Citizen.buy_food() now buys 48h worth of food
When doing WAM and fialing because not enough food - buy food Integrated new RW side chooser
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@ -978,7 +978,8 @@ class Citizen(classes.CitizenAPI):
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break
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else:
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return self._do_wam_and_employee_work(wam_holding_id, employee_companies)
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elif response.get("message") == "not_enough_health_food":
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self.buy_food()
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else:
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self.write_log("I was not able to wam and or employ because:\n{}".format(response))
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wam_count = self.my_companies.get_total_wam_count()
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@ -1210,7 +1211,7 @@ class Citizen(classes.CitizenAPI):
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def buy_food(self) -> None:
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self.update_money()
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hp_per_quality = {"q1": 2, "q2": 4, "q3": 6, "q4": 8, "q5": 10, "q6": 12, "q7": 20}
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hp_needed = 24 * self.energy.interval * 10 - self.food["total"]
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hp_needed = 48 * self.energy.interval * 10 - self.food["total"]
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local_offers = self.get_market_offers(country_id=self.details.current_country, product="food")
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cheapest_q, cheapest = sorted(local_offers.items(), key=lambda v: v[1]["price"] / hp_per_quality[v[0]])[0]
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@ -1307,7 +1308,7 @@ class Citizen(classes.CitizenAPI):
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return count
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def _rw_choose_side(self, battle_id: int, side_id: int) -> Response:
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return self._get_battlefield_choose_side(battle_id, side_id)
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return self._post_battlefield_travel(side_id, battle_id)
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def should_travel_to_fight(self) -> bool:
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ret = False
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@ -523,6 +523,10 @@ Class for unifying eRepublik known endpoints and their required/optional paramet
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def _get_military_campaigns(self) -> Response:
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return self.get("{}/military/campaigns-new/".format(self.url))
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def _get_military_show_weapons(self, battle_id: int) -> Response:
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params = {"_token": self.token, "battleId": battle_id}
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return self.get("{}/military/show-weapons".format(self.url), params=params)
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def _get_military_unit_data(self, unit_id: int, **kwargs) -> Response:
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params = {"groupId": unit_id, "panel": "members", **kwargs}
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return self.get("{}/military/military-unit-data/".format(self.url), params=params)
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@ -584,6 +588,10 @@ Class for unifying eRepublik known endpoints and their required/optional paramet
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return self.post("{}/military/battle-console".format(self.url), data=data)
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def _post_battlefield_travel(self, side_id: int, battle_id: int) -> Response:
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data = dict(_token=self.token, sideCountryId=side_id, battleId=battle_id)
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return self.post("{}/main/battlefieldTravel".format(self.url), data=data)
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def _post_buy_gold_items(self, currency: str, item: str, amount: int) -> Response:
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data = dict(itemId=item, currency=currency, amount=amount, _token=self.token)
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return self.post("{}/main/buyGoldItems".format(self.url), data=data)
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@ -773,6 +781,11 @@ Class for unifying eRepublik known endpoints and their required/optional paramet
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data.update(page=page)
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return self.post("{}/military/battle-console".format(self.url), data=data)
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def _post_military_change_weapon(self, battle_id: int, battle_zone_id: int, customization_level: int) -> Response:
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data = dict(_token=self.token, battleZoneId=battle_zone_id, battleId=battle_id,
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customizationLevel=customization_level)
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return self.post("{}/military/change-weapon".format(self.url), data=data)
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def _post_military_deploy_bomb(self, battle_id: int, bomb_id: int) -> Response:
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data = dict(battleId=battle_id, bombId=bomb_id, _token=self.token)
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return self.post("{}/military/deploy-bomb".format(self.url), data=data)
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