Merge branch 'inventory_updates'
* inventory_updates: Python 3.8, isort, requirement update Representation of Citizen class Created method for current products on sale. Updated inventory to also include products on sale # Conflicts: # erepublik/citizen.py
This commit is contained in:
commit
9c64bfac0f
@ -19,3 +19,8 @@ insert_final_newline = false
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[Makefile]
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indent_style = tab
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[*.py]
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line_length=120
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multi_line_output=0
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balanced_wrapping=True
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2
.gitignore
vendored
2
.gitignore
vendored
@ -85,7 +85,7 @@ celerybeat-schedule
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# virtualenv
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.venv
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venv/
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venv*/
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ENV/
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# Spyder project settings
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@ -1,6 +1,7 @@
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import json
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import re
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import sys
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from collections import defaultdict
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from datetime import datetime, timedelta
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from itertools import product
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from json import dumps, loads
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@ -508,7 +509,21 @@ class Citizen(CitizenAPI):
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if kind not in final_items:
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final_items[kind] = {}
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icon = item['icon'] if item['icon'] else "//www.erepublik.net/images/modules/manager/tab_storage.png"
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if item['icon']:
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icon = item['icon']
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else:
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if item['type'] == 'damageBoosters':
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icon = "/images/modules/pvp/damage_boosters/damage_booster.png"
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elif item['type'] == 'aircraftDamageBoosters':
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icon = "/images/modules/pvp/damage_boosters/air_damage_booster.png"
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elif item['type'] == 'prestigePointsBoosters':
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icon = "/images/modules/pvp/prestige_points_boosters/prestige_booster.png"
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elif item['type'] == 'speedBoosters':
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icon = "/images/modules/pvp/speed_boosters/speed_booster.png"
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elif item['type'] == 'catchupBoosters':
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icon = "/images/modules/pvp/ghost_boosters/icon_booster_30_60.png"
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else:
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icon = "//www.erepublik.net/images/modules/manager/tab_storage.png"
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data = dict(kind=kind, quality=item.get('quality', 0), amount=item.get('amount', 0),
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durability=item.get('duration', 0), icon=icon, name=name)
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if item.get('type') in ('damageBoosters', "aircraftDamageBoosters"):
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@ -536,9 +551,22 @@ class Citizen(CitizenAPI):
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icon=icon)
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)
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offers = {}
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for offer in self._get_economy_my_market_offers().json():
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kind = self.get_industry_name(offer['industryId'])
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data = dict(quality=offer.get('quality', 0), amount=offer.get('amount', 0), icon=offer.get('icon'),
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kind=kind, name=kind)
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data = {data['quality']: data}
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if kind not in offers:
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offers[kind] = {}
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offers[kind].update(data)
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self.inventory.update({"used": j.get("inventoryStatus").get("usedStorage"),
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"total": j.get("inventoryStatus").get("totalStorage")})
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inventory = dict(items=dict(active=active_items, final=final_items, raw=raw_materials), status=self.inventory)
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inventory = dict(items=dict(active=active_items, final=final_items,
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raw=raw_materials, offers=offers), status=self.inventory)
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self.food["total"] = sum([self.food[q] * FOOD_ENERGY[q] for q in FOOD_ENERGY])
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return inventory
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@ -1673,6 +1701,14 @@ class Citizen(CitizenAPI):
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"\n".join(["{}: {}".format(k, v) for k, v in kinds.items()]), kind
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))
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def get_my_market_offers(self) -> List[Dict[str, Union[int, float, str]]]:
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ret = []
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for offer in self._get_economy_my_market_offers().json():
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line = offer.copy()
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line.pop('icon', None)
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ret.append(line)
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return ret
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def post_market_offer(self, industry: int, quality: int, amount: int, price: float) -> Response:
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if industry not in self.available_industries.values():
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self.write_log(f"Trying to sell unsupported industry {industry}")
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@ -1750,7 +1786,8 @@ class Citizen(CitizenAPI):
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@property
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def factories(self) -> Dict[int, str]:
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"""Returns factory industries as dict(id: name)
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:return: dict
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:return: Factory id:name dict
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":rtype: Dict[int, str]
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"""
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return {1: "Food", 2: "Weapons", 4: "House", 23: "Aircraft",
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7: "FRM q1", 8: "FRM q2", 9: "FRM q3", 10: "FRM q4", 11: "FRM q5",
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@ -1759,13 +1796,25 @@ class Citizen(CitizenAPI):
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24: "ARM q1", 25: "ARM q2", 26: "ARM q3", 27: "ARM q4", 28: "ARM q5", }
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def get_industry_id(self, industry_name: str) -> int:
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"""
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Returns industry id
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"""Returns industry id
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:type industry_name: str
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:return: int
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"""
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return self.available_industries.get(industry_name, 0)
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def get_industry_name(self, industry_id: int) -> str:
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"""Returns industry name from industry ID
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:type industry_id: int
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:return: industry name
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:rtype: str
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"""
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for iname, iid in self.available_industries.items():
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if iid == industry_id:
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return iname
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return ""
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def buy_tg_contract(self) -> Response:
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ret = self._post_main_buy_gold_items('gold', "TrainingContract2", 1)
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self.reporter.report_action("BUY_TG_CONTRACT", ret.json())
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@ -8,7 +8,7 @@ import time
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import traceback
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import unicodedata
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from pathlib import Path
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from typing import Union, Any, List, NoReturn, Mapping, Optional
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from typing import Any, List, Mapping, NoReturn, Optional, Union
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import pytz
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import requests
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@ -19,6 +19,10 @@ __all__ = ["FOOD_ENERGY", "COMMIT_ID", "COUNTRIES", "erep_tz", 'COUNTRY_LINK',
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"write_silent_log", "write_interactive_log", "get_file", "write_file",
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"send_email", "normalize_html_json", "process_error", "process_warning", 'report_promo', 'calculate_hit']
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if not sys.version_info >= (3, 7):
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raise AssertionError('This script requires Python version 3.7 and higher\n'
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'But Your version is v{}.{}.{}'.format(*sys.version_info))
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FOOD_ENERGY = dict(q1=2, q2=4, q3=6, q4=8, q5=10, q6=12, q7=20)
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COMMIT_ID = "7b92e19"
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@ -113,6 +117,15 @@ def localize_dt(dt: Union[datetime.date, datetime.datetime]) -> datetime.datetim
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def good_timedelta(dt: datetime.datetime, td: datetime.timedelta) -> datetime.datetime:
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"""Normalize timezone aware datetime object after timedelta to correct jumps over DST switches
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:param dt: Timezone aware datetime object
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:type dt: datetime.datetime
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:param td: timedelta object
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:type td: datetime.timedelta
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:return: datetime object with correct timezone when jumped over DST
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:rtype: datetime.datetime
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"""
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return erep_tz.normalize(dt + td)
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96
examples/battle_launcher.py
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96
examples/battle_launcher.py
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@ -0,0 +1,96 @@
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import threading
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from datetime import timedelta
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from erepublik import Citizen, utils
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CONFIG = {
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'email': 'player@email.com',
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'password': 'Pa$5w0rd!',
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'interactive': True,
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'fight': True,
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'debug': True,
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'start_battles': {
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121672: {"auto_attack": False, "regions": [661]},
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125530: {"auto_attack": False, "regions": [259]},
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125226: {"auto_attack": True, "regions": [549]},
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124559: {"auto_attack": True, "regions": [176]}
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}
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}
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def _battle_launcher(player: Citizen):
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"""Launch battles. Check every 5th minute (0,5,10...45,50,55) if any battle could be started on specified regions
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and after launching wait for 90 minutes before starting next attack so that all battles aren't launched at the same
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time. If player is allowed to fight, do 100 hits on the first round in players division.
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:param player: Logged in Citizen instance
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":type player: Citizen
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"""
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global CONFIG
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finished_war_ids = {*[]}
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war_data = CONFIG.get('start_battles', {})
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war_ids = {int(war_id) for war_id in war_data.keys()}
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next_attack_time = player.now
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next_attack_time = next_attack_time.replace(minute=next_attack_time.minute // 5 * 5, second=0)
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while not player.stop_threads.is_set():
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try:
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attacked = False
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player.update_war_info()
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running_wars = {b.war_id for b in player.all_battles.values()}
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for war_id in war_ids - finished_war_ids - running_wars:
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war = war_data[str(war_id)]
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war_regions = set(war.get('regions'))
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auto_attack = war.get('auto_attack')
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status = player.get_war_status(war_id)
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if status.get('ended', False):
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CONFIG['start_battles'].pop(str(war_id), None)
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finished_war_ids.add(war_id)
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continue
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elif not status.get('can_attack'):
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continue
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if auto_attack or (player.now.hour > 20 or player.now.hour < 2):
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for reg in war_regions:
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if attacked:
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break
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if reg in status.get('regions', {}).keys():
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player.launch_attack(war_id, reg, status.get('regions', {}).get(reg))
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attacked = True
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hits = 100
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if player.energy.food_fights >= hits and player.config.fight:
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for _ in range(120):
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player.update_war_info()
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battle_id = player.get_war_status(war_id).get("battle_id")
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if battle_id is not None and battle_id in player.all_battles:
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player.fight(battle_id, player.details.citizenship, hits)
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break
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player.sleep(1)
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if attacked:
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break
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if attacked:
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break
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war_ids -= finished_war_ids
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if attacked:
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next_attack_time = utils.good_timedelta(next_attack_time, timedelta(hours=1, minutes=30))
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else:
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next_attack_time = utils.good_timedelta(next_attack_time, timedelta(minutes=5))
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player.stop_threads.wait(utils.get_sleep_seconds(next_attack_time))
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except:
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player.report_error("Task error: start_battles")
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def main():
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player = Citizen(email=CONFIG['email'], password=CONFIG['password'], auto_login=False)
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player.config.interactive = CONFIG['interactive']
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player.config.fight = CONFIG['fight']
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player.set_debug(CONFIG.get('debug', False))
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player.login()
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if CONFIG.get('start_battles'):
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name = "{}-start_battles-{}".format(player.name, threading.active_count() - 1)
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state_thread = threading.Thread(target=_battle_launcher, args=(player,), name=name)
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state_thread.start()
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if __name__ == "__main__":
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main()
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102
examples/eat_work_train.py
Normal file
102
examples/eat_work_train.py
Normal file
@ -0,0 +1,102 @@
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from datetime import timedelta
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from erepublik import Citizen, utils
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CONFIG = {
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'email': 'player@email.com',
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'password': 'Pa$5w0rd!',
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'interactive': True,
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'debug': True
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}
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def main():
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player = Citizen(email=CONFIG['email'], password=CONFIG['password'], auto_login=False)
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player.config.interactive = CONFIG['interactive']
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player.config.fight = CONFIG['fight']
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player.set_debug(CONFIG.get('debug', False))
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player.login()
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now = player.now.replace(second=0, microsecond=0)
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dt_max = now.replace(year=9999)
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tasks = {
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'eat': now,
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}
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if player.config.work:
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tasks.update({'work': now})
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if player.config.train:
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tasks.update({'train': now})
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if player.config.ot:
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tasks.update({'ot': now})
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if player.config.wam:
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tasks.update({'wam': now.replace(hour=14, minute=0)})
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while True:
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player.update_all()
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if tasks.get('work', dt_max) <= now:
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player.write_log("Doing task: work")
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player.update_citizen_info()
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player.work()
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if player.config.ot:
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tasks['ot'] = now
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player.collect_daily_task()
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next_time = utils.good_timedelta(now.replace(hour=0, minute=0, second=0), timedelta(days=1))
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tasks.update({'work': next_time})
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if tasks.get('train', dt_max) <= now:
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player.write_log("Doing task: train")
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player.update_citizen_info()
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player.train()
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player.collect_daily_task()
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next_time = utils.good_timedelta(now.replace(hour=0, minute=0, second=0), timedelta(days=1))
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tasks.update({'train': next_time})
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if tasks.get('wam', dt_max) <= now:
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player.write_log("Doing task: Work as manager")
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success = player.work_wam()
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player.eat()
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if success:
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next_time = utils.good_timedelta(now.replace(hour=14, minute=0, second=0, microsecond=0),
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timedelta(days=1))
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else:
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next_time = utils.good_timedelta(now.replace(second=0, microsecond=0), timedelta(minutes=30))
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tasks.update({'wam': next_time})
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if tasks.get('eat', dt_max) <= now:
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player.write_log("Doing task: eat")
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player.eat()
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if player.energy.food_fights > player.energy.limit // 10:
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next_minutes = 12
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else:
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next_minutes = (player.energy.limit - 5 * player.energy.interval) // player.energy.interval * 6
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next_time = player.energy.reference_time + timedelta(minutes=next_minutes)
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tasks.update({'eat': next_time})
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if tasks.get('ot', dt_max) <= now:
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player.write_log("Doing task: ot")
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if now > player.my_companies.next_ot_time:
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player.work_ot()
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next_time = now + timedelta(minutes=60)
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else:
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next_time = player.my_companies.next_ot_time
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tasks.update({'ot': next_time})
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closest_next_time = dt_max
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next_tasks = []
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for task, next_time in sorted(tasks.items(), key=lambda s: s[1]):
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next_tasks.append("{}: {}".format(next_time.strftime('%F %T'), task))
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if next_time < closest_next_time:
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closest_next_time = next_time
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sleep_seconds = int(utils.get_sleep_seconds(closest_next_time))
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if sleep_seconds <= 0:
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player.write_log(f"Loop detected! Offending task: '{next_tasks[0]}'")
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player.write_log("My next Tasks and there time:\n" + "\n".join(sorted(next_tasks)))
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player.write_log("Sleeping until (eRep): {} (sleeping for {}s)".format(
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closest_next_time.strftime("%F %T"), sleep_seconds))
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seconds_to_sleep = sleep_seconds if sleep_seconds > 0 else 0
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player.sleep(seconds_to_sleep)
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if __name__ == "__main__":
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main()
|
16
requirements.txt
Normal file
16
requirements.txt
Normal file
@ -0,0 +1,16 @@
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bumpversion==0.5.3
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coverage==5.0.2
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edx-sphinx-theme==1.5.0
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flake8==3.7.9
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ipython==7.11.1
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isort==4.3.21
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pip==19.3.1
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PyInstaller==3.5
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pytz==2019.3
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requests==2.22.0
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setuptools==44.0.0
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Sphinx==2.3.1
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tox==3.14.3
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twine==3.1.1
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watchdog==0.9.0
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wheel==0.33.6
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@ -1,14 +0,0 @@
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pip==19.1.1
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bumpversion==0.5.3
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wheel==0.33.4
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watchdog==0.9.0
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flake8==3.7.8
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tox==3.13.2
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coverage==4.5.3
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Sphinx==2.2.0
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twine==2.0.0
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ipython
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PyInstaller
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pytz==2019.1
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requests==2.22.0
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edx-sphinx-theme
|
3
setup.py
3
setup.py
@ -11,7 +11,7 @@ with open('README.rst') as readme_file:
|
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with open('HISTORY.rst') as history_file:
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history = history_file.read()
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||||
|
||||
requirements = ['pytz>=2019.2', 'requests>=2.22']
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||||
requirements = ['pytz==2019.3', 'requests==2.22.0']
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setup_requirements = []
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@ -27,6 +27,7 @@ setup(
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||||
'Natural Language :: English',
|
||||
'Programming Language :: Python :: 3',
|
||||
'Programming Language :: Python :: 3.7',
|
||||
'Programming Language :: Python :: 3.8',
|
||||
],
|
||||
description="Python package for automated eRepublik playing",
|
||||
entry_points={},
|
||||
|
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Block a user