From d4192119551ed564c33989d32a7fcf628cef4ef2 Mon Sep 17 00:00:00 2001 From: Eriks K Date: Mon, 30 Nov 2020 18:12:36 +0200 Subject: [PATCH] Get max hit value for divisions on current side --- erepublik/citizen.py | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/erepublik/citizen.py b/erepublik/citizen.py index bfe6857..b74c800 100644 --- a/erepublik/citizen.py +++ b/erepublik/citizen.py @@ -2037,6 +2037,16 @@ class CitizenMilitary(CitizenTravel): r = self._get_military_battle_stats(battle.id, division.div, division.id) return r.json() + def get_division_max_hit(self, division: classes.BattleDivision) -> int: + """ Returns max hit in division for current side (if not on either side returns 0) + + :param division: BattleDivision for which to get max hit value + :type division: classes.BattleDivision + :return: max hit value + :rtype: int + """ + return self.get_battle_division_stats(division).get('maxHit', -1) + def schedule_attack(self, war_id: int, region_id: int, region_name: str, at_time: datetime): if at_time: self.sleep(utils.get_sleep_seconds(at_time))