|
||||
# ).group(1)
|
||||
# ret.update(can_attack=False, battle_id=int(battle_id))
|
||||
# elif re.search(r"This war is no longer active.", html):
|
||||
# ret.update(can_attack=False, ended=True)
|
||||
# else:
|
||||
# ret.update(can_attack=False)
|
||||
# return ret
|
||||
#
|
||||
# def get_available_weapons(self, battle_id: int):
|
||||
# return self._get_military_show_weapons(battle_id).json()
|
||||
#
|
||||
# def set_default_weapon(self, battle: classes.Battle, division: classes.BattleDivision) -> int:
|
||||
# available_weapons = self._get_military_show_weapons(battle.id).json()
|
||||
# while not isinstance(available_weapons, list):
|
||||
# available_weapons = self._get_military_show_weapons(battle.id).json()
|
||||
# weapon_quality = -1
|
||||
# weapon_damage = 0
|
||||
# if not division.is_air:
|
||||
# for weapon in available_weapons:
|
||||
# try:
|
||||
# if weapon["weaponQuantity"] > 30 and weapon["weaponInfluence"] > weapon_damage:
|
||||
# weapon_quality = int(weapon["weaponId"])
|
||||
# weapon_damage = weapon["weaponInfluence"]
|
||||
# except ValueError:
|
||||
# pass
|
||||
# return self.change_weapon(battle, weapon_quality, division)
|
||||
#
|
||||
# def change_weapon(self, battle: classes.Battle, quality: int, battle_zone: classes.BattleDivision) -> int:
|
||||
# r = self._post_military_change_weapon(battle.id, battle_zone.id, quality)
|
||||
# influence = r.json().get("weaponInfluence")
|
||||
# self._report_action(
|
||||
# "MILITARY_WEAPON", f"Switched to q{quality} weapon," f" new influence {influence}", kwargs=r.json()
|
||||
# )
|
||||
# return influence
|
||||
#
|
||||
# def sorted_battles(self, sort_by_time: bool = True, only_tp=False) -> List[classes.Battle]:
|
||||
# cs_battles_priority_air: List[classes.Battle] = []
|
||||
# cs_battles_priority_ground: List[classes.Battle] = []
|
||||
# cs_battles_air: List[classes.Battle] = []
|
||||
# cs_battles_ground: List[classes.Battle] = []
|
||||
# deployed_battles_air: List[classes.Battle] = []
|
||||
# deployed_battles_ground: List[classes.Battle] = []
|
||||
# ally_battles_air: List[classes.Battle] = []
|
||||
# ally_battles_ground: List[classes.Battle] = []
|
||||
# other_battles_air: List[classes.Battle] = []
|
||||
# other_battles_ground: List[classes.Battle] = []
|
||||
#
|
||||
# ret_battles: List[classes.Battle] = []
|
||||
# if sort_by_time:
|
||||
# battle_list = sorted(self.all_battles.values(), key=lambda b: b.start)
|
||||
# battle_list.reverse()
|
||||
# else:
|
||||
# battle_list = sorted(self.all_battles.values(), key=lambda b: b.id)
|
||||
#
|
||||
# contribution_json = self._get_military_campaigns_json_citizen().json()
|
||||
# contributions: List[Dict[str, int]] = contribution_json.get("contributions") or []
|
||||
# contributions.sort(key=lambda b: -b.get("damage"))
|
||||
#
|
||||
# for contribution_battle in contributions:
|
||||
# if contribution_battle.get("battle_id") and contribution_battle.get("battle_id") in self.all_battles:
|
||||
# ret_battles.append(self.all_battles[contribution_battle.get("battle_id")])
|
||||
#
|
||||
# for battle in battle_list:
|
||||
# battle_sides = [battle.invader.country, battle.defender.country]
|
||||
# if battle.id in ret_battles:
|
||||
# continue
|
||||
# # CS Battles
|
||||
# elif self.details.citizenship in battle_sides:
|
||||
# if battle.has_air:
|
||||
# if battle.defender.id == self.details.citizenship:
|
||||
# cs_battles_priority_air.append(battle)
|
||||
# else:
|
||||
# cs_battles_air.append(battle)
|
||||
# else:
|
||||
# if battle.defender.id == self.details.citizenship:
|
||||
# cs_battles_priority_ground.append(battle)
|
||||
# else:
|
||||
# cs_battles_ground.append(battle)
|
||||
#
|
||||
# # Current location battles:
|
||||
# elif self.details.current_country in battle_sides:
|
||||
# if battle.has_air:
|
||||
# deployed_battles_air.append(battle)
|
||||
# else:
|
||||
# deployed_battles_ground.append(battle)
|
||||
#
|
||||
# # Deployed battles and allied battles:
|
||||
# elif self.details.current_country in battle.invader.allies + battle.defender.allies + battle_sides:
|
||||
# if self.details.current_country in battle.invader.deployed + battle.defender.deployed:
|
||||
# if battle.has_air:
|
||||
# deployed_battles_air.append(battle)
|
||||
# else:
|
||||
# deployed_battles_ground.append(battle)
|
||||
# # Allied battles:
|
||||
# else:
|
||||
# if battle.has_air:
|
||||
# ally_battles_air.append(battle)
|
||||
# else:
|
||||
# ally_battles_ground.append(battle)
|
||||
# else:
|
||||
# if battle.has_air:
|
||||
# other_battles_air.append(battle)
|
||||
# else:
|
||||
# other_battles_ground.append(battle)
|
||||
#
|
||||
# cs_battles = cs_battles_priority_air + cs_battles_priority_ground + cs_battles_air + cs_battles_ground
|
||||
# if only_tp:
|
||||
# return cs_battles
|
||||
# deployed_battles = deployed_battles_air + deployed_battles_ground
|
||||
# other_battles = ally_battles_air + ally_battles_ground + other_battles_air + other_battles_ground
|
||||
# ret_battles = ret_battles + cs_battles + deployed_battles + other_battles
|
||||
# return ret_battles
|
||||
#
|
||||
# def get_cheap_tp_divisions(self) -> Dict[str, List[Tuple[int, classes.BattleDivision]]]:
|
||||
# air_divs: List[Tuple[int, classes.BattleDivision]] = []
|
||||
# ground_divs: List[Tuple[int, classes.BattleDivision]] = []
|
||||
# check_maverick = self.maverick and self.config.maverick
|
||||
# for battle in reversed(self.sorted_battles(True, True)):
|
||||
# for division in battle.div.values():
|
||||
# is_start_ok = utils.good_timedelta(division.battle.start, timedelta(minutes=-1)) < self.now
|
||||
# if not division.terrain and is_start_ok and not division.div_end:
|
||||
# if division.is_air and self.config.air:
|
||||
# division_medals = self.get_battle_round_data(division)
|
||||
# medal = division_medals[self.details.citizenship == division.battle.defender.country]
|
||||
# if not medal:
|
||||
# air_divs.append((0, division))
|
||||
# else:
|
||||
# air_divs.append((medal.get("1").get("raw_value"), division))
|
||||
# elif not division.is_air and self.config.ground:
|
||||
# if not division.div == self.division and not check_maverick:
|
||||
# continue
|
||||
# division_medals = self.get_battle_round_data(division)
|
||||
# medal = division_medals[self.details.citizenship == division.battle.defender.country]
|
||||
# if not medal:
|
||||
# ground_divs.append((0, division))
|
||||
# else:
|
||||
# ground_divs.append((medal.get("1").get("raw_value"), division))
|
||||
#
|
||||
# air_divs.sort(key=lambda z: (z[0], z[1].battle.start))
|
||||
# ground_divs.sort(key=lambda z: (z[0], z[1].battle.start))
|
||||
# return {"air": air_divs, "ground": ground_divs}
|
||||
#
|
||||
# @property
|
||||
# def has_battle_contribution(self):
|
||||
# return bool(self.__last_war_update_data.get("citizen_contribution", []))
|
||||
#
|
||||
# def find_battle_to_fight(
|
||||
# self, silent: bool = False
|
||||
# ) -> Tuple[classes.Battle, classes.BattleDivision, classes.BattleSide]:
|
||||
# self.update_war_info()
|
||||
# for battle in self.sorted_battles(self.config.sort_battles_time):
|
||||
# if not isinstance(battle, classes.Battle):
|
||||
# continue
|
||||
# if battle.is_dict_lib:
|
||||
# continue
|
||||
# battle_zone: Optional[classes.BattleDivision] = None
|
||||
# for div in battle.div.values():
|
||||
# if div.terrain == 0:
|
||||
# if div.div_end:
|
||||
# continue
|
||||
# maverick_ok = self.maverick and self.config.maverick
|
||||
# if self.config.air and div.is_air:
|
||||
# battle_zone = div
|
||||
# break
|
||||
# elif self.config.ground and not div.is_air and (div.div == self.division or maverick_ok):
|
||||
# battle_zone = div
|
||||
# break
|
||||
# else:
|
||||
# continue
|
||||
# if not battle_zone:
|
||||
# continue
|
||||
# allies = (
|
||||
# battle.invader.deployed + battle.defender.deployed + [battle.invader.country, battle.defender.country]
|
||||
# )
|
||||
#
|
||||
# travel_needed = self.details.current_country not in allies
|
||||
#
|
||||
# if battle.is_rw:
|
||||
# side = battle.defender if self.config.rw_def_side else battle.invader
|
||||
# else:
|
||||
# defender_side = self.details.current_country in battle.defender.allies + [
|
||||
# battle.defender.country,
|
||||
# ]
|
||||
# side = battle.defender if defender_side else battle.invader
|
||||
#
|
||||
# if not silent:
|
||||
# self.write_log(str(battle))
|
||||
#
|
||||
# travel = (
|
||||
# (self.config.travel_to_fight and self.should_travel_to_fight() or self.config.force_travel)
|
||||
# if travel_needed
|
||||
# else True
|
||||
# )
|
||||
#
|
||||
# if not travel:
|
||||
# continue
|
||||
# yield battle, battle_zone, side
|
||||
#
|
||||
# def find_battle_and_fight(self):
|
||||
# count = self.should_fight()[0]
|
||||
# if count:
|
||||
# self.write_log("Checking for battles to fight in...")
|
||||
# for battle, division, side in self.find_battle_to_fight():
|
||||
#
|
||||
# allies = (
|
||||
# battle.invader.deployed
|
||||
# + battle.defender.deployed
|
||||
# + [battle.invader.country, battle.defender.country]
|
||||
# )
|
||||
#
|
||||
# travel_needed = self.details.current_country not in allies
|
||||
#
|
||||
# if battle.start > self.now:
|
||||
# self.sleep(utils.get_sleep_seconds(battle.start))
|
||||
#
|
||||
# if travel_needed and not self.change_division(battle, division, side):
|
||||
# break
|
||||
#
|
||||
# if self.change_division(battle, division):
|
||||
# self.set_default_weapon(battle, division)
|
||||
# self.fight(battle, division, side, count)
|
||||
# self.travel_to_residence()
|
||||
# break
|
||||
#
|
||||
# def fight(
|
||||
# self,
|
||||
# battle: classes.Battle,
|
||||
# division: classes.BattleDivision,
|
||||
# side: classes.BattleSide = None,
|
||||
# count: int = None,
|
||||
# ) -> Optional[int]:
|
||||
# """Fight in a battle.
|
||||
#
|
||||
# Will auto activate booster and travel if allowed to do it.
|
||||
# :param battle: Battle battle to fight in
|
||||
# :type battle: Battle
|
||||
# :param division: Division number to fight in available choices
|
||||
# :type division: BattleDivision
|
||||
# :param side: BattleSide or None. Battle side to fight in, If side not == invader id or not in invader deployed
|
||||
# allies list, then defender's side is chosen
|
||||
# :type side: BattleSide
|
||||
# :param count: How many hits to do, if not specified self.should_fight() is called.
|
||||
# :type count: int
|
||||
# :param use_ebs: Should use energy bars if count > 0 and not enough food_fights
|
||||
# :type use_ebs: bool
|
||||
# :return: None if no errors while fighting, otherwise error count.
|
||||
# :rtype: int
|
||||
# """
|
||||
# if self.restricted_ip:
|
||||
# self.write_warning("Fighting is not allowed from restricted IP!")
|
||||
# self._report_action("IP_BLACKLISTED", "Fighting is not allowed from restricted IP!")
|
||||
# return 1
|
||||
# if not division.is_air and self.config.boosters:
|
||||
# self.activate_damage_booster(not division.is_air)
|
||||
# if side is None:
|
||||
# side = (
|
||||
# battle.defender
|
||||
# if self.details.citizenship in battle.defender.allies + [battle.defender.country]
|
||||
# else battle.invader
|
||||
# )
|
||||
# if count is None:
|
||||
# count = self.should_fight()[0]
|
||||
#
|
||||
# self.write_log(f"Fighting in battle for {battle.region_name} on {side} side in d{division.div}")
|
||||
#
|
||||
# if self.now < utils.localize_dt(datetime(2021, 2, 8)):
|
||||
# error_count = total_damage = total_hits = 0
|
||||
# ok_to_fight = True
|
||||
# while ok_to_fight and error_count < 10 and count > 0:
|
||||
# while all((count > 0, error_count < 10, self.energy.energy >= 50)):
|
||||
# hits, error, damage = self._shoot(battle, division, side)
|
||||
# count -= hits
|
||||
# total_hits += hits
|
||||
# total_damage += damage
|
||||
# error_count += error
|
||||
# else:
|
||||
# if self.energy.energy < 50 or error_count >= 10 or count <= 0:
|
||||
# self.write_log(f"Hits: {total_hits:>4} | Damage: {total_damage}")
|
||||
# ok_to_fight = False
|
||||
# if total_damage:
|
||||
# self.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
|
||||
# return error_count
|
||||
# else:
|
||||
# deployment_id = self.deploy(division, side, count * 10)
|
||||
# self.sleep(count // 3) # TODO: connect to eRepublik's WS and get from there when deploy ends
|
||||
# energy_used = 0
|
||||
# if deployment_id:
|
||||
# self.write_warning(
|
||||
# "If eRepublik responds with HTTP 500 Internal Error, "
|
||||
# "it is kind of ok, because deployment has not finished yet."
|
||||
# )
|
||||
# deployment_data = self._post_military_fight_deploy_deploy_report_data(deployment_id).json()
|
||||
# if not deployment_data.get("error"):
|
||||
# data = deployment_data["data"]
|
||||
# total_damage = int(data["damage"].replace(",", ""))
|
||||
# energy_used = int(data["energySpent"].replace(",", ""))
|
||||
# self.details.pp += int(data["rewards"]["prestigePoints"].replace(",", ""))
|
||||
# self.report_fighting(battle, not side.is_defender, division, total_damage, energy_used // 10)
|
||||
# return energy_used
|
||||
#
|
||||
# def _shoot(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide):
|
||||
# if division.is_air:
|
||||
# response = self._post_military_fight_air(battle.id, side.id, division.id)
|
||||
# else:
|
||||
# response = self._post_military_fight_ground(battle.id, side.id, division.id)
|
||||
#
|
||||
# if "Zone is not meant for " in response.text:
|
||||
# self.sleep(5)
|
||||
# return 0, 1, 0
|
||||
# try:
|
||||
# r_json = response.json()
|
||||
# except (ValueError, HTTPError, RequestException):
|
||||
# return 0, 10, 0
|
||||
# hits = 0
|
||||
# damage = 0
|
||||
# err = False
|
||||
# if r_json.get("error"):
|
||||
# if r_json.get("message") == "SHOOT_LOCKOUT":
|
||||
# pass
|
||||
# elif r_json.get("message") == "NOT_ENOUGH_WEAPONS":
|
||||
# self.set_default_weapon(battle, division)
|
||||
# elif r_json.get("message") == "Cannot activate a zone with a non-native division":
|
||||
# self.write_warning("Wrong division!!")
|
||||
# return 0, 10, 0
|
||||
# elif r_json.get("message") == "ZONE_INACTIVE":
|
||||
# self.write_warning("Wrong division!!")
|
||||
# return 0, 10, 0
|
||||
# elif r_json.get("message") == "NON_BELLIGERENT":
|
||||
# self.write_warning("Dictatorship/Liberation wars are not supported!")
|
||||
# return 0, 10, 0
|
||||
# elif r_json.get("message") in ["FIGHT_DISABLED", "DEPLOYMENT_MODE"]:
|
||||
# self._post_main_profile_update(
|
||||
# "options", params='{"optionName":"enable_web_deploy","optionValue":"off"}'
|
||||
# )
|
||||
# self.set_default_weapon(battle, division)
|
||||
# else:
|
||||
# if r_json.get("message") == "UNKNOWN_SIDE":
|
||||
# self._rw_choose_side(battle, side)
|
||||
# elif r_json.get("message") == "CHANGE_LOCATION":
|
||||
# countries = [side.country] + side.deployed
|
||||
# self.travel_to_battle(battle, countries)
|
||||
# err = True
|
||||
# elif r_json.get("message") == "ENEMY_KILLED":
|
||||
# # Non-InfantryKit players
|
||||
# if r_json["user"]["earnedXp"]:
|
||||
# hits = r_json["user"]["earnedXp"]
|
||||
# # InfantryKit player
|
||||
# # The almost always safe way (breaks on levelup hit)
|
||||
# elif self.energy.energy >= r_json["details"]["wellness"]: # Haven't reached levelup
|
||||
# hits = (self.energy.energy - r_json["details"]["wellness"]) // 10
|
||||
# else:
|
||||
# hits = r_json["hits"]
|
||||
# if r_json["user"]["epicBattle"]:
|
||||
# hits /= 1 + r_json["user"]["epicBattle"]
|
||||
#
|
||||
# self.energy.energy = r_json["details"]["wellness"]
|
||||
# self.details.xp = int(r_json["details"]["points"])
|
||||
# damage = r_json["user"]["givenDamage"] * (1.1 if r_json["oldEnemy"]["isNatural"] else 1)
|
||||
# else:
|
||||
# err = True
|
||||
#
|
||||
# return hits, err, damage
|
||||
#
|
||||
# def deploy_bomb(
|
||||
# self, battle: classes.Battle, division: classes.BattleDivision, bomb_id: int, inv_side: bool, count: int = 1
|
||||
# ) -> Optional[int]:
|
||||
# """Deploy bombs in a battle for given side.
|
||||
#
|
||||
# :param battle: Battle
|
||||
# :type battle: classes.Battle
|
||||
# :param division: BattleDivision
|
||||
# :type division: classes.BattleDivision
|
||||
# :param bomb_id: int bomb id
|
||||
# :type bomb_id: int
|
||||
# :param inv_side: should deploy on invader side
|
||||
# :type inv_side: bool
|
||||
# :param count: how many bombs to deploy
|
||||
# :type count: int
|
||||
# :return: Deployed count
|
||||
# :rtype: int
|
||||
# """
|
||||
#
|
||||
# if not isinstance(count, int) or count < 1:
|
||||
# count = 1
|
||||
# has_traveled = False
|
||||
# if battle.is_rw:
|
||||
# has_traveled = self.travel_to_battle(battle, [battle.defender.country])
|
||||
# self._rw_choose_side(battle, battle.invader if inv_side else battle.defender)
|
||||
# if inv_side:
|
||||
# good_countries = [battle.invader.country] + battle.invader.deployed
|
||||
# if self.details.current_country not in good_countries:
|
||||
# has_traveled = self.travel_to_battle(battle, good_countries)
|
||||
# else:
|
||||
# involved = (
|
||||
# [battle.invader.country, battle.defender.country] + battle.invader.deployed + battle.defender.deployed
|
||||
# )
|
||||
# if self.details.current_country not in involved:
|
||||
# count = 0
|
||||
# side = battle.invader if inv_side else battle.defender
|
||||
# errors = deployed_count = 0
|
||||
# while (not deployed_count == count) and errors < 10:
|
||||
# r = self._post_military_deploy_bomb(battle.id, division.id, side.id, bomb_id).json()
|
||||
# if not r.get("error"):
|
||||
# deployed_count += 1
|
||||
# self.sleep(0.5)
|
||||
# elif r.get("message") == "LOCKED":
|
||||
# self.sleep(0.5)
|
||||
# elif r.get("message") == "INVALID_BOMB":
|
||||
# errors = 10
|
||||
# else:
|
||||
# errors += 1
|
||||
#
|
||||
# if has_traveled:
|
||||
# self.travel_to_residence()
|
||||
#
|
||||
# self._report_action("MILITARY_BOMB", f"Deployed {deployed_count} bombs in battle {battle.id}")
|
||||
# return deployed_count
|
||||
#
|
||||
# def change_division(
|
||||
# self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide = None
|
||||
# ) -> bool:
|
||||
# """Change division.
|
||||
#
|
||||
# :param battle: classes.Battle
|
||||
# :type battle: classes.Battle
|
||||
# :param division: int target division to switch to
|
||||
# :type division: classes.BattleDivision
|
||||
# :param side: Side to choose
|
||||
# :type side: classes.BattleSide
|
||||
# :return:
|
||||
# """
|
||||
# resp = self._post_main_battlefield_change_division(battle.id, division.id, side.id if side else None)
|
||||
# if resp.json().get("error"):
|
||||
# self.write_warning(resp.json().get("message"))
|
||||
# return False
|
||||
# self._report_action(
|
||||
# "MILITARY_DIV_SWITCH", f"Switched to d{division.div} in battle {battle.id}", kwargs=resp.json()
|
||||
# )
|
||||
# return True
|
||||
#
|
||||
# def get_ground_hit_dmg_value(
|
||||
# self,
|
||||
# rang: int = None,
|
||||
# strength: float = None,
|
||||
# elite: bool = None,
|
||||
# ne: bool = False,
|
||||
# booster_50: bool = False,
|
||||
# booster_100: bool = False,
|
||||
# tp: bool = True,
|
||||
# ) -> Decimal:
|
||||
# if not rang or not strength or elite is None:
|
||||
# r = self._get_main_citizen_profile_json(self.details.citizen_id).json()
|
||||
# if not rang:
|
||||
# rang = r["military"]["militaryData"]["ground"]["rankNumber"]
|
||||
# if not strength:
|
||||
# strength = r["military"]["militaryData"]["ground"]["strength"]
|
||||
# if elite is None:
|
||||
# elite = r["citizenAttributes"]["level"] > 100
|
||||
# if ne:
|
||||
# tp = True
|
||||
#
|
||||
# return utils.calculate_hit(strength, rang, tp, elite, ne, 50 if booster_50 else 100 if booster_100 else 0)
|
||||
#
|
||||
# def get_air_hit_dmg_value(
|
||||
# self, rang: int = None, elite: bool = None, ne: bool = False, weapon: bool = False
|
||||
# ) -> Decimal:
|
||||
# if not rang or elite is None:
|
||||
# r = self._get_main_citizen_profile_json(self.details.citizen_id).json()
|
||||
# if not rang:
|
||||
# rang = r["military"]["militaryData"]["aircraft"]["rankNumber"]
|
||||
# if elite is None:
|
||||
# elite = r["citizenAttributes"]["level"] > 100
|
||||
#
|
||||
# return utils.calculate_hit(0, rang, True, elite, ne, 0, 20 if weapon else 0)
|
||||
#
|
||||
# def activate_damage_booster(self, ground: bool = True) -> int:
|
||||
# kind = "damage" if ground else "aircraftDamage"
|
||||
# if self.config.boosters and not self.get_active_damage_booster(ground):
|
||||
# booster: Optional[types.InvFinalItem] = None
|
||||
# for quality, data in sorted(self.inventory.boosters.get(kind, {}).items(), key=lambda x: x[0]):
|
||||
# for _duration, _booster in sorted(data.items(), key=lambda y: y[0]):
|
||||
# critical_amount = 2 if quality < 10 and ground else 10
|
||||
# if _booster.get("amount") > critical_amount:
|
||||
# booster = _booster
|
||||
# break
|
||||
# break
|
||||
# if booster:
|
||||
# kind = "damage" if ground else "air_damage"
|
||||
# self._report_action("MILITARY_BOOSTER", f"Activated {booster['name']}")
|
||||
# resp = self._post_economy_activate_booster(booster["quality"], booster["durability"], kind).json()
|
||||
# self._update_inventory_data(resp)
|
||||
# return self.get_active_damage_booster(ground)
|
||||
#
|
||||
# def get_active_damage_booster(self, ground: bool = True) -> int:
|
||||
# kind = "damage" if ground else "aircraftDamage"
|
||||
# boosters = self.inventory.active.get(kind, {})
|
||||
# quality = 0
|
||||
# for q, boost in boosters.items():
|
||||
# if boost["quality"] * 10 > quality:
|
||||
# quality = boost["quality"] * 10
|
||||
# return quality
|
||||
#
|
||||
# def get_active_ground_damage_booster(self) -> int:
|
||||
# return self.get_active_damage_booster(True)
|
||||
#
|
||||
# def get_active_air_damage_booster(self) -> int:
|
||||
# return self.get_active_damage_booster(False)
|
||||
#
|
||||
# def activate_battle_effect(self, battle_id: int, kind: str) -> bool:
|
||||
# self._report_action("MILITARY_BOOSTER", f"Activated {kind} booster")
|
||||
# resp = self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id).json()
|
||||
# return not resp.get("error")
|
||||
#
|
||||
# def activate_pp_booster(self, pp_item: types.InvFinalItem) -> bool:
|
||||
# self._report_action("MILITARY_BOOSTER", f'Activated {pp_item["name"]}')
|
||||
# resp = self._post_economy_activate_booster(
|
||||
# pp_item["quality"], pp_item["durability"], "prestige_points"
|
||||
# ).json()
|
||||
# self._update_inventory_data(resp)
|
||||
# return pp_item.get("kind") in self.inventory.active
|
||||
#
|
||||
# def _rw_choose_side(self, battle: classes.Battle, side: classes.BattleSide) -> Response:
|
||||
# return self._post_main_battlefield_travel(side.id, battle.id)
|
||||
#
|
||||
# def should_travel_to_fight(self) -> bool:
|
||||
# ret = False
|
||||
# if self.config.always_travel:
|
||||
# ret = True
|
||||
# elif self.should_do_levelup: # Do levelup
|
||||
# ret = True
|
||||
# # Get to next Energy +1
|
||||
# elif self.next_reachable_energy and self.config.next_energy:
|
||||
# ret = True
|
||||
# # 1h worth of energy
|
||||
# elif self.energy.energy + self.energy.interval * 3 >= self.energy.limit:
|
||||
# ret = True
|
||||
# return ret
|
||||
#
|
||||
# def should_fight(self) -> Tuple[int, str, bool]:
|
||||
# """Checks if citizen should fight at this moment
|
||||
# :rtype: Tuple[int, str, bool]
|
||||
# """
|
||||
# count = 0
|
||||
# force_fight = False
|
||||
# msg = "Fighting not allowed!"
|
||||
# if not self.config.fight:
|
||||
# return count, msg, force_fight
|
||||
#
|
||||
# # Do levelup
|
||||
# if self.is_levelup_reachable:
|
||||
# msg = "Level up"
|
||||
# if self.should_do_levelup:
|
||||
# count = (self.energy.limit * 3) // 10
|
||||
# force_fight = True
|
||||
# else:
|
||||
# self.write_log("Waiting for fully recovered energy before leveling up.")
|
||||
#
|
||||
# # Levelup reachable
|
||||
# elif self.is_levelup_close:
|
||||
# count = self.details.xp_till_level_up - (self.energy.limit // 10) + 5
|
||||
# msg = "Fighting for close Levelup. Doing %i hits" % count
|
||||
# force_fight = True
|
||||
#
|
||||
# elif self.details.pp < 75:
|
||||
# count = 75 - self.details.pp
|
||||
# msg = "Obligatory fighting for at least 75pp"
|
||||
# force_fight = True
|
||||
#
|
||||
# elif self.config.continuous_fighting and self.has_battle_contribution:
|
||||
# count = self.energy.food_fights
|
||||
# msg = "Continuing to fight in previous battle"
|
||||
#
|
||||
# # All-in (type = all-in and full ff)
|
||||
# elif self.config.all_in and self.energy.energy + self.energy.interval * 3 >= self.energy.limit:
|
||||
# count = self.energy.food_fights
|
||||
# msg = "Fighting all-in. Doing %i hits" % count
|
||||
#
|
||||
# # Get to next Energy +1
|
||||
# elif self.config.next_energy and self.next_reachable_energy:
|
||||
# count = self.next_reachable_energy
|
||||
# msg = "Fighting for +1 energy. Doing %i hits" % count
|
||||
#
|
||||
# # 1h worth of energy
|
||||
# elif self.energy.energy + self.energy.interval * 3 >= self.energy.limit:
|
||||
# count = self.energy.interval
|
||||
# msg = "Fighting for 1h energy. Doing %i hits" % count
|
||||
# force_fight = True
|
||||
#
|
||||
# return (count if count > 0 else 0), msg, force_fight
|
||||
#
|
||||
# def get_battle_round_data(self, division: classes.BattleDivision) -> Tuple[Any, Any]:
|
||||
# battle = division.battle
|
||||
#
|
||||
# r = self._post_military_battle_console(
|
||||
# battle.id,
|
||||
# "battleStatistics",
|
||||
# 1,
|
||||
# zoneId=battle.zone_id,
|
||||
# round_id=battle.zone_id,
|
||||
# division=division.div,
|
||||
# battleZoneId=division.id,
|
||||
# type="damage",
|
||||
# )
|
||||
# r_json = r.json()
|
||||
# return r_json.get(str(battle.invader.id)).get("fighterData"), r_json.get(str(battle.defender.id)).get(
|
||||
# "fighterData"
|
||||
# )
|
||||
#
|
||||
# def get_battle_division_stats(self, division: classes.BattleDivision) -> Dict[str, Any]:
|
||||
# battle = division.battle
|
||||
# r = self._get_military_battle_stats(battle.id, division.div, division.id)
|
||||
# return r.json()
|
||||
#
|
||||
# def get_division_max_hit(self, division: classes.BattleDivision) -> int:
|
||||
# """Returns max hit in division for current side (if not on either side returns 0)
|
||||
#
|
||||
# :param division: BattleDivision for which to get max hit value
|
||||
# :type division: classes.BattleDivision
|
||||
# :return: max hit value
|
||||
# :rtype: int
|
||||
# """
|
||||
# return self.get_battle_division_stats(division).get("maxHit", -1)
|
||||
#
|
||||
# def schedule_attack(self, war_id: int, region_id: int, region_name: str, at_time: datetime):
|
||||
# if at_time:
|
||||
# self.sleep(utils.get_sleep_seconds(at_time))
|
||||
# self.get_csrf_token()
|
||||
# self.launch_attack(war_id, region_id, region_name)
|
||||
#
|
||||
# def get_active_wars(self, country: constants.Country = None) -> List[int]:
|
||||
# r = self._get_country_military(country.link if country else self.details.citizenship.link)
|
||||
# all_war_ids = re.findall(r'//www\.erepublik\.com/en/wars/show/(\d+)"', r.text)
|
||||
# return [int(wid) for wid in all_war_ids]
|
||||
#
|
||||
# def get_last_battle_of_war_end_time(self, war_id: int) -> datetime:
|
||||
# r = self._get_wars_show(war_id)
|
||||
# html = r.text
|
||||
# last_battle_id = int(re.search(
|
||||
# r'<a href="//www.erepublik.com/en/military/battlefield/(\d+)">', html
|
||||
# ).group(1))
|
||||
# console = self._post_military_battle_console(last_battle_id, "warList", 1).json()
|
||||
# battle = console.get("list")[0]
|
||||
# return utils.localize_dt(datetime.strptime(battle.get("result").get("end"), "%Y-%m-%d %H:%M:%S"))
|
||||
#
|
||||
# def launch_attack(self, war_id: int, region_id: int, region_name: str):
|
||||
# self._post_wars_attack_region(war_id, region_id, region_name)
|
||||
# self._report_action("MILITARY_QUEUE_ATTACK", f"Battle for *{region_name}* queued")
|
||||
#
|
||||
# def get_country_mus(self, country: constants.Country) -> Dict[int, str]:
|
||||
# ret = {}
|
||||
# r = self._get_main_leaderboards_damage_rankings(country.id)
|
||||
# for data in r.json()["mu_filter"]:
|
||||
# if data["id"]:
|
||||
# ret.update({data["id"]: data["name"]})
|
||||
# r = self._get_main_leaderboards_damage_aircraft_rankings(country.id)
|
||||
# for data in r.json()["mu_filter"]:
|
||||
# if data["id"]:
|
||||
# ret.update({data["id"]: data["name"]})
|
||||
# return ret
|
||||
#
|
||||
# def get_mu_members(self, mu_id: int) -> Dict[int, str]:
|
||||
# ret = {}
|
||||
# r = self._get_military_unit_data(mu_id)
|
||||
#
|
||||
# for page in range(int(r.json()["panelContents"]["pages"])):
|
||||
# r = self._get_military_unit_data(mu_id, currentPage=page + 1)
|
||||
# for user in r.json()["panelContents"]["members"]:
|
||||
# if not user["isDead"]:
|
||||
# ret.update({user["citizenId"]: user["name"]})
|
||||
# return ret
|
||||
#
|
||||
# def get_citizen_weekly_daily_orders_done(self, citizen_id: int = None, weeks_ago: int = 0) -> int:
|
||||
# if citizen_id is None:
|
||||
# citizen_id = self.details.citizen_id
|
||||
# profile = self._get_main_citizen_profile_json(citizen_id).json()
|
||||
# mu_id = profile.get("military", {}).get("militaryUnit", {}).get("id", 0)
|
||||
# if mu_id:
|
||||
# name = profile.get("citizen", {}).get("name")
|
||||
# member = self._get_military_unit_data(
|
||||
# mu_id,
|
||||
# currentPage=1,
|
||||
# panel="members",
|
||||
# sortBy="dailyOrdersCompleted",
|
||||
# weekFilter=f"week{weeks_ago}",
|
||||
# search=name,
|
||||
# ).json()
|
||||
# return member.get("panelContents", {}).get("members", [{}])[0].get("dailyOrdersCompleted")
|
||||
# return 0
|
||||
#
|
||||
# def get_possibly_empty_medals(self):
|
||||
# self.update_war_info()
|
||||
# for battle in self.all_battles.values():
|
||||
# for division in battle.div.values():
|
||||
# if division.wall["dom"] == 50 or division.wall["dom"] > 98:
|
||||
# yield division, division.wall["for"] == battle.invader.country.id
|
||||
#
|
||||
# def report_fighting(
|
||||
# self, battle: classes.Battle, invader: bool, division: classes.BattleDivision, damage: float, hits: int
|
||||
# ):
|
||||
# self.reporter.report_fighting(battle, invader, division, damage, hits)
|
||||
# if self.config.telegram:
|
||||
# self.telegram.report_fight(battle, invader, division, damage, hits)
|
||||
#
|
||||
# def get_deploy_inventory(self, division: classes.BattleDivision, side: classes.BattleSide):
|
||||
# ret = self._post_fight_deploy_get_inventory(division.battle.id, side.id, division.id).json()
|
||||
# # if ret.get('recoverableEnergyBuyFood'):
|
||||
# # self.buy_food()
|
||||
# # return self.get_deploy_inventory(division, side)
|
||||
# if ret.get("captcha"):
|
||||
# self.do_captcha_challenge()
|
||||
# if ret.get("error"):
|
||||
# if ret.get("message") == "Deployment disabled.":
|
||||
# self._post_main_profile_update(
|
||||
# "options", params='{"optionName":"enable_web_deploy","optionValue":"on"}'
|
||||
# )
|
||||
# return self.get_deploy_inventory(division, side)
|
||||
# else:
|
||||
# self.report_error(f"Unable to get deployment inventory because: {ret.get('message')}")
|
||||
# return ret
|
||||
#
|
||||
# def deploy(self, division: classes.BattleDivision, side: classes.BattleSide, energy: int, _retry=0) -> int:
|
||||
# _energy = int(energy)
|
||||
# deploy_inv = self.get_deploy_inventory(division, side)
|
||||
# if not deploy_inv["minEnergy"] <= energy <= deploy_inv["maxEnergy"]:
|
||||
# return 0
|
||||
# energy_sources = {}
|
||||
# source_idx = 0
|
||||
# recoverable = deploy_inv["recoverableEnergy"]
|
||||
# for source in reversed(sorted(deploy_inv["energySources"], key=lambda s: (s["type"], s.get("quality", 0)))):
|
||||
# if source["type"] == "pool":
|
||||
# _energy -= source["energy"]
|
||||
# elif source["type"] in ["food", "energy_bar"]:
|
||||
# recovers = source["energy"] // source["amount"]
|
||||
# amount = (recoverable if source["type"] == "food" else _energy) // recovers
|
||||
# amount = amount if amount < source["amount"] else source["amount"]
|
||||
# if amount > 0:
|
||||
# energy_sources.update({f"energySources[{source_idx}][quality]": source["quality"]})
|
||||
# energy_sources.update({f"energySources[{source_idx}][amount]": amount})
|
||||
# source_idx += 1
|
||||
# used_energy = amount * recovers
|
||||
# recoverable -= used_energy
|
||||
# _energy -= used_energy
|
||||
# if _energy <= 0:
|
||||
# break
|
||||
# if _energy > 0:
|
||||
# energy -= _energy
|
||||
# weapon_q = -1
|
||||
# weapon_strength = 0
|
||||
# if not division.is_air:
|
||||
# for weapon in sorted(deploy_inv["weapons"], key=lambda w: w["damageperHit"]):
|
||||
# if (weapon["damageperHit"] or 0) > weapon_strength and (weapon["amount"] or 0) > 50:
|
||||
# weapon_q = weapon["quality"]
|
||||
# r = self._post_fight_deploy_start_deploy(
|
||||
# division.battle.id, side.id, division.id, energy, weapon_q, **energy_sources
|
||||
# ).json()
|
||||
# if r.get("error"):
|
||||
# self.report_error(f"Deploy failed: '{r.get('message')}'")
|
||||
# if r.get("message") == "Deployment disabled.":
|
||||
# self._post_main_profile_update(
|
||||
# "options", params='{"optionName":"enable_web_deploy","optionValue":"on"}'
|
||||
# )
|
||||
# if _retry < 5:
|
||||
# return self.deploy(division, side, energy, _retry + 1)
|
||||
# else:
|
||||
# self.report_error("Unable to deploy 5 times!")
|
||||
# return 0
|
||||
# return r.get("deploymentId")
|
||||
|
||||
# def should_fight(self, silent: bool = True) -> Tuple[int, str, bool]:
|
||||
# if not hasattr(super, "should_fight"):
|
||||
# return 0, "Unable to fight", False
|
||||
# count, log_msg, force_fight = super().should_fight()
|
||||
#
|
||||
# if count > 0 and not force_fight:
|
||||
# if self.energy.food_fights - self.my_companies.ff_lockdown < count:
|
||||
# log_msg = (
|
||||
# f"Fight count modified (old count: {count} | FF: {self.energy.food_fights} | "
|
||||
# f"WAM ff_lockdown: {self.my_companies.ff_lockdown} |"
|
||||
# f" New count: {count - self.my_companies.ff_lockdown})"
|
||||
# )
|
||||
# count -= self.my_companies.ff_lockdown
|
||||
# if count <= 0:
|
||||
# count = 0
|
||||
# log_msg = f"Not fighting because WAM needs {self.my_companies.ff_lockdown} food fights"
|
||||
#
|
||||
# if self.max_time_till_full_ff > self.time_till_week_change:
|
||||
# max_count = (int(self.time_till_week_change.total_seconds()) // 360 * self.energy.interval) // 10
|
||||
# log_msg = (
|
||||
# f"End for Weekly challenge is near (Recoverable until WC end {max_count}hp | want to do {count}hits)"
|
||||
# )
|
||||
# count = count if max_count > count else max_count
|
||||
#
|
||||
# if not silent:
|
||||
# self.write_log(log_msg)
|
||||
#
|
||||
# return count, log_msg, force_fight
|
@ -4,7 +4,7 @@
|
||||
|
||||
__author__ = """Eriks Karls"""
|
||||
__email__ = "eriks@72.lv"
|
||||
__version__ = "0.29.2.3"
|
||||
__version__ = "0.26.0.2"
|
||||
|
||||
from erepublik.citizen import Citizen
|
||||
|
||||
|
@ -133,9 +133,7 @@ class ErepublikErrorHTTTPHandler(handlers.HTTPHandler):
|
||||
except: # noqa
|
||||
resp_time = slugify(response.headers.get("date"))
|
||||
return dict(
|
||||
name=f"{resp_time}_{name}.{ext}",
|
||||
content=html.encode("utf-8"),
|
||||
mimetype="application/json" if ext == "json" else "text/html",
|
||||
name=f"{resp_time}_{name}.{ext}", content=html.encode("utf-8"), mimetype="application/json" if ext == "json" else "text/html"
|
||||
)
|
||||
|
||||
def _get_local_vars(self) -> str:
|
||||
|
@ -23,7 +23,7 @@ class SlowRequests(Session):
|
||||
if proxies:
|
||||
self.proxies = proxies
|
||||
if user_agent is None:
|
||||
user_agent = self.get_random_user_agent()
|
||||
user_agent = random.choice(self.get_random_user_agent())
|
||||
self.request_log_name = utils.get_file(utils.now().strftime("debug/requests_%Y-%m-%d.log"))
|
||||
self.last_time = utils.now()
|
||||
self.headers.update({"User-Agent": user_agent})
|
||||
@ -110,15 +110,22 @@ class SlowRequests(Session):
|
||||
def get_random_user_agent() -> str:
|
||||
windows_x64 = "Windows NT 10.0; Win64; x64"
|
||||
linux_x64 = "X11; Linux x86_64"
|
||||
android = [] # [f"Android {version}; Mobile" for version in range(10, 13)]
|
||||
android = [f"Android {version}; Mobile" for version in range(8, 12)]
|
||||
|
||||
firefox_template = "Mozilla/5.0 ({osystem}; rv:{version}.0) Gecko/20100101 Firefox/{version}.0"
|
||||
firefox_versions = range(92, 97)
|
||||
firefox_versions = range(85, 92)
|
||||
|
||||
chrome_template = (
|
||||
"Mozilla/5.0 ({osystem}) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/{version} Safari/537.36"
|
||||
)
|
||||
chrome_versions = ["92.0.4515.159", "93.0.4577.82", "94.0.4606.81", "95.0.4638.54", "96.0.4664.110"]
|
||||
chrome_template = "Mozilla/5.0 ({osystem}) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/{version} Safari/537.36"
|
||||
chrome_versions = [
|
||||
"85.0.4183.121",
|
||||
"86.0.4240.183",
|
||||
"87.0.4280.141",
|
||||
"88.0.4324.182",
|
||||
"89.0.4389.128",
|
||||
"90.0.4430.18",
|
||||
"91.0.4472.73",
|
||||
"92.0.4515.159",
|
||||
]
|
||||
uas = []
|
||||
|
||||
for osystem in [windows_x64, linux_x64, *android]:
|
||||
@ -180,19 +187,15 @@ class CitizenBaseAPI:
|
||||
) -> Response:
|
||||
c = [cookie.name for cookie in self._req.cookies if not cookie.has_nonstandard_attr("HttpOnly")]
|
||||
env = dict(l=["tets"], s=[], c=c, m=0)
|
||||
|
||||
session_hash = hashlib.sha256(",".join(env["l"] + env["s"]).encode("utf8")).hexdigest()
|
||||
cookies_hash = hashlib.sha256(",".join(env["c"]).encode("utf8")).hexdigest()
|
||||
|
||||
cookie_kwargs = dict(
|
||||
expires=int(time.time()) + 120,
|
||||
path="/en/main/sessionUnlock",
|
||||
domain=".www.erepublik.com",
|
||||
secure=True,
|
||||
rest={"HttpOnly": True},
|
||||
cookies = dict(
|
||||
sh=hashlib.sha256(",".join(env["l"] + env["s"]).encode("utf8")).hexdigest(),
|
||||
ch=hashlib.sha256(",".join(env["c"]).encode("utf8")).hexdigest(),
|
||||
)
|
||||
self._req.cookies.set("sh", session_hash, **cookie_kwargs)
|
||||
self._req.cookies.set("ch", cookies_hash, **cookie_kwargs)
|
||||
cookie_kwargs = dict(
|
||||
expires=int(time.time()) + 120, path="/en/main/sessionUnlock", domain=".www.erepublik.com", secure=True, rest={"HttpOnly": True}
|
||||
)
|
||||
self._req.cookies.set("sh", cookies["sh"], **cookie_kwargs)
|
||||
self._req.cookies.set("ch", cookies["ch"], **cookie_kwargs)
|
||||
b64_env = utils.b64json(env)
|
||||
data = dict(
|
||||
_token=self.token,
|
||||
@ -268,13 +271,7 @@ class ErepublikArticleAPI(CitizenBaseAPI):
|
||||
return self.post(f"{self.url}/main/donate-article", data=data)
|
||||
|
||||
def _post_main_write_article(self, title: str, content: str, country_id: int, kind_id: int) -> Response:
|
||||
data = dict(
|
||||
_token=self.token,
|
||||
article_name=title,
|
||||
article_body=content,
|
||||
article_location=country_id,
|
||||
article_category=kind_id,
|
||||
)
|
||||
data = dict(_token=self.token, article_name=title, article_body=content, article_location=country_id, article_category=kind_id)
|
||||
return self.post(f"{self.url}/main/write-article", data=data)
|
||||
|
||||
def _post_main_vote_article(self, article_id: int) -> Response:
|
||||
@ -289,9 +286,7 @@ class ErepublikCompanyAPI(CitizenBaseAPI):
|
||||
|
||||
def _post_economy_create_company(self, industry_id: int, building_type: int = 1) -> Response:
|
||||
data = {"_token": self.token, "company[industry_id]": industry_id, "company[building_type]": building_type}
|
||||
return self.post(
|
||||
f"{self.url}/economy/create-company", data=data, headers={"Referer": f"{self.url}/economy/create-company"}
|
||||
)
|
||||
return self.post(f"{self.url}/economy/create-company", data=data, headers={"Referer": f"{self.url}/economy/create-company"})
|
||||
|
||||
def _get_economy_inventory_items(self) -> Response:
|
||||
return self.get(f"{self.url}/economy/inventory-items/")
|
||||
@ -371,13 +366,9 @@ class ErepublikCountryAPI(CitizenBaseAPI):
|
||||
def _get_country_military(self, country_name: str) -> Response:
|
||||
return self.get(f"{self.url}/country/military/{country_name}")
|
||||
|
||||
def _post_main_country_donate(
|
||||
self, country_id: int, action: str, value: Union[int, float], quality: int = None
|
||||
) -> Response:
|
||||
def _post_main_country_donate(self, country_id: int, action: str, value: Union[int, float], quality: int = None) -> Response:
|
||||
data = dict(countryId=country_id, action=action, _token=self.token, value=value, quality=quality)
|
||||
return self.post(
|
||||
f"{self.url}/main/country-donate", data=data, headers={"Referer": f"{self.url}/country/economy/Latvia"}
|
||||
)
|
||||
return self.post(f"{self.url}/main/country-donate", data=data, headers={"Referer": f"{self.url}/country/economy/Latvia"})
|
||||
|
||||
|
||||
class ErepublikEconomyAPI(CitizenBaseAPI):
|
||||
@ -405,17 +396,13 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
|
||||
def _post_economy_donate_items_action(self, citizen_id: int, amount: int, industry: int, quality: int) -> Response:
|
||||
data = dict(citizen_id=citizen_id, amount=amount, industry_id=industry, quality=quality, _token=self.token)
|
||||
return self.post(
|
||||
f"{self.url}/economy/donate-items-action",
|
||||
data=data,
|
||||
headers={"Referer": f"{self.url}/economy/donate-items/{citizen_id}"},
|
||||
f"{self.url}/economy/donate-items-action", data=data, headers={"Referer": f"{self.url}/economy/donate-items/{citizen_id}"}
|
||||
)
|
||||
|
||||
def _post_economy_donate_money_action(self, citizen_id: int, amount: float = 0.0, currency: int = 62) -> Response:
|
||||
data = dict(citizen_id=citizen_id, _token=self.token, currency_id=currency, amount=amount)
|
||||
return self.post(
|
||||
f"{self.url}/economy/donate-money-action",
|
||||
data=data,
|
||||
headers={"Referer": f"{self.url}/economy/donate-money/{citizen_id}"},
|
||||
f"{self.url}/economy/donate-money-action", data=data, headers={"Referer": f"{self.url}/economy/donate-money/{citizen_id}"}
|
||||
)
|
||||
|
||||
def _post_economy_exchange_purchase(self, amount: float, currency: int, offer: int) -> Response:
|
||||
@ -447,12 +434,7 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
|
||||
def _post_economy_marketplace_actions(self, action: str, **kwargs) -> Response:
|
||||
if action == "buy":
|
||||
data = dict(
|
||||
_token=self.token,
|
||||
offerId=kwargs["offer"],
|
||||
amount=kwargs["amount"],
|
||||
orderBy="price_asc",
|
||||
currentPage=1,
|
||||
buyAction=1,
|
||||
_token=self.token, offerId=kwargs["offer"], amount=kwargs["amount"], orderBy="price_asc", currentPage=1, buyAction=1
|
||||
)
|
||||
elif action == "sell":
|
||||
data = dict(
|
||||
@ -472,24 +454,16 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
|
||||
|
||||
|
||||
class ErepublikLeaderBoardAPI(CitizenBaseAPI):
|
||||
def _get_main_leaderboards_damage_aircraft_rankings(
|
||||
self, country_id: int, weeks: int = 0, mu_id: int = 0
|
||||
) -> Response: # noqa
|
||||
def _get_main_leaderboards_damage_aircraft_rankings(self, country_id: int, weeks: int = 0, mu_id: int = 0) -> Response: # noqa
|
||||
return self.get(f"{self.url}/main/leaderboards-damage-aircraft-rankings/{country_id}/{weeks}/{mu_id}/0")
|
||||
|
||||
def _get_main_leaderboards_damage_rankings(
|
||||
self, country_id: int, weeks: int = 0, mu_id: int = 0, div: int = 0
|
||||
) -> Response: # noqa
|
||||
def _get_main_leaderboards_damage_rankings(self, country_id: int, weeks: int = 0, mu_id: int = 0, div: int = 0) -> Response: # noqa
|
||||
return self.get(f"{self.url}/main/leaderboards-damage-rankings/{country_id}/{weeks}/{mu_id}/{div}")
|
||||
|
||||
def _get_main_leaderboards_kills_aircraft_rankings(
|
||||
self, country_id: int, weeks: int = 0, mu_id: int = 0
|
||||
) -> Response: # noqa
|
||||
def _get_main_leaderboards_kills_aircraft_rankings(self, country_id: int, weeks: int = 0, mu_id: int = 0) -> Response: # noqa
|
||||
return self.get(f"{self.url}/main/leaderboards-kills-aircraft-rankings/{country_id}/{weeks}/{mu_id}/0")
|
||||
|
||||
def _get_main_leaderboards_kills_rankings(
|
||||
self, country_id: int, weeks: int = 0, mu_id: int = 0, div: int = 0
|
||||
) -> Response: # noqa
|
||||
def _get_main_leaderboards_kills_rankings(self, country_id: int, weeks: int = 0, mu_id: int = 0, div: int = 0) -> Response: # noqa
|
||||
return self.get(f"{self.url}/main/leaderboards-kills-rankings/{country_id}/{weeks}/{mu_id}/{div}")
|
||||
|
||||
|
||||
@ -569,14 +543,7 @@ class ErepublikMilitaryAPI(CitizenBaseAPI):
|
||||
return self.post(f"{self.url}/military/battle-console", data=data)
|
||||
|
||||
def _post_military_deploy_bomb(self, battle_id: int, division_id: int, side_id: int, bomb_id: int) -> Response:
|
||||
data = dict(
|
||||
battleId=battle_id,
|
||||
battleZoneId=division_id,
|
||||
sideId=side_id,
|
||||
sideCountryId=side_id,
|
||||
bombId=bomb_id,
|
||||
_token=self.token,
|
||||
)
|
||||
data = dict(battleId=battle_id, battleZoneId=division_id, sideId=side_id, sideCountryId=side_id, bombId=bomb_id, _token=self.token)
|
||||
return self.post(f"{self.url}/military/deploy-bomb", data=data)
|
||||
|
||||
def _post_military_fight_air(self, battle_id: int, side_id: int, zone_id: int) -> Response:
|
||||
@ -632,9 +599,7 @@ class ErepublikPoliticsAPI(CitizenBaseAPI):
|
||||
return self.get(f"{self.url}/main/presidential-elections/{country_id}/{timestamp}")
|
||||
|
||||
def _post_propose_president_candidate(self, party_slug: str, citizen_id: int) -> Response:
|
||||
return self.post(
|
||||
f"{self.url}/propose-president-candidate/{party_slug}", data=dict(_token=self.token, citizen=citizen_id)
|
||||
)
|
||||
return self.post(f"{self.url}/propose-president-candidate/{party_slug}", data=dict(_token=self.token, citizen=citizen_id))
|
||||
|
||||
def _get_auto_propose_president_candidate(self, party_slug: str) -> Response:
|
||||
return self.get(f"{self.url}/auto-propose-president-candidate/{party_slug}")
|
||||
@ -646,24 +611,11 @@ class ErepublikPresidentAPI(CitizenBaseAPI):
|
||||
return self.post(f"{self.url}/wars/attack-region/{war_id}/{region_id}", data=data)
|
||||
|
||||
def _post_new_war(self, self_country_id: int, attack_country_id: int, debate: str = "") -> Response:
|
||||
data = dict(
|
||||
requirments=1,
|
||||
_token=self.token,
|
||||
debate=debate,
|
||||
countryNameConfirm=constants.COUNTRIES[attack_country_id].link,
|
||||
)
|
||||
data = dict(requirments=1, _token=self.token, debate=debate, countryNameConfirm=constants.COUNTRIES[attack_country_id].link)
|
||||
return self.post(f"{self.url}/{constants.COUNTRIES[self_country_id].link}/new-war", data=data)
|
||||
|
||||
def _post_new_donation(self, country_id: int, amount: int, org_name: str, debate: str = "") -> Response:
|
||||
data = dict(
|
||||
requirments=1,
|
||||
_token=self.token,
|
||||
debate=debate,
|
||||
currency=1,
|
||||
value=amount,
|
||||
commit="Propose",
|
||||
type_name=org_name,
|
||||
)
|
||||
data = dict(requirments=1, _token=self.token, debate=debate, currency=1, value=amount, commit="Propose", type_name=org_name)
|
||||
return self.post(f"{self.url}/{constants.COUNTRIES[country_id].link}/new-donation", data=data)
|
||||
|
||||
|
||||
@ -753,12 +705,7 @@ class ErepublikProfileAPI(CitizenBaseAPI):
|
||||
|
||||
def _post_main_messages_compose(self, subject: str, body: str, citizens: List[int]) -> Response:
|
||||
url_pk = 0 if len(citizens) > 1 else str(citizens[0])
|
||||
data = dict(
|
||||
citizen_name=",".join([str(x) for x in citizens]),
|
||||
citizen_subject=subject,
|
||||
_token=self.token,
|
||||
citizen_message=body,
|
||||
)
|
||||
data = dict(citizen_name=",".join([str(x) for x in citizens]), citizen_subject=subject, _token=self.token, citizen_message=body)
|
||||
return self.post(f"{self.url}/main/messages-compose/{url_pk}", data=data)
|
||||
|
||||
def _post_military_group_missions(self) -> Response:
|
||||
@ -863,8 +810,7 @@ class ErepublikWallPostAPI(CitizenBaseAPI):
|
||||
# ## Medal posting
|
||||
def _post_main_wall_post_automatic(self, message: str, achievement_id: int) -> Response:
|
||||
return self.post(
|
||||
f"{self.url}/main/wall-post/automatic",
|
||||
data=dict(_token=self.token, message=message, achievementId=achievement_id),
|
||||
f"{self.url}/main/wall-post/automatic", data=dict(_token=self.token, message=message, achievementId=achievement_id)
|
||||
)
|
||||
|
||||
|
||||
|
1225
erepublik/citizen.py
1225
erepublik/citizen.py
File diff suppressed because it is too large
Load Diff
@ -22,8 +22,6 @@ __all__ = [
|
||||
"Energy",
|
||||
"ErepublikException",
|
||||
"ErepublikNetworkException",
|
||||
"CloudFlareSessionError",
|
||||
"CaptchaSessionError",
|
||||
"EnergyToFight",
|
||||
"Holding",
|
||||
"Inventory",
|
||||
@ -131,13 +129,7 @@ class Holding:
|
||||
|
||||
@property
|
||||
def as_dict(self) -> Dict[str, Union[str, int, List[Dict[str, Union[str, int, bool, float, Decimal]]]]]:
|
||||
return dict(
|
||||
name=self.name,
|
||||
id=self.id,
|
||||
region=self.region,
|
||||
companies=[c.as_dict for c in self.companies],
|
||||
wam_count=self.wam_count,
|
||||
)
|
||||
return dict(name=self.name, id=self.id, region=self.region, companies=[c.as_dict for c in self.companies], wam_count=self.wam_count)
|
||||
|
||||
@property
|
||||
def citizen(self):
|
||||
@ -298,10 +290,6 @@ class MyCompanies:
|
||||
_companies: weakref.WeakSet
|
||||
_citizen: weakref.ReferenceType
|
||||
companies: Generator[Company, None, None]
|
||||
_frm_fab_ids = (1, 7, 8, 9, 10, 11)
|
||||
_wrm_fab_ids = (2, 12, 13, 14, 15, 16)
|
||||
_hrm_fab_ids = (4, 18, 19, 20, 21, 22)
|
||||
_arm_fab_ids = (23, 24, 25, 26, 27, 28)
|
||||
|
||||
def __init__(self, citizen):
|
||||
self._citizen = weakref.ref(citizen)
|
||||
@ -315,13 +303,7 @@ class MyCompanies:
|
||||
"""
|
||||
for holding in holdings.values():
|
||||
if holding.get("id") not in self.holdings:
|
||||
self.holdings.update(
|
||||
{
|
||||
int(holding.get("id")): Holding(
|
||||
holding["id"], holding["region_id"], self.citizen, holding["name"]
|
||||
)
|
||||
}
|
||||
)
|
||||
self.holdings.update({int(holding.get("id")): Holding(holding["id"], holding["region_id"], self.citizen, holding["name"])})
|
||||
if not self.holdings.get(0):
|
||||
self.holdings.update({0: Holding(0, 0, self.citizen, "Unassigned")}) # unassigned
|
||||
|
||||
@ -365,58 +347,14 @@ class MyCompanies:
|
||||
@staticmethod
|
||||
def get_needed_inventory_usage(companies: Union[Company, Iterable[Company]]) -> Decimal:
|
||||
if isinstance(companies, list):
|
||||
return sum(company.products_made * (100 if company.is_raw else 1) for company in companies)
|
||||
return sum(company.products_made * 100 if company.is_raw else 1 for company in companies)
|
||||
else:
|
||||
return companies.products_made
|
||||
|
||||
def remove_factory_from_wam_list(self, raw_factories, final_factories):
|
||||
frm, wrm, *_ = self.get_raw_usage_for_companies(*final_factories, *raw_factories)
|
||||
inv_raw = self.citizen.inventory.raw
|
||||
for raw, ids, exc in [(frm, self._frm_fab_ids, False), (wrm, self._wrm_fab_ids, False), (None, None, True)]:
|
||||
if exc:
|
||||
if final_factories:
|
||||
final_factories.sort(key=lambda c: c.raw_usage)
|
||||
return final_factories.pop(-1)
|
||||
elif raw_factories:
|
||||
raw_factories.sort(key=lambda c: c.raw_usage)
|
||||
return raw_factories.pop(-1)
|
||||
else:
|
||||
if raw:
|
||||
raw += Decimal(
|
||||
inv_raw.get(constants.INDUSTRIES[ids[1]], {}).get(0, {}).get("amount", Decimal("0.0"))
|
||||
)
|
||||
if raw > 0:
|
||||
to_remove = sorted(raw_factories, key=lambda c: (c.industry not in ids, c.raw_usage))
|
||||
if to_remove:
|
||||
return raw_factories.pop(raw_factories.index(to_remove[0]))
|
||||
else:
|
||||
to_remove = sorted(final_factories, key=lambda c: (c.industry != ids[0], c.raw_usage))
|
||||
if to_remove:
|
||||
return final_factories.pop(final_factories.index(to_remove[0]))
|
||||
|
||||
def get_raw_usage_for_companies(self, *companies: Company) -> Tuple[Decimal, Decimal, Decimal, Decimal]:
|
||||
frm = wrm = hrm = arm = Decimal("0.00")
|
||||
for company in companies:
|
||||
if company.industry in self._frm_fab_ids:
|
||||
frm += company.raw_usage
|
||||
elif company.industry in self._wrm_fab_ids:
|
||||
wrm += company.raw_usage
|
||||
elif company.industry in self._hrm_fab_ids:
|
||||
hrm += company.raw_usage
|
||||
elif company.industry in self._arm_fab_ids:
|
||||
arm += company.raw_usage
|
||||
return frm, wrm, hrm, arm
|
||||
|
||||
@property
|
||||
def companies(self) -> Generator[Company, None, None]:
|
||||
return (c for c in self._companies)
|
||||
|
||||
def get_wam_holdings(self) -> Generator[Holding, None, None]:
|
||||
for holding in sorted(
|
||||
self.holdings.values(), key=lambda h: (-len(h.get_wam_companies(False)), -len(h.get_wam_companies()))
|
||||
):
|
||||
yield holding
|
||||
|
||||
def __str__(self):
|
||||
return f"MyCompanies: {sum(1 for _ in self.companies)} companies in {len(self.holdings)} holdings"
|
||||
|
||||
@ -435,12 +373,7 @@ class MyCompanies:
|
||||
self,
|
||||
) -> Dict[
|
||||
str,
|
||||
Union[
|
||||
str,
|
||||
int,
|
||||
datetime.datetime,
|
||||
Dict[str, Dict[str, Union[str, int, List[Dict[str, Union[str, int, bool, float, Decimal]]]]]],
|
||||
],
|
||||
Union[str, int, datetime.datetime, Dict[str, Dict[str, Union[str, int, List[Dict[str, Union[str, int, bool, float, Decimal]]]]]]],
|
||||
]:
|
||||
return dict(
|
||||
name=str(self),
|
||||
@ -466,28 +399,28 @@ class Config:
|
||||
auto_sell: List[str] = None
|
||||
auto_sell_all = False
|
||||
employees = False
|
||||
fight = False
|
||||
air = False
|
||||
ground = False
|
||||
all_in = False
|
||||
next_energy = False
|
||||
boosters = False
|
||||
travel_to_fight = False
|
||||
always_travel = False
|
||||
epic_hunt = False
|
||||
epic_hunt_ebs = False
|
||||
rw_def_side = False
|
||||
interactive = True
|
||||
continuous_fighting = False
|
||||
auto_buy_raw = False
|
||||
force_wam = False
|
||||
sort_battles_time = True
|
||||
force_travel = False
|
||||
telegram = True
|
||||
telegram_chat_id = 0
|
||||
telegram_token = ""
|
||||
maverick = False
|
||||
spin_wheel_of_fortune = False
|
||||
# fight = False
|
||||
# air = False
|
||||
# ground = False
|
||||
# all_in = False
|
||||
# next_energy = False
|
||||
# boosters = False
|
||||
# travel_to_fight = False
|
||||
# always_travel = False
|
||||
# epic_hunt = False
|
||||
# epic_hunt_ebs = False
|
||||
# rw_def_side = False
|
||||
# continuous_fighting = False
|
||||
# sort_battles_time = True
|
||||
# force_travel = False
|
||||
# maverick = False
|
||||
|
||||
def __init__(self):
|
||||
self.auto_sell = []
|
||||
@ -500,28 +433,28 @@ class Config:
|
||||
self.auto_sell = list()
|
||||
self.auto_sell_all = False
|
||||
self.employees = False
|
||||
self.fight = False
|
||||
self.air = False
|
||||
self.ground = False
|
||||
self.all_in = False
|
||||
self.next_energy = False
|
||||
self.boosters = False
|
||||
self.travel_to_fight = False
|
||||
self.always_travel = False
|
||||
self.epic_hunt = False
|
||||
self.epic_hunt_ebs = False
|
||||
self.rw_def_side = False
|
||||
self.interactive = True
|
||||
self.continuous_fighting = False
|
||||
self.auto_buy_raw = False
|
||||
self.force_wam = False
|
||||
self.sort_battles_time = True
|
||||
self.force_travel = False
|
||||
self.telegram = True
|
||||
self.telegram_chat_id = 0
|
||||
self.telegram_token = ""
|
||||
self.maverick = False
|
||||
self.spin_wheel_of_fortune = False
|
||||
# self.fight = False
|
||||
# self.air = False
|
||||
# self.ground = False
|
||||
# self.all_in = False
|
||||
# self.next_energy = False
|
||||
# self.boosters = False
|
||||
# self.travel_to_fight = False
|
||||
# self.always_travel = False
|
||||
# self.epic_hunt = False
|
||||
# self.epic_hunt_ebs = False
|
||||
# self.rw_def_side = False
|
||||
# self.continuous_fighting = False
|
||||
# self.sort_battles_time = True
|
||||
# self.force_travel = False
|
||||
# self.maverick = False
|
||||
|
||||
@property
|
||||
def as_dict(self) -> Dict[str, Union[bool, int, str, List[str]]]:
|
||||
@ -534,27 +467,27 @@ class Config:
|
||||
auto_sell=self.auto_sell,
|
||||
auto_sell_all=self.auto_sell_all,
|
||||
employees=self.employees,
|
||||
fight=self.fight,
|
||||
air=self.air,
|
||||
ground=self.ground,
|
||||
all_in=self.all_in,
|
||||
next_energy=self.next_energy,
|
||||
travel_to_fight=self.travel_to_fight,
|
||||
always_travel=self.always_travel,
|
||||
epic_hunt=self.epic_hunt,
|
||||
epic_hunt_ebs=self.epic_hunt_ebs,
|
||||
rw_def_side=self.rw_def_side,
|
||||
interactive=self.interactive,
|
||||
maverick=self.maverick,
|
||||
continuous_fighting=self.continuous_fighting,
|
||||
auto_buy_raw=self.auto_buy_raw,
|
||||
force_wam=self.force_wam,
|
||||
sort_battles_time=self.sort_battles_time,
|
||||
force_travel=self.force_travel,
|
||||
telegram=self.telegram,
|
||||
telegram_chat_id=self.telegram_chat_id,
|
||||
telegram_token=self.telegram_token,
|
||||
spin_wheel_of_fortune=self.spin_wheel_of_fortune,
|
||||
# fight=self.fight,
|
||||
# air=self.air,
|
||||
# ground=self.ground,
|
||||
# all_in=self.all_in,
|
||||
# next_energy=self.next_energy,
|
||||
# travel_to_fight=self.travel_to_fight,
|
||||
# always_travel=self.always_travel,
|
||||
# epic_hunt=self.epic_hunt,
|
||||
# epic_hunt_ebs=self.epic_hunt_ebs,
|
||||
# rw_def_side=self.rw_def_side,
|
||||
# maverick=self.maverick,
|
||||
# continuous_fighting=self.continuous_fighting,
|
||||
# sort_battles_time=self.sort_battles_time,
|
||||
# force_travel=self.force_travel,
|
||||
)
|
||||
|
||||
|
||||
@ -597,16 +530,12 @@ class Energy:
|
||||
|
||||
@property
|
||||
def is_recoverable_full(self):
|
||||
warnings.warn(
|
||||
"Deprecated since auto auto-eat! Will be removed soon. Use Energy.is_energy_full", DeprecationWarning
|
||||
)
|
||||
warnings.warn("Deprecated since auto auto-eat! Will be removed soon. Use Energy.is_energy_full", DeprecationWarning)
|
||||
return self.is_energy_full
|
||||
|
||||
@property
|
||||
def is_recovered_full(self):
|
||||
warnings.warn(
|
||||
"Deprecated since auto auto-eat! Will be removed soon. Use Energy.is_energy_full", DeprecationWarning
|
||||
)
|
||||
warnings.warn("Deprecated since auto auto-eat! Will be removed soon. Use Energy.is_energy_full", DeprecationWarning)
|
||||
return self.is_energy_full
|
||||
|
||||
@property
|
||||
@ -762,26 +691,27 @@ class Reporter:
|
||||
@property
|
||||
def as_dict(self) -> Dict[str, Union[bool, int, str, List[Dict[Any, Any]]]]:
|
||||
return dict(
|
||||
name=self.name,
|
||||
email=self.email,
|
||||
citizen_id=self.citizen_id,
|
||||
key=self.key,
|
||||
allowed=self.allowed,
|
||||
queue=self.__to_update,
|
||||
name=self.name, email=self.email, citizen_id=self.citizen_id, key=self.key, allowed=self.allowed, queue=self.__to_update
|
||||
)
|
||||
|
||||
def __init__(self, citizen):
|
||||
self._citizen = weakref.ref(citizen)
|
||||
self._req = Session()
|
||||
self.url = "https://erep.lv"
|
||||
self._req.headers.update({"user-agent": "eRepublik Script Reporter v3", "erep-version": utils.__version__})
|
||||
self.url = "https://api.erep.lv"
|
||||
self._req.headers.update(
|
||||
{
|
||||
"user-agent": "eRepublik Script Reporter v3",
|
||||
"erep-version": utils.__version__,
|
||||
"erep-user-id": str(self.citizen_id),
|
||||
"erep-user-name": self.citizen.name,
|
||||
}
|
||||
)
|
||||
self.__to_update = []
|
||||
self.__registered: bool = False
|
||||
|
||||
def do_init(self):
|
||||
self.key: str = ""
|
||||
self.__update_key()
|
||||
self._req.headers.update({"erep-user-id": str(self.citizen_id), "erep-user-name": self.name})
|
||||
self.register_account()
|
||||
self.allowed = True
|
||||
|
||||
@ -821,10 +751,7 @@ class Reporter:
|
||||
r = self.__bot_update(dict(key=self.key, check=True, player_id=self.citizen_id))
|
||||
if r:
|
||||
if not r.json().get("status"):
|
||||
self._req.post(
|
||||
f"{self.url}/bot/register",
|
||||
json=dict(name=self.name, email=self.email, player_id=self.citizen_id),
|
||||
)
|
||||
self._req.post(f"{self.url}/bot/register", json=dict(name=self.name, email=self.email, player_id=self.citizen_id))
|
||||
self.__registered = True
|
||||
self.allowed = True
|
||||
self.report_action("STARTED", value=utils.now().strftime("%F %T"))
|
||||
@ -863,9 +790,7 @@ class Reporter:
|
||||
self._bot_update(data)
|
||||
|
||||
def report_action(self, action: str, json_val: Dict[Any, Any] = None, value: str = None):
|
||||
json_data = dict(
|
||||
player_id=getattr(self, "citizen_id", None), log={"action": action}, key=getattr(self, "key", None)
|
||||
)
|
||||
json_data = dict(player_id=getattr(self, "citizen_id", None), log={"action": action}, key=getattr(self, "key", None))
|
||||
if json_val:
|
||||
json_data["log"].update(dict(json=json_val))
|
||||
if value:
|
||||
@ -911,18 +836,14 @@ class Reporter:
|
||||
try:
|
||||
battle_response = self._req.get(f"{self.url}/api/v1/battles/{country.id}")
|
||||
return [
|
||||
self.citizen.all_battles[bid]
|
||||
for bid in battle_response.json().get("battle_ids", [])
|
||||
if bid in self.citizen.all_battles
|
||||
self.citizen.all_battles[bid] for bid in battle_response.json().get("battle_ids", []) if bid in self.citizen.all_battles
|
||||
]
|
||||
except: # noqa
|
||||
return []
|
||||
|
||||
def fetch_tasks(self) -> List[Dict[str, Any]]:
|
||||
try:
|
||||
task_response = self._req.post(
|
||||
f"{self.url}/api/v1/command", data=dict(citizen=self.citizen_id, key=self.key)
|
||||
).json()
|
||||
task_response = self._req.post(f"{self.url}/api/v1/command", data=dict(citizen=self.citizen_id, key=self.key)).json()
|
||||
if task_response.get("status"):
|
||||
return task_response.get("data")
|
||||
else:
|
||||
@ -973,13 +894,7 @@ class BattleSide:
|
||||
|
||||
@property
|
||||
def as_dict(self) -> Dict[str, Union[int, constants.Country, bool, List[constants.Country]]]:
|
||||
return dict(
|
||||
points=self.points,
|
||||
country=self.country,
|
||||
is_defender=self.is_defender,
|
||||
allies=self.allies,
|
||||
deployed=self.deployed,
|
||||
)
|
||||
return dict(points=self.points, country=self.country, is_defender=self.is_defender, allies=self.allies, deployed=self.deployed)
|
||||
|
||||
@property
|
||||
def battle(self):
|
||||
@ -1002,12 +917,7 @@ class BattleDivision:
|
||||
@property
|
||||
def as_dict(self):
|
||||
return dict(
|
||||
id=self.id,
|
||||
division=self.div,
|
||||
terrain=(self.terrain, self.terrain_display),
|
||||
wall=self.wall,
|
||||
epic=self.epic,
|
||||
end=self.div_end,
|
||||
id=self.id, division=self.div, terrain=(self.terrain, self.terrain_display), wall=self.wall, epic=self.epic, end=self.div_end
|
||||
)
|
||||
|
||||
@property
|
||||
@ -1300,8 +1210,7 @@ class TelegramReporter:
|
||||
|
||||
def report_item_donation(self, citizen_id: int, amount: float, product: str):
|
||||
self.send_message(
|
||||
f"*Donation*: {amount} x {product} to citizen "
|
||||
f"[{citizen_id}](https://www.erepublik.com/en/citizen/profile/{citizen_id})"
|
||||
f"*Donation*: {amount} x {product} to citizen " f"[{citizen_id}](https://www.erepublik.com/en/citizen/profile/{citizen_id})"
|
||||
)
|
||||
|
||||
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
|
||||
@ -1319,9 +1228,7 @@ class TelegramReporter:
|
||||
message = "\n\n".join(self.__queue)
|
||||
if self.player_name:
|
||||
message = f"Player *{self.player_name}*\n\n" + message
|
||||
response = post(
|
||||
f"{self.api_url}/sendMessage", json=dict(chat_id=self.chat_id, text=message, parse_mode="Markdown")
|
||||
)
|
||||
response = post(f"{self.api_url}/sendMessage", json=dict(chat_id=self.chat_id, text=message, parse_mode="Markdown"))
|
||||
self._last_time = utils.now()
|
||||
if response.json().get("ok"):
|
||||
self.__queue.clear()
|
||||
@ -1368,11 +1275,5 @@ class Inventory:
|
||||
@property
|
||||
def as_dict(self) -> Dict[str, Union[types.InvFinal, types.InvRaw, int]]:
|
||||
return dict(
|
||||
active=self.active,
|
||||
final=self.final,
|
||||
boosters=self.boosters,
|
||||
raw=self.raw,
|
||||
offers=self.offers,
|
||||
total=self.total,
|
||||
used=self.used,
|
||||
active=self.active, final=self.final, boosters=self.boosters, raw=self.raw, offers=self.offers, total=self.total, used=self.used
|
||||
)
|
||||
|
@ -8,15 +8,12 @@ __all__ = [
|
||||
"min_datetime",
|
||||
"max_datetime",
|
||||
"Country",
|
||||
"Industries",
|
||||
"Rank",
|
||||
"AIR_RANKS",
|
||||
"AIR_RANK_NAMES",
|
||||
"AIR_RANK_POINTS",
|
||||
"COUNTRIES",
|
||||
"FOOD_ENERGY",
|
||||
"GROUND_RANKS",
|
||||
"GROUND_RANK_NAMES",
|
||||
"GROUND_RANK_POINTS",
|
||||
"INDUSTRIES",
|
||||
"TERRAINS",
|
||||
@ -121,6 +118,7 @@ class Industries:
|
||||
14: "WRM q3",
|
||||
15: "WRM q4",
|
||||
16: "WRM q5",
|
||||
17: "houseRaw",
|
||||
18: "houseRaw",
|
||||
19: "HRM q2",
|
||||
20: "HRM q3",
|
||||
@ -133,7 +131,7 @@ class Industries:
|
||||
28: "ARM q5",
|
||||
}
|
||||
|
||||
def __getitem__(self, item: Union[int, str]) -> Optional[Union[int, str]]:
|
||||
def __getitem__(self, item) -> Optional[Union[int, str]]:
|
||||
if isinstance(item, int):
|
||||
return self.__by_id.get(item, None)
|
||||
elif isinstance(item, str):
|
||||
|
@ -93,7 +93,7 @@ def eday_from_date(date: Union[datetime.date, datetime.datetime] = None) -> int:
|
||||
return (date - datetime.datetime(2007, 11, 20, 0, 0, 0)).days
|
||||
|
||||
|
||||
def date_from_eday(eday: int) -> datetime.datetime:
|
||||
def date_from_eday(eday: int) -> datetime.date:
|
||||
return localize_dt(datetime.date(2007, 11, 20)) + datetime.timedelta(days=eday)
|
||||
|
||||
|
||||
@ -182,14 +182,7 @@ def slugify(value, allow_unicode=False) -> str:
|
||||
|
||||
|
||||
def calculate_hit(
|
||||
strength: float,
|
||||
rang: int,
|
||||
tp: bool,
|
||||
elite: bool,
|
||||
ne: bool,
|
||||
booster: int = 0,
|
||||
weapon: int = 200,
|
||||
is_deploy: bool = False,
|
||||
strength: float, rang: int, tp: bool, elite: bool, ne: bool, booster: int = 0, weapon: int = 200, is_deploy: bool = False
|
||||
) -> Decimal:
|
||||
dec = 3 if is_deploy else 0
|
||||
base_str = 1 + Decimal(str(round(strength, 3))) / 400
|
||||
@ -224,12 +217,7 @@ def get_air_hit_dmg_value(
|
||||
|
||||
|
||||
def get_final_hit_dmg(
|
||||
base_dmg: Union[Decimal, float, str],
|
||||
rang: int,
|
||||
tp: bool = False,
|
||||
elite: bool = False,
|
||||
ne: bool = False,
|
||||
booster: int = 0,
|
||||
base_dmg: Union[Decimal, float, str], rang: int, tp: bool = False, elite: bool = False, ne: bool = False, booster: int = 0
|
||||
) -> Decimal:
|
||||
dmg = Decimal(str(base_dmg))
|
||||
|
||||
@ -325,11 +313,7 @@ class ErepublikJSONEncoder(json.JSONEncoder):
|
||||
return dict(__type__="date", date=o.strftime("%Y-%m-%d"))
|
||||
elif isinstance(o, datetime.timedelta):
|
||||
return dict(
|
||||
__type__="timedelta",
|
||||
days=o.days,
|
||||
seconds=o.seconds,
|
||||
microseconds=o.microseconds,
|
||||
total_seconds=o.total_seconds(),
|
||||
__type__="timedelta", days=o.days, seconds=o.seconds, microseconds=o.microseconds, total_seconds=o.total_seconds()
|
||||
)
|
||||
elif isinstance(o, Response):
|
||||
return dict(headers=dict(o.__dict__["headers"]), url=o.url, text=o.text, status_code=o.status_code)
|
||||
|
@ -60,9 +60,7 @@ def main():
|
||||
player.write_log("Doing task: Work as manager")
|
||||
success = player.work_as_manager()
|
||||
if success:
|
||||
next_time = utils.good_timedelta(
|
||||
now.replace(hour=14, minute=0, second=0, microsecond=0), timedelta(days=1)
|
||||
)
|
||||
next_time = utils.good_timedelta(now.replace(hour=14, minute=0, second=0, microsecond=0), timedelta(days=1))
|
||||
else:
|
||||
next_time = utils.good_timedelta(now.replace(second=0, microsecond=0), timedelta(minutes=30))
|
||||
|
||||
@ -88,9 +86,7 @@ def main():
|
||||
if sleep_seconds <= 0:
|
||||
player.write_log(f"Loop detected! Offending task: '{next_tasks[0]}'")
|
||||
player.write_log("My next Tasks and there time:\n" + "\n".join(sorted(next_tasks)))
|
||||
player.write_log(
|
||||
f"Sleeping until (eRep): {closest_next_time.strftime('%F %T')}" f" (sleeping for {sleep_seconds}s)"
|
||||
)
|
||||
player.write_log(f"Sleeping until (eRep): {closest_next_time.strftime('%F %T')}" f" (sleeping for {sleep_seconds}s)")
|
||||
seconds_to_sleep = sleep_seconds if sleep_seconds > 0 else 0
|
||||
player.sleep(seconds_to_sleep)
|
||||
except Exception as e:
|
||||
|
@ -1,11 +1,4 @@
|
||||
[tool.black]
|
||||
line-length = 120
|
||||
line-length = 140
|
||||
target-version = ['py38', 'py39']
|
||||
extend-exclude = 'venv'
|
||||
workers = 4
|
||||
|
||||
|
||||
[tool.isort]
|
||||
profile = "black"
|
||||
multi_line_output = 3
|
||||
line_length = 120
|
||||
|
@ -1,16 +0,0 @@
|
||||
-r requirements.txt
|
||||
-r requirements-tests.txt
|
||||
bump2version==1.0.1
|
||||
coverage==6.3.2
|
||||
edx-sphinx-theme==3.0.0
|
||||
flake8==4.0.1
|
||||
ipython>=8.1.1
|
||||
jedi!=0.18.0
|
||||
isort==5.10.1
|
||||
pre-commit==2.17.0
|
||||
pur==6.0.1
|
||||
responses==0.18.0
|
||||
Sphinx==4.4.0
|
||||
twine==3.8.0
|
||||
wheel==0.37.1
|
||||
black==22.1.0
|
@ -1,2 +0,0 @@
|
||||
-r requirements.txt
|
||||
pytest==7.0.1
|
@ -1,4 +0,0 @@
|
||||
PySocks==1.7.1
|
||||
pytz>2021.0
|
||||
requests>2.25.0,!=2.27.0
|
||||
requests-toolbelt==0.9.1
|
22
requirements_dev.txt
Normal file
22
requirements_dev.txt
Normal file
@ -0,0 +1,22 @@
|
||||
bump2version==1.0.1
|
||||
coverage==5.5
|
||||
edx-sphinx-theme==3.0.0
|
||||
flake8==3.9.2
|
||||
ipython>=7.26.0
|
||||
jedi!=0.18.0
|
||||
isort==5.9.3
|
||||
pip==21.2.4
|
||||
pre-commit==2.14.0
|
||||
pur==5.4.2
|
||||
PyInstaller==4.5.1
|
||||
PySocks==1.7.1
|
||||
pytest==6.2.4
|
||||
pytz==2021.1
|
||||
requests==2.26.0
|
||||
requests-toolbelt==0.9.1
|
||||
responses==0.13.4
|
||||
setuptools==57.4.0
|
||||
Sphinx==4.1.2
|
||||
twine==3.4.2
|
||||
wheel==0.37.0
|
||||
black==21.7b0
|
10
setup.cfg
10
setup.cfg
@ -1,5 +1,5 @@
|
||||
[bumpversion]
|
||||
current_version = 0.29.2.3
|
||||
current_version = 0.26.0.2
|
||||
commit = True
|
||||
tag = True
|
||||
parse = (?P<major>\d+)\.(?P<minor>\d+)\.(?P<patch>\d+)\.?(?P<dev>\d+)?
|
||||
@ -19,8 +19,8 @@ universal = 1
|
||||
|
||||
[flake8]
|
||||
exclude = docs,.git,log,debug,venv
|
||||
line_length = 120
|
||||
max-line-length = 120
|
||||
line_length = 140
|
||||
max-line-length = 140
|
||||
ignore = D100,D101,D102,D103,E203
|
||||
|
||||
[pycodestyle]
|
||||
@ -29,7 +29,7 @@ max-line-length = 140
|
||||
exclude = .git,log,debug,venv, build
|
||||
|
||||
[mypy]
|
||||
python_version = 3.9
|
||||
python_version = 3.8
|
||||
check_untyped_defs = True
|
||||
ignore_missing_imports = False
|
||||
warn_unused_ignores = True
|
||||
@ -38,4 +38,4 @@ warn_unused_configs = True
|
||||
|
||||
[isort]
|
||||
multi_line_output = 2
|
||||
line_length = 120
|
||||
line_length = 140
|
||||
|
19
setup.py
19
setup.py
@ -11,17 +11,18 @@ with open("README.rst") as readme_file:
|
||||
with open("HISTORY.rst") as history_file:
|
||||
history = history_file.read()
|
||||
|
||||
with open("requirements.txt") as requirements_file:
|
||||
requirements = requirements_file.read()
|
||||
requirements = requirements.split()
|
||||
requirements = [
|
||||
"PySocks==1.7.1",
|
||||
"pytz==2021.1",
|
||||
"requests==2.26.0",
|
||||
"requests-toolbelt==0.9.1",
|
||||
]
|
||||
|
||||
setup_requirements = []
|
||||
|
||||
with open("requirements-tests.txt") as test_req_file:
|
||||
test_requirements = test_req_file.read()
|
||||
test_requirements = [
|
||||
line.strip() for line in test_requirements.split() if line.strip()[:2].strip() not in ("#", "-r")
|
||||
]
|
||||
test_requirements = [
|
||||
"pytest==6.2.4",
|
||||
]
|
||||
|
||||
setup(
|
||||
author="Eriks Karls",
|
||||
@ -49,6 +50,6 @@ setup(
|
||||
test_suite="tests",
|
||||
tests_require=test_requirements,
|
||||
url="https://github.com/eeriks/erepublik/",
|
||||
version="0.29.2.3",
|
||||
version="0.26.0.2",
|
||||
zip_safe=False,
|
||||
)
|
||||
|
@ -3,10 +3,10 @@
|
||||
|
||||
"""Tests for `erepublik` package."""
|
||||
|
||||
import unittest
|
||||
|
||||
from erepublik import Citizen
|
||||
|
||||
import unittest
|
||||
|
||||
|
||||
class TestErepublik(unittest.TestCase):
|
||||
"""Tests for `erepublik` package."""
|
||||
@ -26,114 +26,111 @@ class TestErepublik(unittest.TestCase):
|
||||
self.citizen.energy.energy = 1000
|
||||
self.assertFalse(self.citizen.should_do_levelup)
|
||||
|
||||
# def deprecated_test_should_travel_to_fight(self):
|
||||
# self.citizen.config.always_travel = True
|
||||
# self.assertTrue(self.citizen.should_travel_to_fight())
|
||||
# self.citizen.config.always_travel = False
|
||||
# self.assertFalse(self.citizen.should_travel_to_fight())
|
||||
#
|
||||
# self.citizen.energy.energy = 5960
|
||||
# self.citizen.energy.interval = 30
|
||||
# self.citizen.energy.limit = 6000
|
||||
# self.citizen.details.xp = 14850
|
||||
# self.assertTrue(self.citizen.should_travel_to_fight())
|
||||
# self.citizen.details.xp = 15000
|
||||
# self.citizen.energy.energy = 5000
|
||||
# self.assertFalse(self.citizen.should_travel_to_fight())
|
||||
#
|
||||
# self.citizen.energy.energy = 5910
|
||||
# self.assertTrue(self.citizen.should_travel_to_fight())
|
||||
# self.citizen.energy.energy = 5900
|
||||
# self.assertFalse(self.citizen.should_travel_to_fight())
|
||||
#
|
||||
# # self.citizen.next_reachable_energy and self.citizen.config.next_energy
|
||||
# self.citizen.config.next_energy = True
|
||||
# self.citizen.energy.limit = 10000
|
||||
# self.citizen.details.next_pp = [5000, 5250, 5750, 6250, 6750]
|
||||
# self.citizen.details.pp = 4900
|
||||
# self.citizen.energy.energy = 8510
|
||||
# self.assertEqual(self.citizen.next_reachable_energy, 850)
|
||||
# self.citizen.energy.energy = 8490
|
||||
# self.assertTrue(self.citizen.should_travel_to_fight())
|
||||
# self.assertEqual(self.citizen.next_reachable_energy, 350)
|
||||
# self.citizen.energy.energy = 250
|
||||
# self.assertFalse(self.citizen.should_travel_to_fight())
|
||||
# self.assertEqual(self.citizen.next_reachable_energy, 0)
|
||||
#
|
||||
# def deprecated_test_should_fight(self):
|
||||
# def is_wc_close():
|
||||
# return self.citizen.max_time_till_full_ff > self.citizen.time_till_week_change
|
||||
#
|
||||
# self.citizen.config.fight = False
|
||||
# self.assertEqual(self.citizen.should_fight(), (0, "Fighting not allowed!", False))
|
||||
#
|
||||
# self.citizen.config.fight = True
|
||||
#
|
||||
# # Level up
|
||||
# self.citizen.energy.limit = 3000
|
||||
# self.citizen.details.xp = 24705
|
||||
# if not is_wc_close:
|
||||
# self.assertEqual(self.citizen.should_fight(), (0, "Level up", False))
|
||||
#
|
||||
# self.citizen.energy.energy = 5950
|
||||
# self.citizen.energy.interval = 30
|
||||
# self.assertEqual(self.citizen.should_fight(), (900, "Level up", True))
|
||||
# self.citizen.my_companies.ff_lockdown = 160
|
||||
# self.assertEqual(self.citizen.should_fight(), (900, "Level up", True))
|
||||
# self.citizen.my_companies.ff_lockdown = 0
|
||||
#
|
||||
# # Level up reachable
|
||||
# self.citizen.details.xp = 24400
|
||||
# self.assertEqual(self.citizen.should_fight(), (305, "Fighting for close Levelup. Doing 305 hits", True))
|
||||
# self.citizen.my_companies.ff_lockdown = 160
|
||||
# self.assertEqual(self.citizen.should_fight(), (305, "Fighting for close Levelup. Doing 305 hits", True))
|
||||
# self.citizen.my_companies.ff_lockdown = 0
|
||||
#
|
||||
# self.citizen.details.xp = 21000
|
||||
# self.assertEqual(self.citizen.should_fight(), (75, "Obligatory fighting for at least 75pp", True))
|
||||
# self.citizen.my_companies.ff_lockdown = 160
|
||||
# self.assertEqual(self.citizen.should_fight(), (75, "Obligatory fighting for at least 75pp", True))
|
||||
# self.citizen.my_companies.ff_lockdown = 0
|
||||
# self.citizen.details.pp = 80
|
||||
#
|
||||
# # All-in (type = all-in and full ff)
|
||||
# self.citizen.config.all_in = True
|
||||
# self.assertEqual(self.citizen.should_fight(), (595, "Fighting all-in. Doing 595 hits", False))
|
||||
# self.citizen.my_companies.ff_lockdown = 160
|
||||
# self.assertEqual(
|
||||
# self.citizen.should_fight(),
|
||||
# (435, "Fight count modified (old count: 595 | FF: 595
|
||||
# | WAM ff_lockdown: 160 | New count: 435)", False),
|
||||
# )
|
||||
# self.citizen.my_companies.ff_lockdown = 0
|
||||
#
|
||||
# self.citizen.config.air = True
|
||||
# self.citizen.energy.energy = 4000
|
||||
# self.assertEqual(self.citizen.should_fight(), (400, "Fighting all-in in AIR. Doing 400 hits", False))
|
||||
# self.citizen.my_companies.ff_lockdown = 160
|
||||
# self.assertEqual(
|
||||
# self.citizen.should_fight(),
|
||||
# (240, "Fight count modified (old count: 400 | FF: 400
|
||||
# | WAM ff_lockdown: 160 | New count: 240)", False),
|
||||
# )
|
||||
# self.citizen.my_companies.ff_lockdown = 0
|
||||
# self.citizen.config.all_in = False
|
||||
#
|
||||
# self.citizen.config.next_energy = True
|
||||
# self.citizen.energy.limit = 10000
|
||||
# self.citizen.details.next_pp = [100, 150, 250, 400, 500]
|
||||
# self.assertEqual(self.citizen.should_fight(), (320, "Fighting for +1 energy. Doing 320 hits", False))
|
||||
# self.citizen.my_companies.ff_lockdown = 160
|
||||
# self.assertEqual(
|
||||
# self.citizen.should_fight(),
|
||||
# (160, "Fight count modified (old count: 320 | FF: 400
|
||||
# | WAM ff_lockdown: 160 | New count: 160)", False),
|
||||
# )
|
||||
# self.citizen.my_companies.ff_lockdown = 0
|
||||
# self.citizen.energy.limit = 3000
|
||||
# self.citizen.details.next_pp = [19250, 20000]
|
||||
# self.citizen.config.next_energy = False
|
||||
#
|
||||
# # 1h worth of energy
|
||||
# self.citizen.energy.energy = 5910
|
||||
# self.assertEqual(self.citizen.should_fight(), (30, "Fighting for 1h energy. Doing 30 hits", True))
|
||||
def test_should_travel_to_fight(self):
|
||||
self.citizen.config.always_travel = True
|
||||
self.assertTrue(self.citizen.should_travel_to_fight())
|
||||
self.citizen.config.always_travel = False
|
||||
self.assertFalse(self.citizen.should_travel_to_fight())
|
||||
|
||||
self.citizen.energy.energy = 5960
|
||||
self.citizen.energy.interval = 30
|
||||
self.citizen.energy.limit = 6000
|
||||
self.citizen.details.xp = 14850
|
||||
self.assertTrue(self.citizen.should_travel_to_fight())
|
||||
self.citizen.details.xp = 15000
|
||||
self.citizen.energy.energy = 5000
|
||||
self.assertFalse(self.citizen.should_travel_to_fight())
|
||||
|
||||
self.citizen.energy.energy = 5910
|
||||
self.assertTrue(self.citizen.should_travel_to_fight())
|
||||
self.citizen.energy.energy = 5900
|
||||
self.assertFalse(self.citizen.should_travel_to_fight())
|
||||
|
||||
# self.citizen.next_reachable_energy and self.citizen.config.next_energy
|
||||
self.citizen.config.next_energy = True
|
||||
self.citizen.energy.limit = 10000
|
||||
self.citizen.details.next_pp = [5000, 5250, 5750, 6250, 6750]
|
||||
self.citizen.details.pp = 4900
|
||||
self.citizen.energy.energy = 8510
|
||||
self.assertEqual(self.citizen.next_reachable_energy, 850)
|
||||
self.citizen.energy.energy = 8490
|
||||
self.assertTrue(self.citizen.should_travel_to_fight())
|
||||
self.assertEqual(self.citizen.next_reachable_energy, 350)
|
||||
self.citizen.energy.energy = 250
|
||||
self.assertFalse(self.citizen.should_travel_to_fight())
|
||||
self.assertEqual(self.citizen.next_reachable_energy, 0)
|
||||
|
||||
def test_should_fight(self):
|
||||
def is_wc_close():
|
||||
return self.citizen.max_time_till_full_ff > self.citizen.time_till_week_change
|
||||
|
||||
self.citizen.config.fight = False
|
||||
self.assertEqual(self.citizen.should_fight(), (0, "Fighting not allowed!", False))
|
||||
|
||||
self.citizen.config.fight = True
|
||||
|
||||
# Level up
|
||||
self.citizen.energy.limit = 3000
|
||||
self.citizen.details.xp = 24705
|
||||
if not is_wc_close:
|
||||
self.assertEqual(self.citizen.should_fight(), (0, "Level up", False))
|
||||
|
||||
self.citizen.energy.energy = 5950
|
||||
self.citizen.energy.interval = 30
|
||||
self.assertEqual(self.citizen.should_fight(), (900, "Level up", True))
|
||||
self.citizen.my_companies.ff_lockdown = 160
|
||||
self.assertEqual(self.citizen.should_fight(), (900, "Level up", True))
|
||||
self.citizen.my_companies.ff_lockdown = 0
|
||||
|
||||
# Level up reachable
|
||||
self.citizen.details.xp = 24400
|
||||
self.assertEqual(self.citizen.should_fight(), (305, "Fighting for close Levelup. Doing 305 hits", True))
|
||||
self.citizen.my_companies.ff_lockdown = 160
|
||||
self.assertEqual(self.citizen.should_fight(), (305, "Fighting for close Levelup. Doing 305 hits", True))
|
||||
self.citizen.my_companies.ff_lockdown = 0
|
||||
|
||||
self.citizen.details.xp = 21000
|
||||
self.assertEqual(self.citizen.should_fight(), (75, "Obligatory fighting for at least 75pp", True))
|
||||
self.citizen.my_companies.ff_lockdown = 160
|
||||
self.assertEqual(self.citizen.should_fight(), (75, "Obligatory fighting for at least 75pp", True))
|
||||
self.citizen.my_companies.ff_lockdown = 0
|
||||
self.citizen.details.pp = 80
|
||||
|
||||
# All-in (type = all-in and full ff)
|
||||
self.citizen.config.all_in = True
|
||||
self.assertEqual(self.citizen.should_fight(), (595, "Fighting all-in. Doing 595 hits", False))
|
||||
self.citizen.my_companies.ff_lockdown = 160
|
||||
self.assertEqual(
|
||||
self.citizen.should_fight(),
|
||||
(435, "Fight count modified (old count: 595 | FF: 595 | WAM ff_lockdown: 160 | New count: 435)", False),
|
||||
)
|
||||
self.citizen.my_companies.ff_lockdown = 0
|
||||
|
||||
self.citizen.config.air = True
|
||||
self.citizen.energy.energy = 4000
|
||||
self.assertEqual(self.citizen.should_fight(), (400, "Fighting all-in in AIR. Doing 400 hits", False))
|
||||
self.citizen.my_companies.ff_lockdown = 160
|
||||
self.assertEqual(
|
||||
self.citizen.should_fight(),
|
||||
(240, "Fight count modified (old count: 400 | FF: 400 | WAM ff_lockdown: 160 | New count: 240)", False),
|
||||
)
|
||||
self.citizen.my_companies.ff_lockdown = 0
|
||||
self.citizen.config.all_in = False
|
||||
|
||||
self.citizen.config.next_energy = True
|
||||
self.citizen.energy.limit = 10000
|
||||
self.citizen.details.next_pp = [100, 150, 250, 400, 500]
|
||||
self.assertEqual(self.citizen.should_fight(), (320, "Fighting for +1 energy. Doing 320 hits", False))
|
||||
self.citizen.my_companies.ff_lockdown = 160
|
||||
self.assertEqual(
|
||||
self.citizen.should_fight(),
|
||||
(160, "Fight count modified (old count: 320 | FF: 400 | WAM ff_lockdown: 160 | New count: 160)", False),
|
||||
)
|
||||
self.citizen.my_companies.ff_lockdown = 0
|
||||
self.citizen.energy.limit = 3000
|
||||
self.citizen.details.next_pp = [19250, 20000]
|
||||
self.citizen.config.next_energy = False
|
||||
|
||||
# 1h worth of energy
|
||||
self.citizen.energy.energy = 5910
|
||||
self.assertEqual(self.citizen.should_fight(), (30, "Fighting for 1h energy. Doing 30 hits", True))
|
||||
|
Loading…
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Reference in New Issue
Block a user