Compare commits
No commits in common. "master" and "v0.25.1.4" have entirely different histories.
@ -21,7 +21,7 @@ insert_final_newline = false
|
|||||||
indent_style = tab
|
indent_style = tab
|
||||||
|
|
||||||
[*.py]
|
[*.py]
|
||||||
max_line_length = 120
|
max_line_length = 240
|
||||||
line_length=120
|
line_length=120
|
||||||
multi_line_output=0
|
multi_line_output=0
|
||||||
balanced_wrapping=True
|
balanced_wrapping=True
|
||||||
|
5
.flake8
5
.flake8
@ -1,5 +0,0 @@
|
|||||||
[flake8]
|
|
||||||
ignore = E203,E722
|
|
||||||
exclude = .git,__pycache__,venv,docs,debug,log
|
|
||||||
max-line-length = 120
|
|
||||||
#max-complexity = 10
|
|
71
.github/workflows/codeql-analysis.yml
vendored
71
.github/workflows/codeql-analysis.yml
vendored
@ -1,71 +0,0 @@
|
|||||||
# For most projects, this workflow file will not need changing; you simply need
|
|
||||||
# to commit it to your repository.
|
|
||||||
#
|
|
||||||
# You may wish to alter this file to override the set of languages analyzed,
|
|
||||||
# or to provide custom queries or build logic.
|
|
||||||
#
|
|
||||||
# ******** NOTE ********
|
|
||||||
# We have attempted to detect the languages in your repository. Please check
|
|
||||||
# the `language` matrix defined below to confirm you have the correct set of
|
|
||||||
# supported CodeQL languages.
|
|
||||||
#
|
|
||||||
name: "CodeQL"
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
branches: [ master ]
|
|
||||||
pull_request:
|
|
||||||
# The branches below must be a subset of the branches above
|
|
||||||
branches: [ master ]
|
|
||||||
schedule:
|
|
||||||
- cron: '16 0 * * 0'
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
analyze:
|
|
||||||
name: Analyze
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
permissions:
|
|
||||||
actions: read
|
|
||||||
contents: read
|
|
||||||
security-events: write
|
|
||||||
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
matrix:
|
|
||||||
language: [ 'python' ]
|
|
||||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
|
|
||||||
# Learn more:
|
|
||||||
# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- name: Checkout repository
|
|
||||||
uses: actions/checkout@v2
|
|
||||||
|
|
||||||
# Initializes the CodeQL tools for scanning.
|
|
||||||
- name: Initialize CodeQL
|
|
||||||
uses: github/codeql-action/init@v1
|
|
||||||
with:
|
|
||||||
languages: ${{ matrix.language }}
|
|
||||||
# If you wish to specify custom queries, you can do so here or in a config file.
|
|
||||||
# By default, queries listed here will override any specified in a config file.
|
|
||||||
# Prefix the list here with "+" to use these queries and those in the config file.
|
|
||||||
# queries: ./path/to/local/query, your-org/your-repo/queries@main
|
|
||||||
|
|
||||||
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
|
|
||||||
# If this step fails, then you should remove it and run the build manually (see below)
|
|
||||||
- name: Autobuild
|
|
||||||
uses: github/codeql-action/autobuild@v1
|
|
||||||
|
|
||||||
# ℹ️ Command-line programs to run using the OS shell.
|
|
||||||
# 📚 https://git.io/JvXDl
|
|
||||||
|
|
||||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
|
|
||||||
# and modify them (or add more) to build your code if your project
|
|
||||||
# uses a compiled language
|
|
||||||
|
|
||||||
#- run: |
|
|
||||||
# make bootstrap
|
|
||||||
# make release
|
|
||||||
|
|
||||||
- name: Perform CodeQL Analysis
|
|
||||||
uses: github/codeql-action/analyze@v1
|
|
20
.github/workflows/pythonpackage.yml
vendored
20
.github/workflows/pythonpackage.yml
vendored
@ -8,7 +8,7 @@ jobs:
|
|||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
strategy:
|
strategy:
|
||||||
matrix:
|
matrix:
|
||||||
python-version: [3.8, 3.9]
|
python-version: [3.7, 3.8]
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v2
|
||||||
@ -19,15 +19,7 @@ jobs:
|
|||||||
- name: Install dependencies
|
- name: Install dependencies
|
||||||
run: |
|
run: |
|
||||||
python -m pip install --upgrade pip
|
python -m pip install --upgrade pip
|
||||||
pip install -r requirements-dev.txt
|
pip install -r requirements_dev.txt
|
||||||
- name: Lint with isort
|
|
||||||
run: |
|
|
||||||
pip install -U isort
|
|
||||||
isort --check erepublik
|
|
||||||
- name: Lint with Black
|
|
||||||
run: |
|
|
||||||
pip install -U black
|
|
||||||
black --check erepublik
|
|
||||||
- name: Lint with flake8
|
- name: Lint with flake8
|
||||||
run: |
|
run: |
|
||||||
pip install flake8
|
pip install flake8
|
||||||
@ -35,7 +27,7 @@ jobs:
|
|||||||
flake8 . --count --select=E9,F63,F7,F82 --show-source --statistics
|
flake8 . --count --select=E9,F63,F7,F82 --show-source --statistics
|
||||||
# exit-zero treats all errors as warnings. The GitHub editor is 127 chars wide
|
# exit-zero treats all errors as warnings. The GitHub editor is 127 chars wide
|
||||||
flake8 . --count --exit-zero --max-complexity=10 --max-line-length=127 --statistics
|
flake8 . --count --exit-zero --max-complexity=10 --max-line-length=127 --statistics
|
||||||
# - name: Test with pytest
|
- name: Test with pytest
|
||||||
# run: |
|
run: |
|
||||||
# pip install pytest
|
pip install pytest
|
||||||
# pytest
|
pytest
|
||||||
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -103,4 +103,3 @@ ENV/
|
|||||||
debug/
|
debug/
|
||||||
log/
|
log/
|
||||||
*dump.json
|
*dump.json
|
||||||
.idea/
|
|
||||||
|
13
.pre-commit-config.yaml
Normal file
13
.pre-commit-config.yaml
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
# See https://pre-commit.com for more information
|
||||||
|
# See https://pre-commit.com/hooks.html for more hooks
|
||||||
|
repos:
|
||||||
|
- repo: https://github.com/pre-commit/pre-commit-hooks
|
||||||
|
rev: v3.2.0
|
||||||
|
hooks:
|
||||||
|
- id: trailing-whitespace
|
||||||
|
- id: end-of-file-fixer
|
||||||
|
- id: check-yaml
|
||||||
|
- id: check-added-large-files
|
||||||
|
|
||||||
|
default_language_version:
|
||||||
|
python: python3.8
|
@ -1,15 +0,0 @@
|
|||||||
version: 2
|
|
||||||
|
|
||||||
build:
|
|
||||||
os: "ubuntu-20.04"
|
|
||||||
tools:
|
|
||||||
python: "3.9"
|
|
||||||
|
|
||||||
# Build from the docs/ directory with Sphinx
|
|
||||||
sphinx:
|
|
||||||
configuration: docs/conf.py
|
|
||||||
|
|
||||||
# Explicitly set the version of Python and its requirements
|
|
||||||
python:
|
|
||||||
install:
|
|
||||||
- requirements: requirements-dev.txt
|
|
@ -58,10 +58,10 @@ Ready to contribute? Here's how to set up `erepublik` for local development.
|
|||||||
|
|
||||||
$ git clone git@github.com:your_name_here/erepublik.git
|
$ git clone git@github.com:your_name_here/erepublik.git
|
||||||
|
|
||||||
3. This is how you set up your fork for local development::
|
3. Install your local copy into a virtualenv. Assuming you have virtualenvwrapper installed, this is how you set up your fork for local development::
|
||||||
|
|
||||||
|
$ mkvirtualenv erepublik
|
||||||
$ cd erepublik/
|
$ cd erepublik/
|
||||||
$ python3 -m venv venv
|
|
||||||
$ python setup.py develop
|
$ python setup.py develop
|
||||||
|
|
||||||
4. Create a branch for local development::
|
4. Create a branch for local development::
|
||||||
@ -73,7 +73,8 @@ Ready to contribute? Here's how to set up `erepublik` for local development.
|
|||||||
5. When you're done making changes, check that your changes pass flake8, isort and the
|
5. When you're done making changes, check that your changes pass flake8, isort and the
|
||||||
tests::
|
tests::
|
||||||
|
|
||||||
$ make lint
|
$ flake8 erepublik tests
|
||||||
|
$ isort erepublik
|
||||||
$ python setup.py test
|
$ python setup.py test
|
||||||
|
|
||||||
To get flake8 and isort, just pip install them into your virtualenv.
|
To get flake8 and isort, just pip install them into your virtualenv.
|
||||||
@ -114,6 +115,8 @@ A reminder for the maintainers on how to deploy.
|
|||||||
Make sure all your changes are committed (including an entry in HISTORY.rst).
|
Make sure all your changes are committed (including an entry in HISTORY.rst).
|
||||||
Then run::
|
Then run::
|
||||||
|
|
||||||
$ bumpversion patch # possible: major / minor / patch / dev
|
$ bumpversion patch # possible: major / minor / patch
|
||||||
$ git push
|
$ git push
|
||||||
$ git push --tags
|
$ git push --tags
|
||||||
|
|
||||||
|
Travis will then deploy to PyPI if tests pass.
|
||||||
|
695
LICENSE
695
LICENSE
@ -1,674 +1,21 @@
|
|||||||
GNU GENERAL PUBLIC LICENSE
|
MIT License
|
||||||
Version 3, 29 June 2007
|
|
||||||
|
Copyright (c) 2019, Eriks Karls
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this license document, but changing it is not allowed.
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
Preamble
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
The GNU General Public License is a free, copyleft license for
|
furnished to do so, subject to the following conditions:
|
||||||
software and other kinds of works.
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
The licenses for most software and other practical works are designed
|
copies or substantial portions of the Software.
|
||||||
to take away your freedom to share and change the works. By contrast,
|
|
||||||
the GNU General Public License is intended to guarantee your freedom to
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
share and change all versions of a program--to make sure it remains free
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
software for all its users. We, the Free Software Foundation, use the
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
GNU General Public License for most of our software; it applies also to
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
any other work released this way by its authors. You can apply it to
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
your programs, too.
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
||||||
When we speak of free software, we are referring to freedom, not
|
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
them if you wish), that you receive source code or can get it if you
|
|
||||||
want it, that you can change the software or use pieces of it in new
|
|
||||||
free programs, and that you know you can do these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to prevent others from denying you
|
|
||||||
these rights or asking you to surrender the rights. Therefore, you have
|
|
||||||
certain responsibilities if you distribute copies of the software, or if
|
|
||||||
you modify it: responsibilities to respect the freedom of others.
|
|
||||||
|
|
||||||
For example, if you distribute copies of such a program, whether
|
|
||||||
gratis or for a fee, you must pass on to the recipients the same
|
|
||||||
freedoms that you received. You must make sure that they, too, receive
|
|
||||||
or can get the source code. And you must show them these terms so they
|
|
||||||
know their rights.
|
|
||||||
|
|
||||||
Developers that use the GNU GPL protect your rights with two steps:
|
|
||||||
(1) assert copyright on the software, and (2) offer you this License
|
|
||||||
giving you legal permission to copy, distribute and/or modify it.
|
|
||||||
|
|
||||||
For the developers' and authors' protection, the GPL clearly explains
|
|
||||||
that there is no warranty for this free software. For both users' and
|
|
||||||
authors' sake, the GPL requires that modified versions be marked as
|
|
||||||
changed, so that their problems will not be attributed erroneously to
|
|
||||||
authors of previous versions.
|
|
||||||
|
|
||||||
Some devices are designed to deny users access to install or run
|
|
||||||
modified versions of the software inside them, although the manufacturer
|
|
||||||
can do so. This is fundamentally incompatible with the aim of
|
|
||||||
protecting users' freedom to change the software. The systematic
|
|
||||||
pattern of such abuse occurs in the area of products for individuals to
|
|
||||||
use, which is precisely where it is most unacceptable. Therefore, we
|
|
||||||
have designed this version of the GPL to prohibit the practice for those
|
|
||||||
products. If such problems arise substantially in other domains, we
|
|
||||||
stand ready to extend this provision to those domains in future versions
|
|
||||||
of the GPL, as needed to protect the freedom of users.
|
|
||||||
|
|
||||||
Finally, every program is threatened constantly by software patents.
|
|
||||||
States should not allow patents to restrict development and use of
|
|
||||||
software on general-purpose computers, but in those that do, we wish to
|
|
||||||
avoid the special danger that patents applied to a free program could
|
|
||||||
make it effectively proprietary. To prevent this, the GPL assures that
|
|
||||||
patents cannot be used to render the program non-free.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow.
|
|
||||||
|
|
||||||
TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
0. Definitions.
|
|
||||||
|
|
||||||
"This License" refers to version 3 of the GNU General Public License.
|
|
||||||
|
|
||||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
|
||||||
works, such as semiconductor masks.
|
|
||||||
|
|
||||||
"The Program" refers to any copyrightable work licensed under this
|
|
||||||
License. Each licensee is addressed as "you". "Licensees" and
|
|
||||||
"recipients" may be individuals or organizations.
|
|
||||||
|
|
||||||
To "modify" a work means to copy from or adapt all or part of the work
|
|
||||||
in a fashion requiring copyright permission, other than the making of an
|
|
||||||
exact copy. The resulting work is called a "modified version" of the
|
|
||||||
earlier work or a work "based on" the earlier work.
|
|
||||||
|
|
||||||
A "covered work" means either the unmodified Program or a work based
|
|
||||||
on the Program.
|
|
||||||
|
|
||||||
To "propagate" a work means to do anything with it that, without
|
|
||||||
permission, would make you directly or secondarily liable for
|
|
||||||
infringement under applicable copyright law, except executing it on a
|
|
||||||
computer or modifying a private copy. Propagation includes copying,
|
|
||||||
distribution (with or without modification), making available to the
|
|
||||||
public, and in some countries other activities as well.
|
|
||||||
|
|
||||||
To "convey" a work means any kind of propagation that enables other
|
|
||||||
parties to make or receive copies. Mere interaction with a user through
|
|
||||||
a computer network, with no transfer of a copy, is not conveying.
|
|
||||||
|
|
||||||
An interactive user interface displays "Appropriate Legal Notices"
|
|
||||||
to the extent that it includes a convenient and prominently visible
|
|
||||||
feature that (1) displays an appropriate copyright notice, and (2)
|
|
||||||
tells the user that there is no warranty for the work (except to the
|
|
||||||
extent that warranties are provided), that licensees may convey the
|
|
||||||
work under this License, and how to view a copy of this License. If
|
|
||||||
the interface presents a list of user commands or options, such as a
|
|
||||||
menu, a prominent item in the list meets this criterion.
|
|
||||||
|
|
||||||
1. Source Code.
|
|
||||||
|
|
||||||
The "source code" for a work means the preferred form of the work
|
|
||||||
for making modifications to it. "Object code" means any non-source
|
|
||||||
form of a work.
|
|
||||||
|
|
||||||
A "Standard Interface" means an interface that either is an official
|
|
||||||
standard defined by a recognized standards body, or, in the case of
|
|
||||||
interfaces specified for a particular programming language, one that
|
|
||||||
is widely used among developers working in that language.
|
|
||||||
|
|
||||||
The "System Libraries" of an executable work include anything, other
|
|
||||||
than the work as a whole, that (a) is included in the normal form of
|
|
||||||
packaging a Major Component, but which is not part of that Major
|
|
||||||
Component, and (b) serves only to enable use of the work with that
|
|
||||||
Major Component, or to implement a Standard Interface for which an
|
|
||||||
implementation is available to the public in source code form. A
|
|
||||||
"Major Component", in this context, means a major essential component
|
|
||||||
(kernel, window system, and so on) of the specific operating system
|
|
||||||
(if any) on which the executable work runs, or a compiler used to
|
|
||||||
produce the work, or an object code interpreter used to run it.
|
|
||||||
|
|
||||||
The "Corresponding Source" for a work in object code form means all
|
|
||||||
the source code needed to generate, install, and (for an executable
|
|
||||||
work) run the object code and to modify the work, including scripts to
|
|
||||||
control those activities. However, it does not include the work's
|
|
||||||
System Libraries, or general-purpose tools or generally available free
|
|
||||||
programs which are used unmodified in performing those activities but
|
|
||||||
which are not part of the work. For example, Corresponding Source
|
|
||||||
includes interface definition files associated with source files for
|
|
||||||
the work, and the source code for shared libraries and dynamically
|
|
||||||
linked subprograms that the work is specifically designed to require,
|
|
||||||
such as by intimate data communication or control flow between those
|
|
||||||
subprograms and other parts of the work.
|
|
||||||
|
|
||||||
The Corresponding Source need not include anything that users
|
|
||||||
can regenerate automatically from other parts of the Corresponding
|
|
||||||
Source.
|
|
||||||
|
|
||||||
The Corresponding Source for a work in source code form is that
|
|
||||||
same work.
|
|
||||||
|
|
||||||
2. Basic Permissions.
|
|
||||||
|
|
||||||
All rights granted under this License are granted for the term of
|
|
||||||
copyright on the Program, and are irrevocable provided the stated
|
|
||||||
conditions are met. This License explicitly affirms your unlimited
|
|
||||||
permission to run the unmodified Program. The output from running a
|
|
||||||
covered work is covered by this License only if the output, given its
|
|
||||||
content, constitutes a covered work. This License acknowledges your
|
|
||||||
rights of fair use or other equivalent, as provided by copyright law.
|
|
||||||
|
|
||||||
You may make, run and propagate covered works that you do not
|
|
||||||
convey, without conditions so long as your license otherwise remains
|
|
||||||
in force. You may convey covered works to others for the sole purpose
|
|
||||||
of having them make modifications exclusively for you, or provide you
|
|
||||||
with facilities for running those works, provided that you comply with
|
|
||||||
the terms of this License in conveying all material for which you do
|
|
||||||
not control copyright. Those thus making or running the covered works
|
|
||||||
for you must do so exclusively on your behalf, under your direction
|
|
||||||
and control, on terms that prohibit them from making any copies of
|
|
||||||
your copyrighted material outside their relationship with you.
|
|
||||||
|
|
||||||
Conveying under any other circumstances is permitted solely under
|
|
||||||
the conditions stated below. Sublicensing is not allowed; section 10
|
|
||||||
makes it unnecessary.
|
|
||||||
|
|
||||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
|
||||||
|
|
||||||
No covered work shall be deemed part of an effective technological
|
|
||||||
measure under any applicable law fulfilling obligations under article
|
|
||||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
|
||||||
similar laws prohibiting or restricting circumvention of such
|
|
||||||
measures.
|
|
||||||
|
|
||||||
When you convey a covered work, you waive any legal power to forbid
|
|
||||||
circumvention of technological measures to the extent such circumvention
|
|
||||||
is effected by exercising rights under this License with respect to
|
|
||||||
the covered work, and you disclaim any intention to limit operation or
|
|
||||||
modification of the work as a means of enforcing, against the work's
|
|
||||||
users, your or third parties' legal rights to forbid circumvention of
|
|
||||||
technological measures.
|
|
||||||
|
|
||||||
4. Conveying Verbatim Copies.
|
|
||||||
|
|
||||||
You may convey verbatim copies of the Program's source code as you
|
|
||||||
receive it, in any medium, provided that you conspicuously and
|
|
||||||
appropriately publish on each copy an appropriate copyright notice;
|
|
||||||
keep intact all notices stating that this License and any
|
|
||||||
non-permissive terms added in accord with section 7 apply to the code;
|
|
||||||
keep intact all notices of the absence of any warranty; and give all
|
|
||||||
recipients a copy of this License along with the Program.
|
|
||||||
|
|
||||||
You may charge any price or no price for each copy that you convey,
|
|
||||||
and you may offer support or warranty protection for a fee.
|
|
||||||
|
|
||||||
5. Conveying Modified Source Versions.
|
|
||||||
|
|
||||||
You may convey a work based on the Program, or the modifications to
|
|
||||||
produce it from the Program, in the form of source code under the
|
|
||||||
terms of section 4, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) The work must carry prominent notices stating that you modified
|
|
||||||
it, and giving a relevant date.
|
|
||||||
|
|
||||||
b) The work must carry prominent notices stating that it is
|
|
||||||
released under this License and any conditions added under section
|
|
||||||
7. This requirement modifies the requirement in section 4 to
|
|
||||||
"keep intact all notices".
|
|
||||||
|
|
||||||
c) You must license the entire work, as a whole, under this
|
|
||||||
License to anyone who comes into possession of a copy. This
|
|
||||||
License will therefore apply, along with any applicable section 7
|
|
||||||
additional terms, to the whole of the work, and all its parts,
|
|
||||||
regardless of how they are packaged. This License gives no
|
|
||||||
permission to license the work in any other way, but it does not
|
|
||||||
invalidate such permission if you have separately received it.
|
|
||||||
|
|
||||||
d) If the work has interactive user interfaces, each must display
|
|
||||||
Appropriate Legal Notices; however, if the Program has interactive
|
|
||||||
interfaces that do not display Appropriate Legal Notices, your
|
|
||||||
work need not make them do so.
|
|
||||||
|
|
||||||
A compilation of a covered work with other separate and independent
|
|
||||||
works, which are not by their nature extensions of the covered work,
|
|
||||||
and which are not combined with it such as to form a larger program,
|
|
||||||
in or on a volume of a storage or distribution medium, is called an
|
|
||||||
"aggregate" if the compilation and its resulting copyright are not
|
|
||||||
used to limit the access or legal rights of the compilation's users
|
|
||||||
beyond what the individual works permit. Inclusion of a covered work
|
|
||||||
in an aggregate does not cause this License to apply to the other
|
|
||||||
parts of the aggregate.
|
|
||||||
|
|
||||||
6. Conveying Non-Source Forms.
|
|
||||||
|
|
||||||
You may convey a covered work in object code form under the terms
|
|
||||||
of sections 4 and 5, provided that you also convey the
|
|
||||||
machine-readable Corresponding Source under the terms of this License,
|
|
||||||
in one of these ways:
|
|
||||||
|
|
||||||
a) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by the
|
|
||||||
Corresponding Source fixed on a durable physical medium
|
|
||||||
customarily used for software interchange.
|
|
||||||
|
|
||||||
b) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by a
|
|
||||||
written offer, valid for at least three years and valid for as
|
|
||||||
long as you offer spare parts or customer support for that product
|
|
||||||
model, to give anyone who possesses the object code either (1) a
|
|
||||||
copy of the Corresponding Source for all the software in the
|
|
||||||
product that is covered by this License, on a durable physical
|
|
||||||
medium customarily used for software interchange, for a price no
|
|
||||||
more than your reasonable cost of physically performing this
|
|
||||||
conveying of source, or (2) access to copy the
|
|
||||||
Corresponding Source from a network server at no charge.
|
|
||||||
|
|
||||||
c) Convey individual copies of the object code with a copy of the
|
|
||||||
written offer to provide the Corresponding Source. This
|
|
||||||
alternative is allowed only occasionally and noncommercially, and
|
|
||||||
only if you received the object code with such an offer, in accord
|
|
||||||
with subsection 6b.
|
|
||||||
|
|
||||||
d) Convey the object code by offering access from a designated
|
|
||||||
place (gratis or for a charge), and offer equivalent access to the
|
|
||||||
Corresponding Source in the same way through the same place at no
|
|
||||||
further charge. You need not require recipients to copy the
|
|
||||||
Corresponding Source along with the object code. If the place to
|
|
||||||
copy the object code is a network server, the Corresponding Source
|
|
||||||
may be on a different server (operated by you or a third party)
|
|
||||||
that supports equivalent copying facilities, provided you maintain
|
|
||||||
clear directions next to the object code saying where to find the
|
|
||||||
Corresponding Source. Regardless of what server hosts the
|
|
||||||
Corresponding Source, you remain obligated to ensure that it is
|
|
||||||
available for as long as needed to satisfy these requirements.
|
|
||||||
|
|
||||||
e) Convey the object code using peer-to-peer transmission, provided
|
|
||||||
you inform other peers where the object code and Corresponding
|
|
||||||
Source of the work are being offered to the general public at no
|
|
||||||
charge under subsection 6d.
|
|
||||||
|
|
||||||
A separable portion of the object code, whose source code is excluded
|
|
||||||
from the Corresponding Source as a System Library, need not be
|
|
||||||
included in conveying the object code work.
|
|
||||||
|
|
||||||
A "User Product" is either (1) a "consumer product", which means any
|
|
||||||
tangible personal property which is normally used for personal, family,
|
|
||||||
or household purposes, or (2) anything designed or sold for incorporation
|
|
||||||
into a dwelling. In determining whether a product is a consumer product,
|
|
||||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
|
||||||
product received by a particular user, "normally used" refers to a
|
|
||||||
typical or common use of that class of product, regardless of the status
|
|
||||||
of the particular user or of the way in which the particular user
|
|
||||||
actually uses, or expects or is expected to use, the product. A product
|
|
||||||
is a consumer product regardless of whether the product has substantial
|
|
||||||
commercial, industrial or non-consumer uses, unless such uses represent
|
|
||||||
the only significant mode of use of the product.
|
|
||||||
|
|
||||||
"Installation Information" for a User Product means any methods,
|
|
||||||
procedures, authorization keys, or other information required to install
|
|
||||||
and execute modified versions of a covered work in that User Product from
|
|
||||||
a modified version of its Corresponding Source. The information must
|
|
||||||
suffice to ensure that the continued functioning of the modified object
|
|
||||||
code is in no case prevented or interfered with solely because
|
|
||||||
modification has been made.
|
|
||||||
|
|
||||||
If you convey an object code work under this section in, or with, or
|
|
||||||
specifically for use in, a User Product, and the conveying occurs as
|
|
||||||
part of a transaction in which the right of possession and use of the
|
|
||||||
User Product is transferred to the recipient in perpetuity or for a
|
|
||||||
fixed term (regardless of how the transaction is characterized), the
|
|
||||||
Corresponding Source conveyed under this section must be accompanied
|
|
||||||
by the Installation Information. But this requirement does not apply
|
|
||||||
if neither you nor any third party retains the ability to install
|
|
||||||
modified object code on the User Product (for example, the work has
|
|
||||||
been installed in ROM).
|
|
||||||
|
|
||||||
The requirement to provide Installation Information does not include a
|
|
||||||
requirement to continue to provide support service, warranty, or updates
|
|
||||||
for a work that has been modified or installed by the recipient, or for
|
|
||||||
the User Product in which it has been modified or installed. Access to a
|
|
||||||
network may be denied when the modification itself materially and
|
|
||||||
adversely affects the operation of the network or violates the rules and
|
|
||||||
protocols for communication across the network.
|
|
||||||
|
|
||||||
Corresponding Source conveyed, and Installation Information provided,
|
|
||||||
in accord with this section must be in a format that is publicly
|
|
||||||
documented (and with an implementation available to the public in
|
|
||||||
source code form), and must require no special password or key for
|
|
||||||
unpacking, reading or copying.
|
|
||||||
|
|
||||||
7. Additional Terms.
|
|
||||||
|
|
||||||
"Additional permissions" are terms that supplement the terms of this
|
|
||||||
License by making exceptions from one or more of its conditions.
|
|
||||||
Additional permissions that are applicable to the entire Program shall
|
|
||||||
be treated as though they were included in this License, to the extent
|
|
||||||
that they are valid under applicable law. If additional permissions
|
|
||||||
apply only to part of the Program, that part may be used separately
|
|
||||||
under those permissions, but the entire Program remains governed by
|
|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders of
|
|
||||||
that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
|
|
||||||
b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
|
|
||||||
c) Prohibiting misrepresentation of the origin of that material, or
|
|
||||||
requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
|
|
||||||
d) Limiting the use for publicity purposes of names of licensors or
|
|
||||||
authors of the material; or
|
|
||||||
|
|
||||||
e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
|
|
||||||
f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions of
|
|
||||||
it) with contractual assumptions of liability to the recipient, for
|
|
||||||
any liability that these contractual assumptions directly impose on
|
|
||||||
those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions;
|
|
||||||
the above requirements apply either way.
|
|
||||||
|
|
||||||
8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your
|
|
||||||
license from a particular copyright holder is reinstated (a)
|
|
||||||
provisionally, unless and until the copyright holder explicitly and
|
|
||||||
finally terminates your license, and (b) permanently, if the copyright
|
|
||||||
holder fails to notify you of the violation by some reasonable means
|
|
||||||
prior to 60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or
|
|
||||||
run a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims
|
|
||||||
owned or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within
|
|
||||||
the scope of its coverage, prohibits the exercise of, or is
|
|
||||||
conditioned on the non-exercise of one or more of the rights that are
|
|
||||||
specifically granted under this License. You may not convey a covered
|
|
||||||
work if you are a party to an arrangement with a third party that is
|
|
||||||
in the business of distributing software, under which you make payment
|
|
||||||
to the third party based on the extent of your activity of conveying
|
|
||||||
the work, and under which the third party grants, to any of the
|
|
||||||
parties who would receive the covered work from you, a discriminatory
|
|
||||||
patent license (a) in connection with copies of the covered work
|
|
||||||
conveyed by you (or copies made from those copies), or (b) primarily
|
|
||||||
for and in connection with specific products or compilations that
|
|
||||||
contain the covered work, unless you entered into that arrangement,
|
|
||||||
or that patent license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you may
|
|
||||||
not convey it at all. For example, if you agree to terms that obligate you
|
|
||||||
to collect a royalty for further conveying from those to whom you convey
|
|
||||||
the Program, the only way you could satisfy both those terms and this
|
|
||||||
License would be to refrain entirely from conveying the Program.
|
|
||||||
|
|
||||||
13. Use with the GNU Affero General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU Affero General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the special requirements of the GNU Affero General Public License,
|
|
||||||
section 13, concerning interaction through a network will apply to the
|
|
||||||
combination as such.
|
|
||||||
|
|
||||||
14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions of
|
|
||||||
the GNU General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Program specifies that a certain numbered version of the GNU General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU General Public License, you may choose any version ever published
|
|
||||||
by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future
|
|
||||||
versions of the GNU General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
|
||||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
|
||||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
|
||||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
|
||||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
|
||||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
|
||||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
|
||||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
|
||||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
|
||||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
|
||||||
SUCH DAMAGES.
|
|
||||||
|
|
||||||
17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
state the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program does terminal interaction, make it output a short
|
|
||||||
notice like this when it starts in an interactive mode:
|
|
||||||
|
|
||||||
<program> Copyright (C) <year> <name of author>
|
|
||||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, your program's commands
|
|
||||||
might be different; for a GUI interface, you would use an "about box".
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or school,
|
|
||||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
|
||||||
For more information on this, and how to apply and follow the GNU GPL, see
|
|
||||||
<https://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
The GNU General Public License does not permit incorporating your program
|
|
||||||
into proprietary programs. If your program is a subroutine library, you
|
|
||||||
may consider it more useful to permit linking proprietary applications with
|
|
||||||
the library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License. But first, please read
|
|
||||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
||||||
|
5
Makefile
5
Makefile
@ -52,9 +52,8 @@ clean-test: ## remove test and coverage artifacts
|
|||||||
rm -fr .pytest_cache
|
rm -fr .pytest_cache
|
||||||
|
|
||||||
lint: ## check style with flake8
|
lint: ## check style with flake8
|
||||||
isort erepublik examples tests
|
black erepublik tests
|
||||||
black erepublik examples tests
|
flake8 erepublik tests
|
||||||
flake8 erepublik examples tests
|
|
||||||
|
|
||||||
test: ## run tests quickly with the default Python
|
test: ## run tests quickly with the default Python
|
||||||
python -m unittest
|
python -m unittest
|
||||||
|
@ -10,13 +10,16 @@ eRepublik script
|
|||||||
:target: https://erepublik.readthedocs.io/en/latest/?badge=latest
|
:target: https://erepublik.readthedocs.io/en/latest/?badge=latest
|
||||||
:alt: Documentation Status
|
:alt: Documentation Status
|
||||||
|
|
||||||
|
.. image:: https://api.codacy.com/project/badge/Grade/eaa7ae43d23f4c0abab65c3bde89475a
|
||||||
|
:target: https://app.codacy.com/manual/eeriks/erepublik?utm_source=github.com&utm_medium=referral&utm_content=eeriks/erepublik&utm_campaign=Badge_Grade_Dashboard
|
||||||
|
:alt: Codacy Badge
|
||||||
|
|
||||||
|
|
||||||
Python package for automated eRepublik playing
|
Python package for automated eRepublik playing
|
||||||
|
|
||||||
|
|
||||||
* Free software: GPLv3.0
|
* Free software: MIT license
|
||||||
* Documentation: https://erepublik.readthedocs.io/en/latest/
|
* Documentation: https://erepublik.readthedocs.io/en/latest/
|
||||||
* Source code: https://github.com/eeriks/erepublik
|
|
||||||
|
|
||||||
|
|
||||||
Features
|
Features
|
||||||
|
58
docs/conf.py
58
docs/conf.py
@ -20,14 +20,10 @@
|
|||||||
#
|
#
|
||||||
import os
|
import os
|
||||||
import sys
|
import sys
|
||||||
|
sys.path.insert(0, os.path.abspath('..'))
|
||||||
sys.path.insert(0, os.path.abspath(".."))
|
|
||||||
|
|
||||||
import datetime
|
|
||||||
|
|
||||||
import edx_theme
|
|
||||||
|
|
||||||
import erepublik
|
import erepublik
|
||||||
|
import edx_theme
|
||||||
|
|
||||||
# -- General configuration ---------------------------------------------
|
# -- General configuration ---------------------------------------------
|
||||||
|
|
||||||
@ -37,24 +33,24 @@ import erepublik
|
|||||||
|
|
||||||
# Add any Sphinx extension module names here, as strings. They can be
|
# Add any Sphinx extension module names here, as strings. They can be
|
||||||
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
|
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
|
||||||
extensions = ["sphinx.ext.autodoc", "sphinx.ext.viewcode", "edx_theme"]
|
extensions = ['sphinx.ext.autodoc', 'sphinx.ext.viewcode', 'edx_theme']
|
||||||
|
|
||||||
# Add any paths that contain templates here, relative to this directory.
|
# Add any paths that contain templates here, relative to this directory.
|
||||||
templates_path = ["_templates"]
|
templates_path = ['_templates']
|
||||||
|
|
||||||
# The suffix(es) of source filenames.
|
# The suffix(es) of source filenames.
|
||||||
# You can specify multiple suffix as a list of string:
|
# You can specify multiple suffix as a list of string:
|
||||||
#
|
#
|
||||||
# source_suffix = ['.rst', '.md']
|
# source_suffix = ['.rst', '.md']
|
||||||
source_suffix = ".rst"
|
source_suffix = '.rst'
|
||||||
|
|
||||||
# The master toctree document.
|
# The master toctree document.
|
||||||
master_doc = "index"
|
master_doc = 'index'
|
||||||
|
|
||||||
# General information about the project.
|
# General information about the project.
|
||||||
project = "eRepublik script"
|
project = u'eRepublik script'
|
||||||
copyright = "2017-%i, Eriks Karls" % datetime.date.today().year
|
copyright = u"2019, Eriks Karls"
|
||||||
author = "Eriks Karls"
|
author = u"Eriks Karls"
|
||||||
|
|
||||||
# The version info for the project you're documenting, acts as replacement
|
# The version info for the project you're documenting, acts as replacement
|
||||||
# for |version| and |release|, also used in various other places throughout
|
# for |version| and |release|, also used in various other places throughout
|
||||||
@ -75,10 +71,10 @@ language = None
|
|||||||
# List of patterns, relative to source directory, that match files and
|
# List of patterns, relative to source directory, that match files and
|
||||||
# directories to ignore when looking for source files.
|
# directories to ignore when looking for source files.
|
||||||
# This patterns also effect to html_static_path and html_extra_path
|
# This patterns also effect to html_static_path and html_extra_path
|
||||||
exclude_patterns = ["_build", "Thumbs.db", ".DS_Store"]
|
exclude_patterns = ['_build', 'Thumbs.db', '.DS_Store']
|
||||||
|
|
||||||
# The name of the Pygments (syntax highlighting) style to use.
|
# The name of the Pygments (syntax highlighting) style to use.
|
||||||
pygments_style = "sphinx"
|
pygments_style = 'sphinx'
|
||||||
|
|
||||||
# If true, `todo` and `todoList` produce output, else they produce nothing.
|
# If true, `todo` and `todoList` produce output, else they produce nothing.
|
||||||
todo_include_todos = False
|
todo_include_todos = False
|
||||||
@ -89,7 +85,7 @@ todo_include_todos = False
|
|||||||
# The theme to use for HTML and HTML Help pages. See the documentation for
|
# The theme to use for HTML and HTML Help pages. See the documentation for
|
||||||
# a list of builtin themes.
|
# a list of builtin themes.
|
||||||
#
|
#
|
||||||
html_theme = "edx_theme"
|
html_theme = 'edx_theme'
|
||||||
html_theme_path = [edx_theme.get_html_theme_path()]
|
html_theme_path = [edx_theme.get_html_theme_path()]
|
||||||
|
|
||||||
# Theme options are theme-specific and customize the look and feel of a
|
# Theme options are theme-specific and customize the look and feel of a
|
||||||
@ -101,13 +97,13 @@ html_theme_path = [edx_theme.get_html_theme_path()]
|
|||||||
# Add any paths that contain custom static files (such as style sheets) here,
|
# Add any paths that contain custom static files (such as style sheets) here,
|
||||||
# relative to this directory. They are copied after the builtin static files,
|
# relative to this directory. They are copied after the builtin static files,
|
||||||
# so a file named "default.css" will overwrite the builtin "default.css".
|
# so a file named "default.css" will overwrite the builtin "default.css".
|
||||||
# html_static_path = ["_static"]
|
html_static_path = ['_static']
|
||||||
|
|
||||||
|
|
||||||
# -- Options for HTMLHelp output ---------------------------------------
|
# -- Options for HTMLHelp output ---------------------------------------
|
||||||
|
|
||||||
# Output file base name for HTML help builder.
|
# Output file base name for HTML help builder.
|
||||||
htmlhelp_basename = "erepublikdoc"
|
htmlhelp_basename = 'erepublikdoc'
|
||||||
|
|
||||||
|
|
||||||
# -- Options for LaTeX output ------------------------------------------
|
# -- Options for LaTeX output ------------------------------------------
|
||||||
@ -116,12 +112,15 @@ latex_elements = {
|
|||||||
# The paper size ('letterpaper' or 'a4paper').
|
# The paper size ('letterpaper' or 'a4paper').
|
||||||
#
|
#
|
||||||
# 'papersize': 'letterpaper',
|
# 'papersize': 'letterpaper',
|
||||||
|
|
||||||
# The font size ('10pt', '11pt' or '12pt').
|
# The font size ('10pt', '11pt' or '12pt').
|
||||||
#
|
#
|
||||||
# 'pointsize': '10pt',
|
# 'pointsize': '10pt',
|
||||||
|
|
||||||
# Additional stuff for the LaTeX preamble.
|
# Additional stuff for the LaTeX preamble.
|
||||||
#
|
#
|
||||||
# 'preamble': '',
|
# 'preamble': '',
|
||||||
|
|
||||||
# Latex figure (float) alignment
|
# Latex figure (float) alignment
|
||||||
#
|
#
|
||||||
# 'figure_align': 'htbp',
|
# 'figure_align': 'htbp',
|
||||||
@ -131,7 +130,9 @@ latex_elements = {
|
|||||||
# (source start file, target name, title, author, documentclass
|
# (source start file, target name, title, author, documentclass
|
||||||
# [howto, manual, or own class]).
|
# [howto, manual, or own class]).
|
||||||
latex_documents = [
|
latex_documents = [
|
||||||
(master_doc, "erepublik.tex", "eRepublik script Documentation", "Eriks Karls", "manual"),
|
(master_doc, 'erepublik.tex',
|
||||||
|
u'eRepublik script Documentation',
|
||||||
|
u'Eriks Karls', 'manual'),
|
||||||
]
|
]
|
||||||
|
|
||||||
|
|
||||||
@ -139,7 +140,11 @@ latex_documents = [
|
|||||||
|
|
||||||
# One entry per manual page. List of tuples
|
# One entry per manual page. List of tuples
|
||||||
# (source start file, name, description, authors, manual section).
|
# (source start file, name, description, authors, manual section).
|
||||||
man_pages = [(master_doc, "erepublik", "eRepublik script Documentation", [author], 1)]
|
man_pages = [
|
||||||
|
(master_doc, 'erepublik',
|
||||||
|
u'eRepublik script Documentation',
|
||||||
|
[author], 1)
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
# -- Options for Texinfo output ----------------------------------------
|
# -- Options for Texinfo output ----------------------------------------
|
||||||
@ -148,13 +153,10 @@ man_pages = [(master_doc, "erepublik", "eRepublik script Documentation", [author
|
|||||||
# (source start file, target name, title, author,
|
# (source start file, target name, title, author,
|
||||||
# dir menu entry, description, category)
|
# dir menu entry, description, category)
|
||||||
texinfo_documents = [
|
texinfo_documents = [
|
||||||
(
|
(master_doc, 'erepublik',
|
||||||
master_doc,
|
u'eRepublik script Documentation',
|
||||||
"erepublik",
|
|
||||||
"eRepublik script Documentation",
|
|
||||||
author,
|
author,
|
||||||
"erepublik",
|
'erepublik',
|
||||||
"One line description of project.",
|
'One line description of project.',
|
||||||
"Miscellaneous",
|
'Miscellaneous'),
|
||||||
),
|
|
||||||
]
|
]
|
||||||
|
@ -44,6 +44,14 @@ erepublik.utils module
|
|||||||
:undoc-members:
|
:undoc-members:
|
||||||
:show-inheritance:
|
:show-inheritance:
|
||||||
|
|
||||||
|
erepublik.ws module
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
.. automodule:: erepublik.ws
|
||||||
|
:members:
|
||||||
|
:undoc-members:
|
||||||
|
:show-inheritance:
|
||||||
|
|
||||||
Module contents
|
Module contents
|
||||||
---------------
|
---------------
|
||||||
|
|
||||||
|
@ -8,10 +8,12 @@
|
|||||||
<meta name="generator" content="Jekyll v4.0.1">
|
<meta name="generator" content="Jekyll v4.0.1">
|
||||||
<title>eBot configuration</title>
|
<title>eBot configuration</title>
|
||||||
<!-- CSS only -->
|
<!-- CSS only -->
|
||||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.0/dist/css/bootstrap.min.css" integrity="sha384-B0vP5xmATw1+K9KRQjQERJvTumQW0nPEzvF6L/Z6nronJ3oUOFUFpCjEUQouq2+l" crossorigin="anonymous">
|
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.5.3/dist/css/bootstrap.min.css" integrity="sha384-TX8t27EcRE3e/ihU7zmQxVncDAy5uIKz4rEkgIXeMed4M0jlfIDPvg6uqKI2xXr2" crossorigin="anonymous">
|
||||||
|
|
||||||
<!-- JS, Popper.js, and jQuery -->
|
<!-- JS, Popper.js, and jQuery -->
|
||||||
<script src="https://code.jquery.com/jquery-3.5.1.slim.min.js" integrity="sha384-DfXdz2htPH0lsSSs5nCTpuj/zy4C+OGpamoFVy38MVBnE+IbbVYUew+OrCXaRkfj" crossorigin="anonymous"></script>
|
<script src="https://code.jquery.com/jquery-3.5.1.slim.min.js" integrity="sha384-DfXdz2htPH0lsSSs5nCTpuj/zy4C+OGpamoFVy38MVBnE+IbbVYUew+OrCXaRkfj" crossorigin="anonymous"></script>
|
||||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@4.6.0/dist/js/bootstrap.bundle.min.js" integrity="sha384-Piv4xVNRyMGpqkS2by6br4gNJ7DXjqk09RmUpJ8jgGtD7zP9yug3goQfGII0yAns" crossorigin="anonymous"></script>
|
<script src="https://cdn.jsdelivr.net/npm/popper.js@1.16.1/dist/umd/popper.min.js" integrity="sha384-9/reFTGAW83EW2RDu2S0VKaIzap3H66lZH81PoYlFhbGU+6BZp6G7niu735Sk7lN" crossorigin="anonymous"></script>
|
||||||
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@4.5.3/dist/js/bootstrap.min.js" integrity="sha384-w1Q4orYjBQndcko6MimVbzY0tgp4pWB4lZ7lr30WKz0vr/aWKhXdBNmNb5D92v7s" crossorigin="anonymous"></script>
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<div class="container">
|
<div class="container">
|
||||||
@ -118,57 +120,57 @@
|
|||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="col-12 col-sm-6">
|
<div class="col-12 col-sm-6">
|
||||||
<h3><span style="text-decoration: line-through;">Fighting</span></h3>
|
<h3>Fighting</h3>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<div class="custom-control custom-switch">
|
<div class="custom-control custom-switch">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="fight" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="fight" checked>
|
||||||
<label class="custom-control-label" for="fight">Fight</label>
|
<label class="custom-control-label" for="fight">Fight</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch custom-control-inline">
|
<div class="custom-control custom-switch custom-control-inline">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="air" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="air" checked>
|
||||||
<label class="custom-control-label" for="air">Air</label>
|
<label class="custom-control-label" for="air">Air</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch custom-control-inline">
|
<div class="custom-control custom-switch custom-control-inline">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="ground" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="ground">
|
||||||
<label class="custom-control-label" for="ground">Ground</label>
|
<label class="custom-control-label" for="ground">Ground</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch">
|
<div class="custom-control custom-switch">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="boosters" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="boosters">
|
||||||
<label class="custom-control-label" for="boosters">Use ground boosters</label>
|
<label class="custom-control-label" for="boosters">Use ground boosters</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch">
|
<div class="custom-control custom-switch">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="continuous_fighting" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="continuous_fighting">
|
||||||
<label class="custom-control-label" for="continuous_fighting">Continue fighting all FF in round</label>
|
<label class="custom-control-label" for="continuous_fighting">Continue fighting all FF in round</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch">
|
<div class="custom-control custom-switch">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="next_energy" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="next_energy" checked>
|
||||||
<label class="custom-control-label" for="next_energy">Fight for next WC +1hp/6min if reachable by FF</label>
|
<label class="custom-control-label" for="next_energy">Fight for next WC +1hp/6min if reachable by FF</label>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<div class="form-check form-check-inline">
|
<div class="form-check form-check-inline">
|
||||||
<input type="radio" class="form-check-input" onchange="updateJson()" id="all_in" name="fight_amount" value="all_in" disabled>
|
<input type="radio" class="form-check-input" onchange="updateJson()" id="all_in" name="fight_amount" value="all_in">
|
||||||
<label class="form-check-label" for="all_in">All energy</label>
|
<label class="form-check-label" for="all_in">All energy</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="form-check form-check-inline">
|
<div class="form-check form-check-inline">
|
||||||
<input type="radio" class="form-check-input" onchange="updateJson()" id="h_energy" name="fight_amount" value="h_energy" disabled>
|
<input type="radio" class="form-check-input" onchange="updateJson()" id="h_energy" name="fight_amount" value="h_energy" checked>
|
||||||
<label class="form-check-label" for="h_energy">1h energy</label>
|
<label class="form-check-label" for="h_energy">1h energy</label>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch">
|
<div class="custom-control custom-switch">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="rw_def_side" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="rw_def_side" checked>
|
||||||
<label class="custom-control-label" for="rw_def_side">In RWs fight on right side (occupier/defender)</label>
|
<label class="custom-control-label" for="rw_def_side">In RWs fight on right side (occupier/defender)</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch">
|
<div class="custom-control custom-switch">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="travel_to_fight" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="travel_to_fight" checked>
|
||||||
<label class="custom-control-label" for="travel_to_fight">Travel to fight</label>
|
<label class="custom-control-label" for="travel_to_fight">Travel to fight</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch">
|
<div class="custom-control custom-switch">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="epic_hunt" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="epic_hunt">
|
||||||
<label class="custom-control-label" for="epic_hunt">Hunt epics</label>
|
<label class="custom-control-label" for="epic_hunt">Hunt epics</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-control custom-switch">
|
<div class="custom-control custom-switch">
|
||||||
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="epic_hunt_ebs" disabled>
|
<input type="checkbox" class="custom-control-input" onchange="updateJson()" id="epic_hunt_ebs">
|
||||||
<label class="custom-control-label" for="epic_hunt_ebs">Spend <small>[all]</small> EBs in epics</label>
|
<label class="custom-control-label" for="epic_hunt_ebs">Spend <small>[all]</small> EBs in epics</label>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@ -260,13 +262,7 @@
|
|||||||
</form>
|
</form>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-12">
|
<div class="col-12">
|
||||||
<div class="card">
|
<pre id="json-output"></pre>
|
||||||
<div class="card-body">
|
|
||||||
<h5 class="card-title">config.json</h5>
|
|
||||||
<h6 class="card-subtitle mb-2 text-muted">Copy-paste the content below into 'config.json' file</h6>
|
|
||||||
<pre id="json-output" class="bg-light card-text"></pre>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
@ -1,859 +0,0 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
# TODO: Fix fighting and reimplement CitizenMilitary module
|
|
||||||
# class CitizenMilitary(CitizenTravel):
|
|
||||||
# all_battles: Dict[int, classes.Battle] = None
|
|
||||||
# __last_war_update_data = None
|
|
||||||
#
|
|
||||||
# active_fs: bool = False
|
|
||||||
#
|
|
||||||
# @property
|
|
||||||
# def as_dict(self):
|
|
||||||
# d = super().as_dict
|
|
||||||
# d.update(active_fs=self.active_fs, all_battles=self.all_battles)
|
|
||||||
# return d
|
|
||||||
# def update_all():
|
|
||||||
# super().update_all()
|
|
||||||
# self.update_war_info()
|
|
||||||
#
|
|
||||||
# def update_war_info(self):
|
|
||||||
# if (
|
|
||||||
# self.__last_war_update_data
|
|
||||||
# and self.__last_war_update_data.get("last_updated", 0) + 30 > self.now.timestamp()
|
|
||||||
# ):
|
|
||||||
# r_json = self.__last_war_update_data
|
|
||||||
# else:
|
|
||||||
# r_json = self._get_military_campaigns_json_list().json()
|
|
||||||
# if r_json.get("countries"):
|
|
||||||
# if self.all_battles is None:
|
|
||||||
# self.all_battles = {}
|
|
||||||
# self.__last_war_update_data = r_json
|
|
||||||
# if r_json.get("battles"):
|
|
||||||
# all_battles = {}
|
|
||||||
# for battle_data in r_json.get("battles", {}).values():
|
|
||||||
# all_battles[battle_data.get("id")] = classes.Battle(battle_data)
|
|
||||||
# # old_all_battles = self.all_battles
|
|
||||||
# self.all_battles = all_battles
|
|
||||||
# # for battle in old_all_battles.values():
|
|
||||||
# # utils._clear_up_battle_memory(battle)
|
|
||||||
#
|
|
||||||
# def get_battle_for_war(self, war_id: int) -> Optional[classes.Battle]:
|
|
||||||
# self.update_war_info()
|
|
||||||
# war_info = self.get_war_status(war_id)
|
|
||||||
# return self.all_battles.get(war_info.get("battle_id"), None)
|
|
||||||
#
|
|
||||||
# def get_war_status(self, war_id: int) -> Dict[str, Union[bool, Dict[int, str]]]:
|
|
||||||
# r = self._get_wars_show(war_id)
|
|
||||||
# html = r.text
|
|
||||||
# ret = {}
|
|
||||||
# reg_re = re.compile(fr'data-war-id="{war_id}" data-region-id="(\d+)" data-region-name="([- \w]+)"')
|
|
||||||
# if reg_re.findall(html):
|
|
||||||
# ret.update(regions={}, can_attack=True)
|
|
||||||
# for reg in reg_re.findall(html):
|
|
||||||
# ret["regions"].update({int(reg[0]): reg[1]})
|
|
||||||
# elif re.search(
|
|
||||||
# r'<a href="//www.erepublik.com/en/military/battlefield/(\d+)" '
|
|
||||||
# r'class="join" title="Join"><span>Join</span></a>',
|
|
||||||
# html,
|
|
||||||
# ):
|
|
||||||
# battle_id = re.search(
|
|
||||||
# r'<a href="//www.erepublik.com/en/military/battlefield/(\d+)" '
|
|
||||||
# r'class="join" title="Join"><span>Join</span></a>',
|
|
||||||
# html,
|
|
||||||
# ).group(1)
|
|
||||||
# ret.update(can_attack=False, battle_id=int(battle_id))
|
|
||||||
# elif re.search(r"This war is no longer active.", html):
|
|
||||||
# ret.update(can_attack=False, ended=True)
|
|
||||||
# else:
|
|
||||||
# ret.update(can_attack=False)
|
|
||||||
# return ret
|
|
||||||
#
|
|
||||||
# def get_available_weapons(self, battle_id: int):
|
|
||||||
# return self._get_military_show_weapons(battle_id).json()
|
|
||||||
#
|
|
||||||
# def set_default_weapon(self, battle: classes.Battle, division: classes.BattleDivision) -> int:
|
|
||||||
# available_weapons = self._get_military_show_weapons(battle.id).json()
|
|
||||||
# while not isinstance(available_weapons, list):
|
|
||||||
# available_weapons = self._get_military_show_weapons(battle.id).json()
|
|
||||||
# weapon_quality = -1
|
|
||||||
# weapon_damage = 0
|
|
||||||
# if not division.is_air:
|
|
||||||
# for weapon in available_weapons:
|
|
||||||
# try:
|
|
||||||
# if weapon["weaponQuantity"] > 30 and weapon["weaponInfluence"] > weapon_damage:
|
|
||||||
# weapon_quality = int(weapon["weaponId"])
|
|
||||||
# weapon_damage = weapon["weaponInfluence"]
|
|
||||||
# except ValueError:
|
|
||||||
# pass
|
|
||||||
# return self.change_weapon(battle, weapon_quality, division)
|
|
||||||
#
|
|
||||||
# def change_weapon(self, battle: classes.Battle, quality: int, battle_zone: classes.BattleDivision) -> int:
|
|
||||||
# r = self._post_military_change_weapon(battle.id, battle_zone.id, quality)
|
|
||||||
# influence = r.json().get("weaponInfluence")
|
|
||||||
# self._report_action(
|
|
||||||
# "MILITARY_WEAPON", f"Switched to q{quality} weapon," f" new influence {influence}", kwargs=r.json()
|
|
||||||
# )
|
|
||||||
# return influence
|
|
||||||
#
|
|
||||||
# def sorted_battles(self, sort_by_time: bool = True, only_tp=False) -> List[classes.Battle]:
|
|
||||||
# cs_battles_priority_air: List[classes.Battle] = []
|
|
||||||
# cs_battles_priority_ground: List[classes.Battle] = []
|
|
||||||
# cs_battles_air: List[classes.Battle] = []
|
|
||||||
# cs_battles_ground: List[classes.Battle] = []
|
|
||||||
# deployed_battles_air: List[classes.Battle] = []
|
|
||||||
# deployed_battles_ground: List[classes.Battle] = []
|
|
||||||
# ally_battles_air: List[classes.Battle] = []
|
|
||||||
# ally_battles_ground: List[classes.Battle] = []
|
|
||||||
# other_battles_air: List[classes.Battle] = []
|
|
||||||
# other_battles_ground: List[classes.Battle] = []
|
|
||||||
#
|
|
||||||
# ret_battles: List[classes.Battle] = []
|
|
||||||
# if sort_by_time:
|
|
||||||
# battle_list = sorted(self.all_battles.values(), key=lambda b: b.start)
|
|
||||||
# battle_list.reverse()
|
|
||||||
# else:
|
|
||||||
# battle_list = sorted(self.all_battles.values(), key=lambda b: b.id)
|
|
||||||
#
|
|
||||||
# contribution_json = self._get_military_campaigns_json_citizen().json()
|
|
||||||
# contributions: List[Dict[str, int]] = contribution_json.get("contributions") or []
|
|
||||||
# contributions.sort(key=lambda b: -b.get("damage"))
|
|
||||||
#
|
|
||||||
# for contribution_battle in contributions:
|
|
||||||
# if contribution_battle.get("battle_id") and contribution_battle.get("battle_id") in self.all_battles:
|
|
||||||
# ret_battles.append(self.all_battles[contribution_battle.get("battle_id")])
|
|
||||||
#
|
|
||||||
# for battle in battle_list:
|
|
||||||
# battle_sides = [battle.invader.country, battle.defender.country]
|
|
||||||
# if battle.id in ret_battles:
|
|
||||||
# continue
|
|
||||||
# # CS Battles
|
|
||||||
# elif self.details.citizenship in battle_sides:
|
|
||||||
# if battle.has_air:
|
|
||||||
# if battle.defender.id == self.details.citizenship:
|
|
||||||
# cs_battles_priority_air.append(battle)
|
|
||||||
# else:
|
|
||||||
# cs_battles_air.append(battle)
|
|
||||||
# else:
|
|
||||||
# if battle.defender.id == self.details.citizenship:
|
|
||||||
# cs_battles_priority_ground.append(battle)
|
|
||||||
# else:
|
|
||||||
# cs_battles_ground.append(battle)
|
|
||||||
#
|
|
||||||
# # Current location battles:
|
|
||||||
# elif self.details.current_country in battle_sides:
|
|
||||||
# if battle.has_air:
|
|
||||||
# deployed_battles_air.append(battle)
|
|
||||||
# else:
|
|
||||||
# deployed_battles_ground.append(battle)
|
|
||||||
#
|
|
||||||
# # Deployed battles and allied battles:
|
|
||||||
# elif self.details.current_country in battle.invader.allies + battle.defender.allies + battle_sides:
|
|
||||||
# if self.details.current_country in battle.invader.deployed + battle.defender.deployed:
|
|
||||||
# if battle.has_air:
|
|
||||||
# deployed_battles_air.append(battle)
|
|
||||||
# else:
|
|
||||||
# deployed_battles_ground.append(battle)
|
|
||||||
# # Allied battles:
|
|
||||||
# else:
|
|
||||||
# if battle.has_air:
|
|
||||||
# ally_battles_air.append(battle)
|
|
||||||
# else:
|
|
||||||
# ally_battles_ground.append(battle)
|
|
||||||
# else:
|
|
||||||
# if battle.has_air:
|
|
||||||
# other_battles_air.append(battle)
|
|
||||||
# else:
|
|
||||||
# other_battles_ground.append(battle)
|
|
||||||
#
|
|
||||||
# cs_battles = cs_battles_priority_air + cs_battles_priority_ground + cs_battles_air + cs_battles_ground
|
|
||||||
# if only_tp:
|
|
||||||
# return cs_battles
|
|
||||||
# deployed_battles = deployed_battles_air + deployed_battles_ground
|
|
||||||
# other_battles = ally_battles_air + ally_battles_ground + other_battles_air + other_battles_ground
|
|
||||||
# ret_battles = ret_battles + cs_battles + deployed_battles + other_battles
|
|
||||||
# return ret_battles
|
|
||||||
#
|
|
||||||
# def get_cheap_tp_divisions(self) -> Dict[str, List[Tuple[int, classes.BattleDivision]]]:
|
|
||||||
# air_divs: List[Tuple[int, classes.BattleDivision]] = []
|
|
||||||
# ground_divs: List[Tuple[int, classes.BattleDivision]] = []
|
|
||||||
# check_maverick = self.maverick and self.config.maverick
|
|
||||||
# for battle in reversed(self.sorted_battles(True, True)):
|
|
||||||
# for division in battle.div.values():
|
|
||||||
# is_start_ok = utils.good_timedelta(division.battle.start, timedelta(minutes=-1)) < self.now
|
|
||||||
# if not division.terrain and is_start_ok and not division.div_end:
|
|
||||||
# if division.is_air and self.config.air:
|
|
||||||
# division_medals = self.get_battle_round_data(division)
|
|
||||||
# medal = division_medals[self.details.citizenship == division.battle.defender.country]
|
|
||||||
# if not medal:
|
|
||||||
# air_divs.append((0, division))
|
|
||||||
# else:
|
|
||||||
# air_divs.append((medal.get("1").get("raw_value"), division))
|
|
||||||
# elif not division.is_air and self.config.ground:
|
|
||||||
# if not division.div == self.division and not check_maverick:
|
|
||||||
# continue
|
|
||||||
# division_medals = self.get_battle_round_data(division)
|
|
||||||
# medal = division_medals[self.details.citizenship == division.battle.defender.country]
|
|
||||||
# if not medal:
|
|
||||||
# ground_divs.append((0, division))
|
|
||||||
# else:
|
|
||||||
# ground_divs.append((medal.get("1").get("raw_value"), division))
|
|
||||||
#
|
|
||||||
# air_divs.sort(key=lambda z: (z[0], z[1].battle.start))
|
|
||||||
# ground_divs.sort(key=lambda z: (z[0], z[1].battle.start))
|
|
||||||
# return {"air": air_divs, "ground": ground_divs}
|
|
||||||
#
|
|
||||||
# @property
|
|
||||||
# def has_battle_contribution(self):
|
|
||||||
# return bool(self.__last_war_update_data.get("citizen_contribution", []))
|
|
||||||
#
|
|
||||||
# def find_battle_to_fight(
|
|
||||||
# self, silent: bool = False
|
|
||||||
# ) -> Tuple[classes.Battle, classes.BattleDivision, classes.BattleSide]:
|
|
||||||
# self.update_war_info()
|
|
||||||
# for battle in self.sorted_battles(self.config.sort_battles_time):
|
|
||||||
# if not isinstance(battle, classes.Battle):
|
|
||||||
# continue
|
|
||||||
# if battle.is_dict_lib:
|
|
||||||
# continue
|
|
||||||
# battle_zone: Optional[classes.BattleDivision] = None
|
|
||||||
# for div in battle.div.values():
|
|
||||||
# if div.terrain == 0:
|
|
||||||
# if div.div_end:
|
|
||||||
# continue
|
|
||||||
# maverick_ok = self.maverick and self.config.maverick
|
|
||||||
# if self.config.air and div.is_air:
|
|
||||||
# battle_zone = div
|
|
||||||
# break
|
|
||||||
# elif self.config.ground and not div.is_air and (div.div == self.division or maverick_ok):
|
|
||||||
# battle_zone = div
|
|
||||||
# break
|
|
||||||
# else:
|
|
||||||
# continue
|
|
||||||
# if not battle_zone:
|
|
||||||
# continue
|
|
||||||
# allies = (
|
|
||||||
# battle.invader.deployed + battle.defender.deployed + [battle.invader.country, battle.defender.country]
|
|
||||||
# )
|
|
||||||
#
|
|
||||||
# travel_needed = self.details.current_country not in allies
|
|
||||||
#
|
|
||||||
# if battle.is_rw:
|
|
||||||
# side = battle.defender if self.config.rw_def_side else battle.invader
|
|
||||||
# else:
|
|
||||||
# defender_side = self.details.current_country in battle.defender.allies + [
|
|
||||||
# battle.defender.country,
|
|
||||||
# ]
|
|
||||||
# side = battle.defender if defender_side else battle.invader
|
|
||||||
#
|
|
||||||
# if not silent:
|
|
||||||
# self.write_log(str(battle))
|
|
||||||
#
|
|
||||||
# travel = (
|
|
||||||
# (self.config.travel_to_fight and self.should_travel_to_fight() or self.config.force_travel)
|
|
||||||
# if travel_needed
|
|
||||||
# else True
|
|
||||||
# )
|
|
||||||
#
|
|
||||||
# if not travel:
|
|
||||||
# continue
|
|
||||||
# yield battle, battle_zone, side
|
|
||||||
#
|
|
||||||
# def find_battle_and_fight(self):
|
|
||||||
# count = self.should_fight()[0]
|
|
||||||
# if count:
|
|
||||||
# self.write_log("Checking for battles to fight in...")
|
|
||||||
# for battle, division, side in self.find_battle_to_fight():
|
|
||||||
#
|
|
||||||
# allies = (
|
|
||||||
# battle.invader.deployed
|
|
||||||
# + battle.defender.deployed
|
|
||||||
# + [battle.invader.country, battle.defender.country]
|
|
||||||
# )
|
|
||||||
#
|
|
||||||
# travel_needed = self.details.current_country not in allies
|
|
||||||
#
|
|
||||||
# if battle.start > self.now:
|
|
||||||
# self.sleep(utils.get_sleep_seconds(battle.start))
|
|
||||||
#
|
|
||||||
# if travel_needed and not self.change_division(battle, division, side):
|
|
||||||
# break
|
|
||||||
#
|
|
||||||
# if self.change_division(battle, division):
|
|
||||||
# self.set_default_weapon(battle, division)
|
|
||||||
# self.fight(battle, division, side, count)
|
|
||||||
# self.travel_to_residence()
|
|
||||||
# break
|
|
||||||
#
|
|
||||||
# def fight(
|
|
||||||
# self,
|
|
||||||
# battle: classes.Battle,
|
|
||||||
# division: classes.BattleDivision,
|
|
||||||
# side: classes.BattleSide = None,
|
|
||||||
# count: int = None,
|
|
||||||
# ) -> Optional[int]:
|
|
||||||
# """Fight in a battle.
|
|
||||||
#
|
|
||||||
# Will auto activate booster and travel if allowed to do it.
|
|
||||||
# :param battle: Battle battle to fight in
|
|
||||||
# :type battle: Battle
|
|
||||||
# :param division: Division number to fight in available choices
|
|
||||||
# :type division: BattleDivision
|
|
||||||
# :param side: BattleSide or None. Battle side to fight in, If side not == invader id or not in invader deployed
|
|
||||||
# allies list, then defender's side is chosen
|
|
||||||
# :type side: BattleSide
|
|
||||||
# :param count: How many hits to do, if not specified self.should_fight() is called.
|
|
||||||
# :type count: int
|
|
||||||
# :param use_ebs: Should use energy bars if count > 0 and not enough food_fights
|
|
||||||
# :type use_ebs: bool
|
|
||||||
# :return: None if no errors while fighting, otherwise error count.
|
|
||||||
# :rtype: int
|
|
||||||
# """
|
|
||||||
# if self.restricted_ip:
|
|
||||||
# self.write_warning("Fighting is not allowed from restricted IP!")
|
|
||||||
# self._report_action("IP_BLACKLISTED", "Fighting is not allowed from restricted IP!")
|
|
||||||
# return 1
|
|
||||||
# if not division.is_air and self.config.boosters:
|
|
||||||
# self.activate_damage_booster(not division.is_air)
|
|
||||||
# if side is None:
|
|
||||||
# side = (
|
|
||||||
# battle.defender
|
|
||||||
# if self.details.citizenship in battle.defender.allies + [battle.defender.country]
|
|
||||||
# else battle.invader
|
|
||||||
# )
|
|
||||||
# if count is None:
|
|
||||||
# count = self.should_fight()[0]
|
|
||||||
#
|
|
||||||
# self.write_log(f"Fighting in battle for {battle.region_name} on {side} side in d{division.div}")
|
|
||||||
#
|
|
||||||
# if self.now < utils.localize_dt(datetime(2021, 2, 8)):
|
|
||||||
# error_count = total_damage = total_hits = 0
|
|
||||||
# ok_to_fight = True
|
|
||||||
# while ok_to_fight and error_count < 10 and count > 0:
|
|
||||||
# while all((count > 0, error_count < 10, self.energy.energy >= 50)):
|
|
||||||
# hits, error, damage = self._shoot(battle, division, side)
|
|
||||||
# count -= hits
|
|
||||||
# total_hits += hits
|
|
||||||
# total_damage += damage
|
|
||||||
# error_count += error
|
|
||||||
# else:
|
|
||||||
# if self.energy.energy < 50 or error_count >= 10 or count <= 0:
|
|
||||||
# self.write_log(f"Hits: {total_hits:>4} | Damage: {total_damage}")
|
|
||||||
# ok_to_fight = False
|
|
||||||
# if total_damage:
|
|
||||||
# self.report_fighting(battle, not side.is_defender, division, total_damage, total_hits)
|
|
||||||
# return error_count
|
|
||||||
# else:
|
|
||||||
# deployment_id = self.deploy(division, side, count * 10)
|
|
||||||
# self.sleep(count // 3) # TODO: connect to eRepublik's WS and get from there when deploy ends
|
|
||||||
# energy_used = 0
|
|
||||||
# if deployment_id:
|
|
||||||
# self.write_warning(
|
|
||||||
# "If eRepublik responds with HTTP 500 Internal Error, "
|
|
||||||
# "it is kind of ok, because deployment has not finished yet."
|
|
||||||
# )
|
|
||||||
# deployment_data = self._post_military_fight_deploy_deploy_report_data(deployment_id).json()
|
|
||||||
# if not deployment_data.get("error"):
|
|
||||||
# data = deployment_data["data"]
|
|
||||||
# total_damage = int(data["damage"].replace(",", ""))
|
|
||||||
# energy_used = int(data["energySpent"].replace(",", ""))
|
|
||||||
# self.details.pp += int(data["rewards"]["prestigePoints"].replace(",", ""))
|
|
||||||
# self.report_fighting(battle, not side.is_defender, division, total_damage, energy_used // 10)
|
|
||||||
# return energy_used
|
|
||||||
#
|
|
||||||
# def _shoot(self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide):
|
|
||||||
# if division.is_air:
|
|
||||||
# response = self._post_military_fight_air(battle.id, side.id, division.id)
|
|
||||||
# else:
|
|
||||||
# response = self._post_military_fight_ground(battle.id, side.id, division.id)
|
|
||||||
#
|
|
||||||
# if "Zone is not meant for " in response.text:
|
|
||||||
# self.sleep(5)
|
|
||||||
# return 0, 1, 0
|
|
||||||
# try:
|
|
||||||
# r_json = response.json()
|
|
||||||
# except (ValueError, HTTPError, RequestException):
|
|
||||||
# return 0, 10, 0
|
|
||||||
# hits = 0
|
|
||||||
# damage = 0
|
|
||||||
# err = False
|
|
||||||
# if r_json.get("error"):
|
|
||||||
# if r_json.get("message") == "SHOOT_LOCKOUT":
|
|
||||||
# pass
|
|
||||||
# elif r_json.get("message") == "NOT_ENOUGH_WEAPONS":
|
|
||||||
# self.set_default_weapon(battle, division)
|
|
||||||
# elif r_json.get("message") == "Cannot activate a zone with a non-native division":
|
|
||||||
# self.write_warning("Wrong division!!")
|
|
||||||
# return 0, 10, 0
|
|
||||||
# elif r_json.get("message") == "ZONE_INACTIVE":
|
|
||||||
# self.write_warning("Wrong division!!")
|
|
||||||
# return 0, 10, 0
|
|
||||||
# elif r_json.get("message") == "NON_BELLIGERENT":
|
|
||||||
# self.write_warning("Dictatorship/Liberation wars are not supported!")
|
|
||||||
# return 0, 10, 0
|
|
||||||
# elif r_json.get("message") in ["FIGHT_DISABLED", "DEPLOYMENT_MODE"]:
|
|
||||||
# self._post_main_profile_update(
|
|
||||||
# "options", params='{"optionName":"enable_web_deploy","optionValue":"off"}'
|
|
||||||
# )
|
|
||||||
# self.set_default_weapon(battle, division)
|
|
||||||
# else:
|
|
||||||
# if r_json.get("message") == "UNKNOWN_SIDE":
|
|
||||||
# self._rw_choose_side(battle, side)
|
|
||||||
# elif r_json.get("message") == "CHANGE_LOCATION":
|
|
||||||
# countries = [side.country] + side.deployed
|
|
||||||
# self.travel_to_battle(battle, countries)
|
|
||||||
# err = True
|
|
||||||
# elif r_json.get("message") == "ENEMY_KILLED":
|
|
||||||
# # Non-InfantryKit players
|
|
||||||
# if r_json["user"]["earnedXp"]:
|
|
||||||
# hits = r_json["user"]["earnedXp"]
|
|
||||||
# # InfantryKit player
|
|
||||||
# # The almost always safe way (breaks on levelup hit)
|
|
||||||
# elif self.energy.energy >= r_json["details"]["wellness"]: # Haven't reached levelup
|
|
||||||
# hits = (self.energy.energy - r_json["details"]["wellness"]) // 10
|
|
||||||
# else:
|
|
||||||
# hits = r_json["hits"]
|
|
||||||
# if r_json["user"]["epicBattle"]:
|
|
||||||
# hits /= 1 + r_json["user"]["epicBattle"]
|
|
||||||
#
|
|
||||||
# self.energy.energy = r_json["details"]["wellness"]
|
|
||||||
# self.details.xp = int(r_json["details"]["points"])
|
|
||||||
# damage = r_json["user"]["givenDamage"] * (1.1 if r_json["oldEnemy"]["isNatural"] else 1)
|
|
||||||
# else:
|
|
||||||
# err = True
|
|
||||||
#
|
|
||||||
# return hits, err, damage
|
|
||||||
#
|
|
||||||
# def deploy_bomb(
|
|
||||||
# self, battle: classes.Battle, division: classes.BattleDivision, bomb_id: int, inv_side: bool, count: int = 1
|
|
||||||
# ) -> Optional[int]:
|
|
||||||
# """Deploy bombs in a battle for given side.
|
|
||||||
#
|
|
||||||
# :param battle: Battle
|
|
||||||
# :type battle: classes.Battle
|
|
||||||
# :param division: BattleDivision
|
|
||||||
# :type division: classes.BattleDivision
|
|
||||||
# :param bomb_id: int bomb id
|
|
||||||
# :type bomb_id: int
|
|
||||||
# :param inv_side: should deploy on invader side
|
|
||||||
# :type inv_side: bool
|
|
||||||
# :param count: how many bombs to deploy
|
|
||||||
# :type count: int
|
|
||||||
# :return: Deployed count
|
|
||||||
# :rtype: int
|
|
||||||
# """
|
|
||||||
#
|
|
||||||
# if not isinstance(count, int) or count < 1:
|
|
||||||
# count = 1
|
|
||||||
# has_traveled = False
|
|
||||||
# if battle.is_rw:
|
|
||||||
# has_traveled = self.travel_to_battle(battle, [battle.defender.country])
|
|
||||||
# self._rw_choose_side(battle, battle.invader if inv_side else battle.defender)
|
|
||||||
# if inv_side:
|
|
||||||
# good_countries = [battle.invader.country] + battle.invader.deployed
|
|
||||||
# if self.details.current_country not in good_countries:
|
|
||||||
# has_traveled = self.travel_to_battle(battle, good_countries)
|
|
||||||
# else:
|
|
||||||
# involved = (
|
|
||||||
# [battle.invader.country, battle.defender.country] + battle.invader.deployed + battle.defender.deployed
|
|
||||||
# )
|
|
||||||
# if self.details.current_country not in involved:
|
|
||||||
# count = 0
|
|
||||||
# side = battle.invader if inv_side else battle.defender
|
|
||||||
# errors = deployed_count = 0
|
|
||||||
# while (not deployed_count == count) and errors < 10:
|
|
||||||
# r = self._post_military_deploy_bomb(battle.id, division.id, side.id, bomb_id).json()
|
|
||||||
# if not r.get("error"):
|
|
||||||
# deployed_count += 1
|
|
||||||
# self.sleep(0.5)
|
|
||||||
# elif r.get("message") == "LOCKED":
|
|
||||||
# self.sleep(0.5)
|
|
||||||
# elif r.get("message") == "INVALID_BOMB":
|
|
||||||
# errors = 10
|
|
||||||
# else:
|
|
||||||
# errors += 1
|
|
||||||
#
|
|
||||||
# if has_traveled:
|
|
||||||
# self.travel_to_residence()
|
|
||||||
#
|
|
||||||
# self._report_action("MILITARY_BOMB", f"Deployed {deployed_count} bombs in battle {battle.id}")
|
|
||||||
# return deployed_count
|
|
||||||
#
|
|
||||||
# def change_division(
|
|
||||||
# self, battle: classes.Battle, division: classes.BattleDivision, side: classes.BattleSide = None
|
|
||||||
# ) -> bool:
|
|
||||||
# """Change division.
|
|
||||||
#
|
|
||||||
# :param battle: classes.Battle
|
|
||||||
# :type battle: classes.Battle
|
|
||||||
# :param division: int target division to switch to
|
|
||||||
# :type division: classes.BattleDivision
|
|
||||||
# :param side: Side to choose
|
|
||||||
# :type side: classes.BattleSide
|
|
||||||
# :return:
|
|
||||||
# """
|
|
||||||
# resp = self._post_main_battlefield_change_division(battle.id, division.id, side.id if side else None)
|
|
||||||
# if resp.json().get("error"):
|
|
||||||
# self.write_warning(resp.json().get("message"))
|
|
||||||
# return False
|
|
||||||
# self._report_action(
|
|
||||||
# "MILITARY_DIV_SWITCH", f"Switched to d{division.div} in battle {battle.id}", kwargs=resp.json()
|
|
||||||
# )
|
|
||||||
# return True
|
|
||||||
#
|
|
||||||
# def get_ground_hit_dmg_value(
|
|
||||||
# self,
|
|
||||||
# rang: int = None,
|
|
||||||
# strength: float = None,
|
|
||||||
# elite: bool = None,
|
|
||||||
# ne: bool = False,
|
|
||||||
# booster_50: bool = False,
|
|
||||||
# booster_100: bool = False,
|
|
||||||
# tp: bool = True,
|
|
||||||
# ) -> Decimal:
|
|
||||||
# if not rang or not strength or elite is None:
|
|
||||||
# r = self._get_main_citizen_profile_json(self.details.citizen_id).json()
|
|
||||||
# if not rang:
|
|
||||||
# rang = r["military"]["militaryData"]["ground"]["rankNumber"]
|
|
||||||
# if not strength:
|
|
||||||
# strength = r["military"]["militaryData"]["ground"]["strength"]
|
|
||||||
# if elite is None:
|
|
||||||
# elite = r["citizenAttributes"]["level"] > 100
|
|
||||||
# if ne:
|
|
||||||
# tp = True
|
|
||||||
#
|
|
||||||
# return utils.calculate_hit(strength, rang, tp, elite, ne, 50 if booster_50 else 100 if booster_100 else 0)
|
|
||||||
#
|
|
||||||
# def get_air_hit_dmg_value(
|
|
||||||
# self, rang: int = None, elite: bool = None, ne: bool = False, weapon: bool = False
|
|
||||||
# ) -> Decimal:
|
|
||||||
# if not rang or elite is None:
|
|
||||||
# r = self._get_main_citizen_profile_json(self.details.citizen_id).json()
|
|
||||||
# if not rang:
|
|
||||||
# rang = r["military"]["militaryData"]["aircraft"]["rankNumber"]
|
|
||||||
# if elite is None:
|
|
||||||
# elite = r["citizenAttributes"]["level"] > 100
|
|
||||||
#
|
|
||||||
# return utils.calculate_hit(0, rang, True, elite, ne, 0, 20 if weapon else 0)
|
|
||||||
#
|
|
||||||
# def activate_damage_booster(self, ground: bool = True) -> int:
|
|
||||||
# kind = "damage" if ground else "aircraftDamage"
|
|
||||||
# if self.config.boosters and not self.get_active_damage_booster(ground):
|
|
||||||
# booster: Optional[types.InvFinalItem] = None
|
|
||||||
# for quality, data in sorted(self.inventory.boosters.get(kind, {}).items(), key=lambda x: x[0]):
|
|
||||||
# for _duration, _booster in sorted(data.items(), key=lambda y: y[0]):
|
|
||||||
# critical_amount = 2 if quality < 10 and ground else 10
|
|
||||||
# if _booster.get("amount") > critical_amount:
|
|
||||||
# booster = _booster
|
|
||||||
# break
|
|
||||||
# break
|
|
||||||
# if booster:
|
|
||||||
# kind = "damage" if ground else "air_damage"
|
|
||||||
# self._report_action("MILITARY_BOOSTER", f"Activated {booster['name']}")
|
|
||||||
# resp = self._post_economy_activate_booster(booster["quality"], booster["durability"], kind).json()
|
|
||||||
# self._update_inventory_data(resp)
|
|
||||||
# return self.get_active_damage_booster(ground)
|
|
||||||
#
|
|
||||||
# def get_active_damage_booster(self, ground: bool = True) -> int:
|
|
||||||
# kind = "damage" if ground else "aircraftDamage"
|
|
||||||
# boosters = self.inventory.active.get(kind, {})
|
|
||||||
# quality = 0
|
|
||||||
# for q, boost in boosters.items():
|
|
||||||
# if boost["quality"] * 10 > quality:
|
|
||||||
# quality = boost["quality"] * 10
|
|
||||||
# return quality
|
|
||||||
#
|
|
||||||
# def get_active_ground_damage_booster(self) -> int:
|
|
||||||
# return self.get_active_damage_booster(True)
|
|
||||||
#
|
|
||||||
# def get_active_air_damage_booster(self) -> int:
|
|
||||||
# return self.get_active_damage_booster(False)
|
|
||||||
#
|
|
||||||
# def activate_battle_effect(self, battle_id: int, kind: str) -> bool:
|
|
||||||
# self._report_action("MILITARY_BOOSTER", f"Activated {kind} booster")
|
|
||||||
# resp = self._post_main_activate_battle_effect(battle_id, kind, self.details.citizen_id).json()
|
|
||||||
# return not resp.get("error")
|
|
||||||
#
|
|
||||||
# def activate_pp_booster(self, pp_item: types.InvFinalItem) -> bool:
|
|
||||||
# self._report_action("MILITARY_BOOSTER", f'Activated {pp_item["name"]}')
|
|
||||||
# resp = self._post_economy_activate_booster(
|
|
||||||
# pp_item["quality"], pp_item["durability"], "prestige_points"
|
|
||||||
# ).json()
|
|
||||||
# self._update_inventory_data(resp)
|
|
||||||
# return pp_item.get("kind") in self.inventory.active
|
|
||||||
#
|
|
||||||
# def _rw_choose_side(self, battle: classes.Battle, side: classes.BattleSide) -> Response:
|
|
||||||
# return self._post_main_battlefield_travel(side.id, battle.id)
|
|
||||||
#
|
|
||||||
# def should_travel_to_fight(self) -> bool:
|
|
||||||
# ret = False
|
|
||||||
# if self.config.always_travel:
|
|
||||||
# ret = True
|
|
||||||
# elif self.should_do_levelup: # Do levelup
|
|
||||||
# ret = True
|
|
||||||
# # Get to next Energy +1
|
|
||||||
# elif self.next_reachable_energy and self.config.next_energy:
|
|
||||||
# ret = True
|
|
||||||
# # 1h worth of energy
|
|
||||||
# elif self.energy.energy + self.energy.interval * 3 >= self.energy.limit:
|
|
||||||
# ret = True
|
|
||||||
# return ret
|
|
||||||
#
|
|
||||||
# def should_fight(self) -> Tuple[int, str, bool]:
|
|
||||||
# """Checks if citizen should fight at this moment
|
|
||||||
# :rtype: Tuple[int, str, bool]
|
|
||||||
# """
|
|
||||||
# count = 0
|
|
||||||
# force_fight = False
|
|
||||||
# msg = "Fighting not allowed!"
|
|
||||||
# if not self.config.fight:
|
|
||||||
# return count, msg, force_fight
|
|
||||||
#
|
|
||||||
# # Do levelup
|
|
||||||
# if self.is_levelup_reachable:
|
|
||||||
# msg = "Level up"
|
|
||||||
# if self.should_do_levelup:
|
|
||||||
# count = (self.energy.limit * 3) // 10
|
|
||||||
# force_fight = True
|
|
||||||
# else:
|
|
||||||
# self.write_log("Waiting for fully recovered energy before leveling up.")
|
|
||||||
#
|
|
||||||
# # Levelup reachable
|
|
||||||
# elif self.is_levelup_close:
|
|
||||||
# count = self.details.xp_till_level_up - (self.energy.limit // 10) + 5
|
|
||||||
# msg = "Fighting for close Levelup. Doing %i hits" % count
|
|
||||||
# force_fight = True
|
|
||||||
#
|
|
||||||
# elif self.details.pp < 75:
|
|
||||||
# count = 75 - self.details.pp
|
|
||||||
# msg = "Obligatory fighting for at least 75pp"
|
|
||||||
# force_fight = True
|
|
||||||
#
|
|
||||||
# elif self.config.continuous_fighting and self.has_battle_contribution:
|
|
||||||
# count = self.energy.food_fights
|
|
||||||
# msg = "Continuing to fight in previous battle"
|
|
||||||
#
|
|
||||||
# # All-in (type = all-in and full ff)
|
|
||||||
# elif self.config.all_in and self.energy.energy + self.energy.interval * 3 >= self.energy.limit:
|
|
||||||
# count = self.energy.food_fights
|
|
||||||
# msg = "Fighting all-in. Doing %i hits" % count
|
|
||||||
#
|
|
||||||
# # Get to next Energy +1
|
|
||||||
# elif self.config.next_energy and self.next_reachable_energy:
|
|
||||||
# count = self.next_reachable_energy
|
|
||||||
# msg = "Fighting for +1 energy. Doing %i hits" % count
|
|
||||||
#
|
|
||||||
# # 1h worth of energy
|
|
||||||
# elif self.energy.energy + self.energy.interval * 3 >= self.energy.limit:
|
|
||||||
# count = self.energy.interval
|
|
||||||
# msg = "Fighting for 1h energy. Doing %i hits" % count
|
|
||||||
# force_fight = True
|
|
||||||
#
|
|
||||||
# return (count if count > 0 else 0), msg, force_fight
|
|
||||||
#
|
|
||||||
# def get_battle_round_data(self, division: classes.BattleDivision) -> Tuple[Any, Any]:
|
|
||||||
# battle = division.battle
|
|
||||||
#
|
|
||||||
# r = self._post_military_battle_console(
|
|
||||||
# battle.id,
|
|
||||||
# "battleStatistics",
|
|
||||||
# 1,
|
|
||||||
# zoneId=battle.zone_id,
|
|
||||||
# round_id=battle.zone_id,
|
|
||||||
# division=division.div,
|
|
||||||
# battleZoneId=division.id,
|
|
||||||
# type="damage",
|
|
||||||
# )
|
|
||||||
# r_json = r.json()
|
|
||||||
# return r_json.get(str(battle.invader.id)).get("fighterData"), r_json.get(str(battle.defender.id)).get(
|
|
||||||
# "fighterData"
|
|
||||||
# )
|
|
||||||
#
|
|
||||||
# def get_battle_division_stats(self, division: classes.BattleDivision) -> Dict[str, Any]:
|
|
||||||
# battle = division.battle
|
|
||||||
# r = self._get_military_battle_stats(battle.id, division.div, division.id)
|
|
||||||
# return r.json()
|
|
||||||
#
|
|
||||||
# def get_division_max_hit(self, division: classes.BattleDivision) -> int:
|
|
||||||
# """Returns max hit in division for current side (if not on either side returns 0)
|
|
||||||
#
|
|
||||||
# :param division: BattleDivision for which to get max hit value
|
|
||||||
# :type division: classes.BattleDivision
|
|
||||||
# :return: max hit value
|
|
||||||
# :rtype: int
|
|
||||||
# """
|
|
||||||
# return self.get_battle_division_stats(division).get("maxHit", -1)
|
|
||||||
#
|
|
||||||
# def schedule_attack(self, war_id: int, region_id: int, region_name: str, at_time: datetime):
|
|
||||||
# if at_time:
|
|
||||||
# self.sleep(utils.get_sleep_seconds(at_time))
|
|
||||||
# self.get_csrf_token()
|
|
||||||
# self.launch_attack(war_id, region_id, region_name)
|
|
||||||
#
|
|
||||||
# def get_active_wars(self, country: constants.Country = None) -> List[int]:
|
|
||||||
# r = self._get_country_military(country.link if country else self.details.citizenship.link)
|
|
||||||
# all_war_ids = re.findall(r'//www\.erepublik\.com/en/wars/show/(\d+)"', r.text)
|
|
||||||
# return [int(wid) for wid in all_war_ids]
|
|
||||||
#
|
|
||||||
# def get_last_battle_of_war_end_time(self, war_id: int) -> datetime:
|
|
||||||
# r = self._get_wars_show(war_id)
|
|
||||||
# html = r.text
|
|
||||||
# last_battle_id = int(re.search(
|
|
||||||
# r'<a href="//www.erepublik.com/en/military/battlefield/(\d+)">', html
|
|
||||||
# ).group(1))
|
|
||||||
# console = self._post_military_battle_console(last_battle_id, "warList", 1).json()
|
|
||||||
# battle = console.get("list")[0]
|
|
||||||
# return utils.localize_dt(datetime.strptime(battle.get("result").get("end"), "%Y-%m-%d %H:%M:%S"))
|
|
||||||
#
|
|
||||||
# def launch_attack(self, war_id: int, region_id: int, region_name: str):
|
|
||||||
# self._post_wars_attack_region(war_id, region_id, region_name)
|
|
||||||
# self._report_action("MILITARY_QUEUE_ATTACK", f"Battle for *{region_name}* queued")
|
|
||||||
#
|
|
||||||
# def get_country_mus(self, country: constants.Country) -> Dict[int, str]:
|
|
||||||
# ret = {}
|
|
||||||
# r = self._get_main_leaderboards_damage_rankings(country.id)
|
|
||||||
# for data in r.json()["mu_filter"]:
|
|
||||||
# if data["id"]:
|
|
||||||
# ret.update({data["id"]: data["name"]})
|
|
||||||
# r = self._get_main_leaderboards_damage_aircraft_rankings(country.id)
|
|
||||||
# for data in r.json()["mu_filter"]:
|
|
||||||
# if data["id"]:
|
|
||||||
# ret.update({data["id"]: data["name"]})
|
|
||||||
# return ret
|
|
||||||
#
|
|
||||||
# def get_mu_members(self, mu_id: int) -> Dict[int, str]:
|
|
||||||
# ret = {}
|
|
||||||
# r = self._get_military_unit_data(mu_id)
|
|
||||||
#
|
|
||||||
# for page in range(int(r.json()["panelContents"]["pages"])):
|
|
||||||
# r = self._get_military_unit_data(mu_id, currentPage=page + 1)
|
|
||||||
# for user in r.json()["panelContents"]["members"]:
|
|
||||||
# if not user["isDead"]:
|
|
||||||
# ret.update({user["citizenId"]: user["name"]})
|
|
||||||
# return ret
|
|
||||||
#
|
|
||||||
# def get_citizen_weekly_daily_orders_done(self, citizen_id: int = None, weeks_ago: int = 0) -> int:
|
|
||||||
# if citizen_id is None:
|
|
||||||
# citizen_id = self.details.citizen_id
|
|
||||||
# profile = self._get_main_citizen_profile_json(citizen_id).json()
|
|
||||||
# mu_id = profile.get("military", {}).get("militaryUnit", {}).get("id", 0)
|
|
||||||
# if mu_id:
|
|
||||||
# name = profile.get("citizen", {}).get("name")
|
|
||||||
# member = self._get_military_unit_data(
|
|
||||||
# mu_id,
|
|
||||||
# currentPage=1,
|
|
||||||
# panel="members",
|
|
||||||
# sortBy="dailyOrdersCompleted",
|
|
||||||
# weekFilter=f"week{weeks_ago}",
|
|
||||||
# search=name,
|
|
||||||
# ).json()
|
|
||||||
# return member.get("panelContents", {}).get("members", [{}])[0].get("dailyOrdersCompleted")
|
|
||||||
# return 0
|
|
||||||
#
|
|
||||||
# def get_possibly_empty_medals(self):
|
|
||||||
# self.update_war_info()
|
|
||||||
# for battle in self.all_battles.values():
|
|
||||||
# for division in battle.div.values():
|
|
||||||
# if division.wall["dom"] == 50 or division.wall["dom"] > 98:
|
|
||||||
# yield division, division.wall["for"] == battle.invader.country.id
|
|
||||||
#
|
|
||||||
# def report_fighting(
|
|
||||||
# self, battle: classes.Battle, invader: bool, division: classes.BattleDivision, damage: float, hits: int
|
|
||||||
# ):
|
|
||||||
# self.reporter.report_fighting(battle, invader, division, damage, hits)
|
|
||||||
# if self.config.telegram:
|
|
||||||
# self.telegram.report_fight(battle, invader, division, damage, hits)
|
|
||||||
#
|
|
||||||
# def get_deploy_inventory(self, division: classes.BattleDivision, side: classes.BattleSide):
|
|
||||||
# ret = self._post_fight_deploy_get_inventory(division.battle.id, side.id, division.id).json()
|
|
||||||
# # if ret.get('recoverableEnergyBuyFood'):
|
|
||||||
# # self.buy_food()
|
|
||||||
# # return self.get_deploy_inventory(division, side)
|
|
||||||
# if ret.get("captcha"):
|
|
||||||
# self.do_captcha_challenge()
|
|
||||||
# if ret.get("error"):
|
|
||||||
# if ret.get("message") == "Deployment disabled.":
|
|
||||||
# self._post_main_profile_update(
|
|
||||||
# "options", params='{"optionName":"enable_web_deploy","optionValue":"on"}'
|
|
||||||
# )
|
|
||||||
# return self.get_deploy_inventory(division, side)
|
|
||||||
# else:
|
|
||||||
# self.report_error(f"Unable to get deployment inventory because: {ret.get('message')}")
|
|
||||||
# return ret
|
|
||||||
#
|
|
||||||
# def deploy(self, division: classes.BattleDivision, side: classes.BattleSide, energy: int, _retry=0) -> int:
|
|
||||||
# _energy = int(energy)
|
|
||||||
# deploy_inv = self.get_deploy_inventory(division, side)
|
|
||||||
# if not deploy_inv["minEnergy"] <= energy <= deploy_inv["maxEnergy"]:
|
|
||||||
# return 0
|
|
||||||
# energy_sources = {}
|
|
||||||
# source_idx = 0
|
|
||||||
# recoverable = deploy_inv["recoverableEnergy"]
|
|
||||||
# for source in reversed(sorted(deploy_inv["energySources"], key=lambda s: (s["type"], s.get("quality", 0)))):
|
|
||||||
# if source["type"] == "pool":
|
|
||||||
# _energy -= source["energy"]
|
|
||||||
# elif source["type"] in ["food", "energy_bar"]:
|
|
||||||
# recovers = source["energy"] // source["amount"]
|
|
||||||
# amount = (recoverable if source["type"] == "food" else _energy) // recovers
|
|
||||||
# amount = amount if amount < source["amount"] else source["amount"]
|
|
||||||
# if amount > 0:
|
|
||||||
# energy_sources.update({f"energySources[{source_idx}][quality]": source["quality"]})
|
|
||||||
# energy_sources.update({f"energySources[{source_idx}][amount]": amount})
|
|
||||||
# source_idx += 1
|
|
||||||
# used_energy = amount * recovers
|
|
||||||
# recoverable -= used_energy
|
|
||||||
# _energy -= used_energy
|
|
||||||
# if _energy <= 0:
|
|
||||||
# break
|
|
||||||
# if _energy > 0:
|
|
||||||
# energy -= _energy
|
|
||||||
# weapon_q = -1
|
|
||||||
# weapon_strength = 0
|
|
||||||
# if not division.is_air:
|
|
||||||
# for weapon in sorted(deploy_inv["weapons"], key=lambda w: w["damageperHit"]):
|
|
||||||
# if (weapon["damageperHit"] or 0) > weapon_strength and (weapon["amount"] or 0) > 50:
|
|
||||||
# weapon_q = weapon["quality"]
|
|
||||||
# r = self._post_fight_deploy_start_deploy(
|
|
||||||
# division.battle.id, side.id, division.id, energy, weapon_q, **energy_sources
|
|
||||||
# ).json()
|
|
||||||
# if r.get("error"):
|
|
||||||
# self.report_error(f"Deploy failed: '{r.get('message')}'")
|
|
||||||
# if r.get("message") == "Deployment disabled.":
|
|
||||||
# self._post_main_profile_update(
|
|
||||||
# "options", params='{"optionName":"enable_web_deploy","optionValue":"on"}'
|
|
||||||
# )
|
|
||||||
# if _retry < 5:
|
|
||||||
# return self.deploy(division, side, energy, _retry + 1)
|
|
||||||
# else:
|
|
||||||
# self.report_error("Unable to deploy 5 times!")
|
|
||||||
# return 0
|
|
||||||
# return r.get("deploymentId")
|
|
||||||
|
|
||||||
# def should_fight(self, silent: bool = True) -> Tuple[int, str, bool]:
|
|
||||||
# if not hasattr(super, "should_fight"):
|
|
||||||
# return 0, "Unable to fight", False
|
|
||||||
# count, log_msg, force_fight = super().should_fight()
|
|
||||||
#
|
|
||||||
# if count > 0 and not force_fight:
|
|
||||||
# if self.energy.food_fights - self.my_companies.ff_lockdown < count:
|
|
||||||
# log_msg = (
|
|
||||||
# f"Fight count modified (old count: {count} | FF: {self.energy.food_fights} | "
|
|
||||||
# f"WAM ff_lockdown: {self.my_companies.ff_lockdown} |"
|
|
||||||
# f" New count: {count - self.my_companies.ff_lockdown})"
|
|
||||||
# )
|
|
||||||
# count -= self.my_companies.ff_lockdown
|
|
||||||
# if count <= 0:
|
|
||||||
# count = 0
|
|
||||||
# log_msg = f"Not fighting because WAM needs {self.my_companies.ff_lockdown} food fights"
|
|
||||||
#
|
|
||||||
# if self.max_time_till_full_ff > self.time_till_week_change:
|
|
||||||
# max_count = (int(self.time_till_week_change.total_seconds()) // 360 * self.energy.interval) // 10
|
|
||||||
# log_msg = (
|
|
||||||
# f"End for Weekly challenge is near (Recoverable until WC end {max_count}hp | want to do {count}hits)"
|
|
||||||
# )
|
|
||||||
# count = count if max_count > count else max_count
|
|
||||||
#
|
|
||||||
# if not silent:
|
|
||||||
# self.write_log(log_msg)
|
|
||||||
#
|
|
||||||
# return count, log_msg, force_fight
|
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
__author__ = """Eriks Karls"""
|
__author__ = """Eriks Karls"""
|
||||||
__email__ = "eriks@72.lv"
|
__email__ = "eriks@72.lv"
|
||||||
__version__ = "0.29.2.3"
|
__version__ = "0.25.1.4"
|
||||||
|
|
||||||
from erepublik.citizen import Citizen
|
from erepublik.citizen import Citizen
|
||||||
|
|
||||||
|
@ -133,9 +133,7 @@ class ErepublikErrorHTTTPHandler(handlers.HTTPHandler):
|
|||||||
except: # noqa
|
except: # noqa
|
||||||
resp_time = slugify(response.headers.get("date"))
|
resp_time = slugify(response.headers.get("date"))
|
||||||
return dict(
|
return dict(
|
||||||
name=f"{resp_time}_{name}.{ext}",
|
name=f"{resp_time}_{name}.{ext}", content=html.encode("utf-8"), mimetype="application/json" if ext == "json" else "text/html"
|
||||||
content=html.encode("utf-8"),
|
|
||||||
mimetype="application/json" if ext == "json" else "text/html",
|
|
||||||
)
|
)
|
||||||
|
|
||||||
def _get_local_vars(self) -> str:
|
def _get_local_vars(self) -> str:
|
||||||
|
@ -23,7 +23,7 @@ class SlowRequests(Session):
|
|||||||
if proxies:
|
if proxies:
|
||||||
self.proxies = proxies
|
self.proxies = proxies
|
||||||
if user_agent is None:
|
if user_agent is None:
|
||||||
user_agent = self.get_random_user_agent()
|
user_agent = random.choice(self.get_random_user_agent())
|
||||||
self.request_log_name = utils.get_file(utils.now().strftime("debug/requests_%Y-%m-%d.log"))
|
self.request_log_name = utils.get_file(utils.now().strftime("debug/requests_%Y-%m-%d.log"))
|
||||||
self.last_time = utils.now()
|
self.last_time = utils.now()
|
||||||
self.headers.update({"User-Agent": user_agent})
|
self.headers.update({"User-Agent": user_agent})
|
||||||
@ -110,22 +110,31 @@ class SlowRequests(Session):
|
|||||||
def get_random_user_agent() -> str:
|
def get_random_user_agent() -> str:
|
||||||
windows_x64 = "Windows NT 10.0; Win64; x64"
|
windows_x64 = "Windows NT 10.0; Win64; x64"
|
||||||
linux_x64 = "X11; Linux x86_64"
|
linux_x64 = "X11; Linux x86_64"
|
||||||
android = [] # [f"Android {version}; Mobile" for version in range(10, 13)]
|
android_11 = "Android 11; Mobile"
|
||||||
|
android_10 = "Android 10; Mobile"
|
||||||
|
android_9 = "Android 9; Mobile"
|
||||||
|
|
||||||
firefox_template = "Mozilla/5.0 ({osystem}; rv:{version}.0) Gecko/20100101 Firefox/{version}.0"
|
firefox_tmplt = "Mozilla/5.0 ({osystem}; rv:{version}.0) Gecko/20100101 Firefox/{version}.0"
|
||||||
firefox_versions = range(92, 97)
|
ff_version = range(85, 92)
|
||||||
|
|
||||||
chrome_template = (
|
chrome_tmplt = "Mozilla/5.0 ({osystem}) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/{version} Safari/537.36"
|
||||||
"Mozilla/5.0 ({osystem}) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/{version} Safari/537.36"
|
chrome_version = [
|
||||||
)
|
"85.0.4183.121",
|
||||||
chrome_versions = ["92.0.4515.159", "93.0.4577.82", "94.0.4606.81", "95.0.4638.54", "96.0.4664.110"]
|
"86.0.4240.183",
|
||||||
|
"87.0.4280.141",
|
||||||
|
"88.0.4324.182",
|
||||||
|
"89.0.4389.128",
|
||||||
|
"90.0.4430.18",
|
||||||
|
"91.0.4472.73",
|
||||||
|
"92.0.4515.14",
|
||||||
|
]
|
||||||
uas = []
|
uas = []
|
||||||
|
|
||||||
for osystem in [windows_x64, linux_x64, *android]:
|
for osystem in [windows_x64, linux_x64, android_9, android_10, android_11]:
|
||||||
for version in firefox_versions:
|
for version in ff_version:
|
||||||
uas.append(firefox_template.format(osystem=osystem, version=version))
|
uas.append(firefox_tmplt.format(osystem=osystem, version=version))
|
||||||
for version in chrome_versions:
|
for version in chrome_version:
|
||||||
uas.append(chrome_template.format(osystem=osystem, version=version))
|
uas.append(chrome_tmplt.format(osystem=osystem, version=version))
|
||||||
|
|
||||||
return random.choice(uas)
|
return random.choice(uas)
|
||||||
|
|
||||||
@ -180,19 +189,15 @@ class CitizenBaseAPI:
|
|||||||
) -> Response:
|
) -> Response:
|
||||||
c = [cookie.name for cookie in self._req.cookies if not cookie.has_nonstandard_attr("HttpOnly")]
|
c = [cookie.name for cookie in self._req.cookies if not cookie.has_nonstandard_attr("HttpOnly")]
|
||||||
env = dict(l=["tets"], s=[], c=c, m=0)
|
env = dict(l=["tets"], s=[], c=c, m=0)
|
||||||
|
cookies = dict(
|
||||||
session_hash = hashlib.sha256(",".join(env["l"] + env["s"]).encode("utf8")).hexdigest()
|
sh=hashlib.sha256(",".join(env["l"] + env["s"]).encode("utf8")).hexdigest(),
|
||||||
cookies_hash = hashlib.sha256(",".join(env["c"]).encode("utf8")).hexdigest()
|
ch=hashlib.sha256(",".join(env["c"]).encode("utf8")).hexdigest(),
|
||||||
|
|
||||||
cookie_kwargs = dict(
|
|
||||||
expires=int(time.time()) + 120,
|
|
||||||
path="/en/main/sessionUnlock",
|
|
||||||
domain=".www.erepublik.com",
|
|
||||||
secure=True,
|
|
||||||
rest={"HttpOnly": True},
|
|
||||||
)
|
)
|
||||||
self._req.cookies.set("sh", session_hash, **cookie_kwargs)
|
cookie_kwargs = dict(
|
||||||
self._req.cookies.set("ch", cookies_hash, **cookie_kwargs)
|
expires=int(time.time()) + 120, path="/en/main/sessionUnlock", domain=".www.erepublik.com", secure=True, rest={"HttpOnly": True}
|
||||||
|
)
|
||||||
|
self._req.cookies.set("sh", cookies["sh"], **cookie_kwargs)
|
||||||
|
self._req.cookies.set("ch", cookies["ch"], **cookie_kwargs)
|
||||||
b64_env = utils.b64json(env)
|
b64_env = utils.b64json(env)
|
||||||
data = dict(
|
data = dict(
|
||||||
_token=self.token,
|
_token=self.token,
|
||||||
@ -268,13 +273,7 @@ class ErepublikArticleAPI(CitizenBaseAPI):
|
|||||||
return self.post(f"{self.url}/main/donate-article", data=data)
|
return self.post(f"{self.url}/main/donate-article", data=data)
|
||||||
|
|
||||||
def _post_main_write_article(self, title: str, content: str, country_id: int, kind_id: int) -> Response:
|
def _post_main_write_article(self, title: str, content: str, country_id: int, kind_id: int) -> Response:
|
||||||
data = dict(
|
data = dict(_token=self.token, article_name=title, article_body=content, article_location=country_id, article_category=kind_id)
|
||||||
_token=self.token,
|
|
||||||
article_name=title,
|
|
||||||
article_body=content,
|
|
||||||
article_location=country_id,
|
|
||||||
article_category=kind_id,
|
|
||||||
)
|
|
||||||
return self.post(f"{self.url}/main/write-article", data=data)
|
return self.post(f"{self.url}/main/write-article", data=data)
|
||||||
|
|
||||||
def _post_main_vote_article(self, article_id: int) -> Response:
|
def _post_main_vote_article(self, article_id: int) -> Response:
|
||||||
@ -289,9 +288,7 @@ class ErepublikCompanyAPI(CitizenBaseAPI):
|
|||||||
|
|
||||||
def _post_economy_create_company(self, industry_id: int, building_type: int = 1) -> Response:
|
def _post_economy_create_company(self, industry_id: int, building_type: int = 1) -> Response:
|
||||||
data = {"_token": self.token, "company[industry_id]": industry_id, "company[building_type]": building_type}
|
data = {"_token": self.token, "company[industry_id]": industry_id, "company[building_type]": building_type}
|
||||||
return self.post(
|
return self.post(f"{self.url}/economy/create-company", data=data, headers={"Referer": f"{self.url}/economy/create-company"})
|
||||||
f"{self.url}/economy/create-company", data=data, headers={"Referer": f"{self.url}/economy/create-company"}
|
|
||||||
)
|
|
||||||
|
|
||||||
def _get_economy_inventory_items(self) -> Response:
|
def _get_economy_inventory_items(self) -> Response:
|
||||||
return self.get(f"{self.url}/economy/inventory-items/")
|
return self.get(f"{self.url}/economy/inventory-items/")
|
||||||
@ -371,13 +368,9 @@ class ErepublikCountryAPI(CitizenBaseAPI):
|
|||||||
def _get_country_military(self, country_name: str) -> Response:
|
def _get_country_military(self, country_name: str) -> Response:
|
||||||
return self.get(f"{self.url}/country/military/{country_name}")
|
return self.get(f"{self.url}/country/military/{country_name}")
|
||||||
|
|
||||||
def _post_main_country_donate(
|
def _post_main_country_donate(self, country_id: int, action: str, value: Union[int, float], quality: int = None) -> Response:
|
||||||
self, country_id: int, action: str, value: Union[int, float], quality: int = None
|
|
||||||
) -> Response:
|
|
||||||
data = dict(countryId=country_id, action=action, _token=self.token, value=value, quality=quality)
|
data = dict(countryId=country_id, action=action, _token=self.token, value=value, quality=quality)
|
||||||
return self.post(
|
return self.post(f"{self.url}/main/country-donate", data=data, headers={"Referer": f"{self.url}/country/economy/Latvia"})
|
||||||
f"{self.url}/main/country-donate", data=data, headers={"Referer": f"{self.url}/country/economy/Latvia"}
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
class ErepublikEconomyAPI(CitizenBaseAPI):
|
class ErepublikEconomyAPI(CitizenBaseAPI):
|
||||||
@ -405,17 +398,13 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
|
|||||||
def _post_economy_donate_items_action(self, citizen_id: int, amount: int, industry: int, quality: int) -> Response:
|
def _post_economy_donate_items_action(self, citizen_id: int, amount: int, industry: int, quality: int) -> Response:
|
||||||
data = dict(citizen_id=citizen_id, amount=amount, industry_id=industry, quality=quality, _token=self.token)
|
data = dict(citizen_id=citizen_id, amount=amount, industry_id=industry, quality=quality, _token=self.token)
|
||||||
return self.post(
|
return self.post(
|
||||||
f"{self.url}/economy/donate-items-action",
|
f"{self.url}/economy/donate-items-action", data=data, headers={"Referer": f"{self.url}/economy/donate-items/{citizen_id}"}
|
||||||
data=data,
|
|
||||||
headers={"Referer": f"{self.url}/economy/donate-items/{citizen_id}"},
|
|
||||||
)
|
)
|
||||||
|
|
||||||
def _post_economy_donate_money_action(self, citizen_id: int, amount: float = 0.0, currency: int = 62) -> Response:
|
def _post_economy_donate_money_action(self, citizen_id: int, amount: float = 0.0, currency: int = 62) -> Response:
|
||||||
data = dict(citizen_id=citizen_id, _token=self.token, currency_id=currency, amount=amount)
|
data = dict(citizen_id=citizen_id, _token=self.token, currency_id=currency, amount=amount)
|
||||||
return self.post(
|
return self.post(
|
||||||
f"{self.url}/economy/donate-money-action",
|
f"{self.url}/economy/donate-money-action", data=data, headers={"Referer": f"{self.url}/economy/donate-money/{citizen_id}"}
|
||||||
data=data,
|
|
||||||
headers={"Referer": f"{self.url}/economy/donate-money/{citizen_id}"},
|
|
||||||
)
|
)
|
||||||
|
|
||||||
def _post_economy_exchange_purchase(self, amount: float, currency: int, offer: int) -> Response:
|
def _post_economy_exchange_purchase(self, amount: float, currency: int, offer: int) -> Response:
|
||||||
@ -447,12 +436,7 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
|
|||||||
def _post_economy_marketplace_actions(self, action: str, **kwargs) -> Response:
|
def _post_economy_marketplace_actions(self, action: str, **kwargs) -> Response:
|
||||||
if action == "buy":
|
if action == "buy":
|
||||||
data = dict(
|
data = dict(
|
||||||
_token=self.token,
|
_token=self.token, offerId=kwargs["offer"], amount=kwargs["amount"], orderBy="price_asc", currentPage=1, buyAction=1
|
||||||
offerId=kwargs["offer"],
|
|
||||||
amount=kwargs["amount"],
|
|
||||||
orderBy="price_asc",
|
|
||||||
currentPage=1,
|
|
||||||
buyAction=1,
|
|
||||||
)
|
)
|
||||||
elif action == "sell":
|
elif action == "sell":
|
||||||
data = dict(
|
data = dict(
|
||||||
@ -472,24 +456,16 @@ class ErepublikEconomyAPI(CitizenBaseAPI):
|
|||||||
|
|
||||||
|
|
||||||
class ErepublikLeaderBoardAPI(CitizenBaseAPI):
|
class ErepublikLeaderBoardAPI(CitizenBaseAPI):
|
||||||
def _get_main_leaderboards_damage_aircraft_rankings(
|
def _get_main_leaderboards_damage_aircraft_rankings(self, country_id: int, weeks: int = 0, mu_id: int = 0) -> Response: # noqa
|
||||||
self, country_id: int, weeks: int = 0, mu_id: int = 0
|
|
||||||
) -> Response: # noqa
|
|
||||||
return self.get(f"{self.url}/main/leaderboards-damage-aircraft-rankings/{country_id}/{weeks}/{mu_id}/0")
|
return self.get(f"{self.url}/main/leaderboards-damage-aircraft-rankings/{country_id}/{weeks}/{mu_id}/0")
|
||||||
|
|
||||||
def _get_main_leaderboards_damage_rankings(
|
def _get_main_leaderboards_damage_rankings(self, country_id: int, weeks: int = 0, mu_id: int = 0, div: int = 0) -> Response: # noqa
|
||||||
self, country_id: int, weeks: int = 0, mu_id: int = 0, div: int = 0
|
|
||||||
) -> Response: # noqa
|
|
||||||
return self.get(f"{self.url}/main/leaderboards-damage-rankings/{country_id}/{weeks}/{mu_id}/{div}")
|
return self.get(f"{self.url}/main/leaderboards-damage-rankings/{country_id}/{weeks}/{mu_id}/{div}")
|
||||||
|
|
||||||
def _get_main_leaderboards_kills_aircraft_rankings(
|
def _get_main_leaderboards_kills_aircraft_rankings(self, country_id: int, weeks: int = 0, mu_id: int = 0) -> Response: # noqa
|
||||||
self, country_id: int, weeks: int = 0, mu_id: int = 0
|
|
||||||
) -> Response: # noqa
|
|
||||||
return self.get(f"{self.url}/main/leaderboards-kills-aircraft-rankings/{country_id}/{weeks}/{mu_id}/0")
|
return self.get(f"{self.url}/main/leaderboards-kills-aircraft-rankings/{country_id}/{weeks}/{mu_id}/0")
|
||||||
|
|
||||||
def _get_main_leaderboards_kills_rankings(
|
def _get_main_leaderboards_kills_rankings(self, country_id: int, weeks: int = 0, mu_id: int = 0, div: int = 0) -> Response: # noqa
|
||||||
self, country_id: int, weeks: int = 0, mu_id: int = 0, div: int = 0
|
|
||||||
) -> Response: # noqa
|
|
||||||
return self.get(f"{self.url}/main/leaderboards-kills-rankings/{country_id}/{weeks}/{mu_id}/{div}")
|
return self.get(f"{self.url}/main/leaderboards-kills-rankings/{country_id}/{weeks}/{mu_id}/{div}")
|
||||||
|
|
||||||
|
|
||||||
@ -569,14 +545,7 @@ class ErepublikMilitaryAPI(CitizenBaseAPI):
|
|||||||
return self.post(f"{self.url}/military/battle-console", data=data)
|
return self.post(f"{self.url}/military/battle-console", data=data)
|
||||||
|
|
||||||
def _post_military_deploy_bomb(self, battle_id: int, division_id: int, side_id: int, bomb_id: int) -> Response:
|
def _post_military_deploy_bomb(self, battle_id: int, division_id: int, side_id: int, bomb_id: int) -> Response:
|
||||||
data = dict(
|
data = dict(battleId=battle_id, battleZoneId=division_id, sideId=side_id, sideCountryId=side_id, bombId=bomb_id, _token=self.token)
|
||||||
battleId=battle_id,
|
|
||||||
battleZoneId=division_id,
|
|
||||||
sideId=side_id,
|
|
||||||
sideCountryId=side_id,
|
|
||||||
bombId=bomb_id,
|
|
||||||
_token=self.token,
|
|
||||||
)
|
|
||||||
return self.post(f"{self.url}/military/deploy-bomb", data=data)
|
return self.post(f"{self.url}/military/deploy-bomb", data=data)
|
||||||
|
|
||||||
def _post_military_fight_air(self, battle_id: int, side_id: int, zone_id: int) -> Response:
|
def _post_military_fight_air(self, battle_id: int, side_id: int, zone_id: int) -> Response:
|
||||||
@ -632,9 +601,7 @@ class ErepublikPoliticsAPI(CitizenBaseAPI):
|
|||||||
return self.get(f"{self.url}/main/presidential-elections/{country_id}/{timestamp}")
|
return self.get(f"{self.url}/main/presidential-elections/{country_id}/{timestamp}")
|
||||||
|
|
||||||
def _post_propose_president_candidate(self, party_slug: str, citizen_id: int) -> Response:
|
def _post_propose_president_candidate(self, party_slug: str, citizen_id: int) -> Response:
|
||||||
return self.post(
|
return self.post(f"{self.url}/propose-president-candidate/{party_slug}", data=dict(_token=self.token, citizen=citizen_id))
|
||||||
f"{self.url}/propose-president-candidate/{party_slug}", data=dict(_token=self.token, citizen=citizen_id)
|
|
||||||
)
|
|
||||||
|
|
||||||
def _get_auto_propose_president_candidate(self, party_slug: str) -> Response:
|
def _get_auto_propose_president_candidate(self, party_slug: str) -> Response:
|
||||||
return self.get(f"{self.url}/auto-propose-president-candidate/{party_slug}")
|
return self.get(f"{self.url}/auto-propose-president-candidate/{party_slug}")
|
||||||
@ -646,24 +613,11 @@ class ErepublikPresidentAPI(CitizenBaseAPI):
|
|||||||
return self.post(f"{self.url}/wars/attack-region/{war_id}/{region_id}", data=data)
|
return self.post(f"{self.url}/wars/attack-region/{war_id}/{region_id}", data=data)
|
||||||
|
|
||||||
def _post_new_war(self, self_country_id: int, attack_country_id: int, debate: str = "") -> Response:
|
def _post_new_war(self, self_country_id: int, attack_country_id: int, debate: str = "") -> Response:
|
||||||
data = dict(
|
data = dict(requirments=1, _token=self.token, debate=debate, countryNameConfirm=constants.COUNTRIES[attack_country_id].link)
|
||||||
requirments=1,
|
|
||||||
_token=self.token,
|
|
||||||
debate=debate,
|
|
||||||
countryNameConfirm=constants.COUNTRIES[attack_country_id].link,
|
|
||||||
)
|
|
||||||
return self.post(f"{self.url}/{constants.COUNTRIES[self_country_id].link}/new-war", data=data)
|
return self.post(f"{self.url}/{constants.COUNTRIES[self_country_id].link}/new-war", data=data)
|
||||||
|
|
||||||
def _post_new_donation(self, country_id: int, amount: int, org_name: str, debate: str = "") -> Response:
|
def _post_new_donation(self, country_id: int, amount: int, org_name: str, debate: str = "") -> Response:
|
||||||
data = dict(
|
data = dict(requirments=1, _token=self.token, debate=debate, currency=1, value=amount, commit="Propose", type_name=org_name)
|
||||||
requirments=1,
|
|
||||||
_token=self.token,
|
|
||||||
debate=debate,
|
|
||||||
currency=1,
|
|
||||||
value=amount,
|
|
||||||
commit="Propose",
|
|
||||||
type_name=org_name,
|
|
||||||
)
|
|
||||||
return self.post(f"{self.url}/{constants.COUNTRIES[country_id].link}/new-donation", data=data)
|
return self.post(f"{self.url}/{constants.COUNTRIES[country_id].link}/new-donation", data=data)
|
||||||
|
|
||||||
|
|
||||||
@ -753,12 +707,7 @@ class ErepublikProfileAPI(CitizenBaseAPI):
|
|||||||
|
|
||||||
def _post_main_messages_compose(self, subject: str, body: str, citizens: List[int]) -> Response:
|
def _post_main_messages_compose(self, subject: str, body: str, citizens: List[int]) -> Response:
|
||||||
url_pk = 0 if len(citizens) > 1 else str(citizens[0])
|
url_pk = 0 if len(citizens) > 1 else str(citizens[0])
|
||||||
data = dict(
|
data = dict(citizen_name=",".join([str(x) for x in citizens]), citizen_subject=subject, _token=self.token, citizen_message=body)
|
||||||
citizen_name=",".join([str(x) for x in citizens]),
|
|
||||||
citizen_subject=subject,
|
|
||||||
_token=self.token,
|
|
||||||
citizen_message=body,
|
|
||||||
)
|
|
||||||
return self.post(f"{self.url}/main/messages-compose/{url_pk}", data=data)
|
return self.post(f"{self.url}/main/messages-compose/{url_pk}", data=data)
|
||||||
|
|
||||||
def _post_military_group_missions(self) -> Response:
|
def _post_military_group_missions(self) -> Response:
|
||||||
@ -863,8 +812,7 @@ class ErepublikWallPostAPI(CitizenBaseAPI):
|
|||||||
# ## Medal posting
|
# ## Medal posting
|
||||||
def _post_main_wall_post_automatic(self, message: str, achievement_id: int) -> Response:
|
def _post_main_wall_post_automatic(self, message: str, achievement_id: int) -> Response:
|
||||||
return self.post(
|
return self.post(
|
||||||
f"{self.url}/main/wall-post/automatic",
|
f"{self.url}/main/wall-post/automatic", data=dict(_token=self.token, message=message, achievementId=achievement_id)
|
||||||
data=dict(_token=self.token, message=message, achievementId=achievement_id),
|
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
|
1233
erepublik/citizen.py
1233
erepublik/citizen.py
File diff suppressed because it is too large
Load Diff
@ -22,8 +22,6 @@ __all__ = [
|
|||||||
"Energy",
|
"Energy",
|
||||||
"ErepublikException",
|
"ErepublikException",
|
||||||
"ErepublikNetworkException",
|
"ErepublikNetworkException",
|
||||||
"CloudFlareSessionError",
|
|
||||||
"CaptchaSessionError",
|
|
||||||
"EnergyToFight",
|
"EnergyToFight",
|
||||||
"Holding",
|
"Holding",
|
||||||
"Inventory",
|
"Inventory",
|
||||||
@ -131,13 +129,7 @@ class Holding:
|
|||||||
|
|
||||||
@property
|
@property
|
||||||
def as_dict(self) -> Dict[str, Union[str, int, List[Dict[str, Union[str, int, bool, float, Decimal]]]]]:
|
def as_dict(self) -> Dict[str, Union[str, int, List[Dict[str, Union[str, int, bool, float, Decimal]]]]]:
|
||||||
return dict(
|
return dict(name=self.name, id=self.id, region=self.region, companies=[c.as_dict for c in self.companies], wam_count=self.wam_count)
|
||||||
name=self.name,
|
|
||||||
id=self.id,
|
|
||||||
region=self.region,
|
|
||||||
companies=[c.as_dict for c in self.companies],
|
|
||||||
wam_count=self.wam_count,
|
|
||||||
)
|
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def citizen(self):
|
def citizen(self):
|
||||||
@ -298,10 +290,6 @@ class MyCompanies:
|
|||||||
_companies: weakref.WeakSet
|
_companies: weakref.WeakSet
|
||||||
_citizen: weakref.ReferenceType
|
_citizen: weakref.ReferenceType
|
||||||
companies: Generator[Company, None, None]
|
companies: Generator[Company, None, None]
|
||||||
_frm_fab_ids = (1, 7, 8, 9, 10, 11)
|
|
||||||
_wrm_fab_ids = (2, 12, 13, 14, 15, 16)
|
|
||||||
_hrm_fab_ids = (4, 18, 19, 20, 21, 22)
|
|
||||||
_arm_fab_ids = (23, 24, 25, 26, 27, 28)
|
|
||||||
|
|
||||||
def __init__(self, citizen):
|
def __init__(self, citizen):
|
||||||
self._citizen = weakref.ref(citizen)
|
self._citizen = weakref.ref(citizen)
|
||||||
@ -315,13 +303,7 @@ class MyCompanies:
|
|||||||
"""
|
"""
|
||||||
for holding in holdings.values():
|
for holding in holdings.values():
|
||||||
if holding.get("id") not in self.holdings:
|
if holding.get("id") not in self.holdings:
|
||||||
self.holdings.update(
|
self.holdings.update({int(holding.get("id")): Holding(holding["id"], holding["region_id"], self.citizen, holding["name"])})
|
||||||
{
|
|
||||||
int(holding.get("id")): Holding(
|
|
||||||
holding["id"], holding["region_id"], self.citizen, holding["name"]
|
|
||||||
)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
if not self.holdings.get(0):
|
if not self.holdings.get(0):
|
||||||
self.holdings.update({0: Holding(0, 0, self.citizen, "Unassigned")}) # unassigned
|
self.holdings.update({0: Holding(0, 0, self.citizen, "Unassigned")}) # unassigned
|
||||||
|
|
||||||
@ -365,58 +347,14 @@ class MyCompanies:
|
|||||||
@staticmethod
|
@staticmethod
|
||||||
def get_needed_inventory_usage(companies: Union[Company, Iterable[Company]]) -> Decimal:
|
def get_needed_inventory_usage(companies: Union[Company, Iterable[Company]]) -> Decimal:
|
||||||
if isinstance(companies, list):
|
if isinstance(companies, list):
|
||||||
return sum(company.products_made * (100 if company.is_raw else 1) for company in companies)
|
return sum(company.products_made * 100 if company.is_raw else 1 for company in companies)
|
||||||
else:
|
else:
|
||||||
return companies.products_made
|
return companies.products_made
|
||||||
|
|
||||||
def remove_factory_from_wam_list(self, raw_factories, final_factories):
|
|
||||||
frm, wrm, *_ = self.get_raw_usage_for_companies(*final_factories, *raw_factories)
|
|
||||||
inv_raw = self.citizen.inventory.raw
|
|
||||||
for raw, ids, exc in [(frm, self._frm_fab_ids, False), (wrm, self._wrm_fab_ids, False), (None, None, True)]:
|
|
||||||
if exc:
|
|
||||||
if final_factories:
|
|
||||||
final_factories.sort(key=lambda c: c.raw_usage)
|
|
||||||
return final_factories.pop(-1)
|
|
||||||
elif raw_factories:
|
|
||||||
raw_factories.sort(key=lambda c: c.raw_usage)
|
|
||||||
return raw_factories.pop(-1)
|
|
||||||
else:
|
|
||||||
if raw:
|
|
||||||
raw += Decimal(
|
|
||||||
inv_raw.get(constants.INDUSTRIES[ids[1]], {}).get(0, {}).get("amount", Decimal("0.0"))
|
|
||||||
)
|
|
||||||
if raw > 0:
|
|
||||||
to_remove = sorted(raw_factories, key=lambda c: (c.industry not in ids, c.raw_usage))
|
|
||||||
if to_remove:
|
|
||||||
return raw_factories.pop(raw_factories.index(to_remove[0]))
|
|
||||||
else:
|
|
||||||
to_remove = sorted(final_factories, key=lambda c: (c.industry != ids[0], c.raw_usage))
|
|
||||||
if to_remove:
|
|
||||||
return final_factories.pop(final_factories.index(to_remove[0]))
|
|
||||||
|
|
||||||
def get_raw_usage_for_companies(self, *companies: Company) -> Tuple[Decimal, Decimal, Decimal, Decimal]:
|
|
||||||
frm = wrm = hrm = arm = Decimal("0.00")
|
|
||||||
for company in companies:
|
|
||||||
if company.industry in self._frm_fab_ids:
|
|
||||||
frm += company.raw_usage
|
|
||||||
elif company.industry in self._wrm_fab_ids:
|
|
||||||
wrm += company.raw_usage
|
|
||||||
elif company.industry in self._hrm_fab_ids:
|
|
||||||
hrm += company.raw_usage
|
|
||||||
elif company.industry in self._arm_fab_ids:
|
|
||||||
arm += company.raw_usage
|
|
||||||
return frm, wrm, hrm, arm
|
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def companies(self) -> Generator[Company, None, None]:
|
def companies(self) -> Generator[Company, None, None]:
|
||||||
return (c for c in self._companies)
|
return (c for c in self._companies)
|
||||||
|
|
||||||
def get_wam_holdings(self) -> Generator[Holding, None, None]:
|
|
||||||
for holding in sorted(
|
|
||||||
self.holdings.values(), key=lambda h: (-len(h.get_wam_companies(False)), -len(h.get_wam_companies()))
|
|
||||||
):
|
|
||||||
yield holding
|
|
||||||
|
|
||||||
def __str__(self):
|
def __str__(self):
|
||||||
return f"MyCompanies: {sum(1 for _ in self.companies)} companies in {len(self.holdings)} holdings"
|
return f"MyCompanies: {sum(1 for _ in self.companies)} companies in {len(self.holdings)} holdings"
|
||||||
|
|
||||||
@ -435,12 +373,7 @@ class MyCompanies:
|
|||||||
self,
|
self,
|
||||||
) -> Dict[
|
) -> Dict[
|
||||||
str,
|
str,
|
||||||
Union[
|
Union[str, int, datetime.datetime, Dict[str, Dict[str, Union[str, int, List[Dict[str, Union[str, int, bool, float, Decimal]]]]]]],
|
||||||
str,
|
|
||||||
int,
|
|
||||||
datetime.datetime,
|
|
||||||
Dict[str, Dict[str, Union[str, int, List[Dict[str, Union[str, int, bool, float, Decimal]]]]]],
|
|
||||||
],
|
|
||||||
]:
|
]:
|
||||||
return dict(
|
return dict(
|
||||||
name=str(self),
|
name=str(self),
|
||||||
@ -466,28 +399,28 @@ class Config:
|
|||||||
auto_sell: List[str] = None
|
auto_sell: List[str] = None
|
||||||
auto_sell_all = False
|
auto_sell_all = False
|
||||||
employees = False
|
employees = False
|
||||||
|
fight = False
|
||||||
|
air = False
|
||||||
|
ground = False
|
||||||
|
all_in = False
|
||||||
|
next_energy = False
|
||||||
|
boosters = False
|
||||||
|
travel_to_fight = False
|
||||||
|
always_travel = False
|
||||||
|
epic_hunt = False
|
||||||
|
epic_hunt_ebs = False
|
||||||
|
rw_def_side = False
|
||||||
interactive = True
|
interactive = True
|
||||||
|
continuous_fighting = False
|
||||||
auto_buy_raw = False
|
auto_buy_raw = False
|
||||||
force_wam = False
|
force_wam = False
|
||||||
|
sort_battles_time = True
|
||||||
|
force_travel = False
|
||||||
telegram = True
|
telegram = True
|
||||||
telegram_chat_id = 0
|
telegram_chat_id = 0
|
||||||
telegram_token = ""
|
telegram_token = ""
|
||||||
|
maverick = False
|
||||||
spin_wheel_of_fortune = False
|
spin_wheel_of_fortune = False
|
||||||
# fight = False
|
|
||||||
# air = False
|
|
||||||
# ground = False
|
|
||||||
# all_in = False
|
|
||||||
# next_energy = False
|
|
||||||
# boosters = False
|
|
||||||
# travel_to_fight = False
|
|
||||||
# always_travel = False
|
|
||||||
# epic_hunt = False
|
|
||||||
# epic_hunt_ebs = False
|
|
||||||
# rw_def_side = False
|
|
||||||
# continuous_fighting = False
|
|
||||||
# sort_battles_time = True
|
|
||||||
# force_travel = False
|
|
||||||
# maverick = False
|
|
||||||
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
self.auto_sell = []
|
self.auto_sell = []
|
||||||
@ -500,28 +433,28 @@ class Config:
|
|||||||
self.auto_sell = list()
|
self.auto_sell = list()
|
||||||
self.auto_sell_all = False
|
self.auto_sell_all = False
|
||||||
self.employees = False
|
self.employees = False
|
||||||
|
self.fight = False
|
||||||
|
self.air = False
|
||||||
|
self.ground = False
|
||||||
|
self.all_in = False
|
||||||
|
self.next_energy = False
|
||||||
|
self.boosters = False
|
||||||
|
self.travel_to_fight = False
|
||||||
|
self.always_travel = False
|
||||||
|
self.epic_hunt = False
|
||||||
|
self.epic_hunt_ebs = False
|
||||||
|
self.rw_def_side = False
|
||||||
self.interactive = True
|
self.interactive = True
|
||||||
|
self.continuous_fighting = False
|
||||||
self.auto_buy_raw = False
|
self.auto_buy_raw = False
|
||||||
self.force_wam = False
|
self.force_wam = False
|
||||||
|
self.sort_battles_time = True
|
||||||
|
self.force_travel = False
|
||||||
self.telegram = True
|
self.telegram = True
|
||||||
self.telegram_chat_id = 0
|
self.telegram_chat_id = 0
|
||||||
self.telegram_token = ""
|
self.telegram_token = ""
|
||||||
|
self.maverick = False
|
||||||
self.spin_wheel_of_fortune = False
|
self.spin_wheel_of_fortune = False
|
||||||
# self.fight = False
|
|
||||||
# self.air = False
|
|
||||||
# self.ground = False
|
|
||||||
# self.all_in = False
|
|
||||||
# self.next_energy = False
|
|
||||||
# self.boosters = False
|
|
||||||
# self.travel_to_fight = False
|
|
||||||
# self.always_travel = False
|
|
||||||
# self.epic_hunt = False
|
|
||||||
# self.epic_hunt_ebs = False
|
|
||||||
# self.rw_def_side = False
|
|
||||||
# self.continuous_fighting = False
|
|
||||||
# self.sort_battles_time = True
|
|
||||||
# self.force_travel = False
|
|
||||||
# self.maverick = False
|
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def as_dict(self) -> Dict[str, Union[bool, int, str, List[str]]]:
|
def as_dict(self) -> Dict[str, Union[bool, int, str, List[str]]]:
|
||||||
@ -534,27 +467,27 @@ class Config:
|
|||||||
auto_sell=self.auto_sell,
|
auto_sell=self.auto_sell,
|
||||||
auto_sell_all=self.auto_sell_all,
|
auto_sell_all=self.auto_sell_all,
|
||||||
employees=self.employees,
|
employees=self.employees,
|
||||||
|
fight=self.fight,
|
||||||
|
air=self.air,
|
||||||
|
ground=self.ground,
|
||||||
|
all_in=self.all_in,
|
||||||
|
next_energy=self.next_energy,
|
||||||
|
travel_to_fight=self.travel_to_fight,
|
||||||
|
always_travel=self.always_travel,
|
||||||
|
epic_hunt=self.epic_hunt,
|
||||||
|
epic_hunt_ebs=self.epic_hunt_ebs,
|
||||||
|
rw_def_side=self.rw_def_side,
|
||||||
interactive=self.interactive,
|
interactive=self.interactive,
|
||||||
|
maverick=self.maverick,
|
||||||
|
continuous_fighting=self.continuous_fighting,
|
||||||
auto_buy_raw=self.auto_buy_raw,
|
auto_buy_raw=self.auto_buy_raw,
|
||||||
force_wam=self.force_wam,
|
force_wam=self.force_wam,
|
||||||
|
sort_battles_time=self.sort_battles_time,
|
||||||
|
force_travel=self.force_travel,
|
||||||
telegram=self.telegram,
|
telegram=self.telegram,
|
||||||
telegram_chat_id=self.telegram_chat_id,
|
telegram_chat_id=self.telegram_chat_id,
|
||||||
telegram_token=self.telegram_token,
|
telegram_token=self.telegram_token,
|
||||||
spin_wheel_of_fortune=self.spin_wheel_of_fortune,
|
spin_wheel_of_fortune=self.spin_wheel_of_fortune,
|
||||||
# fight=self.fight,
|
|
||||||
# air=self.air,
|
|
||||||
# ground=self.ground,
|
|
||||||
# all_in=self.all_in,
|
|
||||||
# next_energy=self.next_energy,
|
|
||||||
# travel_to_fight=self.travel_to_fight,
|
|
||||||
# always_travel=self.always_travel,
|
|
||||||
# epic_hunt=self.epic_hunt,
|
|
||||||
# epic_hunt_ebs=self.epic_hunt_ebs,
|
|
||||||
# rw_def_side=self.rw_def_side,
|
|
||||||
# maverick=self.maverick,
|
|
||||||
# continuous_fighting=self.continuous_fighting,
|
|
||||||
# sort_battles_time=self.sort_battles_time,
|
|
||||||
# force_travel=self.force_travel,
|
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
@ -597,16 +530,12 @@ class Energy:
|
|||||||
|
|
||||||
@property
|
@property
|
||||||
def is_recoverable_full(self):
|
def is_recoverable_full(self):
|
||||||
warnings.warn(
|
warnings.warn("Deprecated since auto auto-eat! Will be removed soon. Use Energy.is_energy_full", DeprecationWarning)
|
||||||
"Deprecated since auto auto-eat! Will be removed soon. Use Energy.is_energy_full", DeprecationWarning
|
|
||||||
)
|
|
||||||
return self.is_energy_full
|
return self.is_energy_full
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def is_recovered_full(self):
|
def is_recovered_full(self):
|
||||||
warnings.warn(
|
warnings.warn("Deprecated since auto auto-eat! Will be removed soon. Use Energy.is_energy_full", DeprecationWarning)
|
||||||
"Deprecated since auto auto-eat! Will be removed soon. Use Energy.is_energy_full", DeprecationWarning
|
|
||||||
)
|
|
||||||
return self.is_energy_full
|
return self.is_energy_full
|
||||||
|
|
||||||
@property
|
@property
|
||||||
@ -762,26 +691,27 @@ class Reporter:
|
|||||||
@property
|
@property
|
||||||
def as_dict(self) -> Dict[str, Union[bool, int, str, List[Dict[Any, Any]]]]:
|
def as_dict(self) -> Dict[str, Union[bool, int, str, List[Dict[Any, Any]]]]:
|
||||||
return dict(
|
return dict(
|
||||||
name=self.name,
|
name=self.name, email=self.email, citizen_id=self.citizen_id, key=self.key, allowed=self.allowed, queue=self.__to_update
|
||||||
email=self.email,
|
|
||||||
citizen_id=self.citizen_id,
|
|
||||||
key=self.key,
|
|
||||||
allowed=self.allowed,
|
|
||||||
queue=self.__to_update,
|
|
||||||
)
|
)
|
||||||
|
|
||||||
def __init__(self, citizen):
|
def __init__(self, citizen):
|
||||||
self._citizen = weakref.ref(citizen)
|
self._citizen = weakref.ref(citizen)
|
||||||
self._req = Session()
|
self._req = Session()
|
||||||
self.url = "https://erep.lv"
|
self.url = "https://api.erep.lv"
|
||||||
self._req.headers.update({"user-agent": "eRepublik Script Reporter v3", "erep-version": utils.__version__})
|
self._req.headers.update(
|
||||||
|
{
|
||||||
|
"user-agent": "eRepublik Script Reporter v3",
|
||||||
|
"erep-version": utils.__version__,
|
||||||
|
"erep-user-id": str(self.citizen_id),
|
||||||
|
"erep-user-name": self.citizen.name,
|
||||||
|
}
|
||||||
|
)
|
||||||
self.__to_update = []
|
self.__to_update = []
|
||||||
self.__registered: bool = False
|
self.__registered: bool = False
|
||||||
|
|
||||||
def do_init(self):
|
def do_init(self):
|
||||||
self.key: str = ""
|
self.key: str = ""
|
||||||
self.__update_key()
|
self.__update_key()
|
||||||
self._req.headers.update({"erep-user-id": str(self.citizen_id), "erep-user-name": self.name})
|
|
||||||
self.register_account()
|
self.register_account()
|
||||||
self.allowed = True
|
self.allowed = True
|
||||||
|
|
||||||
@ -821,10 +751,7 @@ class Reporter:
|
|||||||
r = self.__bot_update(dict(key=self.key, check=True, player_id=self.citizen_id))
|
r = self.__bot_update(dict(key=self.key, check=True, player_id=self.citizen_id))
|
||||||
if r:
|
if r:
|
||||||
if not r.json().get("status"):
|
if not r.json().get("status"):
|
||||||
self._req.post(
|
self._req.post(f"{self.url}/bot/register", json=dict(name=self.name, email=self.email, player_id=self.citizen_id))
|
||||||
f"{self.url}/bot/register",
|
|
||||||
json=dict(name=self.name, email=self.email, player_id=self.citizen_id),
|
|
||||||
)
|
|
||||||
self.__registered = True
|
self.__registered = True
|
||||||
self.allowed = True
|
self.allowed = True
|
||||||
self.report_action("STARTED", value=utils.now().strftime("%F %T"))
|
self.report_action("STARTED", value=utils.now().strftime("%F %T"))
|
||||||
@ -863,9 +790,7 @@ class Reporter:
|
|||||||
self._bot_update(data)
|
self._bot_update(data)
|
||||||
|
|
||||||
def report_action(self, action: str, json_val: Dict[Any, Any] = None, value: str = None):
|
def report_action(self, action: str, json_val: Dict[Any, Any] = None, value: str = None):
|
||||||
json_data = dict(
|
json_data = dict(player_id=getattr(self, "citizen_id", None), log={"action": action}, key=getattr(self, "key", None))
|
||||||
player_id=getattr(self, "citizen_id", None), log={"action": action}, key=getattr(self, "key", None)
|
|
||||||
)
|
|
||||||
if json_val:
|
if json_val:
|
||||||
json_data["log"].update(dict(json=json_val))
|
json_data["log"].update(dict(json=json_val))
|
||||||
if value:
|
if value:
|
||||||
@ -911,18 +836,14 @@ class Reporter:
|
|||||||
try:
|
try:
|
||||||
battle_response = self._req.get(f"{self.url}/api/v1/battles/{country.id}")
|
battle_response = self._req.get(f"{self.url}/api/v1/battles/{country.id}")
|
||||||
return [
|
return [
|
||||||
self.citizen.all_battles[bid]
|
self.citizen.all_battles[bid] for bid in battle_response.json().get("battle_ids", []) if bid in self.citizen.all_battles
|
||||||
for bid in battle_response.json().get("battle_ids", [])
|
|
||||||
if bid in self.citizen.all_battles
|
|
||||||
]
|
]
|
||||||
except: # noqa
|
except: # noqa
|
||||||
return []
|
return []
|
||||||
|
|
||||||
def fetch_tasks(self) -> List[Dict[str, Any]]:
|
def fetch_tasks(self) -> List[Dict[str, Any]]:
|
||||||
try:
|
try:
|
||||||
task_response = self._req.post(
|
task_response = self._req.post(f"{self.url}/api/v1/command", data=dict(citizen=self.citizen_id, key=self.key)).json()
|
||||||
f"{self.url}/api/v1/command", data=dict(citizen=self.citizen_id, key=self.key)
|
|
||||||
).json()
|
|
||||||
if task_response.get("status"):
|
if task_response.get("status"):
|
||||||
return task_response.get("data")
|
return task_response.get("data")
|
||||||
else:
|
else:
|
||||||
@ -973,13 +894,7 @@ class BattleSide:
|
|||||||
|
|
||||||
@property
|
@property
|
||||||
def as_dict(self) -> Dict[str, Union[int, constants.Country, bool, List[constants.Country]]]:
|
def as_dict(self) -> Dict[str, Union[int, constants.Country, bool, List[constants.Country]]]:
|
||||||
return dict(
|
return dict(points=self.points, country=self.country, is_defender=self.is_defender, allies=self.allies, deployed=self.deployed)
|
||||||
points=self.points,
|
|
||||||
country=self.country,
|
|
||||||
is_defender=self.is_defender,
|
|
||||||
allies=self.allies,
|
|
||||||
deployed=self.deployed,
|
|
||||||
)
|
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def battle(self):
|
def battle(self):
|
||||||
@ -1002,12 +917,7 @@ class BattleDivision:
|
|||||||
@property
|
@property
|
||||||
def as_dict(self):
|
def as_dict(self):
|
||||||
return dict(
|
return dict(
|
||||||
id=self.id,
|
id=self.id, division=self.div, terrain=(self.terrain, self.terrain_display), wall=self.wall, epic=self.epic, end=self.div_end
|
||||||
division=self.div,
|
|
||||||
terrain=(self.terrain, self.terrain_display),
|
|
||||||
wall=self.wall,
|
|
||||||
epic=self.epic,
|
|
||||||
end=self.div_end,
|
|
||||||
)
|
)
|
||||||
|
|
||||||
@property
|
@property
|
||||||
@ -1300,8 +1210,7 @@ class TelegramReporter:
|
|||||||
|
|
||||||
def report_item_donation(self, citizen_id: int, amount: float, product: str):
|
def report_item_donation(self, citizen_id: int, amount: float, product: str):
|
||||||
self.send_message(
|
self.send_message(
|
||||||
f"*Donation*: {amount} x {product} to citizen "
|
f"*Donation*: {amount} x {product} to citizen " f"[{citizen_id}](https://www.erepublik.com/en/citizen/profile/{citizen_id})"
|
||||||
f"[{citizen_id}](https://www.erepublik.com/en/citizen/profile/{citizen_id})"
|
|
||||||
)
|
)
|
||||||
|
|
||||||
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
|
def report_money_donation(self, citizen_id: int, amount: float, is_currency: bool = True):
|
||||||
@ -1319,9 +1228,7 @@ class TelegramReporter:
|
|||||||
message = "\n\n".join(self.__queue)
|
message = "\n\n".join(self.__queue)
|
||||||
if self.player_name:
|
if self.player_name:
|
||||||
message = f"Player *{self.player_name}*\n\n" + message
|
message = f"Player *{self.player_name}*\n\n" + message
|
||||||
response = post(
|
response = post(f"{self.api_url}/sendMessage", json=dict(chat_id=self.chat_id, text=message, parse_mode="Markdown"))
|
||||||
f"{self.api_url}/sendMessage", json=dict(chat_id=self.chat_id, text=message, parse_mode="Markdown")
|
|
||||||
)
|
|
||||||
self._last_time = utils.now()
|
self._last_time = utils.now()
|
||||||
if response.json().get("ok"):
|
if response.json().get("ok"):
|
||||||
self.__queue.clear()
|
self.__queue.clear()
|
||||||
@ -1368,11 +1275,5 @@ class Inventory:
|
|||||||
@property
|
@property
|
||||||
def as_dict(self) -> Dict[str, Union[types.InvFinal, types.InvRaw, int]]:
|
def as_dict(self) -> Dict[str, Union[types.InvFinal, types.InvRaw, int]]:
|
||||||
return dict(
|
return dict(
|
||||||
active=self.active,
|
active=self.active, final=self.final, boosters=self.boosters, raw=self.raw, offers=self.offers, total=self.total, used=self.used
|
||||||
final=self.final,
|
|
||||||
boosters=self.boosters,
|
|
||||||
raw=self.raw,
|
|
||||||
offers=self.offers,
|
|
||||||
total=self.total,
|
|
||||||
used=self.used,
|
|
||||||
)
|
)
|
||||||
|
@ -8,15 +8,10 @@ __all__ = [
|
|||||||
"min_datetime",
|
"min_datetime",
|
||||||
"max_datetime",
|
"max_datetime",
|
||||||
"Country",
|
"Country",
|
||||||
"Industries",
|
|
||||||
"Rank",
|
|
||||||
"AIR_RANKS",
|
"AIR_RANKS",
|
||||||
"AIR_RANK_NAMES",
|
|
||||||
"AIR_RANK_POINTS",
|
|
||||||
"COUNTRIES",
|
"COUNTRIES",
|
||||||
"FOOD_ENERGY",
|
"FOOD_ENERGY",
|
||||||
"GROUND_RANKS",
|
"GROUND_RANKS",
|
||||||
"GROUND_RANK_NAMES",
|
|
||||||
"GROUND_RANK_POINTS",
|
"GROUND_RANK_POINTS",
|
||||||
"INDUSTRIES",
|
"INDUSTRIES",
|
||||||
"TERRAINS",
|
"TERRAINS",
|
||||||
@ -121,6 +116,7 @@ class Industries:
|
|||||||
14: "WRM q3",
|
14: "WRM q3",
|
||||||
15: "WRM q4",
|
15: "WRM q4",
|
||||||
16: "WRM q5",
|
16: "WRM q5",
|
||||||
|
17: "houseRaw",
|
||||||
18: "houseRaw",
|
18: "houseRaw",
|
||||||
19: "HRM q2",
|
19: "HRM q2",
|
||||||
20: "HRM q3",
|
20: "HRM q3",
|
||||||
@ -133,7 +129,7 @@ class Industries:
|
|||||||
28: "ARM q5",
|
28: "ARM q5",
|
||||||
}
|
}
|
||||||
|
|
||||||
def __getitem__(self, item: Union[int, str]) -> Optional[Union[int, str]]:
|
def __getitem__(self, item) -> Optional[Union[int, str]]:
|
||||||
if isinstance(item, int):
|
if isinstance(item, int):
|
||||||
return self.__by_id.get(item, None)
|
return self.__by_id.get(item, None)
|
||||||
elif isinstance(item, str):
|
elif isinstance(item, str):
|
||||||
@ -203,10 +199,6 @@ class Rank:
|
|||||||
def as_dict(self):
|
def as_dict(self):
|
||||||
return dict(id=self.id, name=self.name, rank_points=self.rank_points, is_air=self.is_air)
|
return dict(id=self.id, name=self.name, rank_points=self.rank_points, is_air=self.is_air)
|
||||||
|
|
||||||
@property
|
|
||||||
def __dict__(self):
|
|
||||||
return self.as_dict
|
|
||||||
|
|
||||||
def __str__(self):
|
def __str__(self):
|
||||||
return f"{'Air' if self.is_air else 'Ground'}Rank<#{self.id} {self.name}>"
|
return f"{'Air' if self.is_air else 'Ground'}Rank<#{self.id} {self.name}>"
|
||||||
|
|
||||||
|
@ -23,33 +23,33 @@ except ImportError:
|
|||||||
import json
|
import json
|
||||||
|
|
||||||
__all__ = [
|
__all__ = [
|
||||||
"ErepublikJSONEncoder",
|
|
||||||
"VERSION",
|
"VERSION",
|
||||||
"b64json",
|
|
||||||
"calculate_hit",
|
"calculate_hit",
|
||||||
"date_from_eday",
|
"date_from_eday",
|
||||||
"deprecation",
|
|
||||||
"eday_from_date",
|
"eday_from_date",
|
||||||
|
"deprecation",
|
||||||
|
"get_final_hit_dmg",
|
||||||
|
"write_file",
|
||||||
"get_air_hit_dmg_value",
|
"get_air_hit_dmg_value",
|
||||||
"get_file",
|
"get_file",
|
||||||
"get_final_hit_dmg",
|
|
||||||
"get_ground_hit_dmg_value",
|
"get_ground_hit_dmg_value",
|
||||||
"get_sleep_seconds",
|
"get_sleep_seconds",
|
||||||
"good_timedelta",
|
"good_timedelta",
|
||||||
|
"slugify",
|
||||||
"interactive_sleep",
|
"interactive_sleep",
|
||||||
"json",
|
"json",
|
||||||
"json_decode_object_hook",
|
|
||||||
"json_dump",
|
|
||||||
"json_dumps",
|
|
||||||
"json_load",
|
|
||||||
"json_loads",
|
|
||||||
"localize_dt",
|
"localize_dt",
|
||||||
"localize_timestamp",
|
"localize_timestamp",
|
||||||
"normalize_html_json",
|
"normalize_html_json",
|
||||||
"now",
|
"now",
|
||||||
"silent_sleep",
|
"silent_sleep",
|
||||||
"slugify",
|
"json_decode_object_hook",
|
||||||
"write_file",
|
"json_load",
|
||||||
|
"json_loads",
|
||||||
|
"json_dump",
|
||||||
|
"json_dumps",
|
||||||
|
"b64json",
|
||||||
|
"ErepublikJSONEncoder",
|
||||||
]
|
]
|
||||||
|
|
||||||
VERSION: str = __version__
|
VERSION: str = __version__
|
||||||
@ -93,7 +93,7 @@ def eday_from_date(date: Union[datetime.date, datetime.datetime] = None) -> int:
|
|||||||
return (date - datetime.datetime(2007, 11, 20, 0, 0, 0)).days
|
return (date - datetime.datetime(2007, 11, 20, 0, 0, 0)).days
|
||||||
|
|
||||||
|
|
||||||
def date_from_eday(eday: int) -> datetime.datetime:
|
def date_from_eday(eday: int) -> datetime.date:
|
||||||
return localize_dt(datetime.date(2007, 11, 20)) + datetime.timedelta(days=eday)
|
return localize_dt(datetime.date(2007, 11, 20)) + datetime.timedelta(days=eday)
|
||||||
|
|
||||||
|
|
||||||
@ -182,14 +182,7 @@ def slugify(value, allow_unicode=False) -> str:
|
|||||||
|
|
||||||
|
|
||||||
def calculate_hit(
|
def calculate_hit(
|
||||||
strength: float,
|
strength: float, rang: int, tp: bool, elite: bool, ne: bool, booster: int = 0, weapon: int = 200, is_deploy: bool = False
|
||||||
rang: int,
|
|
||||||
tp: bool,
|
|
||||||
elite: bool,
|
|
||||||
ne: bool,
|
|
||||||
booster: int = 0,
|
|
||||||
weapon: int = 200,
|
|
||||||
is_deploy: bool = False,
|
|
||||||
) -> Decimal:
|
) -> Decimal:
|
||||||
dec = 3 if is_deploy else 0
|
dec = 3 if is_deploy else 0
|
||||||
base_str = 1 + Decimal(str(round(strength, 3))) / 400
|
base_str = 1 + Decimal(str(round(strength, 3))) / 400
|
||||||
@ -224,12 +217,7 @@ def get_air_hit_dmg_value(
|
|||||||
|
|
||||||
|
|
||||||
def get_final_hit_dmg(
|
def get_final_hit_dmg(
|
||||||
base_dmg: Union[Decimal, float, str],
|
base_dmg: Union[Decimal, float, str], rang: int, tp: bool = False, elite: bool = False, ne: bool = False, booster: int = 0
|
||||||
rang: int,
|
|
||||||
tp: bool = False,
|
|
||||||
elite: bool = False,
|
|
||||||
ne: bool = False,
|
|
||||||
booster: int = 0,
|
|
||||||
) -> Decimal:
|
) -> Decimal:
|
||||||
dmg = Decimal(str(base_dmg))
|
dmg = Decimal(str(base_dmg))
|
||||||
|
|
||||||
@ -325,11 +313,7 @@ class ErepublikJSONEncoder(json.JSONEncoder):
|
|||||||
return dict(__type__="date", date=o.strftime("%Y-%m-%d"))
|
return dict(__type__="date", date=o.strftime("%Y-%m-%d"))
|
||||||
elif isinstance(o, datetime.timedelta):
|
elif isinstance(o, datetime.timedelta):
|
||||||
return dict(
|
return dict(
|
||||||
__type__="timedelta",
|
__type__="timedelta", days=o.days, seconds=o.seconds, microseconds=o.microseconds, total_seconds=o.total_seconds()
|
||||||
days=o.days,
|
|
||||||
seconds=o.seconds,
|
|
||||||
microseconds=o.microseconds,
|
|
||||||
total_seconds=o.total_seconds(),
|
|
||||||
)
|
)
|
||||||
elif isinstance(o, Response):
|
elif isinstance(o, Response):
|
||||||
return dict(headers=dict(o.__dict__["headers"]), url=o.url, text=o.text, status_code=o.status_code)
|
return dict(headers=dict(o.__dict__["headers"]), url=o.url, text=o.text, status_code=o.status_code)
|
||||||
|
@ -4,18 +4,18 @@ from datetime import timedelta
|
|||||||
from erepublik import Citizen, utils
|
from erepublik import Citizen, utils
|
||||||
|
|
||||||
CONFIG = {
|
CONFIG = {
|
||||||
"email": "player@email.com",
|
'email': 'player@email.com',
|
||||||
"password": "Pa$5w0rd!",
|
'password': 'Pa$5w0rd!',
|
||||||
"interactive": True,
|
'interactive': True,
|
||||||
"fight": True,
|
'fight': True,
|
||||||
"debug": True,
|
'debug': True,
|
||||||
"battle_launcher": {
|
'battle_launcher': {
|
||||||
# War id: {auto_attack: bool (attack asap when region is available), regions: [region_ids allowed to attack]}
|
# War id: {auto_attack: bool (attack asap when region is available), regions: [region_ids allowed to attack]}
|
||||||
121672: {"auto_attack": False, "regions": [661]},
|
121672: {"auto_attack": False, "regions": [661]},
|
||||||
125530: {"auto_attack": False, "regions": [259]},
|
125530: {"auto_attack": False, "regions": [259]},
|
||||||
125226: {"auto_attack": True, "regions": [549]},
|
125226: {"auto_attack": True, "regions": [549]},
|
||||||
124559: {"auto_attack": True, "regions": [176]},
|
124559: {"auto_attack": True, "regions": [176]}
|
||||||
},
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -29,7 +29,7 @@ def _battle_launcher(player: Citizen):
|
|||||||
"""
|
"""
|
||||||
global CONFIG
|
global CONFIG
|
||||||
finished_war_ids = {*[]}
|
finished_war_ids = {*[]}
|
||||||
war_data = CONFIG.get("battle_launcher", {})
|
war_data = CONFIG.get('battle_launcher', {})
|
||||||
war_ids = {int(war_id) for war_id in war_data.keys()}
|
war_ids = {int(war_id) for war_id in war_data.keys()}
|
||||||
next_attack_time = player.now
|
next_attack_time = player.now
|
||||||
next_attack_time = next_attack_time.replace(minute=next_attack_time.minute // 5 * 5, second=0)
|
next_attack_time = next_attack_time.replace(minute=next_attack_time.minute // 5 * 5, second=0)
|
||||||
@ -40,23 +40,23 @@ def _battle_launcher(player: Citizen):
|
|||||||
running_wars = {b.war_id for b in player.all_battles.values()}
|
running_wars = {b.war_id for b in player.all_battles.values()}
|
||||||
for war_id in war_ids - finished_war_ids - running_wars:
|
for war_id in war_ids - finished_war_ids - running_wars:
|
||||||
war = war_data[war_id]
|
war = war_data[war_id]
|
||||||
war_regions = set(war.get("regions"))
|
war_regions = set(war.get('regions'))
|
||||||
auto_attack = war.get("auto_attack")
|
auto_attack = war.get('auto_attack')
|
||||||
|
|
||||||
status = player.get_war_status(war_id)
|
status = player.get_war_status(war_id)
|
||||||
if status.get("ended", False):
|
if status.get('ended', False):
|
||||||
CONFIG["battle_launcher"].pop(war_id, None)
|
CONFIG['battle_launcher'].pop(war_id, None)
|
||||||
finished_war_ids.add(war_id)
|
finished_war_ids.add(war_id)
|
||||||
continue
|
continue
|
||||||
elif not status.get("can_attack"):
|
elif not status.get('can_attack'):
|
||||||
continue
|
continue
|
||||||
|
|
||||||
if auto_attack or (player.now.hour > 20 or player.now.hour < 2):
|
if auto_attack or (player.now.hour > 20 or player.now.hour < 2):
|
||||||
for reg in war_regions:
|
for reg in war_regions:
|
||||||
if attacked:
|
if attacked:
|
||||||
break
|
break
|
||||||
if reg in status.get("regions", {}).keys():
|
if reg in status.get('regions', {}).keys():
|
||||||
player.launch_attack(war_id, reg, status.get("regions", {}).get(reg))
|
player.launch_attack(war_id, reg, status.get('regions', {}).get(reg))
|
||||||
attacked = True
|
attacked = True
|
||||||
hits = 100
|
hits = 100
|
||||||
if player.energy.food_fights >= hits and player.config.fight:
|
if player.energy.food_fights >= hits and player.config.fight:
|
||||||
@ -91,12 +91,12 @@ def _battle_launcher(player: Citizen):
|
|||||||
|
|
||||||
# noinspection DuplicatedCode
|
# noinspection DuplicatedCode
|
||||||
def main():
|
def main():
|
||||||
player = Citizen(email=CONFIG["email"], password=CONFIG["password"], auto_login=False)
|
player = Citizen(email=CONFIG['email'], password=CONFIG['password'], auto_login=False)
|
||||||
player.config.interactive = CONFIG["interactive"]
|
player.config.interactive = CONFIG['interactive']
|
||||||
player.config.fight = CONFIG["fight"]
|
player.config.fight = CONFIG['fight']
|
||||||
player.set_debug(CONFIG.get("debug", False))
|
player.set_debug(CONFIG.get('debug', False))
|
||||||
player.login()
|
player.login()
|
||||||
if CONFIG.get("battle_launcher"):
|
if CONFIG.get('battle_launcher'):
|
||||||
name = f"{player.name}-battle_launcher-{threading.active_count() - 1}"
|
name = f"{player.name}-battle_launcher-{threading.active_count() - 1}"
|
||||||
state_thread = threading.Thread(target=_battle_launcher, args=(player,), name=name)
|
state_thread = threading.Thread(target=_battle_launcher, args=(player,), name=name)
|
||||||
state_thread.start()
|
state_thread.start()
|
||||||
|
@ -3,72 +3,71 @@ from datetime import timedelta
|
|||||||
from erepublik import Citizen, constants, utils
|
from erepublik import Citizen, constants, utils
|
||||||
|
|
||||||
CONFIG = {
|
CONFIG = {
|
||||||
"email": "player@email.com",
|
'email': 'player@email.com',
|
||||||
"password": "Pa$5w0rd!",
|
'password': 'Pa$5w0rd!',
|
||||||
"interactive": True,
|
'interactive': True,
|
||||||
"debug": True,
|
'debug': True,
|
||||||
"work": True,
|
'work': True,
|
||||||
"ot": True, # Work OverTime
|
'ot': True, # Work OverTime
|
||||||
"wam": True, # WorkAsManager
|
'wam': True, # WorkAsManager
|
||||||
"train": True,
|
'train': True
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
# noinspection DuplicatedCode
|
# noinspection DuplicatedCode
|
||||||
def main():
|
def main():
|
||||||
player = Citizen(email=CONFIG["email"], password=CONFIG["password"], auto_login=False)
|
player = Citizen(email=CONFIG['email'], password=CONFIG['password'], auto_login=False)
|
||||||
player.config.interactive = CONFIG["interactive"]
|
player.config.interactive = CONFIG['interactive']
|
||||||
player.config.work = CONFIG["work"]
|
player.config.work = CONFIG['work']
|
||||||
player.config.train = CONFIG["train"]
|
player.config.train = CONFIG['train']
|
||||||
player.config.ot = CONFIG["ot"]
|
player.config.ot = CONFIG['ot']
|
||||||
player.config.wam = CONFIG["wam"]
|
player.config.wam = CONFIG['wam']
|
||||||
player.set_debug(CONFIG.get("debug", False))
|
player.set_debug(CONFIG.get('debug', False))
|
||||||
player.login()
|
player.login()
|
||||||
now = player.now.replace(second=0, microsecond=0)
|
now = player.now.replace(second=0, microsecond=0)
|
||||||
dt_max = constants.max_datetime
|
dt_max = constants.max_datetime
|
||||||
tasks = {}
|
tasks = {}
|
||||||
if player.config.work:
|
if player.config.work:
|
||||||
tasks.update({"work": now})
|
tasks.update({'work': now})
|
||||||
if player.config.train:
|
if player.config.train:
|
||||||
tasks.update({"train": now})
|
tasks.update({'train': now})
|
||||||
if player.config.ot:
|
if player.config.ot:
|
||||||
tasks.update({"ot": now})
|
tasks.update({'ot': now})
|
||||||
if player.config.wam:
|
if player.config.wam:
|
||||||
tasks.update({"wam": now.replace(hour=14, minute=0)})
|
tasks.update({'wam': now.replace(hour=14, minute=0)})
|
||||||
while True:
|
while True:
|
||||||
try:
|
try:
|
||||||
player.update_all()
|
player.update_all()
|
||||||
if tasks.get("work", dt_max) <= now:
|
if tasks.get('work', dt_max) <= now:
|
||||||
player.write_log("Doing task: work")
|
player.write_log("Doing task: work")
|
||||||
player.update_citizen_info()
|
player.update_citizen_info()
|
||||||
player.work()
|
player.work()
|
||||||
if player.config.ot:
|
if player.config.ot:
|
||||||
tasks["ot"] = now
|
tasks['ot'] = now
|
||||||
player.collect_daily_task()
|
player.collect_daily_task()
|
||||||
next_time = utils.good_timedelta(now.replace(hour=0, minute=0, second=0), timedelta(days=1))
|
next_time = utils.good_timedelta(now.replace(hour=0, minute=0, second=0), timedelta(days=1))
|
||||||
tasks.update({"work": next_time})
|
tasks.update({'work': next_time})
|
||||||
|
|
||||||
if tasks.get("train", dt_max) <= now:
|
if tasks.get('train', dt_max) <= now:
|
||||||
player.write_log("Doing task: train")
|
player.write_log("Doing task: train")
|
||||||
player.update_citizen_info()
|
player.update_citizen_info()
|
||||||
player.train()
|
player.train()
|
||||||
player.collect_daily_task()
|
player.collect_daily_task()
|
||||||
next_time = utils.good_timedelta(now.replace(hour=0, minute=0, second=0), timedelta(days=1))
|
next_time = utils.good_timedelta(now.replace(hour=0, minute=0, second=0), timedelta(days=1))
|
||||||
tasks.update({"train": next_time})
|
tasks.update({'train': next_time})
|
||||||
|
|
||||||
if tasks.get("wam", dt_max) <= now:
|
if tasks.get('wam', dt_max) <= now:
|
||||||
player.write_log("Doing task: Work as manager")
|
player.write_log("Doing task: Work as manager")
|
||||||
success = player.work_as_manager()
|
success = player.work_as_manager()
|
||||||
if success:
|
if success:
|
||||||
next_time = utils.good_timedelta(
|
next_time = utils.good_timedelta(now.replace(hour=14, minute=0, second=0, microsecond=0),
|
||||||
now.replace(hour=14, minute=0, second=0, microsecond=0), timedelta(days=1)
|
timedelta(days=1))
|
||||||
)
|
|
||||||
else:
|
else:
|
||||||
next_time = utils.good_timedelta(now.replace(second=0, microsecond=0), timedelta(minutes=30))
|
next_time = utils.good_timedelta(now.replace(second=0, microsecond=0), timedelta(minutes=30))
|
||||||
|
|
||||||
tasks.update({"wam": next_time})
|
tasks.update({'wam': next_time})
|
||||||
|
|
||||||
if tasks.get("ot", dt_max) <= now:
|
if tasks.get('ot', dt_max) <= now:
|
||||||
player.update_job_info()
|
player.update_job_info()
|
||||||
player.write_log("Doing task: work overtime")
|
player.write_log("Doing task: work overtime")
|
||||||
if now > player.my_companies.next_ot_time:
|
if now > player.my_companies.next_ot_time:
|
||||||
@ -76,7 +75,7 @@ def main():
|
|||||||
next_time = now + timedelta(minutes=60)
|
next_time = now + timedelta(minutes=60)
|
||||||
else:
|
else:
|
||||||
next_time = player.my_companies.next_ot_time
|
next_time = player.my_companies.next_ot_time
|
||||||
tasks.update({"ot": next_time})
|
tasks.update({'ot': next_time})
|
||||||
|
|
||||||
closest_next_time = dt_max
|
closest_next_time = dt_max
|
||||||
next_tasks = []
|
next_tasks = []
|
||||||
@ -88,9 +87,8 @@ def main():
|
|||||||
if sleep_seconds <= 0:
|
if sleep_seconds <= 0:
|
||||||
player.write_log(f"Loop detected! Offending task: '{next_tasks[0]}'")
|
player.write_log(f"Loop detected! Offending task: '{next_tasks[0]}'")
|
||||||
player.write_log("My next Tasks and there time:\n" + "\n".join(sorted(next_tasks)))
|
player.write_log("My next Tasks and there time:\n" + "\n".join(sorted(next_tasks)))
|
||||||
player.write_log(
|
player.write_log(f"Sleeping until (eRep): {closest_next_time.strftime('%F %T')}"
|
||||||
f"Sleeping until (eRep): {closest_next_time.strftime('%F %T')}" f" (sleeping for {sleep_seconds}s)"
|
f" (sleeping for {sleep_seconds}s)")
|
||||||
)
|
|
||||||
seconds_to_sleep = sleep_seconds if sleep_seconds > 0 else 0
|
seconds_to_sleep = sleep_seconds if sleep_seconds > 0 else 0
|
||||||
player.sleep(seconds_to_sleep)
|
player.sleep(seconds_to_sleep)
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
|
@ -1,11 +1,4 @@
|
|||||||
[tool.black]
|
[tool.black]
|
||||||
line-length = 120
|
line-length = 140
|
||||||
target-version = ['py38', 'py39']
|
target-version = ['py38', 'py39']
|
||||||
extend-exclude = 'venv'
|
|
||||||
workers = 4
|
|
||||||
|
|
||||||
|
|
||||||
[tool.isort]
|
|
||||||
profile = "black"
|
|
||||||
multi_line_output = 3
|
|
||||||
line_length = 120
|
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
-r requirements.txt
|
|
||||||
-r requirements-tests.txt
|
|
||||||
bump2version==1.0.1
|
|
||||||
coverage==6.3.2
|
|
||||||
edx-sphinx-theme==3.0.0
|
|
||||||
flake8==4.0.1
|
|
||||||
ipython>=8.1.1
|
|
||||||
jedi!=0.18.0
|
|
||||||
isort==5.10.1
|
|
||||||
pre-commit==2.17.0
|
|
||||||
pur==6.0.1
|
|
||||||
responses==0.18.0
|
|
||||||
Sphinx==4.4.0
|
|
||||||
twine==3.8.0
|
|
||||||
wheel==0.37.1
|
|
||||||
black==22.1.0
|
|
@ -1,2 +0,0 @@
|
|||||||
-r requirements.txt
|
|
||||||
pytest==7.0.1
|
|
@ -1,4 +0,0 @@
|
|||||||
PySocks==1.7.1
|
|
||||||
pytz>2021.0
|
|
||||||
requests>2.25.0,!=2.27.0
|
|
||||||
requests-toolbelt==0.9.1
|
|
21
requirements_dev.txt
Normal file
21
requirements_dev.txt
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
bump2version==1.0.1
|
||||||
|
coverage==5.5
|
||||||
|
edx-sphinx-theme==3.0.0
|
||||||
|
flake8==3.9.2
|
||||||
|
ipython>=7.25.0
|
||||||
|
jedi!=0.18.0
|
||||||
|
isort==5.9.2
|
||||||
|
pip==21.1.3
|
||||||
|
pre-commit==2.13.0
|
||||||
|
pur==5.4.2
|
||||||
|
PyInstaller==4.4
|
||||||
|
PySocks==1.7.1
|
||||||
|
pytest==6.2.4
|
||||||
|
pytz==2021.1
|
||||||
|
requests==2.26.0
|
||||||
|
requests-toolbelt==0.9.1
|
||||||
|
responses==0.13.3
|
||||||
|
setuptools==57.4.0
|
||||||
|
Sphinx==4.1.1
|
||||||
|
twine==3.4.1
|
||||||
|
wheel==0.36.2
|
10
setup.cfg
10
setup.cfg
@ -1,5 +1,5 @@
|
|||||||
[bumpversion]
|
[bumpversion]
|
||||||
current_version = 0.29.2.3
|
current_version = 0.25.1.4
|
||||||
commit = True
|
commit = True
|
||||||
tag = True
|
tag = True
|
||||||
parse = (?P<major>\d+)\.(?P<minor>\d+)\.(?P<patch>\d+)\.?(?P<dev>\d+)?
|
parse = (?P<major>\d+)\.(?P<minor>\d+)\.(?P<patch>\d+)\.?(?P<dev>\d+)?
|
||||||
@ -19,8 +19,8 @@ universal = 1
|
|||||||
|
|
||||||
[flake8]
|
[flake8]
|
||||||
exclude = docs,.git,log,debug,venv
|
exclude = docs,.git,log,debug,venv
|
||||||
line_length = 120
|
line_length = 140
|
||||||
max-line-length = 120
|
max-line-length = 140
|
||||||
ignore = D100,D101,D102,D103,E203
|
ignore = D100,D101,D102,D103,E203
|
||||||
|
|
||||||
[pycodestyle]
|
[pycodestyle]
|
||||||
@ -29,7 +29,7 @@ max-line-length = 140
|
|||||||
exclude = .git,log,debug,venv, build
|
exclude = .git,log,debug,venv, build
|
||||||
|
|
||||||
[mypy]
|
[mypy]
|
||||||
python_version = 3.9
|
python_version = 3.8
|
||||||
check_untyped_defs = True
|
check_untyped_defs = True
|
||||||
ignore_missing_imports = False
|
ignore_missing_imports = False
|
||||||
warn_unused_ignores = True
|
warn_unused_ignores = True
|
||||||
@ -38,4 +38,4 @@ warn_unused_configs = True
|
|||||||
|
|
||||||
[isort]
|
[isort]
|
||||||
multi_line_output = 2
|
multi_line_output = 2
|
||||||
line_length = 120
|
line_length = 140
|
||||||
|
23
setup.py
23
setup.py
@ -11,17 +11,18 @@ with open("README.rst") as readme_file:
|
|||||||
with open("HISTORY.rst") as history_file:
|
with open("HISTORY.rst") as history_file:
|
||||||
history = history_file.read()
|
history = history_file.read()
|
||||||
|
|
||||||
with open("requirements.txt") as requirements_file:
|
requirements = [
|
||||||
requirements = requirements_file.read()
|
"PySocks==1.7.1",
|
||||||
requirements = requirements.split()
|
"pytz==2021.1",
|
||||||
|
"requests==2.26.0",
|
||||||
|
"requests-toolbelt==0.9.1",
|
||||||
|
]
|
||||||
|
|
||||||
setup_requirements = []
|
setup_requirements = []
|
||||||
|
|
||||||
with open("requirements-tests.txt") as test_req_file:
|
test_requirements = [
|
||||||
test_requirements = test_req_file.read()
|
"pytest==6.2.4",
|
||||||
test_requirements = [
|
]
|
||||||
line.strip() for line in test_requirements.split() if line.strip()[:2].strip() not in ("#", "-r")
|
|
||||||
]
|
|
||||||
|
|
||||||
setup(
|
setup(
|
||||||
author="Eriks Karls",
|
author="Eriks Karls",
|
||||||
@ -29,7 +30,7 @@ setup(
|
|||||||
classifiers=[
|
classifiers=[
|
||||||
"Development Status :: 4 - Beta",
|
"Development Status :: 4 - Beta",
|
||||||
"Intended Audience :: Developers",
|
"Intended Audience :: Developers",
|
||||||
"License :: OSI Approved :: GNU General Public License v3 (GPLv3)",
|
"License :: OSI Approved :: MIT License",
|
||||||
"Natural Language :: English",
|
"Natural Language :: English",
|
||||||
"Programming Language :: Python :: 3",
|
"Programming Language :: Python :: 3",
|
||||||
"Programming Language :: Python :: 3.8",
|
"Programming Language :: Python :: 3.8",
|
||||||
@ -38,7 +39,7 @@ setup(
|
|||||||
description="Python package for automated eRepublik playing",
|
description="Python package for automated eRepublik playing",
|
||||||
entry_points={},
|
entry_points={},
|
||||||
install_requires=requirements,
|
install_requires=requirements,
|
||||||
license="GPLv3",
|
license="MIT license",
|
||||||
long_description=readme + "\n\n" + history,
|
long_description=readme + "\n\n" + history,
|
||||||
include_package_data=True,
|
include_package_data=True,
|
||||||
keywords="erepublik",
|
keywords="erepublik",
|
||||||
@ -49,6 +50,6 @@ setup(
|
|||||||
test_suite="tests",
|
test_suite="tests",
|
||||||
tests_require=test_requirements,
|
tests_require=test_requirements,
|
||||||
url="https://github.com/eeriks/erepublik/",
|
url="https://github.com/eeriks/erepublik/",
|
||||||
version="0.29.2.3",
|
version="0.25.1.4",
|
||||||
zip_safe=False,
|
zip_safe=False,
|
||||||
)
|
)
|
||||||
|
@ -3,10 +3,10 @@
|
|||||||
|
|
||||||
"""Tests for `erepublik` package."""
|
"""Tests for `erepublik` package."""
|
||||||
|
|
||||||
import unittest
|
|
||||||
|
|
||||||
from erepublik import Citizen
|
from erepublik import Citizen
|
||||||
|
|
||||||
|
import unittest
|
||||||
|
|
||||||
|
|
||||||
class TestErepublik(unittest.TestCase):
|
class TestErepublik(unittest.TestCase):
|
||||||
"""Tests for `erepublik` package."""
|
"""Tests for `erepublik` package."""
|
||||||
@ -26,114 +26,111 @@ class TestErepublik(unittest.TestCase):
|
|||||||
self.citizen.energy.energy = 1000
|
self.citizen.energy.energy = 1000
|
||||||
self.assertFalse(self.citizen.should_do_levelup)
|
self.assertFalse(self.citizen.should_do_levelup)
|
||||||
|
|
||||||
# def deprecated_test_should_travel_to_fight(self):
|
def test_should_travel_to_fight(self):
|
||||||
# self.citizen.config.always_travel = True
|
self.citizen.config.always_travel = True
|
||||||
# self.assertTrue(self.citizen.should_travel_to_fight())
|
self.assertTrue(self.citizen.should_travel_to_fight())
|
||||||
# self.citizen.config.always_travel = False
|
self.citizen.config.always_travel = False
|
||||||
# self.assertFalse(self.citizen.should_travel_to_fight())
|
self.assertFalse(self.citizen.should_travel_to_fight())
|
||||||
#
|
|
||||||
# self.citizen.energy.energy = 5960
|
self.citizen.energy.energy = 5960
|
||||||
# self.citizen.energy.interval = 30
|
self.citizen.energy.interval = 30
|
||||||
# self.citizen.energy.limit = 6000
|
self.citizen.energy.limit = 6000
|
||||||
# self.citizen.details.xp = 14850
|
self.citizen.details.xp = 14850
|
||||||
# self.assertTrue(self.citizen.should_travel_to_fight())
|
self.assertTrue(self.citizen.should_travel_to_fight())
|
||||||
# self.citizen.details.xp = 15000
|
self.citizen.details.xp = 15000
|
||||||
# self.citizen.energy.energy = 5000
|
self.citizen.energy.energy = 5000
|
||||||
# self.assertFalse(self.citizen.should_travel_to_fight())
|
self.assertFalse(self.citizen.should_travel_to_fight())
|
||||||
#
|
|
||||||
# self.citizen.energy.energy = 5910
|
self.citizen.energy.energy = 5910
|
||||||
# self.assertTrue(self.citizen.should_travel_to_fight())
|
self.assertTrue(self.citizen.should_travel_to_fight())
|
||||||
# self.citizen.energy.energy = 5900
|
self.citizen.energy.energy = 5900
|
||||||
# self.assertFalse(self.citizen.should_travel_to_fight())
|
self.assertFalse(self.citizen.should_travel_to_fight())
|
||||||
#
|
|
||||||
# # self.citizen.next_reachable_energy and self.citizen.config.next_energy
|
# self.citizen.next_reachable_energy and self.citizen.config.next_energy
|
||||||
# self.citizen.config.next_energy = True
|
self.citizen.config.next_energy = True
|
||||||
# self.citizen.energy.limit = 10000
|
self.citizen.energy.limit = 10000
|
||||||
# self.citizen.details.next_pp = [5000, 5250, 5750, 6250, 6750]
|
self.citizen.details.next_pp = [5000, 5250, 5750, 6250, 6750]
|
||||||
# self.citizen.details.pp = 4900
|
self.citizen.details.pp = 4900
|
||||||
# self.citizen.energy.energy = 8510
|
self.citizen.energy.energy = 8510
|
||||||
# self.assertEqual(self.citizen.next_reachable_energy, 850)
|
self.assertEqual(self.citizen.next_reachable_energy, 850)
|
||||||
# self.citizen.energy.energy = 8490
|
self.citizen.energy.energy = 8490
|
||||||
# self.assertTrue(self.citizen.should_travel_to_fight())
|
self.assertTrue(self.citizen.should_travel_to_fight())
|
||||||
# self.assertEqual(self.citizen.next_reachable_energy, 350)
|
self.assertEqual(self.citizen.next_reachable_energy, 350)
|
||||||
# self.citizen.energy.energy = 250
|
self.citizen.energy.energy = 250
|
||||||
# self.assertFalse(self.citizen.should_travel_to_fight())
|
self.assertFalse(self.citizen.should_travel_to_fight())
|
||||||
# self.assertEqual(self.citizen.next_reachable_energy, 0)
|
self.assertEqual(self.citizen.next_reachable_energy, 0)
|
||||||
#
|
|
||||||
# def deprecated_test_should_fight(self):
|
def test_should_fight(self):
|
||||||
# def is_wc_close():
|
def is_wc_close():
|
||||||
# return self.citizen.max_time_till_full_ff > self.citizen.time_till_week_change
|
return self.citizen.max_time_till_full_ff > self.citizen.time_till_week_change
|
||||||
#
|
|
||||||
# self.citizen.config.fight = False
|
self.citizen.config.fight = False
|
||||||
# self.assertEqual(self.citizen.should_fight(), (0, "Fighting not allowed!", False))
|
self.assertEqual(self.citizen.should_fight(), (0, "Fighting not allowed!", False))
|
||||||
#
|
|
||||||
# self.citizen.config.fight = True
|
self.citizen.config.fight = True
|
||||||
#
|
|
||||||
# # Level up
|
# Level up
|
||||||
# self.citizen.energy.limit = 3000
|
self.citizen.energy.limit = 3000
|
||||||
# self.citizen.details.xp = 24705
|
self.citizen.details.xp = 24705
|
||||||
# if not is_wc_close:
|
if not is_wc_close:
|
||||||
# self.assertEqual(self.citizen.should_fight(), (0, "Level up", False))
|
self.assertEqual(self.citizen.should_fight(), (0, "Level up", False))
|
||||||
#
|
|
||||||
# self.citizen.energy.energy = 5950
|
self.citizen.energy.energy = 5950
|
||||||
# self.citizen.energy.interval = 30
|
self.citizen.energy.interval = 30
|
||||||
# self.assertEqual(self.citizen.should_fight(), (900, "Level up", True))
|
self.assertEqual(self.citizen.should_fight(), (900, "Level up", True))
|
||||||
# self.citizen.my_companies.ff_lockdown = 160
|
self.citizen.my_companies.ff_lockdown = 160
|
||||||
# self.assertEqual(self.citizen.should_fight(), (900, "Level up", True))
|
self.assertEqual(self.citizen.should_fight(), (900, "Level up", True))
|
||||||
# self.citizen.my_companies.ff_lockdown = 0
|
self.citizen.my_companies.ff_lockdown = 0
|
||||||
#
|
|
||||||
# # Level up reachable
|
# Level up reachable
|
||||||
# self.citizen.details.xp = 24400
|
self.citizen.details.xp = 24400
|
||||||
# self.assertEqual(self.citizen.should_fight(), (305, "Fighting for close Levelup. Doing 305 hits", True))
|
self.assertEqual(self.citizen.should_fight(), (305, "Fighting for close Levelup. Doing 305 hits", True))
|
||||||
# self.citizen.my_companies.ff_lockdown = 160
|
self.citizen.my_companies.ff_lockdown = 160
|
||||||
# self.assertEqual(self.citizen.should_fight(), (305, "Fighting for close Levelup. Doing 305 hits", True))
|
self.assertEqual(self.citizen.should_fight(), (305, "Fighting for close Levelup. Doing 305 hits", True))
|
||||||
# self.citizen.my_companies.ff_lockdown = 0
|
self.citizen.my_companies.ff_lockdown = 0
|
||||||
#
|
|
||||||
# self.citizen.details.xp = 21000
|
self.citizen.details.xp = 21000
|
||||||
# self.assertEqual(self.citizen.should_fight(), (75, "Obligatory fighting for at least 75pp", True))
|
self.assertEqual(self.citizen.should_fight(), (75, "Obligatory fighting for at least 75pp", True))
|
||||||
# self.citizen.my_companies.ff_lockdown = 160
|
self.citizen.my_companies.ff_lockdown = 160
|
||||||
# self.assertEqual(self.citizen.should_fight(), (75, "Obligatory fighting for at least 75pp", True))
|
self.assertEqual(self.citizen.should_fight(), (75, "Obligatory fighting for at least 75pp", True))
|
||||||
# self.citizen.my_companies.ff_lockdown = 0
|
self.citizen.my_companies.ff_lockdown = 0
|
||||||
# self.citizen.details.pp = 80
|
self.citizen.details.pp = 80
|
||||||
#
|
|
||||||
# # All-in (type = all-in and full ff)
|
# All-in (type = all-in and full ff)
|
||||||
# self.citizen.config.all_in = True
|
self.citizen.config.all_in = True
|
||||||
# self.assertEqual(self.citizen.should_fight(), (595, "Fighting all-in. Doing 595 hits", False))
|
self.assertEqual(self.citizen.should_fight(), (595, "Fighting all-in. Doing 595 hits", False))
|
||||||
# self.citizen.my_companies.ff_lockdown = 160
|
self.citizen.my_companies.ff_lockdown = 160
|
||||||
# self.assertEqual(
|
self.assertEqual(
|
||||||
# self.citizen.should_fight(),
|
self.citizen.should_fight(),
|
||||||
# (435, "Fight count modified (old count: 595 | FF: 595
|
(435, "Fight count modified (old count: 595 | FF: 595 | WAM ff_lockdown: 160 | New count: 435)", False),
|
||||||
# | WAM ff_lockdown: 160 | New count: 435)", False),
|
)
|
||||||
# )
|
self.citizen.my_companies.ff_lockdown = 0
|
||||||
# self.citizen.my_companies.ff_lockdown = 0
|
|
||||||
#
|
self.citizen.config.air = True
|
||||||
# self.citizen.config.air = True
|
self.citizen.energy.energy = 4000
|
||||||
# self.citizen.energy.energy = 4000
|
self.assertEqual(self.citizen.should_fight(), (400, "Fighting all-in in AIR. Doing 400 hits", False))
|
||||||
# self.assertEqual(self.citizen.should_fight(), (400, "Fighting all-in in AIR. Doing 400 hits", False))
|
self.citizen.my_companies.ff_lockdown = 160
|
||||||
# self.citizen.my_companies.ff_lockdown = 160
|
self.assertEqual(
|
||||||
# self.assertEqual(
|
self.citizen.should_fight(),
|
||||||
# self.citizen.should_fight(),
|
(240, "Fight count modified (old count: 400 | FF: 400 | WAM ff_lockdown: 160 | New count: 240)", False),
|
||||||
# (240, "Fight count modified (old count: 400 | FF: 400
|
)
|
||||||
# | WAM ff_lockdown: 160 | New count: 240)", False),
|
self.citizen.my_companies.ff_lockdown = 0
|
||||||
# )
|
self.citizen.config.all_in = False
|
||||||
# self.citizen.my_companies.ff_lockdown = 0
|
|
||||||
# self.citizen.config.all_in = False
|
self.citizen.config.next_energy = True
|
||||||
#
|
self.citizen.energy.limit = 10000
|
||||||
# self.citizen.config.next_energy = True
|
self.citizen.details.next_pp = [100, 150, 250, 400, 500]
|
||||||
# self.citizen.energy.limit = 10000
|
self.assertEqual(self.citizen.should_fight(), (320, "Fighting for +1 energy. Doing 320 hits", False))
|
||||||
# self.citizen.details.next_pp = [100, 150, 250, 400, 500]
|
self.citizen.my_companies.ff_lockdown = 160
|
||||||
# self.assertEqual(self.citizen.should_fight(), (320, "Fighting for +1 energy. Doing 320 hits", False))
|
self.assertEqual(
|
||||||
# self.citizen.my_companies.ff_lockdown = 160
|
self.citizen.should_fight(),
|
||||||
# self.assertEqual(
|
(160, "Fight count modified (old count: 320 | FF: 400 | WAM ff_lockdown: 160 | New count: 160)", False),
|
||||||
# self.citizen.should_fight(),
|
)
|
||||||
# (160, "Fight count modified (old count: 320 | FF: 400
|
self.citizen.my_companies.ff_lockdown = 0
|
||||||
# | WAM ff_lockdown: 160 | New count: 160)", False),
|
self.citizen.energy.limit = 3000
|
||||||
# )
|
self.citizen.details.next_pp = [19250, 20000]
|
||||||
# self.citizen.my_companies.ff_lockdown = 0
|
self.citizen.config.next_energy = False
|
||||||
# self.citizen.energy.limit = 3000
|
|
||||||
# self.citizen.details.next_pp = [19250, 20000]
|
# 1h worth of energy
|
||||||
# self.citizen.config.next_energy = False
|
self.citizen.energy.energy = 5910
|
||||||
#
|
self.assertEqual(self.citizen.should_fight(), (30, "Fighting for 1h energy. Doing 30 hits", True))
|
||||||
# # 1h worth of energy
|
|
||||||
# self.citizen.energy.energy = 5910
|
|
||||||
# self.assertEqual(self.citizen.should_fight(), (30, "Fighting for 1h energy. Doing 30 hits", True))
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user